The Long Dark - Hinterland_Studio



We've just updated our Roadmap for The Long Dark Sandbox to version 1.2, which includes an aspirational feature/content list for our next Sandbox Update.

Check it out: http://hinterlandgames.com/the-long-dark/roadmap/

Please remember that this is an aspirational list, meant to give you an idea of some of the things we are working on, and some of the things we hope to work on. It's possible that some of the things on the list may not end up in the game.

Also, please note that over 2/3 of the development team is working exclusively on Story Mode content and features, which has an impact on Sandbox update scope and frequency.

Thank you for your understanding!

- The Hinterland Team
The Long Dark - Hinterland_Studio



We've just updated our Roadmap for The Long Dark Sandbox to version 1.2, which includes an aspirational feature/content list for our next Sandbox Update.

Check it out: http://hinterlandgames.com/the-long-dark/roadmap/

Please remember that this is an aspirational list, meant to give you an idea of some of the things we are working on, and some of the things we hope to work on. It's possible that some of the things on the list may not end up in the game.

Also, please note that over 2/3 of the development team is working exclusively on Story Mode content and features, which has an impact on Sandbox update scope and frequency.

Thank you for your understanding!

- The Hinterland Team
The Long Dark - Hinterland_Studio
Hello community,

Just to let you know that the team will be off work on Monday, August 2nd, due to a stat holiday.

Also, we have some open positions at Hinterland, working on (obviously) The Long Dark. If you, or someone you know, meets these qualifications and is interested in contributing to the ongoing development of the game, please get in touch!

http://hinterlandgames.com/career-opportunities/

...

Before you jump on us in the comments --

1) Yes, we are working on another Sandbox update, for August
2) Yes, we are also working hard on finishing the features and content we're launching with Story Mode
3) No, we are not providing a revised launch date yet

Thanks and enjoy the weekend!

- The Hinterland Team
The Long Dark - Hinterland_Studio
Hello community,

Just to let you know that the team will be off work on Monday, August 2nd, due to a stat holiday.

Also, we have some open positions at Hinterland, working on (obviously) The Long Dark. If you, or someone you know, meets these qualifications and is interested in contributing to the ongoing development of the game, please get in touch!

http://hinterlandgames.com/career-opportunities/

...

Before you jump on us in the comments --

1) Yes, we are working on another Sandbox update, for August
2) Yes, we are also working hard on finishing the features and content we're launching with Story Mode
3) No, we are not providing a revised launch date yet

Thanks and enjoy the weekend!

- The Hinterland Team
The Long Dark - Hinterland_Studio
Hello community,

We've just hotfixed The Long Dark to v.349 to fix some bugs in the recent update, Penitent Scholar.

THE LONG DARK SANDBOX HOTFIXED to v349 CHANGELIST

* Fixed crash when cancelling actions like Sharpening and Cleaning, followed by completing a different action.
* Fixed issue with Fluffy spawning in the Dam 100% of the time
* Fixed issue with Wolf audio sometimes playing in 2D
* Fixed issue with incorrect buttons sometimes showing up on the Research UI screen
* Fixed overlapping messages when trying to refuel a full Lantern
* Fixed entering Dam at incorrect position/orientation
* Fixed spot in Whaling Warehouse where player could get stuck
* Fixed issue with vehicle colours changing after scene transitions
* Fixed floating backpack after harvesting chair in Trapper’s Cabin

### END OF CHANGELIST ###

CANADA DAY HOLIDAY

Tomorrow (July 1st) in Canada Day. As such, the development and community teams will be on holiday. Therefore, community and technical support responses may be delayed by 48 hours.

The Long Dark - Hinterland_Studio
Hello community,

We've just hotfixed The Long Dark to v.349 to fix some bugs in the recent update, Penitent Scholar.

THE LONG DARK SANDBOX HOTFIXED to v349 CHANGELIST

* Fixed crash when cancelling actions like Sharpening and Cleaning, followed by completing a different action.
* Fixed issue with Fluffy spawning in the Dam 100% of the time
* Fixed issue with Wolf audio sometimes playing in 2D
* Fixed issue with incorrect buttons sometimes showing up on the Research UI screen
* Fixed overlapping messages when trying to refuel a full Lantern
* Fixed entering Dam at incorrect position/orientation
* Fixed spot in Whaling Warehouse where player could get stuck
* Fixed issue with vehicle colours changing after scene transitions
* Fixed floating backpack after harvesting chair in Trapper’s Cabin

### END OF CHANGELIST ###

CANADA DAY HOLIDAY

Tomorrow (July 1st) in Canada Day. As such, the development and community teams will be on holiday. Therefore, community and technical support responses may be delayed by 48 hours.

The Long Dark - hinterland_community
Hello community,

We've just hotfixed The Long Dark Sandbox to v.348 to address a few issues.

THE LONG DARK SANDBOX ALPHA HOTFIXED TO v.348 CHANGELIST


* Fixed problem with Efficient Machine progress not updating
* Ensure F8 Screenshot debug info cannot stay on screen permanently
* Prevent unintentional scrolling in Journal when accessed from Radial Menu
* Fixed badly-scaled Salty Cracker boxes.

### END OF CHANGELIST ###
The Long Dark - hinterland_community
Hello community,

We've just hotfixed The Long Dark Sandbox to v.348 to address a few issues.

THE LONG DARK SANDBOX ALPHA HOTFIXED TO v.348 CHANGELIST


* Fixed problem with Efficient Machine progress not updating
* Ensure F8 Screenshot debug info cannot stay on screen permanently
* Prevent unintentional scrolling in Journal when accessed from Radial Menu
* Fixed badly-scaled Salty Cracker boxes.

### END OF CHANGELIST ###
The Long Dark - Hinterland_Studio
Hello community,

We've just hotfixed The Long Dark Sandbox to v.347, to address a few bugs since last night's release of PENITENT SCHOLAR.

THE LONG DARK SANDBOX ALPHA HOTFIXED TO v.347 CHANGELIST

* Fixed crash that could occur on the Journal or Melt Snow UI when using a gamepad.
* Fixed bug that prevented the player from leaving a ruined Snow Shelter.
* Fixed issue with Wolves sometimes not attacking when player is crouched.
* Updated Fire Starting UI to make it more clear that Tinder is optional when Firestarting Skill is Level 3 or higher.
* Fixed bug that caused radios to float if supporting structure below them was broken down.
* Clarified objective text for Whiteout Challenge.
* Linux stability improvements (Required intro movies to be disabled).

### END OF CHANGELIST ###
The Long Dark - Hinterland_Studio
Hello community,

We've just hotfixed The Long Dark Sandbox to v.347, to address a few bugs since last night's release of PENITENT SCHOLAR.

THE LONG DARK SANDBOX ALPHA HOTFIXED TO v.347 CHANGELIST

* Fixed crash that could occur on the Journal or Melt Snow UI when using a gamepad.
* Fixed bug that prevented the player from leaving a ruined Snow Shelter.
* Fixed issue with Wolves sometimes not attacking when player is crouched.
* Updated Fire Starting UI to make it more clear that Tinder is optional when Firestarting Skill is Level 3 or higher.
* Fixed bug that caused radios to float if supporting structure below them was broken down.
* Clarified objective text for Whiteout Challenge.
* Linux stability improvements (Required intro movies to be disabled).

### END OF CHANGELIST ###
...