Don't Starve Together - Klei-JoeW
136564 - 5/15/2015

Changes
  • Reduced network data for fire propagation
Bug Fixes
  • Ewecus snot attack damages things it hits, so you can't hide forever behind walls or other players.
  • Precipitation mode "None" actually does no rain now
  • Fixed bug where players sometimes do not get burnt when extinguishing fires with their hands
Don't Starve Together - Klei-JoeW
136564 - 5/15/2015

Changes
  • Reduced network data for fire propagation
Bug Fixes
  • Ewecus snot attack damages things it hits, so you can't hide forever behind walls or other players.
  • Precipitation mode "None" actually does no rain now
  • Fixed bug where players sometimes do not get burnt when extinguishing fires with their hands
Don't Starve Together - klei_janh
136393 - 5/14/2015

Changes
  • Glommer’s Flower is now unique and cannot be taken out of the world, similar to Chester’s Eye Bone
  • Added “ms_playerdisconnected” event on the server. The event data structure may be extended with disconnect reasons and other useful information in the future.
  • Modders can override JoinServerFilter(user_id) function to allow or deny a player from joining the server.

Bug Fixes
  • Lava Ponds sync properly to clients now
  • Eye Plants are able to catch small animals and birds again
  • Beardlings are now supported in inventory and containers when viewed by an insane player, and produce the appropriate loot when murdered or cooked
  • Beardlings will properly drop Beardling loot even when your followers deal the killing blow
  • Server tags are now properly supported on dedicated servers
  • Player ghosts can no longer be attacked by players with low sanity on PVP servers
  • Fixed a rare crash when returning to the main menu and then quickly exiting the game
Don't Starve Together - KJan
136393 - 5/14/2015

Changes
  • Glommer’s Flower is now unique and cannot be taken out of the world, similar to Chester’s Eye Bone
  • Added “ms_playerdisconnected” event on the server. The event data structure may be extended with disconnect reasons and other useful information in the future.
  • Modders can override JoinServerFilter(user_id) function to allow or deny a player from joining the server.

Bug Fixes
  • Lava Ponds sync properly to clients now
  • Eye Plants are able to catch small animals and birds again
  • Beardlings are now supported in inventory and containers when viewed by an insane player, and produce the appropriate loot when murdered or cooked
  • Beardlings will properly drop Beardling loot even when your followers deal the killing blow
  • Server tags are now properly supported on dedicated servers
  • Player ghosts can no longer be attacked by players with low sanity on PVP servers
  • Fixed a rare crash when returning to the main menu and then quickly exiting the game
Don't Starve Together - klei_janh
136033 - 5/11/2015

Changes
  • Added OSX client support for Twitch Plays Together mod.
  • Increased Buzzard regen period from 20 seconds to 1440 seconds.
  • Increased Hound Mound’s regen period from 120 seconds to 180 seconds.
  • Lavae now leash to the Dragonfly, changing targets if they get too far away from their mother. If the Dragonfly dies or otherwise leaves, Lavae will despawn.

Bug Fixes
  • Fixed bug where Birchnut Tree Stumps can become unburnable
  • Scorch marks sync properly to clients now
  • Burn marks properly save their size and orientation
  • Burn marks properly fade out and remove themselves over time
  • Meteors no longer destroy irreplaceable items such as Chester’s Eye Bone
  • Fixed a crash when resetting the sim while holding a lighter, torch, or certain other items
Don't Starve Together - KJan
136033 - 5/11/2015

Changes
  • Added OSX client support for Twitch Plays Together mod.
  • Increased Buzzard regen period from 20 seconds to 1440 seconds.
  • Increased Hound Mound’s regen period from 120 seconds to 180 seconds.
  • Lavae now leash to the Dragonfly, changing targets if they get too far away from their mother. If the Dragonfly dies or otherwise leaves, Lavae will despawn.

Bug Fixes
  • Fixed bug where Birchnut Tree Stumps can become unburnable
  • Scorch marks sync properly to clients now
  • Burn marks properly save their size and orientation
  • Burn marks properly fade out and remove themselves over time
  • Meteors no longer destroy irreplaceable items such as Chester’s Eye Bone
  • Fixed a crash when resetting the sim while holding a lighter, torch, or certain other items
Don't Starve Together - klei_janh
135751 - 5/7/2015

Changes
  • Wildfires can only start during the day
  • All inventory items can be sent through Worm Holes
  • Items sent through Worm Holes will now be tossed out to the side so that they can be picked up with a mouse
  • Ice Flingomatic now operates even when it is off screen
  • AddComponent now does a case-insensitive comparison for existing components.

Bug Fixes
  • Wildfire world settings now work properly
  • Wildfire and frograin settings can be customised and persist post-worldgen
  • Fixed crash sometimes when a Clockwork Rook charges into objects
  • Fixed rare crash when harvesting crops
  • Frogs finish their hop animations
  • Pigmen (and others) no longer pop animations if you feed them while sleeping/frozen/etc.
  • Fix for empty mod icon strings breaking on OSX.
  • Fix for XFS file systems on Linux causing mods to not appear in the Mods screen.
Don't Starve Together - KJan
135751 - 5/7/2015

Changes
  • Wildfires can only start during the day
  • All inventory items can be sent through Worm Holes
  • Items sent through Worm Holes will now be tossed out to the side so that they can be picked up with a mouse
  • Ice Flingomatic now operates even when it is off screen
  • AddComponent now does a case-insensitive comparison for existing components.

Bug Fixes
  • Wildfire world settings now work properly
  • Wildfire and frograin settings can be customised and persist post-worldgen
  • Fixed crash sometimes when a Clockwork Rook charges into objects
  • Fixed rare crash when harvesting crops
  • Frogs finish their hop animations
  • Pigmen (and others) no longer pop animations if you feed them while sleeping/frozen/etc.
  • Fix for empty mod icon strings breaking on OSX.
  • Fix for XFS file systems on Linux causing mods to not appear in the Mods screen.
Don't Starve Together - klei_janh
135563 - 5/6/2015

Changes
  • Traps will no longer capture dead animals
  • Rain will now stop and prevent smoldering
  • Improved Ice Flingomatic Emergency Mode fire detection
  • Improved Ice Flingomatic launch speed so that it can reach targets at its max range

Bug Fixes
  • Fixed a crash when haunting a Campfire just as it is depleted
  • Fixed a crash sometimes when picking up a Bee Mine that has just been triggered
  • Fixed a crash in Houndius Shootius sometimes when seeking targets
  • Fixed a rare crash in Bearger spawner
  • Dragonfly can now recover from a failed attempt to reset
  • Hound mounds excluded from "No Giants Here" preset
Don't Starve Together - KJan
135563 - 5/6/2015

Changes
  • Traps will no longer capture dead animals
  • Rain will now stop and prevent smoldering
  • Improved Ice Flingomatic Emergency Mode fire detection
  • Improved Ice Flingomatic launch speed so that it can reach targets at its max range

Bug Fixes
  • Fixed a crash when haunting a Campfire just as it is depleted
  • Fixed a crash sometimes when picking up a Bee Mine that has just been triggered
  • Fixed a crash in Houndius Shootius sometimes when seeking targets
  • Fixed a rare crash in Bearger spawner
  • Dragonfly can now recover from a failed attempt to reset
  • Hound mounds excluded from "No Giants Here" preset
...