Jun 7, 2023
Ylands - rihapat
Highlights

  • Loot containers' aren't spawning above or below the player anymore
  • Handbook notifications adjustments
  • The crafting menu now remembers the last selected item
  • Progress on the old version of Mystery Ylands can be restarted



Changelog 2.0.5

FIXED

[YLD-45213] Fixed: Placing creator blueprints containing custom variables with custum enums should not break editor anymore.
[YLD-45312] Fixed: Loot containers should not spawn inside buildings out of player reach anymore.
[YLD-45316] Fixed: Players should not have problems restarting mystery ylands.
[YLD-45577] Fixed: Several blocks were missing in recipe bundles (algimer, baroque, totem) and should be added to all owners.
[YLD-45424] Fixed: Mobile players in creative should once again have all recipes opened.
[YLD-44507] Fixed: Sale tag in shop is no longer visible when there is no sale at all.
[YLD-45502] Fixed: VS: Client scripts referencing custom functions from different client scripts do not work correctly.
[YLD-45139] Fixed: Editor rotating gizmo should not slow performance anymore.

Fixed: Replaced obsolete painting entities with functional ones in Painting vendor bundle.

ADDED / TWEAKED

[YLD-45234] Added: Handbook indicator will now continuously blink until the player opens the handbook for the first time, making it easier for brand-new players to find the feature.
[YLD-45261] Added: Toggling character panel will now remember the last open character panel and will open that one if it is available.
[YLD-40810] Added: The crafting screen now remembers the last selected recipe and the TAB button should open the last opened window (cube, inventory, crafting).
[YLD-45399] Added: When a player dies in the Adventure, his loot container is visible from a distance.
[YLD-45234] Added: Diary highlights should be more noticeable.
[YLD-45562] Tweaked: Several quests in the tutorial were adjusted or created anew for better understanding (also visuals of texts in the tutorial were polished).
[YLD-45646] Tweaked: Unlocking biomes now require fewer resources - less grinding is needed.
[YLD-45219] Tweaked: Tree stumps HP were increased significantly.

Tweaked: Lowered Resource and Exploration point values required for Region purchases.

Tweaked: Bounds positions for loot container marker snapping.
Ylands - rihapat
Ahoy Ylanders,

Whether you are exploring with pals, your little ones, the significant other, cat on your lap or just a bunch of adventurers you've met on our Discord server we think that Ylands is really great when played together. New Ylanders are coming in every day, so we've decided to sum up all the multiplayer options.

Btw. Can you guess how many times the word "host" is used in the diary? If you do you can win one of the 2 Space Rabbits costumes!



Joining a game

There are two options how to play Ylands multiplayer. Join a game or host one. You can find your friends' games (from your in-game friend list) in the social tab of the menu and simply join them.



Hosting is a bit more ticklish, but it ain't rocket science either, let's explore it further.



PC Multiplayer Options



There are three ways to host an Ylands multiplayer game at the moment. You can see their differences in the screen above and we will go through them in more detail below. While they are different, they do have some things in common. By default, your session is always "Not visible to the public". You can enable this option so anyone can see your game and potentially join you there. If your game is not visible to the public only your friends can find it. Make sure to add your pals to your Ylands friend list. You can always set a maximum "Player Count" and the "Passphrase" for an additional control.



1. "Host a Game"

Probably the easiest way to embark on an adventure together. It is free and easy to setup. All you need to do is to press Esc while in the Adventure mode, select switch to "Host Multiplayer" and click the "Update" button. Your game is now running in multiplayer and is visible to your friends. Up to 9 other players can join you!

There is one little catchy catch tho. The host needs to be online. There is no hosting a game without a host. Someone could even say that it is a quite hostile multiplayer option.





2. "Sharegame"

This Steam-only multiplayer option is also really easy to set up, and the host doesn't need to be online, yay! In other words, the host is whoever starts the Sharegame therefore, it requires a password (elsewhere it's optional). The possibility to swap the host might come in handy as someone with the top of the shelve setup can offer the best performance.

