Miscreated - chrissprance
We will be streaming the game today at 6PM GMT and stress testing Patch 17a with the new network fixes. Check us out on our twitch. Lets fill up a 32 person server and cause some mayhem!
http://www.twitch.tv/miscreated
and
http://www.twitch.tv/miscreated_marco
Miscreated - chrissprance
We will be streaming the game today at 6PM GMT and stress testing Patch 17a with the new network fixes. Check us out on our twitch. Lets fill up a 32 person server and cause some mayhem!
http://www.twitch.tv/miscreated
and
http://www.twitch.tv/miscreated_marco
Mar 28, 2015
Miscreated - Jenilya
  • Fixed crash caused by using the second primary slot which isn't supported yet.
  • Fixed crash caused by equipping an item contained inside another item
Mar 28, 2015
Miscreated - Jenilya
  • Fixed crash caused by using the second primary slot which isn't supported yet.
  • Fixed crash caused by equipping an item contained inside another item
Miscreated - Jenilya
Come play with some of the devs.

Server - UK #2

Also, check out the stream for some Q&A.
http://www.twitch.tv/miscreated
Miscreated - Jenilya
Come play with some of the devs.

Server - UK #2

Also, check out the stream for some Q&A.
http://www.twitch.tv/miscreated
Mar 28, 2015
Miscreated - Jenilya
Game
  • Added in an experimental network DLL with more allocated memory, this will help with some network related issues.
  • OBS will now work correctly in Game Capture mode - enable Anti-Cheat Compatibility setting to use it.
  • Set the player's visible range to 300m, and vehicles to 500m. (beyond these ranges you'd need a scope)
  • You can now move items around in your inventory without getting the weight exceeded message.
  • You now no longer auto-select an item if it gets picked up directly into a storage item (backpack, etc.)
  • Increased overall gravity value to match what Crytek uses.
  • Using sys_spec 1 will now set the antialiasing mode to 1 instead of 0 (0 causes the blue screen flicker).
  • Player will now unequip the current weapon instead of the old way of trying to just hide it in certain situations.
  • Optimized view distances for some objects inside of commercial buildings.
  • Fixed some objects that were clipping through walls.

Items
  • Fixed some spawn locations so less items will spawn inside walls.

UI
  • Updated Main menu, VoIP, chat window, and the action menu to use the new modern look.
  • Console has been removed to prevent people from abusing it

Sounds
  • All sounds now quit playing when exiting a server.
  • The heartbeat sound will no longer play when you are dead.
  • Most vehicle sounds should now play correctly and be properly attenuated
  • Tire pop sounds are now properly attenuated

Animations
  • You can only kick while standing.
  • Updated melee punch animations.
  • Removed head movement during sprint animation with Model 70 rifle.
  • Changed aimposes so weapons no longer flick to the left/right when changing between first-person and third-person.
  • Adjusted many more animations so feet will now rotate correctly when moving instead of staying parallel to the ground.
  • Adjusted some firing animations so sounds won't be cut off at the end of the fire sequence.

Models/Textures
  • Optimized all the utility poles to have a lot less polygons.
  • Adjusted texture colors on some assets that were too bright at night.
  • Made correct LODs for white fir trees and adjusted their bending values.
  • Hemlock LODs and materials adjusted.
Mar 28, 2015
Miscreated - Jenilya
Game
  • Added in an experimental network DLL with more allocated memory, this will help with some network related issues.
  • OBS will now work correctly in Game Capture mode - enable Anti-Cheat Compatibility setting to use it.
  • Set the player's visible range to 300m, and vehicles to 500m. (beyond these ranges you'd need a scope)
  • You can now move items around in your inventory without getting the weight exceeded message.
  • You now no longer auto-select an item if it gets picked up directly into a storage item (backpack, etc.)
  • Increased overall gravity value to match what Crytek uses.
  • Using sys_spec 1 will now set the antialiasing mode to 1 instead of 0 (0 causes the blue screen flicker).
  • Player will now unequip the current weapon instead of the old way of trying to just hide it in certain situations.
  • Optimized view distances for some objects inside of commercial buildings.
  • Fixed some objects that were clipping through walls.

Items
  • Fixed some spawn locations so less items will spawn inside walls.

UI
  • Updated Main menu, VoIP, chat window, and the action menu to use the new modern look.
  • Console has been removed to prevent people from abusing it

Sounds
  • All sounds now quit playing when exiting a server.
  • The heartbeat sound will no longer play when you are dead.
  • Most vehicle sounds should now play correctly and be properly attenuated
  • Tire pop sounds are now properly attenuated

Animations
  • You can only kick while standing.
  • Updated melee punch animations.
  • Removed head movement during sprint animation with Model 70 rifle.
  • Changed aimposes so weapons no longer flick to the left/right when changing between first-person and third-person.
  • Adjusted many more animations so feet will now rotate correctly when moving instead of staying parallel to the ground.
  • Adjusted some firing animations so sounds won't be cut off at the end of the fire sequence.

Models/Textures
  • Optimized all the utility poles to have a lot less polygons.
  • Adjusted texture colors on some assets that were too bright at night.
  • Made correct LODs for white fir trees and adjusted their bending values.
  • Hemlock LODs and materials adjusted.
Mar 25, 2015
Miscreated - Jenilya
Mar 25, 2015
Miscreated - Jenilya
...