A man of mystery has appeared calling himself the “President of the World.” First revealed in the cinematic opening at Capcom Cup 2017, G is a mysterious new character who wishes to unify the world as its president. He decides to spread his message in ways the modern world can understand: through social media. Initially, he doesn’t receive much attention until Rashid comes across his videos and decides to help amplify G’s message to the people. That being said, there’s much more to G than meets the eye…
As a new character, G has a unique move set that utilizes his role as the “President of the World” and his mysterious origins. During a fight, his Presidentiality level can be seen next to the V-Gauge in the form of an icon representing the Earth. By using G Charge, G absorbs power from the Earth to increase his Presidentiality level to 3. The higher his Presidentiality level is, the more powerful his special moves are. However, if G is knocked down, the Presidentiality level will go down.
G’s special moves and their properties during level 3 Presidentialilty are as follows: - G Smash Over: A quick lunging punch that sends a citizen of Earth flying o Level 3 Presidentiality: Two hits that causes a wall bounce - G Smash Under: Quick lunging punch that hits low and causes knockdown o Level 3 Presidentiality: Two hits that also cause knockdown - G Burst: A downward molten projectile o Level 3 Presidentiality: The projectile now splashes upon hitting the ground, which sends magma at an upwards angle - G Spin Kick: G twists his body in the air and kicks the opponent at a downward angle o Level 3 Presidentiality: Now gains projectile invincibility - G Impact: A command grab that launches citizens of Earth and can be followed up by several special moves. o Level 3 Presidentiality: A multi-hit command grab that also launches opponents - Message to the People: G delivers a speech meant to unite all citizens of Earth. During this speech, G gains EX Gauge, but is left vulnerable to attacks. Presidentiality has no effect on this glorious speech.
Using G Charge by itself leaves G vulnerable to attacks from citizens of Earth. However, G can cancel certain special moves into G Charge to safely increase his Presidentiality.
V-Skill – G Barrier
G emits a force field from the energy of Earth around him that can hit nearby citizens of Earth, which sends them launching in the air and can then be followed up by certain attacks. G Barrier can also absorb projectiles. In addition, G Barrier can be used in the air!
V-Trigger I – Maximum President
In this three-block V-Trigger, G’s skin becomes gold. During the duration of Maximum President, all of G’s special moves are strengthened to their level 3 Presidentiality. G can also cancel his special moves into each other. Finally, G can now launch G Barrier as a projectile, even in the air!
V-Trigger II – Dangerous President
In this two-block V-Trigger, G’s arms become molten with anger. By pressing HP+HK again, G will use G Explosion, a special move that can be canceled into from a special move that sends citizens of Earth flying into the heavens. G can also use G Rage, a command grab that contains one hit of armor and deals a decent amount of damage.
Critical Art – Pangaea Burst
G lets the citizens of Earth feel the full force of Gaia and unleashes a destructive set of magma pillars.
Take a look at G’s Story Costume, which may resemble another man of mystery.
Sometimes, Presidents need to go hunting, which is why G has chosen this outfit as his Battle Costume.
The king has returned to Street Fighter V: Arcade Edition! Bow down before him or prove you are a worthy opponent. First appearing in the original Street Fighter as the final boss, Sagat has become one of the most recognizable characters in the entire series. As the emperor of Muay Thai, Sagat’s main goal in life was to be the strongest fighter in the world, which he believed he was until a certain martial artist named Ryu came along and defeated him. M. Bison witnessed Sagat’s power and offered him the services of Shadaloo in order to search for Ryu. Sagat accepted and became one of the feared “Four Heavenly Kings,” but when he realized M. Bison was attempting to corrupt Ryu, Sagat left as he wanted Ryu’s mind to be clear for their rematch. Since then, he has made it his life goal to defeat Ryu, but only if his rival doesn’t hold back. In Street Fighter V: Arcade Edition, Sagat has become a hermit in a secluded village and must overcome his inner demons.
Sagat’s iconic move set remains true to his past appearances in the Street Fighter series. Tiger Shot is a projectile that changes speeds depending on which punch button you press and cannot hit crouching opponents. Grand Tiger Shot (Low Tiger Shot in previous titles) can hit crouching opponents, but deals less damage and is less safe. Tiger Uppercut is a dragon punch-style attack that can be used as an anti-air or a reversal. Tiger Knee Crush (Tiger Knee in previous titles) is a quick lunge that can close the distance between Sagat and his opponent.