You can host up to 3 games with the data capacity of 80 Mb each for free. Just to paint a picture, that is a lot of space unless you are building whole cities or gargantuan bus infrastructure for giant geese who live in those ordinary-human-size cities. Anyway, if you wish to build enormous structures, and cities together, you can rent more space on the steam cloud - up to 5 games with capacity of 500 Mb each. You can turn it on the same way as ordinary hosting, or you can set it up through a hosting tab in the menu. Then you can make all your weird giant geese dreams come true.



3. "Rent a Dedicated Server"

The third option is renting your own server. As you can see on the first screenshot it has all the perks there can be, but for a cost since we need to pay to the server provider for that. There are two tiers of servers which you can find in the shop: Elementary servers and High Performance servers. Elementary servers can host universal (supports cross play) or mobile scenarios. High Performance servers can host any kind of scenario whatsoever (also supports cross play) and provide faster loading.

If you choose to host a server, you can do it both ways. Find the "Hosting" tab in the menu and upload a game save or switch to the "Host on a Rented Server" while in the Adventure Mode in the "Multiplayer Settings".



MOBILE Multiplayer and Cross-Platform Play

Currently there is only one mobile multiplayer option, and it is the "Rent a dedicated server" - the same hosting process, the same joining process.

In case you want to play cross-platform on PC and Mobile there is one thing to be mindful of. The mobile and PC platform maps/scenarios work differently. Putting it simply, PC maps are more complex and can't be run on a mobile platform. Because of that, make sure to set the "Platform" box onto "Universal" while setting the "Host on a Rented Server". Also, it is advisable to host the cross-platform multiplayer from a mobile device as on a PC your map will most likely be of the complex kind and therefore making you ineligible to host a universal game.





Co-op and PvP Settings



Just a quick last note! While playing together be mindful of your actions. The default PvP settings are enabling friendly fire! In case you don't want that or want to adjust your Co-op settings so no one destroys your sandcastles or geese bus stations you can do that in the "Game Settings" tab inside the in game "Multiplayer Settings".

How do you play Ylands? All by yourself or do you prefer some company and what of these multiplayer options are you using?

Share with us in the comments and Stay Classy!

Also don't forget! This diary is a host to the counting giveaway, so post a comment with the answer. The winners will be picked randomly and announced in the next Dev Diary #276. Host, host, host!
Ylands - rihapat
Ahoy Ylanders,

It takes a bit of time to progress from crafting torches and grass ropes to building computers and meeting aliens. That applies for both Ylands and the real life. There are new players coming every day, so we thought it might be nice to show what awaits further in the game and how to get there.




Regions

First things first, there are 6 regions in Ylands. Every one with its own difficulty, temperature and unique resources that you can find there.


Seriously, do not underestimate the difficulty and make sure you are prepared before you venture into the next level. You don't wanna die for a piece of iron, right?




Stone and Glass

These are the first main materials. The important thing here is, that you can make tools out of them! 🔨 Why is that important? Because they let you to gather other materials and progress in the game towards the next-level regions, materials and tools.




Iron

This is a real revolution that awaits Ylanders in the Far East Region, but be prepared, you need at least an obsidian pick to mine it! It is probably the largest "material tier" that there is in Ylands. You can create dozens of stuffs by processing iron!

Since this diary is supposed to help you orient in the world of Ylands, today's featured item that is made from iron is accomplishing the very same thing: the Compass!

Also, iron has its own set of tools! 🔨




Steel



It shouldn't be that surprising, but you make steel out of iron. How to do it you ask? You need fuel. Go to the Temperate Region and get yourself some coal! Of course, you do need at least an iron pick to mine it.

After you spend a few minutes in the heat of the Foundry you can really paint the lily! What do we mean? The featured item that is made from steel is: the Paintgun!

Also, steel has its own set of tools! 🔨




Zirconium

Okay, we are getting serious here. You probably already know your way around the world of Ylands while roaming the Tundra & Taiga in order to hoard a zirconium ore. Still, we have to say it. This is no country for the underprepared. The danger is one thing, but Zirconium requires a minimum of a Steel Pick or a Steel Hand Drill to be mined.

Speaking of gear! Featured item which is made with Zirconium is the best firearm in Ylands! To be fair, you also need Orichalcum ingots to craft it, but the name says it all: the Zirconium Rifle!

