Naval Action - Gamelabs
Captains!

New season will start in July on the Caribbean Server
Key points that we wanted to share as soon as possible (before the main announcement)

  • There will only be PARTIAL XP reset. There will be a safe xp level that will be kept for all captains. We are considering a 3rd rate to be this level but will post on this decision later this week.
  • This week we will start a pre-wipe event with XP bonuses so people who want to start next season in a lineship will have a chance to get to that safe xp level
Naval Action - Ink
Captains,

Two loot events will run from daily maintenance on June 16th until daily maintenance on June 19th:

Where is my shipment?
  • All traders carry increased numbers of crafting resources and rare woods.
Martinique Event
  • Martinique 5 modules are available in the Admiralty, they can be exchanged for Broad Pennants that occasionally drop from 5th rates and higher
  • Broad pennant will drop from military NPC ships
*Spotlight image from Captain BotaQ from the July 2021 screenshot competition.
Naval Action - Ink
Captains,

Two loot events will run from daily maintenance on June 9th until daily maintenance on June 12th:

St. Kitts Event
  • St. Kitts 5 modules are available in the Admiralty, they can be exchanged for Broad Pennants that occasionally drop from 5th rates and higher
  • Broad pennant will drop from military NPC ships
Diana Event
Captains have to find rare ships like Diana, Santa Cecilia and Admiraal de Ruyter in the search areas provided below. These ships may carry a very rare ship notes and special loot coins, rare wood and rare guns:
  • Gold Ducat
  • Gold Rouble
  • Gold Sultani
  • Gold Thaler
  • Strange Gold Bar
  • Rare wood
  • Rare guns
Coins might be exchanged in the Academy building to receive:
  • Additional outpost permit
  • Additional dock permit
  • Diana permit
  • Admiraal de Ruyter permit
If you already have the Navy Connection using the item will add even more outposts or docks (up to a total limit).

Search locations
  • South Antilles - triangle of Aves, La Blanquilla and Saint George ports
  • Northeast of Tumbado - area between Cuba and Tumbado
  • South of Hispaniola
In case of capture of certain ports in the area, the nation of ships will change.

*Spotlight image by Captain Schindlers Liste from the September 2021 screenshot competition.
Naval Action - Gamelabs
Captains,

Small fix have been deployed.

  • 7th and 6th rates lower and mid mast sections have been reduced. Lower and mid mast sections for all other classes remain unchanged.
  • Mast sections of tutorial ships have been lowered to reduce complexity of demasting and boarding exams
  • Top masts HP for line ships (4th rates and higher) have been increased

Top section HP across classes: (Chain shot damage = 10% of cannon damage)
  • First rates = 3 HP (increased from 1HP)
  • 2-4th rates = 2 HP(increased from 1HP)
  • 5th rates - 7th rates = remained at 1 HP


Current after fix Table of Mast Section HP across classes

First rates
Lower section = 55 HP
Mid section = 39 HP
Top Section = 3 HP

Second rates
Lower section = 44 HP
Mid section = 31 HP
Top Section = 2 HP

Third rates
Lower section = 37 HP
Mid section = 26 HP
Top Section = 2 HP

4TH rates
Lower section = 32 HP
Mid section = 22 HP
Top Section = 2 HP

Heavy Frigates (5th)
Lower section = 24 HP
Mid section = 17 HP
Top Section = 1 HP

Frigates (5th)
Lower section = 21 HP
Mid section = 15 HP
Top Section = 1 HP

Corvettes (5th)
Lower section = 14 HP
Mid section = 9 HP
Top Section = 1 HP

Heavy 6th rates (6th)
Lower section = 10 HP
Mid section = 7 HP
Top Section = 1 HP

Rest of the ships
Lower section = 5 HP
Mid section = 3 HP
Top Section = 1 HP

Table of damage of Chain shot
4lb - 0.4
6lb - 0.6
9lb - 0.9
12lb - 1.2
18lb - 1.8
24lb - 2.4
32lb - 3.2
36lb - 3.6
42lb - 4.2

Increasing damage by mods or rare guns will increase damage on chain to masts accordingly.


We will continue tweaking HP of sections to provide more options for tactical disablement of the enemy without making it very easy and toxicly annoying.

Please provide your findings and feedback on the forum
Naval Action - Ink
Captains,

Two loot events will run from daily maintenance on June 2nd until daily maintenance on June 5th:

Where is my shipment?
  • All traders carry increased numbers of crafting resources and rare woods.
Martinique Event
  • Martinique 5 modules are available in the Admiralty, they can be exchanged for Broad Pennants that occasionally drop from 5th rates and higher
  • Broad pennant will drop from military NPC ships
*Spotlight image from Captain Koshka from the August 2021 screenshot competition.
Naval Action - Gamelabs
Captains.

The following gameplay fixes and improvements will be deployed tomorrow 1st June 2023

  • Important: Fixed a bug that reduced damage to structure when it was at a very low level (it was sending damage to non existent masts). Now ships with very small line of structure will lose it normally, and ships will sink and no longer interfere with combat.
  • Important: NPC ships no longer start with their guns loaded.

Sail and Mast damage
  • Lower sections of masts will be harder to destroy on battle sails and in general
  • Top sections of masts will be easier to destroy even on battle sails
  • Rigging shocks through sails will require significantly more precise shooting (more hits required)
  • Rigging shocks through sails can be inflicted even on battle sails (but harder to achieve), to provide more tactical options if your enemy only using battle sails.

Other fixes
  • NPC resource deliveries (iron, coal, oak) will increase.
  • Ship Auction will not show deep water ships in shallow water ports.
Naval Action - Ink
Dear Captains

We have recently ran a vote on Safe Zones. The results of the poll were the following:



Total number of votes: 2145 players.

Thank you for the participation in the poll.
Naval Action - Ink
Captains,

Two loot events will run from daily maintenance on May 26th until daily maintenance on May 29th:

St. Kitts Event
  • St. Kitts 5 modules are available in the Admiralty, they can be exchanged for Broad Pennants that occasionally drop from 5th rates and higher
  • Broad pennant will drop from military NPC ships
Diana Event
Captains have to find rare ships like Diana, Santa Cecilia and Admiraal de Ruyter in the search areas provided below. These ships may carry a very rare ship notes and special loot coins, rare wood and rare guns:
  • Gold Ducat
  • Gold Rouble
  • Gold Sultani
  • Gold Thaler
  • Strange Gold Bar
  • Rare wood
  • Rare guns
Coins might be exchanged in the Academy building to receive:
  • Additional outpost permit
  • Additional dock permit
  • Diana permit
  • Admiraal de Ruyter permit
If you already have the Navy Connection using the item will add even more outposts or docks (up to a total limit).

Search locations
  • South Antilles - triangle of Aves, La Blanquilla and Saint George ports
  • Northeast of Tumbado - area between Cuba and Tumbado
  • South of Hispaniola
In case of capture of certain ports in the area, the nation of ships will change.

*Spotlight image by Captain GoodwinChan from the September 2021 screenshot competition.
Naval Action - Gamelabs
Captains.

Hotfix have been deployed today.

  • Drop of pennants have been slightly increased (especially for 1-2-3rd rates)
  • St Kitts pump water pumping lowered
  • St Kitts hull structure bonus slightly decreased
  • All other modules related to water pumping or structural leaks resistance slightly nerfed.
  • Slight changes have been applied to other mods
  • Standard non elite NPCs had their yard power slightly lowered to reduce turning ability.
  • Number of NPCs ships sailing in GULF have been slightly reduced to be allocated to event NPCs (will be reverted on Monday).

Events will be announced later today.
Naval Action - Gamelabs
Captains

Hotfix will be deployed today.

XP Changes

  • Level XP: Amount of ship kills required to level up slightly decreased. XP Thresholds changed and mostly lowered for all levels below Vice Admiral. Your experience level will remain unchanged and you might have gained rank. For example Kills to level up from 2nd rate to 1st rate were lowered from 45 ships (2nd rates) to 33 ship (2nd rate) kills to gain a level.
  • Ship knowledge (book slots) XP: Amount of XP required to unlock first 4 book slots is significantly lowered. Generally 1st slot will now require 1-2 kills, 2nd slot 3-4 kills maximum. Your ship knowledge experience have not changed and you might have gained unlocked slots.
  • XP For lower level ships: XP granted for sinking much lower rank ships has significantly increased. Sinking a cutter in Victory was giving 0.85xp and now gives 11xp (60% of ship BR). Sinking a Corvette was giving 25xp and will now grant 60xp. This change will make all targets valid and sinking them will not feel like waste of time. This is a major improvement for XP gains - all ships are much better targets xp wise.
Overall these changes will make progression less tedious. We will continue monitoring situation and make changes accordingly.

Grape shot improvements and changes
  • Grape shot damage on lower level guns increased significantly.
  • Overall grape shot damage increased slightly for all guns
  • Grape shot will no longer penetrate planking at any distance or any angle if planking HP is above 36%
  • If planking is above 36% you will only achieve crew damage by grape if you hit crew directly: to the deck at angle or through windows or gun ports.

...