Robocraft - RapheePlays
Hey everyone! We are just one more day away until RoboPass launches!

Today we wanted to reveal another Cosmetic item. The T5 Firework Seeker!



The T5 Firework Seeker is based on the T5 Seeker but has a much more festive skin equipped with pre-lit fireworks which are used as projectiles! These projectiles also explode into a colourful firework display!



Balance Changes
Last week we shared some details on the balance changes that were coming to Robocraft in combination with RoboPass. Based on feedback from the community, the Seeker, Chaingun and Mortar have had their health reduced just a little bit. so the health per CPU is consistent for all weapons.

Once this update goes live. We will follow the data very closely to see how players respond to these changes. Based on feedback we will change the numbers. Of course, once you play the latest update, do let us know your thoughts!

Planned Maintenance
To prepare the game for RoboPass and our other changes we will need to go into maintenance beginning from 10:00AM GMT and will last approximately three hours.

Tomorrow we’ll reveal the very last piece of content that will arrive as part of the RoboPass update as well as a full ChangeLog. Until then, Build, Drive Fight!

ReelBigKris - Comms Manager
Robocraft - RapheePlays
Hello Robocrafters!

It is but two days until RoboPass launches! Some of you may have been pretty eagle eyed during our first content tease drop for Robocraft! During the Spawn announcement, we shared an image of the customisation window.



You may have noticed an additional tab called “Destruction Effects”. These are special effects that play when your robot is destroyed by enemy players. There are three Destruction effects available to unlock in Robo Pass.

The first is the feather destruction effect. This effect is available to unlock for players for the free RoboPass and RoboPass Plus.



The second destruction effect is the firework!



And the final destruction effect which is the very last grade for RoboPass Plus is the Black Hole destruction effect



Not only do these effects look great, but each of them will play a sound effect when used!

RoboPass Season 1 will release on the 18th of December 2018! We know you’re going to have a lot of fun with the content planned for this major seasonal update. But there is still more content to share. So until then, Build, Drive, Fight!

ReelBigKris - Comms Manager
Robocraft - RapheePlays
RoboPass Season 1 will arrive in just a few days and we’ve already revealed a number of cosmetic unlocks… Today we’re revealing another new type of cosmetic!

https://steamcommunity.com/games/301520/announcements/detail/1723087600601888693

In today’s post we wanted to share with you a new cosmetic piece which will behave just a little differently compared to previous types of cosmetic items. The Exhaust Blower



Once you’ve placed the the Exhaust Blower, your robot will look awesome. But once your robot starts moving, the Exhaust Blower will begin to function!

The flame effect that plays from the exhaust blower will only emit once you press the W key. This is the very first cosmetic item in Robocraft which will react to a button press from the player. In the future we’d love to give players even more actions which are performed with a button press. Let us know what you think of this type of cosmetic item which react to button presses!

In just a few days all of our players will be able to experience the first ever RoboPass! Stay tuned to tomorrow's new content reveal. Until then, Build, Drive, Fight!

ReelBigKris - Comms Manager
Robocraft - RapheePlays


Hello Robocrafters!

We are a few days away from the launch of our first ever RoboPass, currently set to go live on December 18th 2018!

RoboPass is a seasonal event where players can unlock new cosmetic items during the two month active period; RoboPass Season 1 will end February 18th 2019.

You can read more about what RoboPass is exactly by following the link below:

https://steamcommunity.com/games/301520/announcements/detail/1723087600601888693

There’s a ton of content coming with it that we’ve already announced which includes:

Brand New Spawn Effects
Players will be able to choose how they enter the fight with three awesome spawn effects.



New Cosmetic Item
The fairy lights were revealed as a new type of cosmetic item.



Present Cosmetics
Available in large and small!



Neon Cubes
Making their first appearance in Robocraft, these neon cubes debuted in Robocraft Infinity on the Xbox One.



And today we are revealing another pair of cosmetic items:

New Vapour Trails
Vapour trails allow players to set an effect which will follow their robot’s movements. As part of RoboPass season 1, there will be a couple of new trails which you’ll be able to place on your robot. The first one is the snowflake vapour trail.



Our second vapour trail effect is the firework vapour trail!



RoboPass is scheduled to go live on the 18th of December, but we still have more content to reveal! Check back tomorrow for more info! Until then, Build, Drive, Fight!

ReelBigKris - Comms Manager
Robocraft - Freejam
Dear Robocraft Community,

For those of you who follow us on Twitter, you would have seen our announcements for our upcoming RoboPass feature that will be released alongside the Boosts removal update. We’ve announced tons of new cosmetics that will make their way into the game through this RoboPass which will be released next week. A couple of you have inquired about the balance of the parts with this update, so this DevJam hopes to answer some of those questions.