Also, zirconium has its own set of tools! 🔨




Ylandium and Cobalt



Did anyone say computers? Alien tech?! In Ylands?! Yes. You can create these from resources like Ylandium or Cobalt. Tundra & Taiga and the Arctic Regions is where you need to go to retrieve these. It is no joke out there! So be careful not to encounter too many bad dreams.

Surprisingly enough, a spaceship or any other alien tech is not what we will feature here today. The item that deserves this shout out is without any doubts the Propeller Pack!

Also, neither Ylandium nor Cobalt have their own set of tools. Surprise!




We hope that this week's very shallow materialistic diary will help you not to drown in the overwhelming amount of content you can find in Ylands.

Progress with caution and Stay Classy!
May 23, 2023
Ylands - rihapat
Highlights

Ranged weapons damage optimization
Blueprints can be built and stay on the yland
Story Yland's general bug fixing
Tutorial's general bug fixing



Changelog 2.0.4
FIXED
YLD-30891 Fixed: we fixed the game stuck on starting island if the player used several mobile devices with the same account (it could happen that there was a missing correct warning message + we adjusted the message).
YLD-37796 Fixed: You could lose some items if you used the "take all" action in a container with full inventory.
YLD-44074 Fixed: Notification of new handbook messages was missing after reconnecting.
YLD-44276 Fixed: Some characters (like Jottun male etc) were incorrectly set up and were showing the incorrect names.
YLD-44327 Fixed: Overlaps in the diary when the player had too many ingredients.
YLD-44331 Fixed: The player could try logging in to google play with a non-existing date causing the error.
YLD-44376 Fixed: Mobiles: The screen flickered with black colour on Android when the player opened his profile.
YLD-44502 Fixed: Client variables in editor visual scripting were undefined by default.
YLD-44505 Fixed: Players should not have broken cutscenes when they play in first person.
YLD-44582 Fixed: Big steam engine was missing a belt in recipes.
YLD-44591 Fixed: Blueprints (especially ships and cars) could disappear after being built.
YLD-44636 Fixed: Players could not drag blueprints to the Hotbar.
YLD-44684 Fixed: Editor: Document switcher could sometimes show an incorrectly selected function.
YLD-44703 Fixed: Mad marine sword was tweaked (should no longer be the strongest melee weapon in the game).
YLD-44729 AI should no longer run away when hit by a bow or crossbow.
YLD-44778 Fixed: Mobiles: Broken count of items needed for a blueprint on mobile (in the shop).
YLD-44792 Fixed: Rebalance cooldown and action length of healing and explosive items (player can no longer spam healing and explosive barrels in inventory).
YLD-44825 Fixed: The custom controller (game logic in the editor) does not work properly in some cases and could potentially break custom scenarios.
YLD-44829 Fixed: Players could accidentally delete their feedback message.
YLD-44846 Fixed: Mobiles: The windmill on tranquil fields on mobile was rotating incorrectly.
YLD-44848 Fixed: The recipe bundle with oriental roof blocks had one recipe incorrectly set up so the player cannot use one roof block in blueprints.
YLD-44913 Fixed: The survival kit handbook event was not triggered if the player took the knife from the chest.
YLD-44955 Fixed: Several typos in the handbook and description of potions.
YLD-44960 Fixed: Player could not use "freeplacing" of items on mobile if they have summoned companion.
YLD-45023 Fixed: Tweaked iron nails so they cannot be broken and used for infinite iron.
YLD-45029 Fixed: Memory leaks in UI mesh.
YLD-45148 Fixed: Players could not gift their blueprints if they had not enough Coyns (if player is owner of the blueprint he is gifting for free but for some reason, it was still checking the number of coyns of players).
YLD-45248 Fixed: Missing class and entity scripts on client side (this is for PC for in-game editor where players can script their own scenario/tools, there were missing tiles for some particular scripts handling server scripts).

Fixed: Player could have "stuck" the health bar after travelling in adventure (visually his Hp did not change).