V-Skill – Angry Charge
Much like its previous iterations, Angry Charge sees Sagat clutching his scar to power up both the damage and stun for the next use of his Tiger Uppercut.
V-Trigger I – Tiger Charge
In this three-block V-Trigger, Sagat unlocks the ability to use Tiger Cannon by pressing HP+HK. Tiger Cannon is a large and quick projectile that deals decent damage. All of Sagat’s normal moves can be cancelled into it, which creates some devastating combos that take advantage of his long reach.
V-Trigger II – Tiger Assault
In this two-block V-Trigger, Sagat unlocked Tiger Spike by pressing HP+HK and Tiger Rush with Forward plus HP+HK. Tiger Spike is a long-reaching sharp kick that has armor on startup and can be cancelled into by most of Sagat’s normal moves. In addition, if HP+HK is held down, Tiger Spike breaks the opponents guard.
Tiger Rush is an altered version of Tiger Knee Crush that sees Sagat lunge forward with his knee. It can be cancelled into by most of Sagat’s normal moves and is useful for combos.
Critical Art – Tiger Rampage
Sagat shows exactly what it means to be the emperor of Muay Thai by delivering a series of kicks and punches followed by a charged up Tiger Uppercut.
Take a look at Sagat’s Story Costume, which reflects his time as a hermit deep in the mountains.
Sagat’s Battle Costume is inspired by traditional Thai clothing.
Sagat's Nostalgia Costume needs no explanation!
New Stage – King’s Court
A reimagining of Sagat’s classic stage from Street Fighter II, this beautiful location featuring the iconic reclining statue will be available on August 6!
G and Sagat are available individually for MSRP $5.99 or 100,000 Fight Money OR as part of the Season 3 Character Pass for MSRP $29.99, which also unlocks Sakura, Blanka, Falke, and Cody. If you purchase G or Sagat as part of the Season 3 Character Pass or with real money, you will also get their Battle Costumes with colors 3-10 and default costume colors 3-10.
Cody Travers has served his time behind bars, but has now become the new mayor of Metro City. Although quite busy with his everyday duties, he will arrive in Street Fighter V: Arcade Edition on June 26!
Hailing from the beat-em-up series Final Fight – where Zeku’s pupil Guy was also introduced - Cody first appeared in the Street Fighter series in Street Fighter Alpha 3. Unable to adapt to the peace, Cody was repeatedly thrown into prison – or returned voluntarily – after causing havoc in the streets by fighting through any conflict he could find. He casually broke out of prison in Super Street Fighter IV to search for a cure for his boredom, but ultimately returned by his own free will. In Street Fighter V: Arcade Edition, Mike Haggar exonerates Cody of his crimes, which leads to him being the new mayor of Metro City. Though he constantly complains, Cody secretly finds a glimmer of joy in his new position. However, this doesn’t ultimately stop him from solving problems with his bare hands, knives, or pipes…
Cody’s move set in Street Fighter V: Arcade Edition resembles those from his previous appearances, but altered to fit his new spiffy style. When not in V-Trigger, Cody can no longer throw rocks as a projectile or unleash a Criminal Upper like before. Instead, Cody now has Tornado Sweep, which sees him shooting a swirling gust of wind like a traditional fireball. Cody still has Ruffian Kick and Zonk Knuckle as special moves. In addition, he now has a few target combos.
V-Skill – Double Kick
A move from Final Fight, Cody quickly jumps straight up and performs two kicks in the air to both sides. Double Kick can be used as an effective anti-air and in certain situations, it can also end a combo.
V-Trigger I – Sidearm
In this two-block V-Trigger, Cody pulls out his signature knife. Sidearm increases the range on Cody’s normal punches, which also become safer on block while he’s holding the knife. He can also throw the knife by pressing HP+HK again straight at the opponent or at an upwards angle as an anti-air. After throwing the knife, Cody can then pull out his knife again by pressing HP+HK while V-Trigger I is active.
Cody also gains the Rapid Fire special move, which sees him slashing multiple times and is a great combo ender. Even if V-Trigger I’s duration ends, if Cody is still holding the knife, he’ll continue holding on to it until he either throws it or hits the opponent.
V-Trigger II – Dirty Coach
In this two-block V-Trigger, Cody is armed with his trusty pipe. With the pipe in hand, the range on Cody’s HPs are drastically increased. He also channels his inner baseball player and gains Gentle Swing by pressing HP+HK again or Gentle Upper Swing, the anti-air version.
