As development of swingin’ 60s survival game We Happy Few takes even longer than anticipated, and with no more updates due until the game fully launches, developers Compulsion Games have announced plans to temporarily pull the game from sale and offer refunds to everyone. Complusion are not abandoning development, to be clear, but they are delaying the full launch again – until summer 2018. That’ll be about a year after its last update, so they worry that people buying it won’t be satisfied with that as an early access experience. So they’re taking it off sale until it’s done, and offering refunds to those who want ’em. (more…)
Developer Compulsion Games has confirmed that its jovial 1960s-inspired dystopian survival game We Happy Few will no longer release on April 13th as was previously announced, and is now delayed until "this summer". Its Early Access programme will also be suspended.
We Happy Few was revealed in 2015, and entered Steam Early Access in 2016 following a successful Kickstarter campaign. It's enjoyed regular updates since then, and is now, says Compulsion, "content complete". However, after "a thorough review of the game, beginning to end", the developer has decided to delay final release on PC, PS4, and Xbox One, in order to improve its structure and flow - as discussed in the video update below.
Alongside the delay, Compulsion has also announced that it's taking steps to address complaints around We Happy Few's controversial price hike last year - when the game rose from 23 to almost 40 following the decision to partner with Gearbox as publisher.
The release of We Happy Few, the game about getting high and getting along in the jolly old England of an alt-history 1960s, has been pushed a little deeper into the year. Developer Compulsion Games said in an update on Steam that it's now "content complete" but requires more time to polish than was originally expected, and so it won't be released until sometime in the summer.
The launch date had been set last summer to April 13 of this year as part of a publishing deal with Gearbox that also saw its price double from $30 to $60. The studio explained at the time that the price hike was driven by a tremendous increase in the game's scope to a "full sized, retail game," and while that may be accurate it nonetheless did not make a particularly good impression among fans and followers.
The studio acknowledged in the delay announcement that the reaction was fair, although it reiterated that "we’ve done a huge amount of work and the scope of the game is substantially increasing over what’s there right now, which is a very unusual situation for Early Access games, especially as we have a retail release on the way."
"So, we find ourselves caught between Early Access (where it’s important to have a price that reflects the current game) and the eventual release of the full game with increased scope (which we believe reflects a traditional retail game)," it wrote. "We had anticipated that Steam players would be okay with pre-purchase still granting early access, but since we won’t be offering any additional early access updates beyond August’s 'Life in Technicolor,' we think having this labeled Early Access and charging the price of a larger game caused more confusion than we had hoped."
To address concerns, Compulsion has decided to offer refunds to anyone who has purchased the game so far, regardless of playtime, and will remove the game from sale on Steam on February 1. Sales will be re-enabled closer to release, "when more info and materials on the game will have been released, giving players more clarity on what they can expect in the full version of We Happy Few."
A production update video below offers a bit more insight into why the game has been pushed back, and also shows off a few clips of gameplay featuring a newly-revealed female playable character.