Hey punks of the cyberverse! We have some exciting news, but first, a quick announcement: We’ve been working hard and at last we are ready to deliver the 2064: Read Only Memories experience to Xbox One owners today!
No Xbox One X enchancements though..
Due to an error that will be corrected within 48 hours after launch, the price of 2064 on the Xbox Store will initially be set at $30, which is $10 above the normal price for all other platforms. We’re terribly sorry for the inconvenience and understand if you want to wait to buy until the price is changed to $20, but if you decide to purchase the game while it’s still at $30, e-mail us a receipt and we’ll send you an extra download code for your friend. Thank you for your understanding.
And now, for some news!
After many trials and tribulations, we were finally able to make it happen: 2064 will also be releasing for iOS and Android as the long awaited 2064: Read Only Memories Type-M. We know that you have all been waiting patiently for this version to arrive, and while we couldn’t release it at first due to the original deal with OUYA and a few hiccups we hit along the way in getting the game to work on Vita, the time has arrived when Type-M has become a reality.
To keep the size under 1GB, there will not be any voice acting, however it is a full version of the game that has all the same content as the PC, PS4, and XB1 versions as well as an updated bigger UI. Type-M will be launching in February and will have a free demo with a full unlock price of $6.99.
Last, but certainly not least, by the end of March/early April we are launching on Nintendo Switch with an exclusive version titled 2064: Read Only Memories Integral.
This final version will include a wide variety of new Extras content featuring: a 25 minute sidestory titled PUNKS, the Sights of Neo-SF art book, and the Sounds of Neo-SF soundtrack including extra songs that weren’t on the original soundtrack! Also, we’ve implemented full HD Rumble support for the main game. We hope that you’ll find this to be the ultimate version of 2064!
Thank you for all of your support! We love you all and want you to look forward to future prospects in the Read Only Memories Adventures Franchise. Until then, please continue to follow our social media pages for updates and keep sending us your fanart!
Hit us up anytime on Twitter at @romadventure or @wearemidboss, or email us at info@midboss.com .
Hey punks of the cyberverse! We have some exciting news, but first, a quick announcement: We’ve been working hard and at last we are ready to deliver the 2064: Read Only Memories experience to Xbox One owners today!
No Xbox One X enchancements though..
Due to an error that will be corrected within 48 hours after launch, the price of 2064 on the Xbox Store will initially be set at $30, which is $10 above the normal price for all other platforms. We’re terribly sorry for the inconvenience and understand if you want to wait to buy until the price is changed to $20, but if you decide to purchase the game while it’s still at $30, e-mail us a receipt and we’ll send you an extra download code for your friend. Thank you for your understanding.
And now, for some news!
After many trials and tribulations, we were finally able to make it happen: 2064 will also be releasing for iOS and Android as the long awaited 2064: Read Only Memories Type-M. We know that you have all been waiting patiently for this version to arrive, and while we couldn’t release it at first due to the original deal with OUYA and a few hiccups we hit along the way in getting the game to work on Vita, the time has arrived when Type-M has become a reality.
To keep the size under 1GB, there will not be any voice acting, however it is a full version of the game that has all the same content as the PC, PS4, and XB1 versions as well as an updated bigger UI. Type-M will be launching in February and will have a free demo with a full unlock price of $6.99.
Last, but certainly not least, by the end of March/early April we are launching on Nintendo Switch with an exclusive version titled 2064: Read Only Memories Integral.
This final version will include a wide variety of new Extras content featuring: a 25 minute sidestory titled PUNKS, the Sights of Neo-SF art book, and the Sounds of Neo-SF soundtrack including extra songs that weren’t on the original soundtrack! Also, we’ve implemented full HD Rumble support for the main game. We hope that you’ll find this to be the ultimate version of 2064!
Thank you for all of your support! We love you all and want you to look forward to future prospects in the Read Only Memories Adventures Franchise. Until then, please continue to follow our social media pages for updates and keep sending us your fanart!
Hit us up anytime on Twitter at @romadventure or @wearemidboss, or email us at info@midboss.com .
Hey punks! We have a couple exciting bits of news for y’all.
