Mar 20, 2023
Rain World - [AG] riv otter
Hey, slugcats!

I have another patch for you! This bad boy fixes map exploration not getting properly saved when you cross through a gate, fixes passage illustrations, and plenty of minor issues that folks have been reporting. Please remember that this patch may break some community mods, so if you’re currently subscribed to anything, you may need to accommodate.

Patch notes
  • Overhauled the game's input system and input configuration system for better controller support.
  • Dev Tools is now deactivated in-game by default now until you press the O key, to avoid confusion for non-modders. (Note to modders: you can still use your setup.txt file to disable this behavior)
  • More Slugcat's "unlock all campaigns" cheat will now also unlock all More Slugcats characters in Expedition mode as well.
  • Fixed map exploration not getting saved properly on cycles where you crossed through a gate.
  • Fixed an error with world data parsing that caused some slugcat-specific region content (like artificer/spearmaster garbage wastes) to not display properly on the mini-map.
  • Fixed passage illustrations failing to display while using LOW/MEDIUM quality mode.
  • When key-item tracking is enabled, pearls left inside Pebbles' chamber will now respawn outside in the access shaft instead (except for with Artificer)
  • Tracked key-items will now avoid respawning submerged in lethal bodies of water (and will just tend to avoid respawning underwater in general)
  • Fixed Spearmaster's broadcast progression not advancing properly or resetting if you die to Pebbles on your first meeting.
  • Fixed a softlock that trapped you in an infinite death loop if you had an active electric spear in your shelter when a shelter failure event occured.
  • Fixed a bug that was preventing Pebbles' Rivulet-campaign pearl from showing up in the Collections menu.
  • Fixed one of Saint's tutorial messages not appearing as it should.
  • Fixed dream illustrations being off-centered in lower resolutions and some buttons being cut off at lower resolutions.
  • Fixed hidden challenges in Expedition mode not being counted towards the Total Challenges Completed counter.
  • Various small tweaks to some of the regions (a few extra shelters, some spawn changes, etc.)
Thanks for all the bug reports! I’ve been keeping track of them and the amazing team has been able to get these patches out to fix the various bugs you have been reporting.

-Riv Otter
Feb 21, 2023
Rain World - [AG] riv otter
Hey, slugcats!

It’s time for the 4th Rain World Art Month and the first time officially being announced on Steam! It is super exciting to finally be able to move Rain World Art Month to new platforms!

31 different Rain World themed art prompts for each day in March!



Also you might not believe me but this list was randomized… and Gourmand was so powerful that they ended up first on the list.

If you post on other social platforms, follow these guidelines so we can view them!
  • In the Rain World Discord, there is a dedicated channel for RW Art Month posts (#rw-art-month-gallery)!
  • If you post on Twitter, be sure to use the hashtag #RWArtMonth!
  • If you post on the Rain World Subreddit use the RW Art Month flair!
Huge thanks to AnnoyingFlower for designing the art in the graphic!

-Riv Otter
Feb 13, 2023
Rain World - [AG] riv otter
Hey, slugcats!

I hope you have been enjoying Rain World: Downpour and Rain World: Remix. Over the weekend we have released another patch that fixes many Co-op bugs and adds support for adding tags to mods on Steam Workshop. The full patch notes are below.

Patch Notes
  • Certain options, like resolution, controller input configs, etc, will no longer be synced across devices in Steam Cloud.
  • Added support for adding tags to mods on Steam Workshop.
  • Added extra options in input configuration to invert analog stick axes for some gamepads that were having this issue.
  • Fixed the arena unlock token in Undergrowth not actually unlocking the corresponding arenas.
  • Fixed pearls displaying their discovery status incorrectly in the Collections menu if delivered in a timeline that doesn't have a unique variant for that pearl.
  • Delivering a pearl during an Expedition will now properly add that pearl to the Collections menu.
  • More Expedition challenge adjustments.
  • Added double-click feature to disable all but one challenge in Expedition filter menu.
  • Fixed duplicated Slow Time HUD elements in Expedition.
  • Fixed a few vista point locations that were unreachable during certain More Slugcat timelines.
  • In parry challenges in Challenge Mode, item parries will now also count towards the parry counter.
  • Fixed kill tracker not working properly with Jolly Co-op.
  • Fixed a bug where the shelter door could close too soon in Co-op mode.
  • Fixed starvation and malnourished issues with Co-op mode.
  • Fixed karma flower placements when playing with Jolly Co-op.
  • Fixed karma flower animation not playing when speared by Spearmaster in Co-op mode.
  • Fixed some camera cycling issues in Co-op mode.
  • Fixed some issues that arose when players died in Co-op mode with items in their stomachs.
  • Resolved inaccuracies in reported playtime for your save file when using Co-op with Remix disabled.
  • Reduced lag that would arise when a player eats a neuron in Co-op mode.
  • Fixed Remix custom colors carrying over into arena mode, and fixed some bugs with Jolly Co-op Auto color mode.
  • Fixed carrying animation for slugpups when Jolly Co-op is active.
  • Artificer's mauling ability will no longer activate against slugpups.
  • The pause menu's Continue/Exit buttons no longer go off the screen while playing in 16:10 aspect ratio.
  • Fixed all of the arenas in the level list displaying the "new" flashing animation if unlocked via the Cheats menu.
  • When picking up arena unlocks in non-English languages, fix the text overlapping the unlock icon.
Thanks for reporting these bugs! We are working hard on patching out more bugs and the bug reports help us investigate them.