TWEAKED/ REMOVED
YLD-44499 Tweaked: Some enemies on mystery ylands (they still had stats from time before rebalance)
YLD-44730 Tweaked: Change lods of some heads of character (player could see himself headless when controlling ship)
YLD-44732 Removed: "Broken barrels and crates" - players used them as decorations, we originally removed them from inventory so all players who stored them in chests have their houses spammed with junk on the floor.
YLD-44747 Tweaked: Changed random encounter with vendor who was selling paitings (many players have old paintings which can no longer be used in blueprints, now this vendor should change them for free for new working ones)
YLD-44815 Tweaked: Players can use only Latin alphabet and numbers when uploading blueprint to our workshop.
YLD-44824 Tweaked: We added special chests with loot to every mystery yland (there were already present in some but now they should be in all, there is always one big chest in the end and few hidden chests on every mystery yland (some of them locked so players need to find a key)
YLD-44934 Tweaked: Ranged weapons were rebalanced - basically every ranged weapon was buffed significantly.
YLD-45021 Tweaked: Modified messages when player on mobile is running low on memory and brought some debug so we can better see why is it happening.
YLD-45080 Tweaked: Reduced number of animals in the Tropical region so players would no longer be swarmed by honey badgers.
YLD-45091 Tweaked: Lowered detection radius and combat radius of lower tier animals (honey badgers, terrorbirds and panthers) they should not run 300m after players anymore.

Tweaked: Golden package so it cannot be traded for infinite gold.
Tweaked: Some maps always started at night, now their starting time should be random as designed.
Ylands - rihapat
Ahoy Ylanders!
Have you ever wondered how Ylands visuals come to life? Here is your chance to peek behind the scenes. As you probably don't know, there are jackals coming into the game one day and we will use their visual production as today's example! Also, you might want to know that jackals are monogamist, as they mate for life.


Step 1 - Game Design idea


Here it all starts and ends. The game designers figure out that jackals are the way to go for the next content update and provide seemingly endless list of specification like: In which regions can you found jackals? How fast and aggressive are they? Can you tame them? Something like our community Ylands wiki!


Step 2 - Art brainstorm and sketches


It's art's turn! How to integrate a real jackal's visual into the low poly art style of Ylands and meet all of the game designers' conditions at the same time? That's what artists brainstorm together and create first sketches. Based on those sketches we can figure out the Ylands jackal's final look!


Step 3 - 3D model and wireframe




The next thing we need to do is to add one more dimension. No biggie! Once the 3D model is ready, we create its wireframe that connects parts of the jackal's body so that are influenced by each other's movement. Sounds easy and smooth, right? Well, just wait 'till it starts moving!


Step 4 - Animation


Let's play a game. What are all the kinds of movement that Ylands animals can do?

Walking, running, several attack types, jumping, getting hit, getting petted, feeding on a bait, you get the point, there is a lot of them. Now, the animators animate animations for the jackal, and it comes to life!

While it would be great to give you a sneak peak of a moving jackal, the animations are quite complex and usually take the longest time in animal creation. Instead, we will offer you this cool story: A long time ago, when it was the honey badger's time to be animated, we couldn't find any suitable reference of a real moving honey badger. It was a real struggle. You don't expect this to happen, but luckily there was a family of honey badgers in the nearby zoo. We shot our own reference videos and now the Ylands honey badgers can happily roam the Tropical Region. Yay!


Step 5 - Implement




*Insert some very important, but very non-artsy and technical animation-controlling gibberish here.* When the technical necessities are done the game designers will add finished jackal to the game database and set their specifications like hit points, where you can find them, and so on.

Voila! New doge good boys are ready to be let out. Woof woof woof woof woof!

Btw. You might wanna know that each jackal family has their own yipping sound that only members of their own family respond to. Cool, right?


The whole process usually takes several weeks, and it is quite similar for almost every entity that needs to be manifested in the game. Hopefully, you've enjoyed this little peek behind the scenes of Ylands art creation and we wish you a great weekend.

Stay Classy Ylanders.
Ylands - rihapat
Ahoy Ylanders!

We are back today with a really sentimental diary entry. We've known this for a long time, but today we are in a bit of a "touchy feely" mood, so we wanted to stop and appreciate the fact that our players form if not the greatest then definitely the friendliest gaming community ever!

There are no cry messages like: (read in broken English) "WHY YOU DIDIN'T RUSH B AS I SAID YOU #$.@&^!%* YOU @#$%^&!!!" ever to be encountered. Just never. That is something beautiful and quite uncommon among gaming communities.

