Don't Starve Together - Klei-JoeW
Changes
  • Players can now vote to kick others off of dedicated servers with no admin present. Votes require a minimum or three players, last for 5 minutes and must be unanimous - 1 to pass. If the vote passes the player is kicked from the server. Should the player return and get voted off again they will be temporarily banned for increasing intervals of 30 minutes (ex. second kick = 30 minute ban, 3rd kick = 60 minute ban, etc.). Bans are reset when a new world is generated.
  • Dedicated servers can now install mods and mod collections through a lua file in the mods directory named servermods.lua. Calls to ServerModSetup and ServerModCollectionSetup in this file, with the mod/collection id string as the parameter, will download and install the mods when a dedicated server boots.
  • TheNet:GenerateServerToken() now generates server_token.txt which is used for dedicated server authentication.
  • Display more information when failing to start a server or join a game
Bug fixes
  • Fix crash when attacked by weaponless creatures (like Tentacle)
  • Fixed bug with player ghost action picker
  • Fix tree artwork for Totally Normal Tree and Spiky Tree
  • Fixed a bug where beemines could still be picked up right after they are triggered
  • Fix crash in vote kick when the player being voted leaves the server before the vote ends
Don't Starve Together - Klei-JoeW
Changes
  • Players can now vote to kick others off of dedicated servers with no admin present. Votes require a minimum or three players, last for 5 minutes and must be unanimous - 1 to pass. If the vote passes the player is kicked from the server. Should the player return and get voted off again they will be temporarily banned for increasing intervals of 30 minutes (ex. second kick = 30 minute ban, 3rd kick = 60 minute ban, etc.). Bans are reset when a new world is generated.
  • Dedicated servers can now install mods and mod collections through a lua file in the mods directory named servermods.lua. Calls to ServerModSetup and ServerModCollectionSetup in this file, with the mod/collection id string as the parameter, will download and install the mods when a dedicated server boots.
  • TheNet:GenerateServerToken() now generates server_token.txt which is used for dedicated server authentication.
  • Display more information when failing to start a server or join a game
Bug fixes
  • Fix crash when attacked by weaponless creatures (like Tentacle)
  • Fixed bug with player ghost action picker
  • Fix tree artwork for Totally Normal Tree and Spiky Tree
  • Fixed a bug where beemines could still be picked up right after they are triggered
  • Fix crash in vote kick when the player being voted leaves the server before the vote ends
Don't Starve Together - klei_janh
Hotfix 124021 - 01/20/2015

Changes
  • Clients download the host’s mod configs now.
  • Client error messages are more clear now when they can’t join a server due to lacking the required mods.
  • Servers now get announce messages when their mods are out of date and stopping players from joining.
  • Dedicated servers can now enable mods and set mod configurations via a file in the mod’s folder named “modoverride.lua” (\mods\your_mod\modoverride.lua). An example of the contents of this file is
    enabled = true configuration_options = { hunt_time = 6 }
  • In Survival mode, if a world reset countdown is triggered due to a client losing connection, the countdown may now be cancelled if the client reconnects in time
  • Toggling the map screen no longer pauses audio
  • Display message when games are delisted due to a terms of service violation
  • Display UserID in the debug printout (backspace)
  • Override dedicated server save slot in settings.ini with:
    [network]
    server_save_slot = #

Bug Fixes
  • Examining skeletons will now properly show the player killer’s name
  • Fixed a bug where players could still craft while frozen
  • Fixed a bug where Crock Pots can sometimes remain opened while cooking
  • Fixed inconsistent behaviour when using sleeping bags with a full inventory
  • Fixed a crash when taking an item from a Meat Bulb (Lureplant) that you already have a stack of
  • Windows dedicated servers now share the CPU
  • Added unique messages for client and server initialization failures
  • No longer loads MainScreen on dedicated servers
  • Fixed crash when a player joins during world generation
Don't Starve Together - KJan
Hotfix 124021 - 01/20/2015

Changes
  • Clients download the host’s mod configs now.
  • Client error messages are more clear now when they can’t join a server due to lacking the required mods.
  • Servers now get announce messages when their mods are out of date and stopping players from joining.
  • Dedicated servers can now enable mods and set mod configurations via a file in the mod’s folder named “modoverride.lua” (\mods\your_mod\modoverride.lua). An example of the contents of this file is
    enabled = true configuration_options = { hunt_time = 6 }
  • In Survival mode, if a world reset countdown is triggered due to a client losing connection, the countdown may now be cancelled if the client reconnects in time
  • Toggling the map screen no longer pauses audio
  • Display message when games are delisted due to a terms of service violation
  • Display UserID in the debug printout (backspace)
  • Override dedicated server save slot in settings.ini with:
    [network]
    server_save_slot = #