First of all, we have added a NEW text skipping feature that allows you to zip through dialog lightning-fast. Just press Ctrl to enable it. We hope this will make replaying the game and checking out new stuff even simpler, as it should be much less of a grind if you want to skip areas or are looking for a specific moment!
As for new content, we are thrilled to add hilarious YouTuber SungWon Cho (ProZD) to the voice cast, who has picked up a few parts across the story. He’s made an awesome video to announce this HERE!
Also, please enjoy some other new voice files in the game that make the main game now 100% voiced!! There’s a lot from Turing as well as Lexi and Dekker, so if you replay the story you’ll notice a couple essential conversations are now voiced that weren’t before! Yay!
On another note, we’re also proud to bring 2064: Read Only Memories to PS Vita! It’s out now and free for PS4 owners via cross-buy. :)
Hey punks! We have a couple exciting bits of news for y’all.
First of all, we have added a NEW text skipping feature that allows you to zip through dialog lightning-fast. Just press Ctrl to enable it. We hope this will make replaying the game and checking out new stuff even simpler, as it should be much less of a grind if you want to skip areas or are looking for a specific moment!
As for new content, we are thrilled to add hilarious YouTuber SungWon Cho (ProZD) to the voice cast, who has picked up a few parts across the story. He’s made an awesome video to announce this HERE!
Also, please enjoy some other new voice files in the game that make the main game now 100% voiced!! There’s a lot from Turing as well as Lexi and Dekker, so if you replay the story you’ll notice a couple essential conversations are now voiced that weren’t before! Yay!
On another note, we’re also proud to bring 2064: Read Only Memories to PS Vita! It’s out now and free for PS4 owners via cross-buy. :)
We know many of you have been waiting patiently since we announced it during the week on E3, and the time is finally here: The Limited Run physical edition of 2064: Read Only Memories will be available for sale on Friday!
There are only 2,064 copies total of each cover, so getting your order in as quickly as possible. Once they sell out, that’s it!
We’re really proud of this beautiful, physical edition of the game. We hope you’ll support us by picking up one of your own, and that you’ll love it as much as we do.
We’ve also announced a release date for the Japanese translation: November 22nd! We couldn’t have done this without the help of our friends at Playism, who are also releasing VA-11 HALL-A by our pals Sukeban Games.
We’re very excited for these releases, and we hope you’ll continue to follow along with us on our Twitter and Facebook, with Limited Run on their Twitter and Facebook, and Playism on their Twitter and Facebook.
We know many of you have been waiting patiently since we announced it during the week on E3, and the time is finally here: The Limited Run physical edition of 2064: Read Only Memories will be available for sale on Friday!
There are only 2,064 copies total of each cover, so getting your order in as quickly as possible. Once they sell out, that’s it!
We’re really proud of this beautiful, physical edition of the game. We hope you’ll support us by picking up one of your own, and that you’ll love it as much as we do.
We’ve also announced a release date for the Japanese translation: November 22nd! We couldn’t have done this without the help of our friends at Playism, who are also releasing VA-11 HALL-A by our pals Sukeban Games.
We’re very excited for these releases, and we hope you’ll continue to follow along with us on our Twitter and Facebook, with Limited Run on their Twitter and Facebook, and Playism on their Twitter and Facebook.
It's been almost 4 years since our original Kickstarter ended! We've been working on this game for that long.
We have to start with a huge huge huge thank you. Thank you for believing in us. Thank you for putting your money into a game project from a first time game developer, thank you for believing that we could make this happen, and thank you for entrusting us. A lot has happened in those 4 years!
We also want to apologize for the lack of communication and poor timeline execution -- we had to learn the hard way about a lot of the pitfalls of making your own game and we greatly overestimated our skill to amount of time ratio, and ended up falling short of a lot of our projections for release dates. This is something we can only promise to work hard on improving for the future, and we hope you'll continue to support us through our growing pains.
The post details our overall plans for the game and its various ports, here's what you need to know for the Steam version.
- Before the end of November, the game will be released in Japan with full localization (but with English voices)! We have spent a long time working with PLAYISM in Japan to make sure our localization got things right. We also got to go to TGS to show it off a month ago, and we had a lot of fun showing folks our near completed version of 2064:ROM JP.