Time to Kill
The community asked us to remove the Boosts, and so we are removing them with this RoboPass release. Removing Boosts brings with it a huge change to the TTK (Time To Kill), so in order to compensate for this, we’ve had to make some changes to the DPS (Damage Per Second) of the weapons. These change are reflected in the table below.

More like 2014
With such a big change to the balance of the game, we felt it would be a good idea to also make some adjustments to the weapons stats, to make them feel similar to how they were in the early Robocraft days.

When Loot Crates were introduced, weapons were balanced so that a T0 Laser could be as effective as a T5 Laser, as robots were not split by Tiers any Tier of Laser could be used on your robot. They were balanced to be fairly equal when it came to DPS, however, after RoboPass T5 Lasers will be more powerful than T4 Lasers and this pattern will be true for all weapons.

NB: The cooldown (time between shots) and Energy cost per shot have been normalised across weapon Tiers. This makes the firing rate the same for any Tier of that weapon, with Damage per shot, CPU Cost and Health being key differences as you go up the Tiers.

Type
Tier
CPU Cost
Max Fire Rate
Energy Cost
Damage
Health
Laser
0
10
6.67
500
11,400
10,000
Laser
1
14
6.67
500
15,960
14,140
Laser
2
18
6.67
500
20,520
18,540
Laser
3
22
6.67
500
25,080
23,760
Laser
4
26
6.67
500
29,640
29,120
Laser
5
250
6.67
500
29640
300000
Plasma
0
14
13.33
2000
46,200
14,000
Plasma
1
18
13.33
2000
59,400
18,180
Plasma
2
22
13.33
2000
72,600
22,660
Plasma
3
26
13.33
2000
85,800
28,080
Plasma
4
30
13.33
2000
99,000
33,600
Plasma
5
300
13.33
2000
112,200
360,000
Rail
1
18
1.33
2750
70,200
18,180
Rail
2
22
1.33
2750
85,800
22,660
Rail
3
26
1.33
2750
101,400
28,080
Rail
4
30
1.33
2750
117,000
33,600
Rail
5
260
1.33
2750
132,600
312,000
Nano
2
18
13.33
300
5,130
18,540
Nano
3
22
13.33
300
6,270
23,760
Nano
4
26
13.33
300
7,410
29,120
Aeroflak
4
150
2.0
1750
15,000
168,000
Aeroflak
5
300
2.0
1750
21,000
360,000
Seeker
3
100
13.33
300
6,750
130,000
Seeker
4
140
2.5
2000
72,750
196,000
Seeker
5
275
2.5
2000
99,000
412,500
Ion
4
145
1.0
4000
174,000
162,400
Ion
5
245
1.0
4000
269,500
294,000
Chaingun
4
165
10.0
1750
8,250
231,000
Chaingun
5
325
10.0
1750
12,250
487,500
Mortar
5
290
0.87
4500
225,000
435,000
Tesla
2
16
4.0
1250
52,000
16,480
Tesla
3
20
4.0
1250
65,000
21,600
Tesla
4
24
4.0
1250
78,000
26,880

Important Notes
  • Cooldown (time between shots) and Energy per shot is the same for each tier of weapon
  • Damage and health increase the higher the tier of the weapon
  • CPU values of parts are not changing
  • TTK(Time To Kill) is going to decrease due to the boost removal
  • 20% reduction in speed boost
  • Movement part health is getting a 10% increase
  • Health and Damage boost are removed
  • Laser projectile speeds at low Tier have been increased, so now they are slower as you progress to Tier 5 (meaning a higher skill with Lasers is required at higher Tiers)

Thanks for reading!

BlameJosh ¯\_(ツ)_/¯
Robocraft - RapheePlays
Hello RoboCrafters!

Today we wanted to reveal a few new cosmetic pieces that will light up your robot. These new pieces of content will arrive on the 17th of December with the first season of RoboPass.

Our first reveal today is a brand new type of cosmetic item which has two connection points. You’ll be able to create some beautiful patterns for your robots: The fairy lights



We’ve decorated a robot with these new lights to show you just how it will look in game.



Additionally, for those who want to do something creative with the lights, the lights blink based on a BPM of 100! So it’s technically possible to match up a song to these lights.

To partner up with the fairy lights is another cosmetic item which is the present.



Available in both large and small, combined with the fairy lights you can create some beautiful festive robots! Here is a Santa Sleigh packed to the brim with the new present cosmetics.







Our last cosmetic reveal for today may be familiar to those of you who played Robocraft Infinity on Xbox One. Previously an Xbox One exclusive, the neon cubes will very soon be placeable in Robocraft.