Since you are all so classy, we want to express from the bottom of our hears the biggest THANK YOU!




This was one of the most epic parties ever. You can find more screenshots and also videos from the party in #cag_stories room on our server.




What can I do on Ylands Discord?

1. You can get in-game stuff for free - #announcements

Here and there, there are some competitions and C.A.G. call to arms that helps us spread the word of the Guild and our beloved game. Right now, we are collecting beautiful screenshots, mainly from newborn adventurers and their Ylands adventures, which can earn them a Puffer Captain pet. So go and get yours! ❤️

2. Show off your screenshots - #screenshots_ylands

Whether it is something you built or great natural views you have encountered on your journey, share it!

3. Find new friends to play with - #looking_for_group

Join someone who is looking for a party or feel free to reach out to others. Really, you have nothing to be nervous about, we are all super friendly here.

4. Let other knows you are streaming - #streamers_or_videos

The game should be Ylands ofc, and this is the room to do it!

5. Solve your issues with game - #troubleshooting

Need to ask something? Think you discovered a bug or weird glitch? Have a game suggestion of any kind? Choose one of the # rooms in the TROUBLESHOOTING section and get in touch with us and the community.

6. Meet the legends and become one of them

There are few hardcore celebrity-Ylanders who are super active and have stayed with us for a while now. Helping everyone new on board, sharing epic ships and detailed interiors that only the most experienced of our artists could create. Seriously we are often astonished with your creations, and again, thank you for that.









Honorable mention:
Handofthesly is working on our wiki since 8th May 2017!!! We couldn't be more grateful as they are doing great job. Yet it is a lot of work for only one person, so get in touch with them in case you want to join on the wiki-duty, their Discord nick: "handofthesly #1492". Thank you so much for everything you do for the game Handofthesly!

Anyway, we could go on like this for a while so, you better check the server on your own.

How do I get to the Ylands Discord?

Right here! Just click the link below and start meeting people and let's grow the Ylanders community together. ❤️

https://discord.gg/ylands
Ylands - rihapat
Ahoy Ylanders!

Today we want to ask you a BIG question. What is REALLY important in Ylands?

"Crafting?"
Nah. Not important.

"Exploration?"
Maybe. Let's say, nice to have.

"Fighting?"
Uh, of course NOT!

"Ships! This must be it. For sure, what can be more important than ships?"
Yes! Ships are cool. BUT! Surprisingly enough, we believe that the answer is stories. Memories that we experienced together with our friends and close ones. Just as in real life!



"One time, when we were testing the game, one of our devs got lost at the sea at night, so others have made her a fire on an yland so she could find the rest of the team. It was scary but then our heroine finally saw a small light. Until the last moment she thought it's other devs, but it turned out it was a random player from Turkey who joined our testing session."

- Aleš, story from our developer's Friday feedback playtime








"I loved that one time when we were streaming with Spectrumnist and encountered even more mutated bears in an ice cave while chatting about Sims 4 challenges and Spec shot me in the head. By accident ofc... That was so funny."

- Anna, and her "ouch" moment also on a video: https://www.twitch.tv/videos/1685649285?collection=cNBNiA9s1hb4Mw&t=02h26m19s



"Remember that time, when we ran into a terrorbird for the first time and you were so excited to tame it and name it Alyssa, but we couldn't find any bananas anywhere, so we sailed to another yland and got lost in the storm for like 2 hours? You went bananas! XD But you did befriend that terrorbird and now you have bunch of new stories with Alyssa!"

- Patrik, and his could-be-true-if-my-wife-played-Ylands-with-me story as he did look for bananas to tame terrorbird and got lost in the storm just the other day all by himself.








And this is just the tip of an iceberg. See for example the adventures of FluffDaSheep Gaming, there are so many stories in this single video:





That is why we presented the handbook and lore in 2.0 update, and why we want to continue to improve and expand those aspects of Ylands.
What about you and your stories? Share them with us right here in the comments! We can't wait to read them all and experience some more together.

