1) Fixed a bug with abandonment of vehicles without opening hatches in some cases. 2) Added the timeline of appearance of platoons in quick battle (machine guns and AT guns of various modifications). 3) Added light ATG organizational structures to quick battle editor. 4) Added the 1175 tank company organizational structure from 11.41 to quick battle editor. 5) Added a few new platoon icons on the map (T-60, MkII, etc.) 6) Added DS-39 heavy machine gun. 7) Added locking of the right mouse button in the training operation. 8) Changed the sound of firing of the American .30 Browning machine gun. 9) Fixed a bug in the encyclopedia with bad choice of camera reference point when selecting more than one vehicle.
1) Fixed a bug with abandonment of vehicles without opening hatches in some cases. 2) Added the timeline of appearance of platoons in quick battle (machine guns and AT guns of various modifications). 3) Added light ATG organizational structures to quick battle editor. 4) Added the 1175 tank company organizational structure from 11.41 to quick battle editor. 5) Added a few new platoon icons on the map (T-60, MkII, etc.) 6) Added DS-39 heavy machine gun. 7) Added locking of the right mouse button in the training operation. 8) Changed the sound of firing of the American .30 Browning machine gun. 9) Fixed a bug in the encyclopedia with bad choice of camera reference point when selecting more than one vehicle.
1) Fixed a bug with different indication of ability to capture neutral squares in the operational phase and in the battle briefing. 2) Fixed a bug with erroneous objects appearing instead of uniform on infantry. 3) Fixed a bug with wrong display of the number of obtained achievements. 4) Fixed a bug with occurrence of a battle which includes squares located on the border. 5) Fixed a bug with non-disappearing button for automatic changing of strategies for battalion or unit, if the unit (battalion) has at least one encircled platoon.
1) Fixed a bug with different indication of ability to capture neutral squares in the operational phase and in the battle briefing. 2) Fixed a bug with erroneous objects appearing instead of uniform on infantry. 3) Fixed a bug with wrong display of the number of obtained achievements. 4) Fixed a bug with occurrence of a battle which includes squares located on the border. 5) Fixed a bug with non-disappearing button for automatic changing of strategies for battalion or unit, if the unit (battalion) has at least one encircled platoon.
1) Right-clicking on the map and searching a unit reduce the distance by 2 times in the 3D mode. 2) Fixed a bug which caused the game to crash with installed DLC after changing the game language. 3) Fixed a bug with incorrect shielding of a fragmentation field for visible crews and gun and vehicle crews. 4) Fixed a bug with the game ending after loading a save, if AI proposed a cease-fire before saving. 5) Fixed a bug with pauses of 10+ seconds when individual units execute a sequence of orders.
1) Right-clicking on the map and searching a unit reduce the distance by 2 times in the 3D mode. 2) Fixed a bug which caused the game to crash with installed DLC after changing the game language. 3) Fixed a bug with incorrect shielding of a fragmentation field for visible crews and gun and vehicle crews. 4) Fixed a bug with the game ending after loading a save, if AI proposed a cease-fire before saving. 5) Fixed a bug with pauses of 10+ seconds when individual units execute a sequence of orders.
1) Changed name of the attack company of the forward detachment of 336 ID in Dawn of Blau. 2) Changed composition of vehicles in AT battalions of 336 ID in Dawn of Blau. 3) Protection from removing DLC when verifying Steam cache.
1) Changed name of the attack company of the forward detachment of 336 ID in Dawn of Blau. 2) Changed composition of vehicles in AT battalions of 336 ID in Dawn of Blau. 3) Protection from removing DLC when verifying Steam cache.
1) Fixed displaying of contacts sprites on the map. 2) Changed the rate of vertical camera rotation in the map mode. 3) Adjusted camera operation in the map mode and the switching of camera from the map to 3D mode and vice versa.
1) Fixed displaying of contacts sprites on the map. 2) Changed the rate of vertical camera rotation in the map mode. 3) Adjusted camera operation in the map mode and the switching of camera from the map to 3D mode and vice versa.