These new cosmetic items will join the already announced spawning effects that were revealed yesterday as part of the RoboPass update. There will be more announced tomorrow! Until then, Build, Drive, Fight!

ReelBigKris - Communications manager
Robocraft - RapheePlays
Update: RoboPass is now scheduled to go live on December 18th. More details here: https://steamcommunity.com/games/301520/announcements/detail/1721962334578653145

The RoboPass is coming! It is just the start of our growing efforts to provide players with content much more frequently. Read more about the details of the RoboPass by checking out the announcement below:

https://steamcommunity.com/games/301520/announcements/detail/1723087600601888693

Starting today we plan to reveal new info on RoboPass every day up to its launch on the 18th of December

Today we wanted to reveal three new spawn effects for your robots. The first of which will be familiar to many: the drop pod spawn!



The second spawn effect is the black hole which we revealed last week!



And finally, because we’re steadily approaching the holidays, the third spawn effect that players will be able to unlock is the present spawn.



You can have a different spawn effect for every robot in your garage via this customisation window:



Stay tuned for more updates as we’ll be sharing more info between now and RoboPass release… Until then, Build, Drive, Fight!

ReelBigKris - Communications Manager
Robocraft - RapheePlays
Hey Robocrafters,

We have some great news about a major update coming before Christmas - ROBOPASS!

Many in the community have been asking us to give more information on this so in response, here is some more detail on RoboPass.

For a while now we’ve had a lot of requests from players who have unlocked everything in game, they want ‘something to play for’. RoboPass is designed to give everyone 2 months of new content to earn by playing and earning exp.

Here’s how RoboPass works:

  • RoboPass is a new screen added to the game
  • Whenever you return to the Mothership after battle your progress on RoboPass will be updated
  • RoboPass has 30 ‘Grades’, Grades are a bit like ‘Levels’ but these are specific to RoboPass (Grades are earned at different rate to Player Levels)
  • You earn Grades by gaining XP
  • To get all 30 Grades will take around ~60 hours of play (based on average XP earning rate)
  • To get everything you must earn all 30 grades within the 2 months that RoboPass will be running
  • There are 2 x Rows of content, the bottom row is for players who are playing for free, so even if you do not own RoboPass Plus you can still unlock new content by earning the ‘Grades’
  • The Top Row is called ‘RoboPass Plus’ and ensures you unlock tons of extra content* on top of what is available for free
  • Even if you don't own ‘RoboPass Plus, your progress throughout the grades will be saved, so at any point in during the RoboPass period you will be able to buy RoboPass Plus and retrospectively unlock all the items for Grades you have previously earned
  • The best content* is on the RoboPass Plus row but there is some cool content* on the top (free) row also
  • Premium users progress through RoboPass 2x faster than those without Premium
  • Premium for Life! Users will get a 50% discount on RoboPass Plus**
  • RoboPass contains a total of $100 worth of new content*
  • RoboPass Plus is $9.99 (so you get $100 content for $9.99)
  • Premium for Life! Users get RoboPass Plus for $4.99 (so $100 content for $4.99)

When we removed Loot Crates from the game and moved to the Infinity system we committed to monetising Robocraft in a different way, a super fair cosmetic only way. For us this meant we needed to add cosmetic items that users would want to buy whilst retaining perks for Premium users and extra perks for Premium for Life! users.

We will be sharing more details on the unlockable content* up until the release of RoboPass on 17th of December.

*The items in RoboPass are 100% Cosmetic plus some CC and some Robits, they are not needed to win in battle and cannot improve your Robot’s performance

**RoboPass has been designed to run for a single 2 month season. We will see how successful it is and at the end of the season and decide if we will continue to do more Season Passes or if we will switch to another way of adding content and monetising if it’s unpopular.

Robocraft - RapheePlays
Robocraft - RapheePlays


Hello Robocrafters!

We have some pretty big news to share very shortly but first you may be wondering who on earth has hijacked the Robocraft announcements section. I’m ReelBigKris, the new community manager on Robocraft.

I’ve been within the games Industry for around 16 years working across retail, content creation, publishing and development. It’s an honor to be a part of the studio and I’ll do my very best to help the team hear the communities voice to improve the game further.

Last week we revealed that we’ll be removing boosts from Robocraft to address some balancing issues, you can read the full details of this announcement by clicking the link below:

https://steamcommunity.com/games/301520/announcements/detail/1721961065876589295

We were planning to launch these changes this week, however we are going to hold these back to release with RoboPass! A major update coming before Christmas.

Here's one of the custom spawn effects that will be part of RoboPass:



Do stay tuned for next week as we’ll have some more news to share. Until then... Build, Drive, Fight!

Reel Big Kris - Communications Manager
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