1) Fixed a bug with weapons of the German flamethrower operators. 2) Switching between units in the camera lock mode, without switching off the lock. 3) Added switching between platoons with LMB in the quick battle editor in the platoon properties editing mode. 4) Added a detached pack flamethrowers company in the quick battle organizational structure for Red Army. 5) Removed duplication of names and last names of commanders (artillery spotters and trucks) in quick battle. 6) Added a simplified close engagement mode (button in the main menu) for beginners.
1) Fixed a bug with weapons of the German flamethrower operators. 2) Switching between units in the camera lock mode, without switching off the lock. 3) Added switching between platoons with LMB in the quick battle editor in the platoon properties editing mode. 4) Added a detached pack flamethrowers company in the quick battle organizational structure for Red Army. 5) Removed duplication of names and last names of commanders (artillery spotters and trucks) in quick battle. 6) Added a simplified close engagement mode (button in the main menu) for beginners.
1) Removed the camera hopping to the line/spotter when selecting. 2) State of the modifiers panel is remembered after giving an order. 3) Various objects (firewood, boats, benches, etc.) are removed when clearing fire sectors and digging trenches. 4) Expanded the camera flying bounds. 5) Fixed switching from binocular mode (in all stages) to map mode and menu.
1) Removed the camera hopping to the line/spotter when selecting. 2) State of the modifiers panel is remembered after giving an order. 3) Various objects (firewood, boats, benches, etc.) are removed when clearing fire sectors and digging trenches. 4) Expanded the camera flying bounds. 5) Fixed switching from binocular mode (in all stages) to map mode and menu.
1) Added AI level setting in tactical battles. 2) Modified the main game battlefield (Stepanovka), added minefields, changed fortifications. 3) Added two operations using the battlegroups mode. 4) Replaced some models of German small arms. 5) Removed indication of “distant” contacts with the enemy. 6) Removed the square boundaries in the deployment for the main battlefield “Stepanovka”.
1) Added AI level setting in tactical battles. 2) Modified the main game battlefield (Stepanovka), added minefields, changed fortifications. 3) Added two operations using the battlegroups mode. 4) Replaced some models of German small arms. 5) Removed indication of “distant” contacts with the enemy. 6) Removed the square boundaries in the deployment for the main battlefield “Stepanovka”.
The most large-scale expansion for Mius-Front utilizing various types of vehicles, including flame tanks, on a wide area. Assault of defensive lines, use of mobile pillboxes, Lend-Lease vehicles, massive use of aviation.
By August 20 1943, units of 4 gds MC broke through the enemy defenses in a small area near Kalinovka village and are pursuing an offensive in the direction of Kamyshevakha and Artemovka. German forces hold strong points in Kalinovka and in the area of farmst. Alekseevskiy. Units of 31 and 3 gds RC supported by tanks of 7 and 60 gds brt TR are located on the right flank. 140 Tbde concentrated in Elizavetinskiy for a further joint offensive with 387 RD, has the mission to outflank Alekseevskiy, and then to reach the western outskirts of farmst. Semenovskiy.
Two operations of 23 turns for each of the parties (Kalinovka, August 21-24, 1943).
Precisely recreated area of over 150 sq. km west of the Mius river, Kalinovka village.
Historical organizational structure of units at the time of the offensive.
The most large-scale expansion for Mius-Front utilizing various types of vehicles, including flame tanks, on a wide area. Assault of defensive lines, use of mobile pillboxes, Lend-Lease vehicles, massive use of aviation.
By August 20 1943, units of 4 gds MC broke through the enemy defenses in a small area near Kalinovka village and are pursuing an offensive in the direction of Kamyshevakha and Artemovka. German forces hold strong points in Kalinovka and in the area of farmst. Alekseevskiy. Units of 31 and 3 gds RC supported by tanks of 7 and 60 gds brt TR are located on the right flank. 140 Tbde concentrated in Elizavetinskiy for a further joint offensive with 387 RD, has the mission to outflank Alekseevskiy, and then to reach the western outskirts of farmst. Semenovskiy.
Two operations of 23 turns for each of the parties (Kalinovka, August 21-24, 1943).
Precisely recreated area of over 150 sq. km west of the Mius river, Kalinovka village.
Historical organizational structure of units at the time of the offensive.
1) Changed the algorithm of determining a unit which destroyed a vehicle or heavy weapon (in statistics). 2) Added German armored turret (MG Panzernest) to the encyclopedia, to QB editor organizational structure. 3) Added B-4 howitzer (as off-map artillery). 4) Added tanks: T-26 mod.33 (3 modifications), T-26 mod.39 (2 modifications), T-26 mod.40 (2 modifications). 5) Added organizational structure of tank battalions on T-26 tanks. 6) Added A-20 bomber as air support for USSR. 7) Changed the target selection algorithm for firing from trench. 8) Fixed bugs related to non-working automatic replacement of platoons within a BG. 9) Added destructible chassis for MkIII Valentine tank. 10) Added a setting to invert the Y axis for controlling the camera attached to a unit. 11) Added indication of the tripping a mine and mine clearance marks on the map.
1) Changed the algorithm of determining a unit which destroyed a vehicle or heavy weapon (in statistics). 2) Added German armored turret (MG Panzernest) to the encyclopedia, to QB editor organizational structure. 3) Added B-4 howitzer (as off-map artillery). 4) Added tanks: T-26 mod.33 (3 modifications), T-26 mod.39 (2 modifications), T-26 mod.40 (2 modifications). 5) Added organizational structure of tank battalions on T-26 tanks. 6) Added A-20 bomber as air support for USSR. 7) Changed the target selection algorithm for firing from trench. 8) Fixed bugs related to non-working automatic replacement of platoons within a BG. 9) Added destructible chassis for MkIII Valentine tank. 10) Added a setting to invert the Y axis for controlling the camera attached to a unit. 11) Added indication of the tripping a mine and mine clearance marks on the map.