If you’re wondering where Cody’s rocks went, they’re implemented into this V-Trigger! During V-Trigger II, Cody can use Bean Ball, which sees him tossing a rock in front of him. Though the rock has a hitbox if tossed on its own, Cody can follow up by hitting it with Gentle Swing with varying results. Depending on the timing, the rock will either hit the opponent from the air at a slight arc, smash straight into the opponent for multiple hits, or roll towards the opponent’s feet. Furthermore, if Cody follows up with Gentle Upper Swing, the rock will go flying off screen and eventually land a set distance depending on the punch button that was used.
Though Cody does lose access to Tornado Sweep with the pipe in hand, he does gain the ability to cancel some of his special moves into Gentle Swing. Much like the knife, Cody will hold on to the pipe after V-Trigger II ends until he hits the opponent with it – even on block.
Critical Art – Criminal Punisher
Cody harnesses his past behind bars and unleashes a devastating tornado reminiscent of Criminal Upper from previous games.
Cody is available individually for MSRP $5.99 or 100,000 Fight Money OR as part of the Season 3 Character Pass for MSRP $29.99, which unlocks Sakura, Blanka, Falke, Cody, G, and Sagat as they become available. If you purchase Cody as part of the Season 3 Character Pass or with real money, you will also get his Battle Costume with colors 3-10 and default costume colors 3-10.
Take a look at Cody’s Story Costume, which pays homage to the previous mayor of Metro City.
Cody might wear this dashing Battle Costume during the many events he must attend as a mayor.
Get a reminder of Cody’s jailbird past with his Nostalgia Costume that can be altered with the special code to reveal a tank top underneath and the sleeves of his prison outfit tied at his waist.
Go further back into the past for Cody’s first appearance in Final Fight with this simple costume that can also be altered with the special code to reflect the aftermath of a street fight.
Cody will be available on June 26, but will be playable at E3 2018 at Capcom’s booth (South Hall, #2223), so stop on by to play the ex-convict! We’ll be over halfway done with Season 3, so make sure to follow us on Twitter and like us on Facebook to stay up to date on all things Street Fighter!
Falke, the third character of Season 3, will officially join Street Fighter V: Arcade Edition on April 24! As a brand new character to the series, swoop in and watch her gameplay trailer below!
Falke was built to be an alternative clone for M. Bison. She was heavily experimented on by Shadaloo and was forced to train day in, day out to achieve perfection. Falke has the unique ability to infuse Psycho Power into objects and release it through them, mainly through her staff, which she named Harmony. Years of harsh training went by, causing Falke to spiral deep into despair, wishing for it all to end. Finally, Ed came to her rescue and they both were able to escape Shadaloo. Now, the two have a sibling-like bond and are searching for others like them in need of help.
Falke utilizes her staff in battle to keep opponents at range, but it also serves as her conduit for Psycho Power. By holding down any punch button, Falke can charge up and store Psycho Power until the button is released in one of three different ways: - Standing (Psycho Kugel) – Falke releases the Psycho Power through her staff like a shotgun - Air (Psycho Feder) – Falke shoots a projectile at a diagonal angle downwards from the air - Crouching (Psycho Kanonen) – Falke lays on the ground and shoots a projectile at the opponent’s feet. She can avoid projectiles while using Psycho Kanonen.
Like Ed, some of Falke’s special moves only require either two punch or two kick buttons – no special inputs required. Pressing two punches will result in Psycho Schneide, which is her version of an uppercut. Pressing two kicks is Katapult, which sees Falke pole vaulting towards the opponent in a kick motion.
V-Skill: Psycho Trombe
Falke extends one arm and spins her staff in front of her. Psycho Trombe on its own can be cancelled into by a variety of normal moves and can also be used to absorb projectiles.
V-Trigger I: Staerken
In this two-block V-Trigger, Falke powers up her ability to infuse and release Psycho Power from her staff and will allow her to use additional versions of her special moves without needing to charge up in advance. Pressing HP+HK again during this V-Trigger will cause Falke to use Psycho Shrot, a powered up version of Psycho Kugel that emits three bullets and travels further. Pressing down and HP+HK will see Falke using Psycho Panzer, a powered up version of Psycho Kanonen that deals more damage. Finally, pressing HP+HK in the air will cause Falke to use Psycho Jaeger, a stronger Psycho Feder that can ricochet off the ground. Psycho Shrot and Kanonen can be cancelled into each other and can leave the opponent prone to a Critical Art.
