Added quality to clothing. Lower quality has less armor benefit. Quality decreases when damage is taken.
Added repair blueprints for shirts/pants/hats/vests.
Added ability to use basic 3rd person camera tools in singleplayer. [F1-3 by default.]
Added executable specifically for 64-bit Linux servers.
Improvements:
Improved zombies to take armor into account when attacking players. Different zombies target different body parts, ie crawlers damage pants while mega zombies damage helmets.
Tweaks:
Tweaked crawlers to do 2x damage.
Tweaked sprinters to do 0.75x damage.
Fixes:
Fixed a possible cause of getting stuck on the loading screen.
Fixed vehicle running into its own barricades.
Fixed using clothing/consumeable when safe.
Fixed getting stuck behind crate in scorpion 7 on PEI.
Fixed getting stuck behind bed in prison cell on PEI.
Fixed zombie materials.
Fixed loading zombie textures.
Fixed loading good/bad outline material.
Fixed scrapping the engineer hat.
Fixed Hawkhound to repair with maple planks. [Pine trees are repurposed for another map.]
Fixed filling desert eagle magazines with civilian ammo.
Added quality to clothing. Lower quality has less armor benefit. Quality decreases when damage is taken.
Added repair blueprints for shirts/pants/hats/vests.
Added ability to use basic 3rd person camera tools in singleplayer. [F1-3 by default.]
Added executable specifically for 64-bit Linux servers.
Improvements:
Improved zombies to take armor into account when attacking players. Different zombies target different body parts, ie crawlers damage pants while mega zombies damage helmets.
Tweaks:
Tweaked crawlers to do 2x damage.
Tweaked sprinters to do 0.75x damage.
Fixes:
Fixed a possible cause of getting stuck on the loading screen.
Fixed vehicle running into its own barricades.
Fixed using clothing/consumeable when safe.
Fixed getting stuck behind crate in scorpion 7 on PEI.
Fixed getting stuck behind bed in prison cell on PEI.
Fixed zombie materials.
Fixed loading zombie textures.
Fixed loading good/bad outline material.
Fixed scrapping the engineer hat.
Fixed Hawkhound to repair with maple planks. [Pine trees are repurposed for another map.]
Fixed filling desert eagle magazines with civilian ammo.
Added more sprinter/crawler attack/startle/stun animations.
Improvements:
Improved web request implementation.
Tweaks:
Tweaked password/workshop filters to not block others when enabled.
Tweaked levels to be unlockable.
Fixes:
Fixed crash when loading clothing.
Fixed zombie animation index issue.
Fixed crash with misconfigured vehicles/zombies.
Fixed crawler damage in singleplayer.
Fixed primary/secondary getting included in crafting.
Fixed birch rampart color at from far away.
Fixed pausing tooltip issue.
Note: The Trello page has been re-organized to offer a better idea of what's being worked on and how to get involved. If something seems to be missing be sure let me know!
Added more sprinter/crawler attack/startle/stun animations.
Improvements:
Improved web request implementation.
Tweaks:
Tweaked password/workshop filters to not block others when enabled.
Tweaked levels to be unlockable.
Fixes:
Fixed crash when loading clothing.
Fixed zombie animation index issue.
Fixed crash with misconfigured vehicles/zombies.
Fixed crawler damage in singleplayer.
Fixed primary/secondary getting included in crafting.
Fixed birch rampart color at from far away.
Fixed pausing tooltip issue.
Note: The Trello page has been re-organized to offer a better idea of what's being worked on and how to get involved. If something seems to be missing be sure let me know!
Tweaked loading screen to show which asset is loading.
Fixes:
Fixed replacing worlds folder.
Fixed dawn/dusk fog uglyness on PEI.
Fixed resetting full moon state.
Fixed inspect camera color issue.
Sorry about the delay with this update, I had my wisdom teeth out which fortunately went well. There are some formatting issues with the news feed on the title screen, but those will be tidied up with the update to Unity 5 UI (hopefully soon!)
Tweaked loading screen to show which asset is loading.
Fixes:
Fixed replacing worlds folder.
Fixed dawn/dusk fog uglyness on PEI.
Fixed resetting full moon state.
Fixed inspect camera color issue.
Sorry about the delay with this update, I had my wisdom teeth out which fortunately went well. There are some formatting issues with the news feed on the title screen, but those will be tidied up with the update to Unity 5 UI (hopefully soon!)