Steam Patch 8 Updates The Long Dark to v1.12 (32503)
WARNING: There may be story spoilers in these notes.
* Fixed issue preventing "Lake Gunshots" mission from completing correctly. * General cinematics polish. * Clarified Survival School "Harvestable Plants" mission requires adding plants to crate outside Jeremiah's cabin. * Fixed issues with Distress Pistol animation. * General memory optimizations. * Fixed issue where storage container in Lodge appeared to be interactive when it was not. * Fixed issue where duplicate Trust option appeared for Grey Mother. * Fixed issue where Torch Blueprint would not unlock correctly when starting a fresh Episode Two game. * Fixed issue where players could return to Milton after completing Episode One.
### END OF PATCH NOTES ###
We're continuing to fix additional issues as quickly as we can. Thank you for your patience.
Steam Patch 8 Updates The Long Dark to v1.12 (32503)
WARNING: There may be story spoilers in these notes.
* Fixed issue preventing "Lake Gunshots" mission from completing correctly. * General cinematics polish. * Clarified Survival School "Harvestable Plants" mission requires adding plants to crate outside Jeremiah's cabin. * Fixed issues with Distress Pistol animation. * General memory optimizations. * Fixed issue where storage container in Lodge appeared to be interactive when it was not. * Fixed issue where duplicate Trust option appeared for Grey Mother. * Fixed issue where Torch Blueprint would not unlock correctly when starting a fresh Episode Two game. * Fixed issue where players could return to Milton after completing Episode One.
### END OF PATCH NOTES ###
We're continuing to fix additional issues as quickly as we can. Thank you for your patience.
WARNING: There may be story spoilers in these notes.
Linux Specific
* Fixed issue with post-FX not rendering correctly on Linux when using Medium or higher display settings. * Fixed issue with movie files not playing correctly on Linux.
General
* Fixed issue with Jeremiah's Flare Cache not spawning correctly. This fixes a blocker in getting the Supply Caches achievement. * Fixed several small typos in various Trust dialogues. * Memory optimizations. * Fixed issue where Survival music could occasionally be heard in a story episode. * Fixed issue where Jeremiah would be inanimate after completing the Bear Hunt mission. * Fixed issue where the Snow Shelter would not unlock properly after completing the relevant Trust unlock. * Fixed issue where Methuselah cinematic might not play in Renewed Hope mission. * Fixed issue where Rifle could end up in a broken state when reloading during a door transition. * Fixed issue in Survival Mode where the female survivor voice sometimes plays when playing as the male survivor. * Fixed issue with a series of multiple exertion sounds being played after a Bear struggle.
### END OF PATCH NOTES ###
We're continuing to fix additional issues as quickly as we can. Thank you for your patience.
WARNING: There may be story spoilers in these notes.
Linux Specific
* Fixed issue with post-FX not rendering correctly on Linux when using Medium or higher display settings. * Fixed issue with movie files not playing correctly on Linux.
General
* Fixed issue with Jeremiah's Flare Cache not spawning correctly. This fixes a blocker in getting the Supply Caches achievement. * Fixed several small typos in various Trust dialogues. * Memory optimizations. * Fixed issue where Survival music could occasionally be heard in a story episode. * Fixed issue where Jeremiah would be inanimate after completing the Bear Hunt mission. * Fixed issue where the Snow Shelter would not unlock properly after completing the relevant Trust unlock. * Fixed issue where Methuselah cinematic might not play in Renewed Hope mission. * Fixed issue where Rifle could end up in a broken state when reloading during a door transition. * Fixed issue in Survival Mode where the female survivor voice sometimes plays when playing as the male survivor. * Fixed issue with a series of multiple exertion sounds being played after a Bear struggle.
### END OF PATCH NOTES ###
We're continuing to fix additional issues as quickly as we can. Thank you for your patience.
STEAM PATCH 6 For The Long Dark -- Updates the game to Version 1.08 (32384)
WARNING: There may be Story spoilers in these notes.