V-Trigger II: Psycho Angriff
In this three-block V-Trigger, Falke increases her ability to utilize her staff in various ways. Upon activation, Falke will immediately twirl around hitting the opponent into the air, which she then follows up with a surge of Psycho Power. Pressing HP+HK during this V-Trigger will result in Falke using Psycho Sturm, a sweeping hit with her staff that can be cancelled into to extend combos. Pressing down and HP+HK will see Falke using Psycho Klinge, where she jumps diagonally into the air before slamming her staff down on the opponent and can be followed up with normal moves. Falke’s V-Skill, Psycho Trombe, can also reflect projectiles during Psycho Angriff. Finally, each of the new moves Falke gains during Psycho Angriff can be cancelled into from special moves like Psycho Schneide and Katapult, increasing her combo potential and damage.
Critical Art: Psycho Fluegel
With a Psycho Power-charged staff, Falke launches opponents into the air. She then pole vaults up to meet her opponent, whacks them sideways with her staff, then slams them down with a final overhead swing.
Falke is available individually for MSRP $5.99 or 100,000 Fight Money OR as part of the Season 3 Character Pass for MSRP $29.99, which unlocks Sakura, Blanka, Falke, Cody, G, and Sagat as they become available. If you purchase Falke as part of the Season 3 Character Pass or with real money, you will also get her Battle Costume with colors 3-10 and default costume colors 3-10. Take a look at Falke’s Battle Costume and Story Costume below!
A dashing ex-convict is waiting for his time to break free, but until then, we hope you enjoy fighting with Falke. Make sure to follow us on Twitter and like us on Facebook to stay up to date! Street Fighter V: Arcade Edition is available now for PlayStation 4 and PC!
The 215-minute soundtrack has been remixed and reauthored from the original, high quality source material. Includes three high quality formats MP3 (V0), FLAC (16-bit) and AAC (VBR). (Download size: 572MB for MP3, 1.8GB for FLAC and 743.9MB for AAC)
IMPORTANT NOTE: FLAC and AAC versions must be downloaded manually by ticking the checkbox under the 'DLC' section.
Once purchased and downloaded, soundtrack files can be found under the game's installation directory below:
The 215-minute soundtrack has been remixed and reauthored from the original, high quality source material. Includes three high quality formats MP3 (V0), FLAC (16-bit) and AAC (VBR). (Download size: 572MB for MP3, 1.8GB for FLAC and 743.9MB for AAC)
IMPORTANT NOTE: FLAC and AAC versions must be downloaded manually by ticking the checkbox under the 'DLC' section.
Once purchased and downloaded, soundtrack files can be found under the game's installation directory below:
Blanka, the second character of Season 3, will officially roll in to Street Fighter V: Arcade Edition on February 20! Watch his electrifying gameplay trailer below!
First appearing in Street Fighter II, Blanka (birth name, Jimmy), survived a plane crash over the Amazon and learned to fend for himself by fighting wild animals and developing survival skills. He eventually found his way to civilization where he met Sakura and Dan, and developed deep friendships with them over time. Blanka’s mother, Samantha, happened to see him on TV and tearfully reunited with him to bring him home.
In SFV: AE, Blanka is living peacefully with his mother, and has adapted well to being introduced back into society. One day, a suspicious salesman approaches him and offers a way to make Blanka famous by mass producing a doll made in Blanka’s likeness. Will it work? Find out in his character story mode!
Blanka’s gameplay remains animalistic in nature and sees him scratching, leaping, and pummeling opponents reflecting his time in the jungle. He retains his signature Electric Thunder attack that emits electrical currents around his entire body, which can be continuously performed by repeatedly pressing his punch buttons. Also returning are his multiple rolling attacks, which can be used to approach opponents from different angles or used as a combo ender.
New to Blanka’s arsenal is a command grab called Wild Hunt, where he leaps forward and viciously scratches the opponent before throwing them a set distance away from him. This addition to his move set opens up more opportunities for Blanka to be aggressive.
