The heat wave is peaking, and the Crimson Shores are in serious trouble. You know how it is when an actual crisis strikes. Every single senior adventurer in Classy Adventurers Guild is pretending to work as hard as possible, writing complaints about exceeding heat regulations in the workplace just to avoid dealing with the actual emergency. But not me! Horatio Reginald Elmwood - Adventurer Extraordinaire is the full package! Sadly, not even I can handle this situation alone. That's when a promising adventurer like yourself is needed!
Luckily, the C.A.G. is bringing several very classy improvements to help deal with the new challenges. Let's see what we've got!
What's New in Update 2.1
Inventory sorting
Every neat freak's dream is coming true. Test the sorting by hitting a single button, adventurer!
Clay in Tropical caves is up for grabs
The constant righteous complaints that I, Horatio, was making for several months finally persuaded Ylands' nature to rethink its rules. Splendid!
Whole new set of bronze tools
Because there are never enough tools. Every Ylander knows that.
New animals - Alpacas, Jackals and Coyotes
What's more to add? Animals and tools have this one thing in common.
Pause the Ylands
The pause was paused for a while but now it is finally on! Hit ESC to pause the singleplayer game.
Retain some items after death
Sometimes it can be very frustrating to sail close to the wind. So, some of the most crucial items earned a well-deserved don't-fall-out-of-an-inventory protection.
Recipe definitions improvements
Unlocking new recipes should be way less overwhelming and will make so much more sense now. Finally!
Camera improvements (interpolation)
Let's skip the technicalities and put it like this: Great performance improvement on high-end setups. And a lot of other classy stuff including many fixes, quality-of-life improvements and Editor enhancements. You can read all the details in our changelog HERE.
Crimson Shores Need Your Help!
You thought that the first task C.A.G. gave you was exciting? Well, trust me, adventurer, you have seen nothing yet. The sands of Crimson Shores await a true hero and they will get... YOU! This task won't be easy but don't worry, what's the worst that could happen if you fail? Crimson Shores will get fully consumed by war and hatred and you will become a laughing stock at C.A.G. So, stay calm and classy, adventurer, and meet me on Elmwood's Outpost's ancient library where we parted last time.
Once you succeed, the Arid region is a better place to live and C.A.G. adventurers are drinking their favorite tea again (English Breakfast with a splash of whole milk, seriously you should try that) then it will be the time to flood the room #screenshots-ylands on our Discord with beautiful Crimson Shores pictures.
Until that time, adventurer, Stay Classy!
- Horatio Reginald Elmwood, the Adventurer Extraordinaire
We are getting seriously hyped for the 2.1 Update. You have no idea how hard it is not to announce the biggest features before the update is out! What can you do... the answer is obvious; we can let you know about all the other things! Last time we featured 2 features that you wanted the most and we also announced the clay changes and new tier of tools in the diary here. Today will be all about the quality-of-life, and by that we mean your Ylands life. Let's get to it!
Automatic Anchor Lifting
Have you ever tried to set sail and instead saw a pop up saying: "anchor is down."? Well, enjoy these signature moments while they last, since their time is coming to an end very soon.
Ship Deconstruction
Getting your resources back? Duh! The sentimental loss of changing a ship for a new model is already tough, so now you can atleast salvage what's left from the old one. The only limitation is that there can't by anything placed on the ship. There were a few interesting things we had to deal with while creating this feature. For example, it was quite easy to generate decent amounts of resources just by repeatedly building and deconstruction the ship again. π
Camera Interpolation
Ok, don't get scared by the name of the feature. We had a bit of an issue with changing the camera position in every frame. Insert a sentence explaining programming magic that sorted it all up, or if you can't make yourself to understand it act as this is some kind of very intentional meta joke. - Done β . Voila, and that's how Ylands programmers dealt with the issue. Clever, right? The result? On high-end devices you should notice great improvement in the visual performance.
This is all dear adventurers! Ok, it is definitely not all, but everything else was forbidden to share until the actual release of the update. π What do you think about these quality-of-life improvements? Let us know in the comments and have a great summer weekend!
The update release is closing into the finish line, and you can test what it will be about in the Experimental version!
