We Need To Go Deeper - Nick Lives


https://store.steampowered.com/app/1534780/We_Need_To_Go_Deeper__The_Atomique

The Age of the Atom is here, with the launch of our brand-new nuclear-powered submersible, The Atomique!

You'll need all hands on deck for this massive new vessel! The Atomique Features:
  • Spacious Atom-Age Interiors
  • Unique Invincibility Power
  • Meltdown Management Mechanics
  • Glows in the Dark
To access the new vessel, have your Captain pick up The Atomique DLC and you'll all be able to crew it together!

DAILY DEAL - OUR DEEPEST DISCOUNT EVER

To celebrate The Atomique's arrival, We Need To Go Deeper and The Buried Treasure Edition are having their deepest discounts EVER, for one day only! Now is the perfect time to enlist your landlubbing buddies to join you on your nuclear journey.

https://store.steampowered.com/app/307110/We_Need_To_Go_Deeper/

https://store.steampowered.com/bundle/11605/We_Need_To_Go_Deeper__Buried_Treasure_Edition/
We Need To Go Deeper - Nick Lives


We'd be lying if we said the chaos that was 2020 didn't set our team back from where we wanted to be, but in the spirit of the new year, we're hitting the ground running and we wanted to let y'all know where we're heading!

While you'll note that there are no dates listed here to keep our development schedule flexible, the general order and placement is more or less what we predict for the coming year for WNTGD and our latest project, Camp Canyonwood!

First thing on the agenda is of course, delivering the new submarine we've been teasing out over the past few months, which now has a name - The Atomique. You'll be able to pilot this nuclear powerhouse very, very soon, as we'll be entering into the beta phase this month!

Next, we have some serious fixes and improvements coming to WNTGD, focusing first and foremost on connectivity problems stemming from our current toolset's limitations, so migrating over to some new toolsets will be a priority.

Meanwhile we're also preparing for Camp Canyonwood's first steps into its beta phase, and we couldn't be more excited to get it in the hands of real players! Development is picking up pace for our little summer camp simulator, and we've recently started a video devlog series to chronicle its progress! You can see the first episode here:

https://www.youtube.com/watch?v=dEklknYTVH0

Later in the year you'll see we then have more content and changes coming to Deeper, which we'll start to talk about in more specifics as we come closer to their arrival.

Thanks again everyone for your continued support, and we hope you'll enjoy what's to come!
We Need To Go Deeper - Nick Lives
  • Activity Log - added new UI element that queues up recent in game activities. Upgrade names and item names are now displayed in the activity log when picked up, to better accommodate new players, to increase clarity, and to make for a generally cleaner UI.
Dec 15, 2020
We Need To Go Deeper - Nick Lives
  • Atom ray should no longer cause network backup.
  • Atom projectiles no longer collide with bots and recruits.
  • Growing/shrinking happens only at the behest of the player who actually shot the ray.
We Need To Go Deeper - Nick Lives


The Gift of the Sugarplum Fairies Winter Event is here! Open fairy gift boxes and earn new special cosmetics for the winter season!
  • Earn 10 Limited Time Cosmetics!
  • Fend off naughty rats!
  • Unwrap fairy gifts!
  • Unlock a NEW Snow Pet and Skin!
[/b][/list]

NEW Frosty Unlockables!

Embody the winter season with two new unlockables this year; The Snow Skin and Snow Sprite Pet! The fairies would rather you didn't think too hard on the implications of your flesh becoming snow.



Returning Gifts and Foes!

The Sugarplum Fairies are back to bring the spirit of the season to the good and naughty crew members of the sea. They'll enter your vessel and leave you wondrous gifts! Unwrap their gifts to reveal one of 10 Winter Cosmetics, a bounty of gold, or perhaps a Ravenous Rat if you weren't so good this year.



The Fairies will flutter away on January 7th.
Nov 28, 2020
We Need To Go Deeper - Nick Lives
  • Fixed new attire and weapon not unlocking at the right rank (Acolyte 2)
  • Added invisible ceilings to prevent players from flying off certain maps.
  • New sound effects added to jetpack and atom ray.
We Need To Go Deeper - Nick Lives


Powerful new technology from some far-flung land of tomorrow has found its way into We Need To Go Deeper in the Atom Powered Update! Discover new upgrades, items, and more!

Features
  • The Jetpack - This new character upgrade grants you state-of-the-art hovering technology! Fly around your foes like some kind of futuristic pest!

  • The Atom Ray - This bizarre new weapon has the ability to SHRINK or ENLARGE any foe or friend you point it at, yourself included! Shrink responsibly.

  • Toxic Waste - These barrels of glowing sludge have quite the interesting effects for crew members that douse themselves in it. Emit toxic or atom-restoring explosions when you roll!

  • Armor and Helm of Tomorrow - This new unlockable attire makes you look like some kind of fashionable atomic-age hero! Unlocked at Acolyte II.