V-Skill: Coward Crouch
Blanka immediately ducks for cover for a short time before rising back up. His V-Skill can avoid many attacks, including fireballs. After performing Coward Crouch, Blanka can follow up with either Wild Lift (Punch Button) or Raid Jump (Kick Button). Wild Lift sees Blanka move forward while swinging his arms up to launch the opponent in the air and can be followed up by a normal, special move, or even a Critical Art. Using Raid Jump, Blanka swiftly jumps in the air where he can use any mid-air attack to advance.
V-Trigger I: Jungle Dynamo
Blanka’s V-Trigger I gives his special roll attacks more damage and can then be followed up by certain attacks, including his Critical Art. It also powers up his Electric Thunder and changes the animation so Blanka steps forward while unleashing the electric current. On hit, the opponent is launched slightly in the air and can be followed up with a rolling attack.
Finally, Jungle Dynamo unlocks Ground Shave Rolling (HP+HK), which can be used as a combo extender or a way to charge in. This move was a super move in previous games, but is now a special move in SFV: AE.
V-Trigger II: Lightning Beast
Lightning Beast unlocks a special move, Rolling Cannon (Direction + HP+HK), which can be performed after using Rolling Attack, Back Step Rolling, and Vertical Rolling. Rolling Cannon can be used in multiple ways, such as extending a combo for more damage or changing positions to surprise the opponent.
Critical Art: Dynamic Rolling
In this Critical Art, Blanka slams his opponent into the ground in a series of electrifying rolls that ends in a move reminiscent of Lightning Cannonball from Street Fighter IV.
Blanka is available individually for MSRP $5.99 or 100,000 Fight Money OR as part of the Season 3 Character Pass for MSRP $29.99, which unlocks Sakura, Falke, Cody, G, and Sagat as they become available. If you purchase Blanka as part of the Season 3 Character Pass or with real money, you will also get his Battle Costume with colors 3-10 and default costume colors 3-10.
Blanka, the second character of Season 3, will officially roll in to Street Fighter V: Arcade Edition on February 20! Watch his electrifying gameplay trailer below!
First appearing in Street Fighter II, Blanka (birth name, Jimmy), survived a plane crash over the Amazon and learned to fend for himself by fighting wild animals and developing survival skills. He eventually found his way to civilization where he met Sakura and Dan, and developed deep friendships with them over time. Blanka’s mother, Samantha, happened to see him on TV and tearfully reunited with him to bring him home.
In SFV: AE, Blanka is living peacefully with his mother, and has adapted well to being introduced back into society. One day, a suspicious salesman approaches him and offers a way to make Blanka famous by mass producing a doll made in Blanka’s likeness. Will it work? Find out in his character story mode!
Blanka’s gameplay remains animalistic in nature and sees him scratching, leaping, and pummeling opponents reflecting his time in the jungle. He retains his signature Electric Thunder attack that emits electrical currents around his entire body, which can be continuously performed by repeatedly pressing his punch buttons. Also returning are his multiple rolling attacks, which can be used to approach opponents from different angles or used as a combo ender.
New to Blanka’s arsenal is a command grab called Wild Hunt, where he leaps forward and viciously scratches the opponent before throwing them a set distance away from him. This addition to his move set opens up more opportunities for Blanka to be aggressive.
V-Skill: Coward Crouch
Blanka immediately ducks for cover for a short time before rising back up. His V-Skill can avoid many attacks, including fireballs. After performing Coward Crouch, Blanka can follow up with either Wild Lift (Punch Button) or Raid Jump (Kick Button). Wild Lift sees Blanka move forward while swinging his arms up to launch the opponent in the air and can be followed up by a normal, special move, or even a Critical Art. Using Raid Jump, Blanka swiftly jumps in the air where he can use any mid-air attack to advance.
V-Trigger I: Jungle Dynamo
Blanka’s V-Trigger I gives his special roll attacks more damage and can then be followed up by certain attacks, including his Critical Art. It also powers up his Electric Thunder and changes the animation so Blanka steps forward while unleashing the electric current. On hit, the opponent is launched slightly in the air and can be followed up with a rolling attack.
Finally, Jungle Dynamo unlocks Ground Shave Rolling (HP+HK), which can be used as a combo extender or a way to charge in. This move was a super move in previous games, but is now a special move in SFV: AE.
V-Trigger II: Lightning Beast
Lightning Beast unlocks a special move, Rolling Cannon (Direction + HP+HK), which can be performed after using Rolling Attack, Back Step Rolling, and Vertical Rolling. Rolling Cannon can be used in multiple ways, such as extending a combo for more damage or changing positions to surprise the opponent.
