We're glad to announce that this Thursday, the 23rd of November, we're going to have a live stream of the latest expansion for Order of Battle, called Panzerkrieg! We'll be waiting for you on our Twitch channel, 12 PM EST / 5 PM GMT / 6 PM CET.
We're also even gladder to announce that for this stream, we're going to give away some keys for the other expansions of Order of Battle, so be sure to come hang out with us.
We're glad to announce that this Thursday, the 23rd of November, we're going to have a live stream of the latest expansion for Order of Battle, called Panzerkrieg! We'll be waiting for you on our Twitch channel, 12 PM EST / 5 PM GMT / 6 PM CET.
We're also even gladder to announce that for this stream, we're going to give away some keys for the other expansions of Order of Battle, so be sure to come hang out with us.
Two months ago we announced the new Order of Battle DLC, Panzerkrieg.
They have been two months of hard work for the Artistocrats, but we’re glad to say that the DLC is shaping up nicely. We are VERY close to the goal now. Recreating the crucial years of 1942 and 1943 on the eastern front is a massive undertaking, as is evolving the gameplay mechanics and the units roster to better represent the type of warfare waged in the huge battlefields of Russia.
As you might imagine, the Panzer is king (or should I say konig?) in Panzerkrieg. The new campaign starts in January 1942. By the end of 1941 the German rapid advance has been halted at Moscow and Leningrad by the valour of the Red Army and another implacable enemy: Russian winter.
This terrible war of attrition continues in January 1942, starting with the “Rhzev Meat Grinder” and the Demyansk Pocket. But the German staff knows that the Russian winter won’t last forever. Come the spring they will be able to launch a renewed offensive. The goal? To reach for the throat of the bear and strangle it. How? By striking at the Caucasus and the rich oil deposits of Baku.
What is new?
With over 40 new units to expand the German and Russian rosters, as well as other countries in the Axis, the primary focus was put on expanding the list of available units.
We will be focusing on some of the new units in a later developer diary, but for now let’s just say that mechanized warfare will dominate the battlefield. Imagine steel behemoths rolling on muddy fields, powerful airplanes bringing death from above and Stalinorgel guns unleashing destruction.
The developers really wanted to properly represent Russian terrain in Panzerkrieg, and the importance of it in a maneuvering war. They have completely revamped the movement value for different types of terrains (including paved and dirt roads) for different types of units (feet, wheels, tracks…).
The new terrain rules, coupled with new ways to affect encircled or cut-off units as well as all the new units themselves will make you face new situations and force you to adapt your strategy.
There is also one important change that we need to mention: artillery will now disorder after consecutive turns of fire due to guns overheating. Even guns need to take a break once in a while!
The Specialization System
Before we say anything of the new specializations, let’s repeat one thing: there’s a full carry-over system linking Blitzkrieg (the previous DLC) to Panzerkrieg (as well as future yet unannounced DLCs!), making it in all effects a megacampaign. Not only you will carry-over your forces, but your Commanders and your Specializations as well!
The new specializations reflect the challenges and initiatives of the German command, as well as new ways to interpret tank warfare. Some examples…
Organisation Todt, named after its founder Fritz Todt, this engineering group will be deployed on the frontline and assist you in repairing and constructing defenses and infrastucture.
You can also choose to expand the Waffen SS: it’s a controversial subject, but they were part of the campaign and we wanted to represent them. You can now expand the organisation and add more divisions by recruiting from a larger population pool.
You can choose to make use of Synthetic Fuel Plants or you can go for the Panzerfibel specialization and reform your tank manuals. By choosing the Goliath Mine specialization you can increase the destructive potential of your engineers. Or maybe you’d like to focus on the Pakfront: grouping several AT guns under a single officer, the guns can all fire at once against selective targets, maximizing the element of surprise and minimizing the chance for return fire. Interesting, right? You can also choose to adopt the Panzerkeil tank formation, allowing you to gain defensive bonuses in certain conditions.
Let’s conclude this entry for today by revealing something which will make lots of people happy here, no doubt: the Artistocrats are also working on a Campaign editor!
That is the subject for another day, though. We have more things to show and tell you, and we’ll be back soon, very soon. It’s a promise! Stay tuned.
Two months ago we announced the new Order of Battle DLC, Panzerkrieg.
They have been two months of hard work for the Artistocrats, but we’re glad to say that the DLC is shaping up nicely. We are VERY close to the goal now. Recreating the crucial years of 1942 and 1943 on the eastern front is a massive undertaking, as is evolving the gameplay mechanics and the units roster to better represent the type of warfare waged in the huge battlefields of Russia.