QOL, Balance + Fixes
  • A new achievement has been added - Atomic Hero: Deal 5000 damage while flying!
  • Chat Bubbles now appear when using text chat. These track over your player briefly when you speak to clarify who is speaking and to show where the speaker is if they are offscreen.
  • Bots now leave alerts when killed, making it easier to locate their corpses.
  • Player corpses now leave alerts that last until revival, to make it easier to locate corpses.
  • Bots now also create chat bubbles only when they take a lot of damage, to help indicate the location of a bot that is about to die.
  • Quick Chat options such as "Heal Me," "Help Me Fight," or "Hull Breach" now automatically create onscreen alerts to urgently indicate your position to others.
  • Chat box should no longer appear on the edge of screens for those with wider aspect ratios.
  • Fixed obituary titles so they can no longer touch the edges of their panels.
  • Hazardous Fuel now lasts much longer before dissipating, making it much more useful/deadly.

DLC Preview

As you may know, we're also still hard at work on our first-ever DLC submarine, an unstable but powerful atom-powered vessel, complete with some future flair. Here's a peek at some of the new interior assets!



The new submarine is scheduled to come out March 2021, so keep your eyes peeled!

--------------------------------------------

We hope you enjoy the new update! As always, let us know what you think about the new content, and what you'd most like to see next!

Happy Diving! ːdeeperperiscopeː
Oct 29, 2020
We Need To Go Deeper - Nick Lives
Hey!

So if you read our last update's announcement or else if you've ever visited one of our weekly developer streams, you may recall that we announced we were working on releasing a new DLC submarine.

While that is still in progress, we have recently had to switch gears to focusing on implementing a new set of connection tools since, long story short, the ones we're using now (which we only had to switch to since Unity abandoned theirs) have proven themselves to not be quite up to the task at getting players connected reliably across different operating systems and network types.



While our network engineer Jordan dives back into the trenches to sort out the new system (thanks Unity), the rest of us will be focusing on a small free content update for We Need To Go Deeper to help tide folks over while the new submarine is in stasis. It will be focused largely on adding new run-based items that further mix up your future expeditions, including upgrades that should add some interesting new wrinkles to combat!

We appreciate all the reports and logs folks have been sending to help us nail down the specifics of these issues. We deeply apologize to anyone who has been having difficulties getting connected with this most recent system, but we're doing everything we can to ensure the smoothest experience for everyone! Which is why we're pivoting to make this a priority! We're an incredibly small team so these things take more time than we'd like sometimes. Feel free to reach out to our team members directly if you ever want more hands-on assistance or have any pressing questions.

Ryan (Programmer) ryan.farr@deliinteractive.com
Jordan (Programmer/Network Engineer) jordan.farr@deliinteractive.com
Nick (Artist/Programmer) nick.lives@deliinteractive.com
David (Music/Sound) david.johnsen@deliinteractive.com

Happy Diving!

- Nick
We Need To Go Deeper - Nick Lives


The Heads of the Horseman Fall Event is here! Fend off horrific produce, legendary ghosts, and earn new special cosmetics for the month of October!
  • Earn 10 Limited Time Cosmetics!
  • Fend off horrific Pumpkin monstrosities!
  • Encounter The Horseman himself!
  • Unlock a NEW Slimy Pet and Skin!
[/b][/list]

NEW Slimy Unlockables!

This year, two new green and drippy unlockables have oozed their way into the festivities. The Slime Ghost Pet and Slime Skin! These repulsive accursed substances can be yours, should you find them in your travels.



Returning Foes and Unlockables!

The Headless Horseman has returned to the Living Infinite, and with his vengeful galloping spirit so too returns the corrupted strain of man-eating pumpkin creatures! Their tentacles birthing smaller spawn inside your ship can be a trick or a treat though, as one of many of the limited time Heads are known to drop from these creatures' pulp from time to time.



The Horseman will return to his grave on November 1st.

Extra Changes
  • Updated Connection Tools
  • New Technical Option for Troubleshooting - You can now manually set your Relay Server location if the Automatic default is giving you trouble.
We Need To Go Deeper - Nick Lives
We just released a new beta that updates some of our networking tools. If you are having troubles connecting, give this beta a try! We may leave this in beta for a longer period to ensure stability on the main branch.

Edit: New troubleshooting option added! If you can't connect with friends, you can now choose your relay server location under Technical Options. (Note: You do not have to be on the same relay server to connect to each other. Choose a different location if your automatically assigned one isn't working)

As always, if you'd like to opt into the beta branch, here's how to do so:

Right Click WNTGD in Steam Library > Properties > Betas > Select "beta" from dropdown.

Let us know if this helps you connect! We know Mac users in particular have been running into troubles lately, so be sure and continue leaving reports for us in the forums, or email us directly at interactivedeli@gmail.com

Happy Diving!
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