For Honor is still trucking along - Ubisoft just announced a raft of updates coming to the melee combat game during its third year.
Four seasonal updates themed around the Year of the Harbinger are planned. These updates include new heroes, new maps, gameplay balance updates as well as seasonal in-game events.
This all kicks off 31st January 2019 with the new season, Vortiger. This adds a new Knight hero to the game as well as a new map. Here's how the roadmap looks:
Ubisoft’s For Honor once looked like a write-off, but the competitive sword-o-brawler has somehow pulled itself together. Today’s expansion – Marching Fire – adds a bundle of new content to the game, a lot of it paid, but some major upgrades free for everyone. All players (regardless of version owned) will get access to a castle siege playmode and a slew of graphical improvements, but a new solo/co-op mode and four new Chinese-themed characters remain the domain of people who put down cash. Below, a launch trailer, featuring stabs, stabs, stabs and the occasional thwack.
For Honor's upcoming Marching Fire expansion will include a huge graphical overhaul.
The "Graphical Enhancements Showcase" segment of a recent livestream illustrates exactly what's been improved, which includes a major update to global illumination, updated sky tech, plus new tone mapping and colour grading, too.
Ubisoft - which started the upgrading process just after the multiplayer brawler was released - has also reworked all textures in the game.
Ubisoft s melee-dramatic, vaguely historically inspired For Honor has always been a speculative thing, mashing together unrelated factions for the fun of it. With the pending release of the Marching Fire expansion, they re taking it one step further and asking: what if knights vs. samurai vs. Vikings, but now everything is burning? See for yourself below: