is the second chapter and mission in the new three-part campaign for Sniper Elite 4 for 1-2 players.
Agent Karl Fairburne has recovered the ‘Deathstorm’ package – canisters full of deadly plutonium particles. Now he’s been dispatched to the Fascist-occupied north of Italy to find out what the Nazis are planning for their new weapon. The beautiful medieval town of Niroli, now a regional centre for the Nazi propaganda machine and garrisoned with a strong Italian force, holds the key to Deathstorm.
The new SNIPER ELITE®4 content doesn't end there; The URBAN ASSAULT EXPANSION PACK also arrives on April 25th packed with 8 urban-themed rifle skins, male and female ghillie characters and 3 iconic new weapons: the Winchester, Sten and Walther PPK.
FREE CONTENT
In addition, Rebellion have released a HUGE FREE UPDATE FOR ALL PLAYERS packed with new content and gameplay tweaks (see patch notes here:).
A free new map, “Urban”, works across Survival mode and all competitive multiplayer modes, including a returning favourite – Capture the Flag!
Stay tuned for more updates in late Spring and Summer as Sniper Elite 4 continues to deliver fans a compelling flow of free and paid post-launch content.
PATCH 1.3.0
Patch Notes - Short Version
The second chapter in DEATHSTORM is now live!
New game mode added – Capture the Flag.
New map added – URBAN (multiplayer and survival)
Updated achievements.
Extra anti cheat measures on all multiplayer maps.
Various Bug Fixes and Gameplay tweaks.
Patch Notes
General
Adjusted stats for Swedish Mauser Rifle.
Camera improvements for Panzerfaust.
Singleplayer
The second chapter in DEATHSTORM is now live!
New weapon - The Prototype Neunfaust (Deathstorm 2 Only)
New enemy type - The Valkyrie (Deathstorm 2 Only)
AI equipped with shotguns attempt to close more aggressively.
Environment tags are no longer available in “Authentic” difficulty.
Multiplayer
New game mode added – Capture the Flag
New map added – URBAN (multiplayer and survival)
Prone players will no longer collide with one another (to prevent an exploit
where players could escape map boundaries)
Added anti cheat measures for all MP maps.
Elimination mode now pings players on the map if it detects too much inactivity.
Bug Fixes
Fix for “No Manual Reloading” Challenge on Mission 8
Various environment bug fixes for Campaign and Multiplayer levels
Combat Finesse and Ammo Abundance now affect overall custom difficulty and long shot difficulty correctly updates.
Aim reticule will now turn red if the only thing blocking the shot is foliage.
Fixed quick-scope exploits.
Fix auto-fire-on-load issue with saves during chambering. Various other weapon interactions also fixed.
“All Clear” notification now appears only when all AI are no longer alert, meaning co-op players will not see it if their partner is still in combat.
Fix for AI having no weapon.
Fix for birds landing in mid air.
Fix issue with wide-field-of-view bullet-cams when in ultra-widescreen resolutions.
Improve handling of corrupt profiles.
Fix subtitle scaling for eyefinity.
Dropped player weapons now retain the correct quantity and type of ammo.
Killing other players no longer provides score in Survival.
Dedicated Server update will be in the next few hours.
is the second chapter and mission in the new three-part campaign for Sniper Elite 4 for 1-2 players.
Agent Karl Fairburne has recovered the ‘Deathstorm’ package – canisters full of deadly plutonium particles. Now he’s been dispatched to the Fascist-occupied north of Italy to find out what the Nazis are planning for their new weapon. The beautiful medieval town of Niroli, now a regional centre for the Nazi propaganda machine and garrisoned with a strong Italian force, holds the key to Deathstorm.
The new SNIPER ELITE®4 content doesn't end there; The URBAN ASSAULT EXPANSION PACK also arrives on April 25th packed with 8 urban-themed rifle skins, male and female ghillie characters and 3 iconic new weapons: the Winchester, Sten and Walther PPK.
FREE CONTENT
In addition, Rebellion have released a HUGE FREE UPDATE FOR ALL PLAYERS packed with new content and gameplay tweaks (see patch notes here:).
A free new map, “Urban”, works across Survival mode and all competitive multiplayer modes, including a returning favourite – Capture the Flag!
Stay tuned for more updates in late Spring and Summer as Sniper Elite 4 continues to deliver fans a compelling flow of free and paid post-launch content.
PATCH 1.3.0
Patch Notes - Short Version
The second chapter in DEATHSTORM is now live!
New game mode added – Capture the Flag.
