Just Survive - OneLetter


Hello Survivors!

Just Survive Test is now available to patch and play. A wipe was performed.

This update is heavily focused around improving the core construction and raid mechanics. To that end, we've introduced the third construction tier, Stone, as well as introducing an upgrade system. With the Stronghold Hammer equipped, you'll be able to interact with any base component to upgrade to a higher tier (if you have the proper materials) or skin a component to a premium skin (if you own the appropriate skin), without causing damage to your base.

Alongside these features come significant balance changes, focused around tuning construction and raid balance towards the pre-BWC balance. Significantly more explosives are required to destroy a base, and construction costs have been reduced. Yeast is now craftable, allowing players to grow crops to craft Ethanol over time to fuel their raiding.

A survey will be released Friday via the launchpad after players have had a few days to experience this update to gather feedback on the overall balance of crafting, raiding, and combat. We will be using the results of this survey to further tune balance on Test before releasing this update to Live.

This update includes the following changes:
  • Reduced the cost of Wood and Metal Construction components
  • Increased hitpoints of Metal Construction components
  • Reduced the cost of Metal Shacks
  • Increased hit points of Metal Shacks
  • Added Stone Construction components
  • The Demolition Hammer has been renamed to "Stronghold Hammer"
  • You can interact with base components to upgrade or paint them when you have the Stronghold Hammer equipped
  • Base Foundation placement detection improved and Base Foundation objects go deeper into the ground - Foundations are now much easier to place and can be placed in many more locations
  • Removed ramps from 3 sides of Base Foundations and made Foundations rotatable during snapping
  • Improved recursive destruction (added re-parenting on loss of parent). This means that you must blow up all supports for a base component before it will be destroyed, rather than just the original component supporting it
  • Storage Containers now drop their loot in a loot bag on death, rather than dropping the items individually (addresses performance issues during raiding)
  • Storage Containers cannot be opened by players who do not have permissions to open them
  • Storage Containers have increased hitpoints
  • Removed Pipebomb
  • Renamed I.E.D. to Ethanol Bomb
  • Adjusted tier rankings of Dynamite, Ethanol Bomb, Dynamite Bundle to match explosive value
  • Increased bulk of dynamite
  • Yeast (an explosive component) is now craftable
  • Players who die in cars now have their loot dropped into the car's inventory
  • Cars that are destroyed now drop their loot in a bag
  • Improved armor functionality versus melee weaponry
  • Improved Helmet functionality against low tier .308 Rifles
  • Increased the number of ammunition spawns
  • Reduced Banshee scream radius
  • Reduced Banshee damage to vehicles
  • Reduced Gasser damage
  • Gassers and Exploders now work properly on PVE servers
  • Reduced burning time for players
  • Fixed an issue where players would be in passive stance when exiting a vehicle
  • Fixed an issue that made it diffcult to harvest some crops
  • Fixed several crash scenarios
  • Fixed a memory leak
  • Fixed a vehicle exploit
  • Fixed an item exploit
  • Fixed a construction placement bug that allowed certain items to be placed in the same location (to no gameplay benefit - not an exploit)
  • Improved "no clip" cheat protection
  • Fixed an issue that allowed players to enter the Quarantine Zone on both maps and sometimes caused players to spawn there
  • Updated anti-cheat countermeasures


This update includes the following known issues:
  • Upgrade system can display incorrectly for upgrading metal to white metal / green metal
  • Upgrade system does not currently work with construction permissions (it will when this goes Live) - right now only the owner of the base can upgrade
  • Stone Construction components are missing vfx/sfx, most notably open/close sounds and destruction vfx - these are still in development


When reporting an issue, please provide the following (you can copy/paste this as a handy template)

Special thanks to Viv for the thumbnail image!
Just Survive - OneLetter


Greetings Survivors!

Live Servers are now available to patch and play, and a wipe was performed on Live during the maintenance period. While we were initially hoping to push this update out without requiring a wipe, escalating abuse of the exploits fixed within indicated that it would be best for our players to wipe out the unfair advantage that these abusers had gained through cheating.

