Hi guys, just letting you all know that I've been busy converting the game to Android over the last several days and will release it tomorrow on the Googleplay store! After that I will begin work on the iOS port. :)
UPDATE: I've submitted the Android version to the Googleplay store, so be watching for it to go LIVE in the next few hours! It works great on my test devices, but I'll be updating it throughout the day if any issues arise!
Hi guys, there has been some confusion about how the breathing mechanic works, and I wanted to clarify. When you first open a door, listen for at least 3 or 4 seconds before deciding whether to close the door or use the light. If you close the door with an animatronic at the far end of the hall, they will get closer and jumpscare you when you open it and turn on the light.
This game can't be played as fast as previous games, and taking time to listen for the breathing before closing the door is crucial, as closing it too soon will bring something bad to your door!
NOTE: I'm uploading an update right now that does increase the volume of the breathing, as well as hopefully fixing the fullscreen issues for most people. This won't fix everything for everyone, there are just too many computer setups and configurations to account for. I will continue to try to improve it however.
Ok, so as many of you already know, I'm bad with release dates. The game is finished. :)
Enjoy!
Also, I see there are comments about the full-screen option not working correctly, I'll have that addressed before the day is over. Few more minutes...
I gave an early sneak-peak to two youtubers who most of you are probably already familiar with- Dawko and Razzbowski. Their reaction videos are live and can be found here:
A minor update last night plus one more today make up v1.031. There was a mistake on my part which had certain sound effects at incorrect volumes so I fixed that. I also added some new sounds for Springtrap moving throughout the facility.
A minor update last night plus one more today make up v1.031. There was a mistake on my part which had certain sound effects at incorrect volumes so I fixed that. I also added some new sounds for Springtrap moving throughout the facility.
For those wondering what the new update is all about; I added a fourth star to the game for those who beat Aggressive Nightmare mode!
Also, there is some confusion about Springtrap appearing on multiple cameras and people thinking it's a glitch. It's not a glitch, even though I should have explained this better when I released the game. As long as the red light is flashing after a ventilation error, you may see multiple Springtraps. These are hallucinations.
For those wondering what the new update is all about; I added a fourth star to the game for those who beat Aggressive Nightmare mode!
Also, there is some confusion about Springtrap appearing on multiple cameras and people thinking it's a glitch. It's not a glitch, even though I should have explained this better when I released the game. As long as the red light is flashing after a ventilation error, you may see multiple Springtraps. These are hallucinations.