Available only to Steam users, the Experimental branch offers you guys a chance to:
test upcoming features & changes
test your games & scripts
report any bugs & provide early feedback (#experimental_build room on our Discord server is a great way to do that)
How to try the Experimental Build
BACK UP YOUR GAME DATA (see below)
go to your Steam library and right-click Ylands
select Properties, click the "Betas" tab and enter "YlandsExperimentalStaging" as the password (excluding the double quotes)
this will unlock the "i_will_back_up_my_saves" branch
after selecting the branch and confirming it, Steam will begin downloading the new experimental branch
Important Info - Backup Your Game Data
Now is a good time to very strongly urge everyone trying the experimental branch to back up all your game data (saves, scenarios, etc.). You can do that by:
browsing to "/userdata/" copying the whole "298610" folder. Keep in mind that the experimental environment uses a completely new user database, meaning that the game will require either playing as a guest or creating a new BI account (available through a link in the game) and then creating a new Ylands character.
If you leave your saves folder intact, you will be able to load your older saves and scenarios with these caveats:
Loading older saves will create a new character for you Editing scenarios will result in the scenario having more contributors - the user from the live version and the user from the experimental version For these reasons, we very heavily WARN AGAINST using any data created/modified in the experimental branch in the live version. Also keep in mind that since experimental and live environments are completely separate, you won't be able to see your friends playing the live version in the Social tab.
With that out of the way...onto the good stuff!
Please note: not all features that will be released in the full release are available in the Experimental build, also it is possible that some features might be changed or balanced before the full release.
HIGHLIGHTS
The story continues!
When the 2.0 update was released you seemed pretty psyched about Elmwood's Outpost. So, it seems pretty clear now, that the story is quite interesting direction for Ylands. The Story now continues in the Arid region, we don't wanna spoil it so let's just say that politics is a complicated matter. In real life, in Ylands, on the sandy beach of Arid ylands or even under the sea.
Recipes Definitions Improvements
This is something we already addressed in 2.0 and now the recipes are moving to yet another level. Unlocking recipes should now make much more sense and be way less overwhelming than it used to be. Let us know what you think! New Bronze Tools, Clay and Obsidian in Tropical Speaking of overwhelming, how long have you been looking for clay the first time you played? Now you simply go to one of the tropical caves. Finally, right?! This was one of the feedbacks that we simply couldn't ignore anymore. There were more possible solutions, but the winner is copper vein and bronze tier of tools. Wanna know more details? See the dev diary HERE.
Inventory sorting
One of the most wanted features is finally here. We went through several suggestions that Ylanders from over the world have made, and we are presenting the sorting button. Right now, it has only one way of sorting and we are looking forward to see your feedback on this new feature. If you want to know how exactly the new button will sort your rucksack you can check recent dev diary HERE.
Quality-of-Life Improvements
Some items earned death-protection and not even the worst dreams can persuade you to drop them. Fog shouldn't be that thick anymore as we received a lot of feedback in this direction, you can deconstruct ships now, don't need to raise anchor before hitting the waves and some more.
New animals
Alpacas, coyotes and jackals are ready for taming. Sadly, coyotes and jackals are too small to be your new ride, alpacas on the other hand...
Pause for singleplayer
Yeah. No, it is not a joke. It is here. Any singleplayer game can be stopped simply by pressing ESC. Along with several more UX improvements, let's see if you can spot what are those!
Critical Blocking Issues:
DO NOT DIE in Elmwood's Outpost arena or else you will be stuck
DO NOT DIE OR RECONNECT in trapped room with mummies on Crimson Shores
Known visible issues which will be fixed in 2.1:
1. Broken button in the local map 2. Broken health bar when you travel from Crimson Shores 3. Difficult to find some mythical animals in adventure (especially new jackal) 4. Cutscenes in the new story yland will be tweaked more 5. Holes in the pyramid on Crimson Shores 6. Many texts are not translated and have some typos in the new story yland
You might have noticed that we have a great community. You also might have noticed that we love sharing our community's screenshots. Whether it's Twitter, Instagram or even TikTok we always find a way to feature your cool builds and beautiful sceneries. Today we want to encourage you to join to share your own share of screenshots!
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How to create a screenshot
While you are in the game you simply press F11 and the screenshot will save to: "This PC β Pictures β Ylands β Screenshots". Also, it is nice to know that you can hide your UI. This is done by the "Home" button by default.
Lona (Sofie72)
How to share your screenshot
Again, easy sleazy. Join our Discord and head to the #screenshots_ylands room. Then just drop it like it's hot and enjoy the chit chat with your fellow ylanders!