New map added – URBAN (multiplayer and survival)
Updated achievements.
Extra anti cheat measures on all multiplayer maps.
Various Bug Fixes and Gameplay tweaks.
Patch Notes
General
Adjusted stats for Swedish Mauser Rifle.
Camera improvements for Panzerfaust.
Singleplayer
The second chapter in DEATHSTORM is now live!
New weapon - The Prototype Neunfaust (Deathstorm 2 Only)
New enemy type - The Valkyrie (Deathstorm 2 Only)
AI equipped with shotguns attempt to close more aggressively.
Environment tags are no longer available in “Authentic” difficulty.
Multiplayer
New game mode added – Capture the Flag
New map added – URBAN (multiplayer and survival)
Prone players will no longer collide with one another (to prevent an exploit
where players could escape map boundaries)
Added anti cheat measures for all MP maps.
Elimination mode now pings players on the map if it detects too much inactivity.
Bug Fixes
Fix for “No Manual Reloading” Challenge on Mission 8
Various environment bug fixes for Campaign and Multiplayer levels
Combat Finesse and Ammo Abundance now affect overall custom difficulty and long shot difficulty correctly updates.
Aim reticule will now turn red if the only thing blocking the shot is foliage.
Fixed quick-scope exploits.
Fix auto-fire-on-load issue with saves during chambering. Various other weapon interactions also fixed.
“All Clear” notification now appears only when all AI are no longer alert, meaning co-op players will not see it if their partner is still in combat.
Fix for AI having no weapon.
Fix for birds landing in mid air.
Fix issue with wide-field-of-view bullet-cams when in ultra-widescreen resolutions.
Improve handling of corrupt profiles.
Fix subtitle scaling for eyefinity.
Dropped player weapons now retain the correct quantity and type of ammo.
Killing other players no longer provides score in Survival.
Dedicated Server update will be in the next few hours.
As part of our improvements to the Sniper Elite 4 Dedicated Server we have added remote web connection support for server administration. By visiting rcon.sniperelite4.com/ you can now connect to your server and view realtime updates, as well as perform a variety of administrative tasks. The web application can also be run offline and is bundled as a stand alone web page.
Features of the web interface include:
Realtime game status updates
Interactive console input (rcon) and output
View connected players
Click through to their public Steam profile
Issue kicks and bans
To enable public RCon support, follow these steps:
Optionally configure the IP of the network interface to listen on, using RCon.IP <IP address> The default is 127.0.0.1 so will only accept local connections.
Optionally configure the port to listen on, using RCon.Port <port> The default is port 27080.
Set a password using RCon.Password
Issue the RCon.Listen command to start listening on the configured IP and port
If you have any feedback about this feature please let us know, and happy hunting!
As part of our improvements to the Sniper Elite 4 Dedicated Server we have added remote web connection support for server administration. By visiting rcon.sniperelite4.com/ you can now connect to your server and view realtime updates, as well as perform a variety of administrative tasks. The web application can also be run offline and is bundled as a stand alone web page.
Features of the web interface include:
Realtime game status updates
Interactive console input (rcon) and output
View connected players
Click through to their public Steam profile
Issue kicks and bans
To enable public RCon support, follow these steps:
Optionally configure the IP of the network interface to listen on, using RCon.IP <IP address> The default is 127.0.0.1 so will only accept local connections.
Optionally configure the port to listen on, using RCon.Port <port> The default is port 27080.
Set a password using RCon.Password
Issue the RCon.Listen command to start listening on the configured IP and port
If you have any feedback about this feature please let us know, and happy hunting!
In our first wave of free new content, we're introducing the Elimination game mode. A 2-team mode for up to 12 players, this is last-team-standing with a twist - you can bring back fallen comrades by taking down your enemies. One kill can make all the difference.
We're also releasing our first free MP map, Night Woods.
PATCH 1.2
New Content
Free Elimination multiplayer mode, available on all existing multiplayer maps.
Free Night Woods multiplayer map, supports all competitive modes including Elimination.
Support for Deathstorm Part 1: Inception and Night Fighter Expansion Pack.
Updated Achievements
Singleplayer
Applied various Steam controller fixes.
“Drop Down” added to keyboard bindings for remapping.
Ensured saves don’t occur while the player is in mid-air. Also reduced occurrences of saves next to an exploding vehicle.
Vehicles now resume what they were doing previously when restored from a save, and no longer persist with dead targets. Tweaked tank and pillbox vision.