-Riv Otter
Rain World - [AG] riv otter
Hey, slugcats!

I wanted to remind everyone that the base game price will increase from 19.99 USD to 24.99 USD this Friday, February 10th, at 9AM PST. Plenty of folks have asked for the reasoning behind the price increase so I wanted to highlight something Buddy said in another thread on the topic. I hope you guys are having a good time with Downpour and I’ll have more news for you soon!

"1) We're changing the base game with the Remix update and that was a lot of effort and work. Bumping up the price helps reflect that time and effort.

2) It helps keep the DLC price lower for longtime members of the community. If you bought Rain World in 2017, you got it for cheaper than someone coming into the game now and we think you guys deserve that discount.

3) We're changing the development direction of Rain World. The original price reflected a finished game whereas the new price reflects that we want to develop more for Rain World.

4) The process of picking the game up from another publisher was an expensive one and they still get a cut of all of our sales. Bumping the price a little helps to offset that reality.

Anyway, like a lot of decisions in game development, this one was kind of a confluence of a bunch of factors all pointing in the same direction. And I definitely wanted to be fair to you guys by announcing the price change way ahead of time so that nobody is bamboozled by it. This also won't change the discounts we list Rain World at so for anyone looking to pick up the game on sale, they'll have an easy time finding a good price for it."

-Riv Otter
Feb 6, 2023
Rain World - [AG] riv otter
Hey, slugcats!

I hope you have been keeping Gourmand well fed and Artificer away from the scavs. Over the weekend we released another patch to fix various bugs including echoes in Expedition mode putting the player's karma cap into a broken state and adding an extra 16:10 aspect ratio resolution option for better display on Steam Deck. You can read the full patch notes below.

Patch notes
  • Added an extra 16:10 aspect ratio resolution option for better display on Steam Deck.
  • Fixed death gradient not showing up by bottomless pits in most of the rooms in Metropolis.
  • Fixed some issues with deer not interacting with spore puffs properly.
  • Tweaked some issues with hypothermia mechanics that in some situations could cause body heat to drop abnormally quickly, or body heat to not be transferred between creatures as intended.
  • Fixed an issue that could cause pearls to get deleted in a shelter if Remix was enabled but key item tracking was disabled.
  • Arena player buttons now remember which players were active after the game was restarted.
  • Custom title screen and sub menu backgrounds no longer get reverted after the game is restarted.
  • Fixed Artificer pilgrimage ending sometimes being inaccessible even when the correct requirements were met.
  • Leeches now release their prey after being snatched by a Squidcada, and spiders release their prey if the spider dies.
  • Resolved confusion with blue colored BLLs in past Garbage Wastes in respect to Expedition requirements and mini-map color.
  • Expedition now properly prevents a previous More Slugcat Expedition from being continued if More Slugcats has since been disabled.
  • Fixed issues with echoes in Expedition mode putting the player's karma cap into a broken state.
  • Expedition's agility perk no longer get unintentionally carried over into other non-Expedition game modes.
  • Fixed players being able to simultaneously grab each other in Jolly co-op mode, creating an infinite grab loop that breaks physics.
  • When only one player is left in Co-op mode, fix the Game Over screen not appearing when a lizard grabs you but doesn't kill you.
  • Dialog text now properly reverts back to white colored text when the text should no longer be colored.
  • Added back the important sleeping emote feature into Jolly Co-op.
  • Various extra fallbacks and safeguards for areas where players reported crashes or softlocks.
  • Fixed creatures being launched away at light speed whenever Gourmand rolled into them.
Again, thanks for reporting all these bugs! They seriously help us find and patch out the bugs.