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How to get featured
There is only 1 rule here. Make it good looking. Screenshots love some nice aesthetic background. If you are taking a picture of your ship for example, use the sunset, nice clouds or some gorgeous generated yland. When taking images in Editor, place your creation on an yland. That is, if you want us to share the creation further. We have seen enough of the Editor staple green grass. π
Whether you are posting something beautiful you've encountered, something epic you've built or basically anything, if it can catch our eye in the screenshot room, we will feature it in one of our Sunday community screenshots posts. β€οΈ
JB
That's it! Create beautiful screenshots, join our Discord server and get inevitably featured on our socials. Of course, while you wait...
The 2.1 update is incoming, and we still haven't show you so many of those new features! In this diary we will feature two features that you asked for the most. Right at the end of this diary you will also learn what new animals we are adding in the upcoming update. Let's get to it!
Overwhelming Fog Blindness
Soon to be gone! At least to a certain degree. The realism was the original idea, but when you can't see your own hand in a fog, well, that's rare irl too, maybe even epic or legendary! Also, you made it quite clear that the impenetrable fog can be quite a nuisance. This is why we are tuning down the intensity of the fog in most of the weather types. Finally, you will be able to see the sea again!
Get Your Inventory Sorted
No, we don't mean make your own system and then move everything to the appropriate slots. We are bringing you a button to do it all for you! We must admit that we are quite excited and curious to see what you will think about it. Let's check how exactly it works. The sorting system going from the top is following:
Containers
Tools
Weapons
Armor
Clothes
Food
Materials, resources, plants and so on
Of course, it is even more detailed, and we are looking forward to seeing your feedback about this when you get the chance to try it out.
Just before we say "stay classy" to you let's check out the new fauna as we promised! We've already wrote about jackals in the diary here, and since we don't want them to be lonely there will be coyotes and alpacas coming along with them to the world of Ylands.
Hopefully, you are just as excited as we are about the 2.1 update and before the time comes, you know what to do...
Let's make this diary a bit different. Every two weeks we have a meeting where we go over all your feedbacks and reports. We have made some major changes in the crafting UI in the past and we are happy that you seemed to like it. Still, we are getting a lot of comments and suggestions towards additional crafting improvements you'd like to see. Which is magnificent! We've already implemented some of those ideas with the last patch 2.0.5, but when it comes to feedback we are never satisfied. That's why we want to ask all of you to let us know what you would like to see added and what you dislike or like when it comes to crafting and/or its UI.
Hints for your feedback
Here are just some quick suggestions to get those feedbacking masterminds of yours started. β₯οΈ
How do you like the crafting interface?
Does the crafting menu feel intuitive in all stages of the game?
Have you ever experienced frustration while crafting, do you remember why?
Do you have some cool ideas? Don't hold back and feed us with it!
Thank you in advance for any feedback loot that you decide to drop for us, and we can't wait to start reading! Wanna know what we already implemented from based on the community feedback? Read our recent Community Corner HERE! Thank you for being here for us and driving us forward Ylanders!
Who is here to get some moolah?! Probably no one, but that's not important and we won't let this silly fact to drive us away, right? For anyone new, experienced, old and young who might find it useful, here is some info regarding Blueprints.
You can earn Coyns for selling Blueprints.
Cool, right? All it takes is to create something nice and upload it to the shop! Set your price and hey, you can tell other adventurers about it on our Discord server. Whenever someone buys it, they can build their own version of your ship, house or whatever wonder you created.
Creating a Blueprint step by step
Creative and Adventure modes
After you have built something remarkable get your Blueprint camera ready! In the Adventure mode you have to craft it. In the Creative mode you can access it through the Creator's Cube. Do you have the camera ready? Great! Hit the left mouse button and select the area of your Blueprint. Press it again and select the height of the selection area you've just selected. Then you just confirm the capture with the same button, and you are good to go to name and save your new Blueprint.
The next step is uploading your new creation to the workshop. Head to the Blueprint menu, right next to costumes and pets menus. Select your captured Blueprint and hit "UPLOAD TO WORKSHOP". Then you just set its price tag, tags and anything else you want and tadaaaa! You are ready to serve your first customer.
Editor
It is probably even easier to create Blueprints in the Editor. You don't need a Blueprint camera, here you simply select whatever you've just build and click "SAVE AS A Blueprint" in the "SELECTION AND PROPERTIES" section. Then you have to select what kind of Blueprint you are making. The Game Blueprints can be used and built in the Adventure mode, where the Creator Blueprints can use special entities that are not banned from the realm of the Adventure mode. On the other hand, it allows them to be even more cool and unique!
