Be warned: the following article contains major spoilers for the first and second acts of We Happy Few.
The first time you encounter Sally Boyle, We Happy Few's second playable character, it's through the eyes of a man. She strikes a dainty figure at the end of an alleyway, slick and trim in black latex and white felt, a jockey's helmet puckishly screwed down over thickly made-up elvish features. Within the game's 1960s British dystopia, Sally has become a sex and fashion icon, cast in the image of starlets like Edie Sedgwick, her apartment decorated with Pop Art prints of her own face. She's like something out of a fever dream, delightful yet abrasive and you sense, as reliable as the wind, hanging off your arm as she teases you about your clothes.
Sally's ditziness isn't entirely her own doing, however: the scene is as much a commentary on Arthur, the hapless dork doing the looking, as it is Sally. One of We Happy Few's more inspired tricks is that its protagonists perceive conversations with each other differently, the pulse of their emotions altering what is said and how. In the course of three parallel stories, played one after the other, you witness the same cutscenes from each perspective, with altered wording, performances and animations. It's tempting to say that there's no definitive account, but to my mind, the steady unfurling of the theme of censorship in Arthur's story (he once worked for the state's Department of Archives, Printing, & Recycling) makes his the least trustworthy. His impressions of Sally, specifically, are soured by resentment: the pair grew up together as foster siblings and were almost sweethearts, but fell apart when Arthur's dad coerced Sally into sleeping with him.
The number of confirmed ray tracing games for [cms-block] and selected GTX graphics cards has just got a little bit longer. With E3 2019 in full swing, Nvidia have confirmed that both Watch Dogs Legion and the upcoming Call of Duty: Modern Warfare will also be getting full ray tracing support, and in the case of Call of Duty, adaptive shading support as well.
That ray tracing games list is still pretty small, admittedly, and the number of games you can find it in right now> can almost be counted on a single hand. Indeed, a lot of confirmed RTX games are yet to receive their ray tracing and performance-boosting DLSS support, so the list below is more of a complete ‘this is how many games will have it eventually’ kind of thing than ‘these are all the games you can play with ray tracing right this very second’. Still, if you’re currently on the fence about buying one of Nvidia’s RTX 2060, RTX 2070, RTX 2080 or RTX 2080 Ti graphics cards as opposed to one of the new [cms-block] GPUs, this guide should hopefully help you decide whether ray tracing is something worth investing in. Here’s every confirmed ray tracing and DLSS game we know about so far.
Ahead of this evening's E3 conference, a new page on the Microsoft store confirms details and pricing for the Xbox Game Pass on PC for Windows 10 players: 4 GBP / $5 USD a month.
The pass includes a library of 100+ games to dip into (although it should be noted that the library on Xbox One is almost double that) including We Happy Few, Forza Horizon 4, Hello Neighbor, Hellblade: Senua's Sacrifice, Sea of Thieves Anniversary Edition, and State of Decay 2.
Gears 5, Halo: The Master Chief Collection, and Ori and the Blind Forest are listed as "coming soon" to the PC library.
With the arrival of Nvidia’s new GTX ray tracing driver, the number of graphics cards that can now take advantage of the tech giant’s fancy new lighting tech has grown exponentially. In addition to the four new [cms-block] cards, everyone with a 6GB GTX 1060 and up can now get a taste of that ray tracing magic. Sort of.
Alas, the number of confirmed ray tracing games is still pretty small. There have been a couple of new, notable additions to the list in recent months, including Vampire: The Masquerade – Bloodlines 2 and Wolfenstein: Youngblood, but even now the number of games you can find it in right now> can be counted on a single hand. The same goes for Nvidia’s performance-boosting DLSS tech, which is still only available on the RTX 2060, RTX 2070, RTX 2080 and RTX 2080 Ti. So I thought I’d do the hard work for you and put everything in a nice, big list, detailing every confirmed ray tracing and DLSS game we know about so far.
We Happy Few's first DLC misadventure is out today, and it's quite the departure from the drugged-up dystopia you might be familiar with. Psychedelic fascism is out, vintage alien robots are in. There's a lot of gloom mixed in with the whimsy in Wellington Wells, but in the underground robot-infested lab, things look a bit more lighthearted.
In They Came from Below, you'll be playing Roger, previously an NPC, and heading down to Doctor Faraday's secret lab with your boyfriend, James. Together you'll have to halt a robot invasion. The robots are also alien robots. Oh dear. Thank goodness, then, that the lab is also full of sci-fi weapons and gizmos. I'm sure at least one of them will help.
Wellington Wells is a cracking setting, even if I did get a bit sick of backtracking through it, but I'm all for the switch from one retrofuturistic setting to another. It's a shame it's not co-op, though, given that we've got a pair of reluctant heroes.
Unfortunately, the base game was a bit disappointing when it finally launched last year.
"The characters, the acting, and the tragedy were enough to get me to eke what fun I could out of playing the thing," Tyler said in his We Happy Few review. "We Happy Few's bugs and inconsistencies and thematic concessions make its open world tiring, survival obligatory, stealth frustrating, and combat clunky, but if you're willing to take it slow and gather lots of herbs and metal bits for crafting, it's worth exploring its mysteries."
It's seen a few updates since then, however, so it might be worth another look if it's already sitting in your library.
They Came Below is available now as part of the season pass or individually. I'm not seeing the latter on Steam, but here's the GOG version.