See ya and stay classy!
Ylands - anickasvecova
HIGHLIGHTS
Items missing after the players' dead
Blueprints can be built and stay on the yland
Story Yland's general bug fixing
Tutorial's general bug fixing




Changelogs 2.0.3

[YLD-44889] Fixed: Players could not locate their items after death. 
[YLD-45021] Added: Mobiles: New pop-up message informing the player of low RAM on the device.
Fixed: Mystery Ylands: Ysla vulcana, Distress signal, Far reaches, Keras yland, Fortress library, Town in peril, Ember yland - various bugs fixed.
Ylands - rihapat
Ahoy, Ylanders!

First Dev Diary in the renewed 2.0 Ylands is finally here, and it is quite arbitrary as you will soon see.

The C.A.G. editorial team has made the executive decision to let the dice decide this diary's theme, and it's random encounters! What a coincidence, right?

Disclaimer: As you go through today's diary you will encounter several very fun and very arbitrary facts about random encounters in Ylands.
 

Random Random Encounters Fact N°1



The oldest, still accessible random encounter in Ylands is this friendly campfire. It stayed with us since Ylands 1.0. Cool, right?


What are Random Encounters?

Hmm... how to put this simply. There are encounters in Ylands and whether it's a native civilization, a shipwreck with a bunch of ghosts and loot, or some fancy monument, they are not easy to find. You kinda just have to wander around the world to randomly encounter them. Also, they are fun! Never forget to mention when something is fun, that is classy adventurer 101 stuff.


Random Random Encounters Fact N°2



With update 2.0 we added 33 RE's! (Yeah, that's random encounters for short.) Also, can you guess why 33? The answer is super obvious and will be revealed by the end of this Diary.

 

New 2.0 update RE's

There are many new RE's in update 2.0! It would take hours to write and read about those. Luckily, we can't and don't want to spoil all the randomness there, but we can definitely show you at least some of those!

Embalming Temple

It seems that skin care business is having a hard time in Ylands, so we decided to give it a bit of a boost. In Arid you can now find a fella who is embalming the deceased. So, in case you need some skin care, you know where to go.

 


Random Random Encounters Fact N°3



Did you know that there is a DayZ themed RE to be found? Well, now you do!

 

Ancient Ruins Encounters

New ancient ruins were discovered in the Tropical region with the update 2.0. They seem to be some kind of blend of eastern islands and Latin American culture. Also, it is said that when the weather is right, lucky explorers can get a glimpse of elemental spirits here!

 
 

Random Random Encounters Fact N°4



Yup. That is the number of all active Random Encounters in the world of Ylands. Can you guess why 299? The answer is still obvious, and same as the one to the question before. It's RANDOM! Tadaa.

I hope we all agree that this diary encounter got as arbitrary as it can get but feel free to let your inner randomness loose and post a totally stray comment below and as always, stay classy!
Apr 27, 2023
Ylands - anickasvecova
HIGHLIGHTS
* ADVENTURE AWAITS IN YLANDS 2.0.2 * 

  • Story yland devil name tag fixed
  • Fixed button order to launch Emotes
  • Eating from Inventory fixed

FIXED

Fixed: Mystery Yland: Lost Light -  Added Loot Chests, and introduced sharks to local waters.
Fixed: Mystery Yland: Jagged Jaw - Explosive kegs won't kill players from afar anymore. Added Loot Chests, rebalanced enemies and cannons for Tropical Biome. 
Fixed: Mystery Yland: Imaginarium - Freeze after reconnection. Added Loot Chests, and removed coal from the island.  
Fixed: Mystery Yland: Fortress Library - Cipher being indecipherable due to font change. Returned the Mystery Yland to the Taiga region map. Added Loot Chests.
Fixed: Mystery Yland: Ysla Vulcana - Returned the Mystery Yland to the Taiga region map. Added Loot Chests. The pirates have arrived! Be on the lookout while exploring!
Fixed: Mystery Yland: Far Reaches - Added Loot Chests. Jotunns started to encroach upon the iceberg. Who knew they could sail? Reworked parts of the script to limit cases of stuck Heart Of Frost entity.

[YLD-25449] Fixed: Eating and drinking from inventory.
[YLD-44604] Fixed: Emote picking grid in the radial menu was using a different collection for display purposes and selection.
[YLD-44722] Fixed: Naming an animal with localization key.

...