Jul 26, 2015
Five Nights at Freddy's 4 - Scott
Hey guys, just a quick update on a few things.

First of all, thanks for all of the birthday wishes even though it's not my birthday. There is a lot of misinformation about me on the internet, surprise, surprise. ;)

I also wanted to comment on what's coming for Halloween. I had originally mentioned that it might be DLC, or an update, or something else entirely, and until now I haven't been completely sure on what I wanted to create.

Well, I think I know now, but it will be very different from what you may be expecting, so I'm asking you all to trust me that I'm going to make something really cool for you!

EDIT: Whatever I release on Halloween will most likely NOT expand upon FNaF4; I'm happy with it as it is. And no it won't be a sequel either. ;)

EDIT: Also won't be a prequel.

EDIT: It won't be FNaF 5.
Five Nights at Freddy's 4 - Scott
Hey guys, the Android version is LIVE on Googleplay! It runs great on my test devices, but I'll be updating throughout the day in case any issues arise!

https://play.google.com/store/apps/details?id=com.scottgames.fnaf4
Five Nights at Freddy's 4 - Scott
Hi guys, just letting you all know that I've been busy converting the game to Android over the last several days and will release it tomorrow on the Googleplay store! After that I will begin work on the iOS port. :)

UPDATE: I've submitted the Android version to the Googleplay store, so be watching for it to go LIVE in the next few hours! It works great on my test devices, but I'll be updating it throughout the day if any issues arise!
Five Nights at Freddy's 4 - Scott
Hi guys, there has been some confusion about how the breathing mechanic works, and I wanted to clarify. When you first open a door, listen for at least 3 or 4 seconds before deciding whether to close the door or use the light. If you close the door with an animatronic at the far end of the hall, they will get closer and jumpscare you when you open it and turn on the light.

This game can't be played as fast as previous games, and taking time to listen for the breathing before closing the door is crucial, as closing it too soon will bring something bad to your door!

NOTE: I'm uploading an update right now that does increase the volume of the breathing, as well as hopefully fixing the fullscreen issues for most people. This won't fix everything for everyone, there are just too many computer setups and configurations to account for. I will continue to try to improve it however.
Five Nights at Freddy's 4 - contact@rockpapershotgun.com (Adam Smith)

It is a truth universally acknowledged that a game in possession of a release date, must be in want of a delay. When Mr Ubi or Miss 2K (no known connection to Mis-Teeq) tell us that their next sequel will be coming out on May 12th, we’re inclined to make like Kyle Reese and ask “WHAT YEAR?” Delays are common but when did a game last release before> an announced launch date?

By doing precisely that, Five Nights At Freddy’s 4 [official site] may have pulled off the biggest jumpscare of all. Checking Steam releases last night, I saw the bothersome old bear staring back at me. The game was originally supposed to release on August 4th, the one-year anniversary of the original, but here it is…

… [visit site to read more]

Five Nights at Freddy's 4 - Valve
Five Nights at Freddy's 4 is Now Available on Steam!

In this last chapter of the Five Nights at Freddy's original story, you must once again defend yourself against Freddy Fazbear, Chica, Bonnie, Foxy, and even worse things that lurk in the shadows.
Five Nights at Freddy's 4

We first expected Five Nights at Freddy's 4 to release on Halloween, and then a little sooner, on the 8th of next month. Well screw all that, it's out now! FNAF 4 released on Steam today for $8/ 5.59

Regarding the unexpected release, creator Scott Cawthon wrote, "Ok, so as many of you already know, I'm bad with release dates. The game is finished. :)"

We haven't had a chance to play the fourth game in the rapidly expanding series of horror vignettes, so we'll take the word of a Steam reviewer for now: "menu screen spooked me 10/10." Well done, menu.

Jul 23, 2015
Five Nights at Freddy's 4 - Scott
Ok, so as many of you already know, I'm bad with release dates. The game is finished. :)

Enjoy!

Also, I see there are comments about the full-screen option not working correctly, I'll have that addressed before the day is over. Few more minutes...
Jul 21, 2015
Five Nights at Freddy's 4 - Scott
I gave an early sneak-peak to two youtubers who most of you are probably already familiar with- Dawko and Razzbowski. Their reaction videos are live and can be found here:

https://www.youtube.com/watch?v=J1rmfspsMvk
https://www.youtube.com/watch?v=m7jlLmW3Zx0
Apr 2, 2015
Five Nights at Freddy's 3 - Scott
A minor update last night plus one more today make up v1.031. There was a mistake on my part which had certain sound effects at incorrect volumes so I fixed that. I also added some new sounds for Springtrap moving throughout the facility.
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