-Riv Otter
Jan 30, 2023
Rain World - [AG] riv otter
Hey, slugcats!

On Saturday, we released a new patch for Rain World. This patch fixes tracked key items sometimes respawning out of bounds inside of shelters and crash on game startup in Japanese/Chinese/Korean languages after subscribing to workshop mods.

Full patch notes
  • When the game version updates, only subscribed workshop mods will be auto-disabled on the first launch, and not the built-in mods.
  • Fixed slugpups and other non-playable slugcats triggering the Game Over popup on death.
  • Fixed Gourmand's food tracker resetting if the Survivor Passage Requirement option was enabled in Remix.
  • Fixed Deer and Miros Birds not spawning properly when More Slugcats Expansion was disabled.
  • Fixed tracked key items sometimes respawning out of bounds inside of shelters.
  • Fixed crash on game startup in Japanese/Chinese/Korean languages after subscribing to Workshop mods.
  • Fixed dialog text added by mods not defaulting to English when there's no translation for the current language.
  • Resolved issue where progress in Collections menu would sometimes get wiped out.
  • Fixed overseer guidance in Shaded Citadel being wrong when More Slugcats Expansion was enabled.
  • Resolved issues with save data for on-going Expedition Missions.
  • Improved and resolved issues with Expedition Mission tooltips.
  • Fixed Expedition perk limit not increasing after completing certain quests.
  • Adjusted passage challenge point rewards for some slugs in Expedition mode.
  • Added kill trackers to the sleep screen for all slugs, including other player's kills.
  • Fixed Hidden challenges not revealing themselves in Expedition mode.
  • Fixed slugpups not getting food when using Jolly Co-op.
  • Swallowed items/creatures will no longer disappear if the player perma-dies on Co-op Easy mode.
  • Fixed a crash when a player crosses a region in Co-op, with an item in their stomach, leaving a dead player behind.
  • Fixes to make sure all Co-op features get properly disabled in Arena Modes (including Safari).
  • Additionally rewarding campaign completion achievements on character select screen in case the original achievement trigger was missed by skipping end cutscene(s).
  • Fixed one of the region's non-English subtitles overlapping the title in the Region selection screen.
  • Resolved issue where navigation with a controller in the arena mode UI would sometimes skip over buttons.
  • Unbroke a broken unlock token in Waterfront Complex.
We are still hard at work at patching out the bugs that you are finding. Thanks for all the bug reports which help us patch out these bugs.

-Riv Otter
Rain World - [AG] riv otter
Hey, Slugcats!

Rain World: Downpour is now available across different music platforms covered by Black Screen Records! Listen to the amazing soundtracks from Rain World: Downpour on platforms like Spotify, Apple Music and more!

https://rainworld.ffm.to/downpour

The Downpour soundtrack is also available on Steam!
https://store.steampowered.com/app/2282210/Rain_World_Downpour__Soundtrack/

Buddy, the marketing lead at Akupara Games and James from VIDEOCULT will be hanging out with the creators of the soundtrack on stream today at 10am PST!

https://www.twitch.tv/akuparagames

-Riv Otter
Rain World - [AG] riv otter
Hey, slugcats!

The base game Rain World is now 60% off!

This is the best opportunity to grab the base game before raising the base game price to $24.99 and updating the regional pricing for the game in February. I want to reiterate the reasons we are raising the price.

1) We're changing the base game with the Remix update and that was a lot of effort and work. Bumping up the price helps reflect that time and effort.

2) It helps keep the DLC price lower for longtime members of the community. If you bought Rain World in 2017, you got it for cheaper than someone coming into the game now and we think you guys deserve that discount.

3) We're changing the development direction of Rain World. The original price reflected a finished game whereas the new price reflects that we want to develop more for Rain World.

4) The process of picking the game up from another publisher was an expensive one and they still get a cut of all of our sales. Bumping the price a little helps to offset that reality.

Anyway, like a lot of decisions in game development, this one was kind of a confluence of a bunch of factors all pointing in the same direction. And I definitely wanted to be fair to you guys by announcing the price change way ahead of time so that nobody is bamboozled by it. This also won't change the discounts we list Rain World at so for anyone looking to pick up the game on sale, they'll have an easy time finding a good price for it.

Rain World Soundtrack
Rain World: Downpour soundtrack will be hitting different platforms tomorrow!