Critical Art: Dynamic Rolling
In this Critical Art, Blanka slams his opponent into the ground in a series of electrifying rolls that ends in a move reminiscent of Lightning Cannonball from Street Fighter IV.
Blanka is available individually for MSRP $5.99 or 100,000 Fight Money OR as part of the Season 3 Character Pass for MSRP $29.99, which unlocks Sakura, Falke, Cody, G, and Sagat as they become available. If you purchase Blanka as part of the Season 3 Character Pass or with real money, you will also get his Battle Costume with colors 3-10 and default costume colors 3-10.
Street Fighter V: Arcade Edition is now available for MSRP $39.99 on PlayStation 4 in North America and PC, with access to new content such as Arcade Mode, Extra Battle Mode, Team Battle Mode, Gallery, V-Trigger IIs and more! SFV: Arcade Edition disc owners must connect to the internet to receive the latest update, which includes Extra Battle Mode, Team Battle Mode and new balance changes. They’ll also be able to redeem the code that comes with the disc to unlock Character Pass 1 and 2 content.
Current owners of Street Fighter V will also need to download the patch in order to update to SFV: Arcade Edition. Once the download is complete, all the aforementioned modes and changes will be present when booting up the game. Both players who already own SFV and those who start with SFV: AE will all play together as part of the same pool.
*In Europe and Australia, the SFV: Arcade Edition disc and digital version will arrive on January 19. Existing SFV players can download the update on January 16.
If you need a quick reminder on what Street Fighter V: Arcade Edition has to offer, continue reading below.
The entire Street Fighter team is incredibly proud to bring you Street Fighter V: Arcade Edition and the start of Season 3 in the midst of our 30th anniversary year! For those who haven’t jumped in yet or haven’t enjoyed a good street fight in a while, now is the time to hop in. Here are the reasons why!
NEW MAJOR FEATURES
Relive Street Fighter history by journeying through Arcade Mode, an experience that emulates each main series in the past 30 years.
Test your skills in unique challenges throughout the year in Extra Battle Mode to earn unique costumes, titles, EXP, and Fight Money!
Form teams of multiple characters in Team Battle Mode where every match can be optimized to your liking.
Enjoy the vast collection of over 200 illustrations, movies, and music in the Gallery.
Learn how to utilize each character’s new V-Trigger II to unlock their newfound potential.
Look at each costume and its color before purchasing in the new 3D Costume Viewer.
Improve your training by using the new frame display options in Training Mode.
All Season 1 and 2 characters come with the physical and digital copy of Arcade Edition (Alex, Guile, Ibuki, Balrog, Juri, Urien, Akuma, Kolin, Ed, Abigail, Menat, and Zeku). They are not included in the update for current Street Fighter V owners, but can still be purchased with Fight Money and real money.
For those returning or are new to Street Fighter V, the cinematic experience “A Shadow Falls” is available as a free download. Unravel Shadaloo’s sinister plot by following all your favorite characters through this feature-length adventure.
Sakura returns to the series with new moves and new motives that reflect her transition into adulthood. The Exuberant Youth can be played for FREE from now until 1/23, so open those textbooks, head to the lab, and see what Sakura brings to the fight.
The Season 3 Character Pass is also available for purchase right now for MSRP $29.99, which includes Sakura, Blanka, Falke, Cody, G, and Sagat when they become available throughout 2018 along with their Battle Costumes with colors 3-10, default costume colors 3-10 unlocked, and each Season 3 character's title. Starting now, if you purchase each character individually with real money, you’ll also get the same Battle Costume and colors as you would if you have the Character Pass. In fact, you can do so for Season 1 and 2 characters right now! Sakura, individually, is available for MSRP $5.99 or for 100K Fight Money.
THE RETURN OF THE TRUE DEMON
We previously revealed that Special Challenges are scattered throughout the year in Extra Battle Mode that offer unique titles upon completion. Shin Akuma returns as one of these Special Challenges to haunt your dreams and offers the Man-Eating Fiend Title, as well as some EXP…if you can beat him. Shin Akuma first appeared in Street Fighter Alpha 2 as a hidden boss, and made equally terrifying appearances throughout the history of Street Fighter. Don’t expect him to be a walk in the park, or he’ll walk right up to you with Raging Demon.
You can attempt to defeat Shin Akuma as many times as you’d like during the date range. Each time you defeat him, you’ll receive a bonus reward! Good luck – you’ll need it!
