Howdy Don’t Starvers, how are you all? Well fed I hope! Couple of fun changes added in this time. The “/roll” command will give you a random dice roll, good for filling your time on those cold nights with friends around the fire playing games of chance, and “/emote” will expand your range of expressions to whatever you can think of and hasn’t been animated yet. We decided to remove the Winter and Summer traps from Don’t Starve Together’s Worldgen. We miss them and will be looking to fill their void in the future, but with something a little more tailored to suit multiplayer. Inactive Bernies were causing some confusion, so he now remains fully functional when transferred to other Players, like many of the other character items.
Stay dry, stay sane, and stay fed. See you again soon.
Changes
Removed Summer and Winter Traps from Worldgen.
Bernie will now activate for any Player who goes insane, and will no longer decay on the ground unless it is completely broken.
Added sound FX for Salt Lick.
Added new ‘/roll’ and ‘/emote’ user commands.
Pasting text into DST is now supported on all platforms (Windows, Linux, and OSX).
Bug Fixes
Fixed crash sometimes when a Player disconnects while opening a gift.
Fixed UI compatibility issues with mods that add save slots.
Beardlings and Beardlords will now appear properly for Players whose sanity drops below 40 percent (30 percent for Maxwell).
Picking thorny Roses no longer triggers battle music.
HOTFIX 182494 - 06/24/2016
Fixed bug where a Dwarf Star may never fade out in some rare cases.
Fixed a crash in Mods screen.
“/roll” command now accepts an optional [max] parameter.
“c_announce” can now be used to send system messages to the chat area by specifying “system” as the category: e.g. c_announce(“This is a test!”, nil, “system”)
HOTFIX 182893 - 06/29/2016
/roll command expanded to roll multiple dice at once. Try '/roll 20' to roll a single 20-sided dice, or '/roll 3d6' to roll three 6-sided dice.
Added sound effects for building Farms.
Server performance improvements, as well as client Physics optimizations.
Subscribed mods are now cached when downloaded, making unsubscribing and subscribing faster.
Fix crash when a server with an old saveindex was missing its save files (i.e. they got deleted).
Fixed unpacking of mods with invalid data from failing needlessly.
Fixed crash sometimes on mods tabs that occurred when cleaning mods.
HOTFIX 183166 - 06/30/2016
Fixed issue causing clients to sometimes get stuck on a loading screen if the World resets while they are in the Caves.
Fixed crash sometimes when a Player disconnects while a user command is being executed.
HOTFIX 183348 - 07/04/2016
Fixed issue preventing world votes from starting properly and not being able to pass if anyone abstains.
Fixed bug where Willow was taking health damage when extinguishing smoldering objects. (The short burning effects and speech should still be triggered.)
Fixed bug where Science Machines sometimes stop animating even when Players are near.
Fixed bug where Crafting tabs did not automatically update when picking up or dropping a backpack, or when receiving items directly into your backpack.
Mod downloading now filters out more file types that aren’t needed by the mod.
Howdy Don’t Starvers, how are you all? Well fed I hope! Couple of fun changes added in this time. The “/roll” command will give you a random dice roll, good for filling your time on those cold nights with friends around the fire playing games of chance, and “/emote” will expand your range of expressions to whatever you can think of and hasn’t been animated yet. We decided to remove the Winter and Summer traps from Don’t Starve Together’s Worldgen. We miss them and will be looking to fill their void in the future, but with something a little more tailored to suit multiplayer. Inactive Bernies were causing some confusion, so he now remains fully functional when transferred to other Players, like many of the other character items.
Stay dry, stay sane, and stay fed. See you again soon.
Changes
Removed Summer and Winter Traps from Worldgen.
Bernie will now activate for any Player who goes insane, and will no longer decay on the ground unless it is completely broken.
Added sound FX for Salt Lick.
Added new ‘/roll’ and ‘/emote’ user commands.
Pasting text into DST is now supported on all platforms (Windows, Linux, and OSX).
Bug Fixes
Fixed crash sometimes when a Player disconnects while opening a gift.
Fixed UI compatibility issues with mods that add save slots.
Beardlings and Beardlords will now appear properly for Players whose sanity drops below 40 percent (30 percent for Maxwell).
Picking thorny Roses no longer triggers battle music.
HOTFIX 182494 - 06/24/2016
Fixed bug where a Dwarf Star may never fade out in some rare cases.
Fixed a crash in Mods screen.
“/roll” command now accepts an optional [max] parameter.
“c_announce” can now be used to send system messages to the chat area by specifying “system” as the category: e.g. c_announce(“This is a test!”, nil, “system”)
HOTFIX 182893 - 06/29/2016
/roll command expanded to roll multiple dice at once. Try '/roll 20' to roll a single 20-sided dice, or '/roll 3d6' to roll three 6-sided dice.
Added sound effects for building Farms.
Server performance improvements, as well as client Physics optimizations.
Subscribed mods are now cached when downloaded, making unsubscribing and subscribing faster.
Fix crash when a server with an old saveindex was missing its save files (i.e. they got deleted).
Fixed unpacking of mods with invalid data from failing needlessly.
Fixed crash sometimes on mods tabs that occurred when cleaning mods.
HOTFIX 183166 - 06/30/2016
Fixed issue causing clients to sometimes get stuck on a loading screen if the World resets while they are in the Caves.
Fixed crash sometimes when a Player disconnects while a user command is being executed.