After this, you will again see the "UPLOAD TO WORKSHOP" screen that was shown at the start of the diary. You set the price of the Blueprint, name it and so on.
Now you know how to create Blueprints! Wheeee. Let's recap!
1. Select a wonderful object, that you built
2. Save it as a Blueprint
3. Upload it to the Blueprint shop
4. Obey the Blueprint marketplace rules. Read them HERE.
Do you find these informative dev diaries helpful, adventurers? Let us know in the comments, or feel free to ask for specific diaries or anything else you would like to know! Good luck in your building endeavors and Stay Classy!
The grind is hard. That's the truth and every gamer knows it. Is grinding rewarding? Yea, maybe. Is that really what we want, tho? I doubt that. Nikki doubted that, Anna doubted that, and after the community have been doubting it for a while, everyone else in the office started to doubt it too! Eventually it became undoubtable that we will reduce the amounts of Exploration Points and Resource Packages needed to unlock next regions.
I am happy to say that these changes are live already and it is thanks to you Adventurers! If it weren't for Ylands community grinding the feedback so hard, well, let's just say thank you! Your input is the main thing that helps us grow. Now, let's look into some details!
Exploration Points
Easy sleazy explory pointy decreasy by almost two thirdsy! Yea, that's all there is to reveal. Easy as that. Here are the exact numbers of Exploration Points that you need to unlock each region.
Arid - 40 EP (used to be 100)
Far East - 100 EP (used to be 250)
Temperate - 250 (used to be 750)
Tundra & Taiga - 500 (used to be 1500)
Arctic - 850 (used to be 2500)
This change is especially important for every adventurer that likes to progress together with their Classy Adventurer's Guild friends. You can earn most of the EP together by finishing the same diary tasks and exploring random encounters!
Resource Packages
If you are more of a gatherer than an explorer these changes are meant for you. Here are the exact numbers of Resource Packages that you need to unlock each region.
Arid 2x Stone chunk package 2x Logs package
Far East 2x Leather package 2x Sandstone chunk package 2x Clay package
Oh, I almost forgot! On Mobile you need only 50% of all Resource Packages and EP.
The outcome of these changes could potentially allow the fastest players to unlock Arid already 1 or 2 hours in game, but hey, I don't want to underestimate anyone! On the other hand, the estimates towards the Arctic unlock-time are quite a mystery, so I am genuinely thrilled to see the first speedrun!
I hope you will like the changes as I am a big fan. Also, please keep sending your great feedback and ideas, our Discord #suggestions_and_ideas is the best room for that: https://discord.com/invite/ylands
First things first. The winners of the Space Rabbit costume from the last dev diary giveaway are: PieofHeaven, Degar! We will contact them directly soon. Yes, one of the words "host" (not hosts, not hosting etc...) was in the title. Savage, right?!
Now to the big changes! It has been a while since we announced what we are working on as the 2.0 update was such a big deal. Finally, the time has come. Update 2.1 is shaping up nicely and we can announce one of its biggest features. The Bronze tool tier is coming to the world of Ylands!
Clay in the Tropical Caves
You asked and we hear you. Clay just screams out from the crafting menu: "Use me!" but it is nowhere to be found. This will be left in the past very soon. Look for clay in the Tropical caves from the next update and you can start melting some "first-glass" obsidian stuff right from the start!
Bronze Tier of Tools
The Arid is changing. Yes, there will be more than just bronze tools, but let's leave that out for now.
You can look forward to a Bronze Pick, a Bronze Hammer, a Bronze Knife and a Bronze Saw. Watch out for the Bronze Pick in particular, as that will be the number one tool to mine iron from the next update.
Copper and its processing
With obsidian tools moving to the Tropical Region, we obviously need a new material. All hail copper! You can mine its ore from copper veins and deposits. As always, you need to smelt the ore into ingots using the Smelting Furnace. Then a new station is stepping into the spotlight: the Copper Caster!
Combine copper ingots with the rest of the components, use the Copper Caster and tadaaaa! Your new bronze tools are ready for some tooling.
That's it for today adventurers! Stay tuned for more news regarding the 2.1 update and congratulations to the winners of the giveaway, and as always...