* Memory and performance optimizations. * Fixed issue where Methuselah may not trigger correctly in certain circumstances in Episode Two. * Fixed issue with "Hank's Hatch" side mission in Episode Two. * General fixes to various cinematics. * Fixed issue with players teleporting when exiting the Lone Lake Cabin in Episode Two. * Fixed issue where players could get stuck in Grey Mother's Fuel mission in Episode One. * Fixed issue with text jittering on some screens. * Retuned Food and Fuel requirements of respective Grey Mother missions in Episode One. * Fixed camera crashing during Climb and Harvesting animations when FOV is over 90 degrees. * Fixed a variety of annoying collision bugs throughout. * Fixed issue where the Flashlight's "high intensity" setting was ineffective against Aurora Wolves. * Fixed endlessly feeding Wolf in Milton. * Fixed issue where players could sometimes get stuck in a dialogue sequence. * Fixed issue with overlapping text in the Give Items portion of the Trust interface.
### END OF PATCH NOTES ###
We're continuing to fix additional issues as quickly as we can. Thank you for your patience.
STEAM PATCH 6 For The Long Dark -- Updates the game to Version 1.08 (32384)
WARNING: There may be Story spoilers in these notes.
* Memory and performance optimizations. * Fixed issue where Methuselah may not trigger correctly in certain circumstances in Episode Two. * Fixed issue with "Hank's Hatch" side mission in Episode Two. * General fixes to various cinematics. * Fixed issue with players teleporting when exiting the Lone Lake Cabin in Episode Two. * Fixed issue where players could get stuck in Grey Mother's Fuel mission in Episode One. * Fixed issue with text jittering on some screens. * Retuned Food and Fuel requirements of respective Grey Mother missions in Episode One. * Fixed camera crashing during Climb and Harvesting animations when FOV is over 90 degrees. * Fixed a variety of annoying collision bugs throughout. * Fixed issue where the Flashlight's "high intensity" setting was ineffective against Aurora Wolves. * Fixed endlessly feeding Wolf in Milton. * Fixed issue where players could sometimes get stuck in a dialogue sequence. * Fixed issue with overlapping text in the Give Items portion of the Trust interface.
### END OF PATCH NOTES ###
We're continuing to fix additional issues as quickly as we can. Thank you for your patience.
STEAM PATCH 5 For The Long Dark -- Updates the game to Version 1.07 (32337)
Patch 5 is now available for Windows, Mac, and Linux. Full changelist below.
WARNING: There may be Story spoilers in these notes.
* Fixed issue with Rope Fall section of Episode One, where players could get stuck due to a scripting bug. * Improved cover flow UI for Episode Selection to make it more obvious that there are two available episodes. * Fixed issue with Aurora probability in Survival Mode. Auroras should now appear more reliably. * Difficulty tuning of Wolves in Episode One. Struggle should be more survivable for new players. * Fixed some camera popping in Episode One cinematics. * Fixed scripting error in "Fix My Rifle?" that could create mission logic issues. * Fixed issue in Bear Hunt mission where the Ear would not spawn under certain circumstances. * Fixed issue with Mackenzie clipping through the chair in some Episode One cinematics. * Fixed issue with missing Milton Knowledge strings. * Fixed issue with not being able to pick up the Bear Hide in Survival School. * Fixed issue where the note with the Code would not appear in "Hank's Hatch" side mission.
### END OF PATCH NOTES ###
We're continuing to fix additional issues as quickly as we can. Thank you for your patience.
STEAM PATCH 5 For The Long Dark -- Updates the game to Version 1.07 (32337)
Patch 5 is now available for Windows, Mac, and Linux. Full changelist below.
WARNING: There may be Story spoilers in these notes.
* Fixed issue with Rope Fall section of Episode One, where players could get stuck due to a scripting bug. * Improved cover flow UI for Episode Selection to make it more obvious that there are two available episodes. * Fixed issue with Aurora probability in Survival Mode. Auroras should now appear more reliably. * Difficulty tuning of Wolves in Episode One. Struggle should be more survivable for new players. * Fixed some camera popping in Episode One cinematics. * Fixed scripting error in "Fix My Rifle?" that could create mission logic issues. * Fixed issue in Bear Hunt mission where the Ear would not spawn under certain circumstances. * Fixed issue with Mackenzie clipping through the chair in some Episode One cinematics. * Fixed issue with missing Milton Knowledge strings. * Fixed issue with not being able to pick up the Bear Hide in Survival School. * Fixed issue where the note with the Code would not appear in "Hank's Hatch" side mission.
### END OF PATCH NOTES ###
We're continuing to fix additional issues as quickly as we can. Thank you for your patience.