As you might imagine, the Panzer is king (or should I say konig?) in Panzerkrieg. The new campaign starts in January 1942. By the end of 1941 the German rapid advance has been halted at Moscow and Leningrad by the valour of the Red Army and another implacable enemy: Russian winter.
This terrible war of attrition continues in January 1942, starting with the “Rhzev Meat Grinder” and the Demyansk Pocket. But the German staff knows that the Russian winter won’t last forever. Come the spring they will be able to launch a renewed offensive. The goal? To reach for the throat of the bear and strangle it. How? By striking at the Caucasus and the rich oil deposits of Baku.
What is new?
With over 40 new units to expand the German and Russian rosters, as well as other countries in the Axis, the primary focus was put on expanding the list of available units.
We will be focusing on some of the new units in a later developer diary, but for now let’s just say that mechanized warfare will dominate the battlefield. Imagine steel behemoths rolling on muddy fields, powerful airplanes bringing death from above and Stalinorgel guns unleashing destruction.
The developers really wanted to properly represent Russian terrain in Panzerkrieg, and the importance of it in a maneuvering war. They have completely revamped the movement value for different types of terrains (including paved and dirt roads) for different types of units (feet, wheels, tracks…).
The new terrain rules, coupled with new ways to affect encircled or cut-off units as well as all the new units themselves will make you face new situations and force you to adapt your strategy.
There is also one important change that we need to mention: artillery will now disorder after consecutive turns of fire due to guns overheating. Even guns need to take a break once in a while!
The Specialization System
Before we say anything of the new specializations, let’s repeat one thing: there’s a full carry-over system linking Blitzkrieg (the previous DLC) to Panzerkrieg (as well as future yet unannounced DLCs!), making it in all effects a megacampaign. Not only you will carry-over your forces, but your Commanders and your Specializations as well!
The new specializations reflect the challenges and initiatives of the German command, as well as new ways to interpret tank warfare. Some examples…
Organisation Todt, named after its founder Fritz Todt, this engineering group will be deployed on the frontline and assist you in repairing and constructing defenses and infrastucture.
You can also choose to expand the Waffen SS: it’s a controversial subject, but they were part of the campaign and we wanted to represent them. You can now expand the organisation and add more divisions by recruiting from a larger population pool.
You can choose to make use of Synthetic Fuel Plants or you can go for the Panzerfibel specialization and reform your tank manuals. By choosing the Goliath Mine specialization you can increase the destructive potential of your engineers. Or maybe you’d like to focus on the Pakfront: grouping several AT guns under a single officer, the guns can all fire at once against selective targets, maximizing the element of surprise and minimizing the chance for return fire. Interesting, right? You can also choose to adopt the Panzerkeil tank formation, allowing you to gain defensive bonuses in certain conditions.
Let’s conclude this entry for today by revealing something which will make lots of people happy here, no doubt: the Artistocrats are also working on a Campaign editor!
That is the subject for another day, though. We have more things to show and tell you, and we’ll be back soon, very soon. It’s a promise! Stay tuned.
December 1941. Russian winter takes its toll and the German offensive is halted at Moscow and Leningrad. But the Wehrmacht high command knows that the winter is not going to last forever, and they are already making plans for a huge, renewed offensive in 1942. Long Panzer columns will be the armored spearhead of what is going to be the biggest offensive in history. It is the Panzerkrieg!
Order of Battle: Panzerkrieg is the upcoming DLC for the Order of Battle series. Lead the Wehrmacht in its effort to bring the Soviet Union to heel and unleash your panzers on the rolling plains of Russia. With a huge number of new units and specializations, the new campaign focuses on the strategies and tactics employed in the battles of 1942 and 1943 on the eastern front. If you want to succeed you’ll have to master the art of mechanized warfare!
Panzerkrieg is flawlessly integrated with the previous DLC, Blitzkrieg. If you own both you’ll be able to play them in succession for a mega-campaign focusing on the eastern front, and exporting your army from one campaign to the other. You don’t have to own Blitzkrieg in order to play and enjoy Panzerkrieg, but we wanted to give players the opportunity to experience WW2 on the eastern front in its entirety, from start to end!
Order of Battle: Panzerkrieg is about to enter its Beta, so feel free to sign up and give us a hand with bug chasing!
Last but not least: we’ll be playing Order of Battle live on Twitch later today at 5 pm CEST, so join us and stay with us!