Finally, a certain electrifying beast is waiting in the shadows, but in the meantime, enjoy playing with Sakura, attempting to complete Extra Battle Challenges, unlocking illustrations, and discovering new ways to use V-Trigger IIs, all in Street Fighter V: Arcade Edition!
Street Fighter V: Arcade Edition is now available for MSRP $39.99 on PlayStation 4 in North America and PC, with access to new content such as Arcade Mode, Extra Battle Mode, Team Battle Mode, Gallery, V-Trigger IIs and more! SFV: Arcade Edition disc owners must connect to the internet to receive the latest update, which includes Extra Battle Mode, Team Battle Mode and new balance changes. They’ll also be able to redeem the code that comes with the disc to unlock Character Pass 1 and 2 content.
Current owners of Street Fighter V will also need to download the patch in order to update to SFV: Arcade Edition. Once the download is complete, all the aforementioned modes and changes will be present when booting up the game. Both players who already own SFV and those who start with SFV: AE will all play together as part of the same pool.
*In Europe and Australia, the SFV: Arcade Edition disc and digital version will arrive on January 19. Existing SFV players can download the update on January 16.
If you need a quick reminder on what Street Fighter V: Arcade Edition has to offer, continue reading below.
The entire Street Fighter team is incredibly proud to bring you Street Fighter V: Arcade Edition and the start of Season 3 in the midst of our 30th anniversary year! For those who haven’t jumped in yet or haven’t enjoyed a good street fight in a while, now is the time to hop in. Here are the reasons why!
NEW MAJOR FEATURES
Relive Street Fighter history by journeying through Arcade Mode, an experience that emulates each main series in the past 30 years.
Test your skills in unique challenges throughout the year in Extra Battle Mode to earn unique costumes, titles, EXP, and Fight Money!
Form teams of multiple characters in Team Battle Mode where every match can be optimized to your liking.
Enjoy the vast collection of over 200 illustrations, movies, and music in the Gallery.
Learn how to utilize each character’s new V-Trigger II to unlock their newfound potential.
Look at each costume and its color before purchasing in the new 3D Costume Viewer.
Improve your training by using the new frame display options in Training Mode.
All Season 1 and 2 characters come with the physical and digital copy of Arcade Edition (Alex, Guile, Ibuki, Balrog, Juri, Urien, Akuma, Kolin, Ed, Abigail, Menat, and Zeku). They are not included in the update for current Street Fighter V owners, but can still be purchased with Fight Money and real money.
For those returning or are new to Street Fighter V, the cinematic experience “A Shadow Falls” is available as a free download. Unravel Shadaloo’s sinister plot by following all your favorite characters through this feature-length adventure.
Sakura returns to the series with new moves and new motives that reflect her transition into adulthood. The Exuberant Youth can be played for FREE from now until 1/23, so open those textbooks, head to the lab, and see what Sakura brings to the fight.
The Season 3 Character Pass is also available for purchase right now for MSRP $29.99, which includes Sakura, Blanka, Falke, Cody, G, and Sagat when they become available throughout 2018 along with their Battle Costumes with colors 3-10, default costume colors 3-10 unlocked, and each Season 3 character's title. Starting now, if you purchase each character individually with real money, you’ll also get the same Battle Costume and colors as you would if you have the Character Pass. In fact, you can do so for Season 1 and 2 characters right now! Sakura, individually, is available for MSRP $5.99 or for 100K Fight Money.
THE RETURN OF THE TRUE DEMON
We previously revealed that Special Challenges are scattered throughout the year in Extra Battle Mode that offer unique titles upon completion. Shin Akuma returns as one of these Special Challenges to haunt your dreams and offers the Man-Eating Fiend Title, as well as some EXP…if you can beat him. Shin Akuma first appeared in Street Fighter Alpha 2 as a hidden boss, and made equally terrifying appearances throughout the history of Street Fighter. Don’t expect him to be a walk in the park, or he’ll walk right up to you with Raging Demon.
You can attempt to defeat Shin Akuma as many times as you’d like during the date range. Each time you defeat him, you’ll receive a bonus reward! Good luck – you’ll need it!
Finally, a certain electrifying beast is waiting in the shadows, but in the meantime, enjoy playing with Sakura, attempting to complete Extra Battle Challenges, unlocking illustrations, and discovering new ways to use V-Trigger IIs, all in Street Fighter V: Arcade Edition!