Bug Fixes
  • Examining skeletons will now properly show the player killer’s name
  • Fixed a bug where players could still craft while frozen
  • Fixed a bug where Crock Pots can sometimes remain opened while cooking
  • Fixed inconsistent behaviour when using sleeping bags with a full inventory
  • Fixed a crash when taking an item from a Meat Bulb (Lureplant) that you already have a stack of
  • Windows dedicated servers now share the CPU
  • Added unique messages for client and server initialization failures
  • No longer loads MainScreen on dedicated servers
  • Fixed crash when a player joins during world generation
Don't Starve Together - klei_janh
Hotfix 123591 - 01/16/2015

Changes
  • Default behavior for giving items to other players is now the entire stack. Hold Control to give one at a time
  • You will no longer trade items directly into another player’s active cursor, and the trade will cancel rather than dropping on the ground if their inventory is full
  • Players can now right click to start cooking with a Crock Pot when it is closed and ready with ingredients
  • When Steam goes offline, users who have played recently will be able to continue to log in, join and create online worlds during the outage
  • Snapshots can now be enabled/disabled globally in the Settings screen. They can also be disabled per server in the Manage Server screen by setting the interval to OFF (0). If you had previously disabled snapshots through settings.ini this change will be preserved.
  • Added [network] secure_listings = true/false as a settings.ini option. This is useful in some rare situations where unsecured requests are being redirected by a ISP/3rd party.


Bug Fixes
  • Pressing [Enter] to chat no longer picks up the item under your mouse cursor
  • Fixed a bug where the camera may end up zooming indefinitely
  • Muted players’ chat will no longer show up over their heads
  • Non-player entities, such as the Meat Bulb (Lureplant), will now drop inventory on death as expected
  • Fixed a bug where Pig men were unable to find light sources at night
  • Fixed some threading related connection issues.
  • LAN servers ignore server_port override. This override broke LAN discoverability.
  • Fixed server side only mods from being left enabled when clients join a server without the mod.
  • Fix a rare crash when saving snapshots
  • Force LAN servers to use the default port, LAN servers on the non-default port can not be discovered through the server browser.
Don't Starve Together - KJan
Hotfix 123591 - 01/16/2015

Changes
  • Default behavior for giving items to other players is now the entire stack. Hold Control to give one at a time
  • You will no longer trade items directly into another player’s active cursor, and the trade will cancel rather than dropping on the ground if their inventory is full
  • Players can now right click to start cooking with a Crock Pot when it is closed and ready with ingredients
  • When Steam goes offline, users who have played recently will be able to continue to log in, join and create online worlds during the outage
  • Snapshots can now be enabled/disabled globally in the Settings screen. They can also be disabled per server in the Manage Server screen by setting the interval to OFF (0). If you had previously disabled snapshots through settings.ini this change will be preserved.
  • Added [network] secure_listings = true/false as a settings.ini option. This is useful in some rare situations where unsecured requests are being redirected by a ISP/3rd party.


Bug Fixes
  • Pressing [Enter] to chat no longer picks up the item under your mouse cursor
  • Fixed a bug where the camera may end up zooming indefinitely
  • Muted players’ chat will no longer show up over their heads
  • Non-player entities, such as the Meat Bulb (Lureplant), will now drop inventory on death as expected
  • Fixed a bug where Pig men were unable to find light sources at night
  • Fixed some threading related connection issues.
  • LAN servers ignore server_port override. This override broke LAN discoverability.
  • Fixed server side only mods from being left enabled when clients join a server without the mod.
  • Fix a rare crash when saving snapshots
  • Force LAN servers to use the default port, LAN servers on the non-default port can not be discovered through the server browser.
Don't Starve Together - Klei-JoeW
http://www.twitch.tv/kleientertainment

This week; Mark, Seth and Kelly talk about Don't Starve mods and answer your questions about what's coming up with Don't Starve Together!

Join us on twitch now! http://www.twitch.tv/kleientertainment

Don't Starve Together - Klei-JoeW
http://www.twitch.tv/kleientertainment

This week; Mark, Seth and Kelly talk about Don't Starve mods and answer your questions about what's coming up with Don't Starve Together!

Join us on twitch now! http://www.twitch.tv/kleientertainment

Don't Starve Together - klei_janh
Hotfix 123177 - 1/14/2015

Bug Fixes
  • Fix reversed character description strings
  • Fix client and server seeing different game modes on the scoreboard
  • Fix beefalo heat set to none in world gen options not working correctly
  • Fixed forcibly disconnected users not being cleaned up properly
  • Fixed bug where sometimes fire effects are not cleaned up properly
Don't Starve Together - KJan
Hotfix 123177 - 1/14/2015

Bug Fixes
  • Fix reversed character description strings
  • Fix client and server seeing different game modes on the scoreboard
  • Fix beefalo heat set to none in world gen options not working correctly
  • Fixed forcibly disconnected users not being cleaned up properly
  • Fixed bug where sometimes fire effects are not cleaned up properly
...