And remember to stay tuned: we’ll be telling and showing more of Panzerkrieg as we get closer to release.
December 1941. Russian winter takes its toll and the German offensive is halted at Moscow and Leningrad. But the Wehrmacht high command knows that the winter is not going to last forever, and they are already making plans for a huge, renewed offensive in 1942. Long Panzer columns will be the armored spearhead of what is going to be the biggest offensive in history. It is the Panzerkrieg!
Order of Battle: Panzerkrieg is the upcoming DLC for the Order of Battle series. Lead the Wehrmacht in its effort to bring the Soviet Union to heel and unleash your panzers on the rolling plains of Russia. With a huge number of new units and specializations, the new campaign focuses on the strategies and tactics employed in the battles of 1942 and 1943 on the eastern front. If you want to succeed you’ll have to master the art of mechanized warfare!
Panzerkrieg is flawlessly integrated with the previous DLC, Blitzkrieg. If you own both you’ll be able to play them in succession for a mega-campaign focusing on the eastern front, and exporting your army from one campaign to the other. You don’t have to own Blitzkrieg in order to play and enjoy Panzerkrieg, but we wanted to give players the opportunity to experience WW2 on the eastern front in its entirety, from start to end!
Order of Battle: Panzerkrieg is about to enter its Beta, so feel free to sign up and give us a hand with bug chasing!
Last but not least: we’ll be playing Order of Battle live on Twitch later today at 5 pm CEST, so join us and stay with us!
And remember to stay tuned: we’ll be telling and showing more of Panzerkrieg as we get closer to release.
Today we are going to announce a whole week of Order of Battle’s sales! From today, 15th of September, to September 21st, most of the expansions for Order of Battle: World War II are going to be available at lower price, so be sure to check them out!
Don’t forget that Order of Battle: World War II’s base game is free to play, so if you have never played it you should definitely give it a try!
Also, to celebrate this event we are going to have a Live Stream on Order of Battle today!
Follow us on out Twitch Channel and come hang out with us at 11 AM EDT / 4 PM BST / 5 PM CEST!
Last but (absolutely) not least, we're about to announce some juicy new content for the game, something I'm sure that Order of Battle fans will really like. Stay tuned! More info soon!
Today we are going to announce a whole week of Order of Battle’s sales! From today, 15th of September, to September 21st, most of the expansions for Order of Battle: World War II are going to be available at lower price, so be sure to check them out!
Don’t forget that Order of Battle: World War II’s base game is free to play, so if you have never played it you should definitely give it a try!
Also, to celebrate this event we are going to have a Live Stream on Order of Battle today!
Follow us on out Twitch Channel and come hang out with us at 11 AM EDT / 4 PM BST / 5 PM CEST!
Last but (absolutely) not least, we're about to announce some juicy new content for the game, something I'm sure that Order of Battle fans will really like. Stay tuned! More info soon!
Big news for all the Order of Battle fans! Today is the update day!
We’ve now reached version 4.1.7, that brings a lot of fixes to some well-known problems.
Here’s the list of changes for patch 4.1.7: • Quit India fixed: Ghandi will now always be positioned somewhere on the main peninsula • Missing French text added for Burma campaign • Waffen SS unit carry-over in Blitzkrieg campaign fixed • Missing custom campaigns button fixed • Yugoslavia scenario (Blitzkrieg) fixed • Gurkhas have the "guerrilla" trait • British QF 40mm Bofors costs fixed • Bug fixed that could cause framerate drop after several turns into a scenario • Kriegsmarine and Burma DLC bonus units unlocking fixed • New PBEM++ account registration fixed
That’s it! We hope you keep playing and having fun with our game!
Big news for all the Order of Battle fans! Today is the update day!
We’ve now reached version 4.1.7, that brings a lot of fixes to some well-known problems.
Here’s the list of changes for patch 4.1.7: • Quit India fixed: Ghandi will now always be positioned somewhere on the main peninsula • Missing French text added for Burma campaign • Waffen SS unit carry-over in Blitzkrieg campaign fixed • Missing custom campaigns button fixed • Yugoslavia scenario (Blitzkrieg) fixed • Gurkhas have the "guerrilla" trait • British QF 40mm Bofors costs fixed • Bug fixed that could cause framerate drop after several turns into a scenario • Kriegsmarine and Burma DLC bonus units unlocking fixed • New PBEM++ account registration fixed
That’s it! We hope you keep playing and having fun with our game!