HOTFIX 183348 - 07/04/2016
Fixed issue preventing world votes from starting properly and not being able to pass if anyone abstains.
Fixed bug where Willow was taking health damage when extinguishing smoldering objects. (The short burning effects and speech should still be triggered.)
Fixed bug where Science Machines sometimes stop animating even when Players are near.
Fixed bug where Crafting tabs did not automatically update when picking up or dropping a backpack, or when receiving items directly into your backpack.
Mod downloading now filters out more file types that aren’t needed by the mod.
Adjusted Beefalo Salt Lick priority so they anchor better.
Tweaked default voting rules to be a bit stricter: requires a minimum of 3 votes and must be unanimous.
Fixed crash in User Commands popup when the screen fades out.
Fixed some animation timing and glitches with Twiggy Trees.
Fixed an issue that causes a crash when using certain mods that add equip slots.
Fixed some crashes caused by invalid RPCs.
Fixed issues with keyboard and controller movement.
Update 180814 Information:
Hey there Don't Starvers! It's been awhile since our last update, we're hard at work on the expansion and on the PS4 edition. But we're definitely still on the lookout for improvements and fixes to the base game, so here's some updates to recent features (Maxwell, Beefalo, Twiggy Trees), bug fixes as always, and an overhaul to the voting system to make it easier to manage servers without an admin present. (Details in the patch notes.)
As always, we appreciate your feedback, and keep on not starving!
Changes:
New DST Steam Trading Cards! Collect 'em all! (Sorry, box tops are not accepted.)
You know those sticks that start on the ground when your world has Twiggy trees? Now we know where they come from.
New and improved vote system! From the Player Status Screen (tab key, right joystick), you'll now see a list of server admin actions. If the server allows voting (on by default for dedicated servers, configuration options here), then non-admin users will also see the list of admin actions in order to start a vote. Vote-kick on players is available by default on dedicated servers.
New "Salt Lick" item in the Tools crafting menu helps keep your beefalo satisfied in your absence.
Maxwell’s Shadow minions will no longer die instantly from falling debris during Earthquakes.
Maxwell is refunded one nightmare fuel if he banishes a Shadow Minion under his control.
Codex Umbra no longer decays when left on the ground.
Books can now be used as fuel for Fire.
Reduced the intensity of insanity audio/visual effects while playing as Maxwell.
Added more action fail strings variety.
Particles now properly fade out after their entity is destroyed.
Bug Fixes
Fixed animation bugs when performing emotes while mounted.
Fixed bug where Instrument or Book actions may sometimes fail when your inventory is full.
Fixed bug where Wickerbottom’s penalty for eating spoiled food was not being applied properly.
Fixed bug where a player’s minimap sometimes does not save correctly when entering and exiting Caves.
Added proper controller bindings for Gift Popup screen.
Fixed bug where Crock Pot action may fail on clients when a Hammer is equipped.
Hotfix - 180846
Fixed crash when viewing the scoreboard on a dedicated server.
Adjusted Beefalo Salt Lick priority so they anchor better.
Tweaked default voting rules to be a bit stricter: requires a minimum of 3 votes and must be unanimous.
Fixed crash in User Commands popup when the screen fades out.
Fixed some animation timing and glitches with Twiggy Trees.
Fixed an issue that causes a crash when using certain mods that add equip slots.
Fixed some crashes caused by invalid RPCs.
Fixed issues with keyboard and controller movement.
Update 180814 Information:
Hey there Don't Starvers! It's been awhile since our last update, we're hard at work on the expansion and on the PS4 edition. But we're definitely still on the lookout for improvements and fixes to the base game, so here's some updates to recent features (Maxwell, Beefalo, Twiggy Trees), bug fixes as always, and an overhaul to the voting system to make it easier to manage servers without an admin present. (Details in the patch notes.)
As always, we appreciate your feedback, and keep on not starving!
Changes:
New DST Steam Trading Cards! Collect 'em all! (Sorry, box tops are not accepted.)
You know those sticks that start on the ground when your world has Twiggy trees? Now we know where they come from.
New and improved vote system! From the Player Status Screen (tab key, right joystick), you'll now see a list of server admin actions. If the server allows voting (on by default for dedicated servers, configuration options here), then non-admin users will also see the list of admin actions in order to start a vote. Vote-kick on players is available by default on dedicated servers.
New "Salt Lick" item in the Tools crafting menu helps keep your beefalo satisfied in your absence.
Maxwell’s Shadow minions will no longer die instantly from falling debris during Earthquakes.
Maxwell is refunded one nightmare fuel if he banishes a Shadow Minion under his control.
Codex Umbra no longer decays when left on the ground.
Books can now be used as fuel for Fire.
Reduced the intensity of insanity audio/visual effects while playing as Maxwell.
Added more action fail strings variety.
Particles now properly fade out after their entity is destroyed.
Bug Fixes
Fixed animation bugs when performing emotes while mounted.
Fixed bug where Instrument or Book actions may sometimes fail when your inventory is full.
Fixed bug where Wickerbottom’s penalty for eating spoiled food was not being applied properly.
Fixed bug where a player’s minimap sometimes does not save correctly when entering and exiting Caves.
Added proper controller bindings for Gift Popup screen.
Fixed bug where Crock Pot action may fail on clients when a Hammer is equipped.
Hotfix - 180846
Fixed crash when viewing the scoreboard on a dedicated server.