We're really glad to have found a partner who understands the vision we had for the game and was committed to making sure it represented the cyberpunk and queer spirit we intended for the world. If you're in Japan or have friends who speak Japanese, please stay tuned. We believe the localization is a true extension of our vision. ːturingː
- Before the end of the year, the game will receive its final, FREE update that includes new voice acting scenes for Dekker, Turing, Lexi, Crow and Gordon, as well as the police ROMs, the hospital ROM and more! The aim was to fill in the major unvoiced gaps, as well a few surprises. It will also include bug fixes and content tweaks.
2064: Read Only Memories will be finally done, closing the book on our game. But worry not - we have begun work on a new Read Only Memories story! We hope you'll stick with us to see what's next, because we are super excited about what we have planned.
Please hit us up anytime at @rom2064 or @wearemidboss on Twitter, or email us at info@midboss.com!! Feel free to share your thoughts on our Steam forums as well! We want to talk to you!
It's been almost 4 years since our original Kickstarter ended! We've been working on this game for that long.
We have to start with a huge huge huge thank you. Thank you for believing in us. Thank you for putting your money into a game project from a first time game developer, thank you for believing that we could make this happen, and thank you for entrusting us. A lot has happened in those 4 years!
We also want to apologize for the lack of communication and poor timeline execution -- we had to learn the hard way about a lot of the pitfalls of making your own game and we greatly overestimated our skill to amount of time ratio, and ended up falling short of a lot of our projections for release dates. This is something we can only promise to work hard on improving for the future, and we hope you'll continue to support us through our growing pains.
The post details our overall plans for the game and its various ports, here's what you need to know for the Steam version.
- Before the end of November, the game will be released in Japan with full localization (but with English voices)! We have spent a long time working with PLAYISM in Japan to make sure our localization got things right. We also got to go to TGS to show it off a month ago, and we had a lot of fun showing folks our near completed version of 2064:ROM JP.
We're really glad to have found a partner who understands the vision we had for the game and was committed to making sure it represented the cyberpunk and queer spirit we intended for the world. If you're in Japan or have friends who speak Japanese, please stay tuned. We believe the localization is a true extension of our vision. :turing:
- Before the end of the year, the game will receive its final, FREE update that includes new voice acting scenes for Dekker, Turing, Lexi, Crow and Gordon, as well as the police ROMs, the hospital ROM and more! The aim was to fill in the major unvoiced gaps, as well a few surprises. It will also include bug fixes and content tweaks.
2064: Read Only Memories will be finally done, closing the book on our game. But worry not - we have begun work on a new Read Only Memories story! We hope you'll stick with us to see what's next, because we are super excited about what we have planned.
Please hit us up anytime at @rom2064 or @wearemidboss on Twitter, or email us at info@midboss.com!! Feel free to share your thoughts on our Steam forums as well! We want to talk to you!
Matt, JJ, Kossio, and Red are back in the US and shaking off their jetlag from their trip to Tokyo for TGS again this year! We got some pretty great press coverage while we were over there, so we’d like to thank our friends at IGN JP and Famitsu for taking the time to write about us. We’ve got some cute photos to share with you too, give them a look:
We know things have been on the quiet-side in regards to 2064 announcements, but don’t worry; we'll have a bunch of news coming soon. We’ll have a big update about the release dates of both the Japanese version and the PS4 physical release for 2064: Read Only Memories in the coming weeks. Plus, more info about our next version of the game, Integral. Oh, and don’t forget to follow us on Twitter, like us on Facebook, read our blog, and subscribe to our newsletter to stay up to date.
Matt, JJ, Kossio, and Red are back in the US and shaking off their jetlag from their trip to Tokyo for TGS again this year! We got some pretty great press coverage while we were over there, so we’d like to thank our friends at IGN JP and Famitsu for taking the time to write about us. We’ve got some cute photos to share with you too, give them a look:
We know things have been on the quiet-side in regards to 2064 announcements, but don’t worry; we'll have a bunch of news coming soon. We’ll have a big update about the release dates of both the Japanese version and the PS4 physical release for 2064: Read Only Memories in the coming weeks. Plus, more info about our next version of the game, Integral. Oh, and don’t forget to follow us on Twitter, like us on Facebook, read our blog, and subscribe to our newsletter to stay up to date.