Buddy, the Akupara Marketing Lead, and James from Videocult, will be joining the amazing community soundtrack creators tomorrow at 10am PST! Join us in congratulating the soundtrack team.

https://www.twitch.tv/akuparagames
Rain World - [AG] riv otter
Hey, slugcats!

Enjoying the new soundtrack in Rain World: Downpour?

On Friday, January 27th the Downpour soundtrack will hit different music platforms covered by Black Screen Records. This includes Spotify, Apple music, and more! If you want to take a listen then check out the soundtrack on Youtube here.

https://www.youtube.com/watch?v=W6DWnV_CR7I

Also I wanted to take the time to highlight the amazing people that came together to make the soundtrack!
  • James Primate
  • Lydia Esrig
  • Intikus
  • Ongomato
  • Connor "12LBS" Skidmore
  • Bwarch
  • Progfox
Annoying Flower designed the soundtrack art while Norgad provided the region art for the video, both incredibly talented designers!

Patch v1.9.02
Also over the weekend we have released a patch for Downpour. Here are the full patch notes.

  • Fixed crash when hibernating in The Exterior with certain characters.
  • Allowing all endings, including secondary ones, to count towards campaign completion unlockables now.
  • Fixed latin characters rendering incorrectly with workshop mods installed when an asian language is selected.
  • Updates to Chinese localization.
  • Fixed Play button not being greyed out when no Safari regions are unlocked.
  • Fixed graphical display of credits list in Remix menu when playing the game with a controller.
  • Reduced the number of spiders that appear in Gourmand's tutorial room.
  • Expedition Mission buttons are now greyed out if the associated slugcat has not been unlocked.
  • Unlocked Expedition slugcats will no longer become locked again after exiting the Jukebox menu.
  • Fixed issues with the Expedition menu UI when More Slugcats is disabled.
  • Added tooltips for Jukebox buttons and randomized backgrounds for the Jukebox menu.
  • Fixed a bug with Expedition score challenges.
  • Fixed occasional crashes when using shelters or region gates in Jolly Co-op mode.
  • Fixes a bug with tamed creatures in shelters in Jolly Co-op mode.
  • Fixed a bug with death display when a co-op player dies in another room not viewed by the camera.
  • Fixed a bug with the map on the hibernation screen in Co-op mode.
  • Artificer can no longer maul other players in Co-op while friendly fire is turned off
  • Reduced slider flicker on Jolly's Color dialog.
  • Fixed a crash when visiting an Iterator chamber in Safari Mode while Jolly Co-op is enabled.
  • Player 1 Jolly options (Color, Label) will no longer get reset on restart.

We are still hard at work on patching out more bugs. Thank you all for your reports! They seriously help in patching them out.

-Riv Otter
Rain World - [AG] riv otter
Hey, slugcats!

It is time for me to finally pass Gourmand to you guys. You better take good care of them and keep them well fed. Rain World: Downpour is out now!

https://www.youtube.com/watch?v=bDDUnWnjdK0

Rain World: Downpour features
  • 5 new playable slugcat campaigns
  • New regions and rooms
  • Co Op campaign mode
  • Expedition mode
  • Challenge mode
  • Safari mode
Even if you don’t get Downpour, Rain World is receiving a free update for the first time in many years that includes new resources for players and modders of Rain World.

Rain World: Remix features
  • Steam Workshop
  • In game mod loader
  • Russian and Chinese languages
  • Accessibility options
  • Bug fixes
Note: If you have modded your files, then Rain World: Remix will not launch. You will need to do a complete reinstall of Rain World. Remove the Rain World folder from Steam. The folder will typically be located in C:\Program Files (x86)\Steam\steamapps\common\Rain World then verify the game files.

Uninstalling the game through Steam does not delete all files and so you must manually delete the Rain World folder and then reinstall through Steam.

One more final note with the launch of Downpour and Remix. We have set up two branches on Steam so if you like to revert back to ver. 1.5 or ver. 1.01 for any reason then you can. Right click Rain World in the library and click properties. Under the “beta” tab, you can select the 1.5 build by selecting “legacy” or select 1.01 build by selecting “legacy” from the drop down menu.

Rain World: Downpour adds so much content to a game beloved by the community. We’ve been very honored to work with such an amazing community to develop Downpour. Again be sure to give thanks to all the amazing community members who worked on developing the DLC. You can view who from the community worked on Downpour here: https://store.steampowered.com/news/app/312520/view/5507370455348858235?l=english

-Riv Otter
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