Five Nights at Freddy's 4 - Scott
Hi guys! I wanted to post some information about the upcoming Halloween update. I started off a few months ago with several ideas in mind for what I wanted to release; ranging from DLC, to a new game, to opening the box (more on that later), but now I've been working steadily and have a pretty clear vision going forward.

The October 31st content will be an automatic update, not DLC. It will update the game to 1.1 and will include lots of goodies on the extras menu (for those who have beaten night 6), including a cheat menu, a challenge menu, and a twist on a familiar minigame that provides a boost when playing challenge modes. This also means that there will be a whole new set of stars to earn for those who are up to the challenge!

That part will be released for certain, and I'm hoping to have something else in addition to it, but it may not be ready. I have something fun in mind, a new game (not FNaF5), but it will be a real challenge to have even a small playable portion by Oct 31st. If a playable demo isn't ready by then, then at the very least there will be some sneak-peak content.

Now I want to talk about what WON'T be included... the box.

You know, when I released the first game over a year ago, I was amazed at how quickly everyone found every bit of lore and story. Then the same happened with part 2, fans and youtubers dug in and found everything. Game Theory did an incredible video on part 2; getting almost everything right. Then part 3 came out, and once again the story was uncovered by the community. It seemed that there was nothing I could hide!

But then I released part 4, and somehow.... no one, not a single person, found the pieces. The story remains completely hidden. I guess most people assumed that I filled the game with random easter eggs this time. I didn't. What's in the box? It's the pieces put together. But the bigger question is- would the community accept it that way? The fact that the pieces have remained elusive this time strikes me as incredible, and special, a fitting conclusion in some ways, and because of that, I've decided that maybe some things are best left forgotten, forever.
Five Nights at Freddy's 4 - Scott
Hi guys! I wanted to post some information about the upcoming Halloween update. I started off a few months ago with several ideas in mind for what I wanted to release; ranging from DLC, to a new game, to opening the box (more on that later), but now I've been working steadily and have a pretty clear vision going forward.

The October 31st content will be an automatic update, not DLC. It will update the game to 1.1 and will include lots of goodies on the extras menu (for those who have beaten night 6), including a cheat menu, a challenge menu, and a twist on a familiar minigame that provides a boost when playing challenge modes. This also means that there will be a whole new set of stars to earn for those who are up to the challenge!

That part will be released for certain, and I'm hoping to have something else in addition to it, but it may not be ready. I have something fun in mind, a new game (not FNaF5), but it will be a real challenge to have even a small playable portion by Oct 31st. If a playable demo isn't ready by then, then at the very least there will be some sneak-peak content.

Now I want to talk about what WON'T be included... the box.

You know, when I released the first game over a year ago, I was amazed at how quickly everyone found every bit of lore and story. Then the same happened with part 2, fans and youtubers dug in and found everything. Game Theory did an incredible video on part 2; getting almost everything right. Then part 3 came out, and once again the story was uncovered by the community. It seemed that there was nothing I could hide!

But then I released part 4, and somehow.... no one, not a single person, found the pieces. The story remains completely hidden. I guess most people assumed that I filled the game with random easter eggs this time. I didn't. What's in the box? It's the pieces put together. But the bigger question is- would the community accept it that way? The fact that the pieces have remained elusive this time strikes me as incredible, and special, a fitting conclusion in some ways, and because of that, I've decided that maybe some things are best left forgotten, forever.
Five Nights at Freddy's 4 - Scott
As many of you know, the Android version is available now on the Googleplay store: https://play.google.com/store/apps/details?id=com.scottgames.fnaf4

Sorry for the delayed link, but here is the iOS version available from iTunes! https://itunes.apple.com/us/app/five-nights-at-freddys-4/id1023146677?mt=8
Five Nights at Freddy's 4 - Scott
As many of you know, the Android version is available now on the Googleplay store: https://play.google.com/store/apps/details?id=com.scottgames.fnaf4

Sorry for the delayed link, but here is the iOS version available from iTunes! https://itunes.apple.com/us/app/five-nights-at-freddys-4/id1023146677?mt=8
Jul 27, 2015
Five Nights at Freddy's 4 - Scott
1.01
Increases the breathing volume even more for those who were still having difficulties.

The problem that I think a lot of people are having is that they aren't listening long enough at the door. It's not a matter of volume. There are pauses between breaths, some pauses are 1-2 seconds long, so if you only listen for a second then you might truly hear nothing. Listen for at least 3-4 seconds each time and you will learn what the breath sounds like. It sounds like someone blowing into a microphone.

1.02
Minor bug fixes.
Jul 27, 2015
Five Nights at Freddy's 4 - Scott
1.01
Increases the breathing volume even more for those who were still having difficulties.

The problem that I think a lot of people are having is that they aren't listening long enough at the door. It's not a matter of volume. There are pauses between breaths, some pauses are 1-2 seconds long, so if you only listen for a second then you might truly hear nothing. Listen for at least 3-4 seconds each time and you will learn what the breath sounds like. It sounds like someone blowing into a microphone.

1.02
Minor bug fixes.
Jul 27, 2015
Five Nights at Freddy's 4 - Scott
Hey guys, I removed my announcements because they were getting a bit messy. I had too many posts and they were causing some confusion, so I'll try to streamline my announcements from now on. I'm also in the process of updating my site. Thanks for the support. :)
Jul 27, 2015
Five Nights at Freddy's 4 - Scott
Hey guys, I removed my announcements because they were getting a bit messy. I had too many posts and they were causing some confusion, so I'll try to streamline my announcements from now on. I'm also in the process of updating my site. Thanks for the support. :)
Jul 26, 2015
Five Nights at Freddy's 4 - Scott
Hey guys, just a quick update on a few things.

First of all, thanks for all of the birthday wishes even though it's not my birthday. There is a lot of misinformation about me on the internet, surprise, surprise. ;)

I also wanted to comment on what's coming for Halloween. I had originally mentioned that it might be DLC, or an update, or something else entirely, and until now I haven't been completely sure on what I wanted to create.

Well, I think I know now, but it will be very different from what you may be expecting, so I'm asking you all to trust me that I'm going to make something really cool for you!

EDIT: Whatever I release on Halloween will most likely NOT expand upon FNaF4; I'm happy with it as it is. And no it won't be a sequel either. ;)

EDIT: Also won't be a prequel.

EDIT: It won't be FNaF 5.
Five Nights at Freddy's 4 - Scott
Hey guys, the Android version is LIVE on Googleplay! It runs great on my test devices, but I'll be updating throughout the day in case any issues arise!

https://play.google.com/store/apps/details?id=com.scottgames.fnaf4
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