Fixed various weapon glitches and bugs to reduce chances of players or AI having no visible weapon, or weapons held in the wrong pose or using the wrong animation. Picked-up weapons now retain their skin if that was not the base model.
Scope will no longer allow the player to see through various objects.
Fixed binocular reticule glitch in 3D.
Standing in a bush no longer awards a foliage kill. Also improved the detection for various other stats and shot callouts.
Bullet cams in Eyefinity and other super-wide resolutions should no longer zoom in excessively.
AI now slightly less prone to exploitation by player during investigations. Dead bodies more likely to stop AI running into obvious death-traps.
Applied various fixes for corrupt profiles.
Fixed issues with various challenges:
No Manual Reloading (Allagra Fortress)
No Tagging (various)
Melee Ace (Abrunza Monastery)
Fixed miscellaneous document on Giovi Fiorini Mansion
Multiplayer
The server browser can now be sorted on any column.
The “Invite” button will now work when connected to dedicated servers.
Dedicated servers will now be included in matchmaking.
Dedicated servers now support remote connections from the Sniper Elite 4 RCON web interface. See our follow up announcement for more details.
Applied various dedicated server fixes.
Ensured Overwatch characters are restored right way round if starting from a save.
Players will be harder to tag through objects.
Applied various out-of-world and collision fixes to reduce exploits on all maps.
We’re still aware that a small number of people are still experiencing corrupt profile issues. To help us with fixing it, if you see a ‘corrupt save’ or ‘corrupt profile’ error on startup, could you immediately Alt-Tab out of the game and backup your save data to send to Customer Support. http://www.rebellion.co.uk/support
In our first wave of free new content, we're introducing the Elimination game mode. A 2-team mode for up to 12 players, this is last-team-standing with a twist - you can bring back fallen comrades by taking down your enemies. One kill can make all the difference.
We're also releasing our first free MP map, Night Woods.
PATCH 1.2
New Content
Free Elimination multiplayer mode, available on all existing multiplayer maps.
Free Night Woods multiplayer map, supports all competitive modes including Elimination.
Support for Deathstorm Part 1: Inception and Night Fighter Expansion Pack.
Updated Achievements
Singleplayer
Applied various Steam controller fixes.
“Drop Down” added to keyboard bindings for remapping.
Ensured saves don’t occur while the player is in mid-air. Also reduced occurrences of saves next to an exploding vehicle.
Vehicles now resume what they were doing previously when restored from a save, and no longer persist with dead targets. Tweaked tank and pillbox vision.
Fixed various weapon glitches and bugs to reduce chances of players or AI having no visible weapon, or weapons held in the wrong pose or using the wrong animation. Picked-up weapons now retain their skin if that was not the base model.
Scope will no longer allow the player to see through various objects.
Fixed binocular reticule glitch in 3D.
Standing in a bush no longer awards a foliage kill. Also improved the detection for various other stats and shot callouts.
Bullet cams in Eyefinity and other super-wide resolutions should no longer zoom in excessively.
AI now slightly less prone to exploitation by player during investigations. Dead bodies more likely to stop AI running into obvious death-traps.
Applied various fixes for corrupt profiles.
Fixed issues with various challenges:
No Manual Reloading (Allagra Fortress)
No Tagging (various)
Melee Ace (Abrunza Monastery)
Fixed miscellaneous document on Giovi Fiorini Mansion
Multiplayer
The server browser can now be sorted on any column.
The “Invite” button will now work when connected to dedicated servers.
Dedicated servers will now be included in matchmaking.
Dedicated servers now support remote connections from the Sniper Elite 4 RCON web interface. See our follow up announcement for more details.
Applied various dedicated server fixes.
Ensured Overwatch characters are restored right way round if starting from a save.
Players will be harder to tag through objects.
Applied various out-of-world and collision fixes to reduce exploits on all maps.
We’re still aware that a small number of people are still experiencing corrupt profile issues. To help us with fixing it, if you see a ‘corrupt save’ or ‘corrupt profile’ error on startup, could you immediately Alt-Tab out of the game and backup your save data to send to Customer Support. http://www.rebellion.co.uk/support
Dominate the dark with eight night-themed rifle skins, male and female ghillie characters for competitive MP and Survival modes, and three new weapons: the Mauser, OVP M1918 and silenced Nagant.
These packs are included in the Season Pass, or can be purchased separately.
Dominate the dark with eight night-themed rifle skins, male and female ghillie characters for competitive MP and Survival modes, and three new weapons: the Mauser, OVP M1918 and silenced Nagant.
These packs are included in the Season Pass, or can be purchased separately.