This update is focused on bugs and fair play. In addition to the base intrusion exploits patched below, this update's anti-cheat update includes significant improvements to systems related to intrusion detection (which leads to bans) and prevention (which keeps the cheat action from working correctly).

Bug Fixes and Updates:

  • Players who log out on top of a base foundation they do not own / have permissions on will login near the base instead of in/on the base (preventing multiple intrusion exploits)
  • Fixed a duplication exploit
  • Fixed a base entry exploit involving vehicles
  • Adjusted Banshee spawn rates for Z1 and BWC
  • Fixed an issue where Banshees didn't drop Worn Letters on BWC correctly
  • Fixed an issue where placed base components would highlight under certain incorrect conditions
  • Fixed an issue where filing cabinets would not properly spawn loot
  • Fixed an issue where paintings couldn't be placed on some surfaces
  • Updated anti-cheat countermeasures
  • Our next major content update is several weeks away from appearing on Test, and with it will come the new construction tier, upgrade system, and extensive construction and raid re-balancing that will require some time on Test before it releases to Live.

Thank you Survivors, and thank you to @FMJxRENEGADE on Twitter for the header image on this article.
Just Survive - OneLetter


Happy New Year Survivors!

Just Survive is available to patch and play, and there was no wipe with this update.

This update includes the following changes:

  • The Holly Jolly Rampage has ended, and weather patterns have returned to their normal patterns
  • Fixed an issue causing players and zombies to render as a "stick man" character at long range
  • Fixed an issue that caused zombies and wildlife to be immune to area of effect damage from grenades, molotovs, etc
  • Updated anti-cheat countermeasures

We have a lot in store for Just Survive in 2018, including the first of many major content updates in development, introducing Stone Construction. We'll talk more about this Construction update in the coming weeks.

We understand that many players are concerned with fair play, anti-cheat, bugs and stability. Updates addressing those issues (like today's update) will be published prior to the next major content release.
Just Survive - DGC_Michael
Just Survive is available to patch and play.

Note - shortly after the update yesterday we resolved an issue that was giving a small group of players erroneous unfair play rejections. No player accounts were affected by this but it did lock some players out for a period of time.

This update includes the following fixes:

  • Fixed an issue that caused door/gate/shutter collision to drift away from the renderable mesh after repeated openings on white and green metal objects
  • Fixed an issue that could cause abnormal vehicle behavior under certain conditions
  • Fixed an issue that could cause player collisions with actively moving doors to behave erratically
  • Using the trade-up system to trade-up a set of items including the Alpine Tactical Jacket now provides the appropriate rarity increase in the resulting item

  • Updated anti-cheat countermeasures
Just Survive - DGC_Michael
Just Survive has been updated and is available to patch and play.

To accommodate map changes and fixes below, Just Survive servers have been wiped.

This update includes significant anti-cheat updates, including new technology to detect, prevent, and punish players passing through world geometry and player constructed bases.

This update includes the following updates:
  • Explosives re-balance - reduced explosive damage
  • IED buff - damage increased, bulk decreased
  • Rebalanced Z1 loot distribution - more widely distributed military equipment spawners, added and removed loot spawners to better normalize loot distribution across the map
  • Fixed a bug that could cause a player to die on login under certain circumstances
  • Significant server performance improvements - this should affect NPC performance, timer / interaction response, and general multiplayer performance (this is not a client FPS improvement)
  • Added Medical Cabinet Storage Decoration Recipe
  • Added Taxidermy Bear Decoration Recipe
  • Added Taxidermy Deer Decoration Recipe
  • Added 8 Painting Decoration Recipes
  • Fixed an issue with Molotov Cocktail VFX not displaying for other players
  • Fixed an issue where players would get stuck in aim mode after aiming and have their movement slowed
  • Fixed an issue where undoing placement of a metal shack door granted a metal door instead
  • Fixed an issue where players could not snap foundations to claimed Strongholds
  • Fixed an issue where vehicles had a limited number of inventory slots in addition to their bulk (their bulk is unchanged)
  • Fixed an exploit where players could store non-Stronghold components in their Stronghold bag
  • Fixed an exploit that allowed players to respawn near their lootbag
  • Updated anti-cheat detection and prevention countermeasures


This update introduces the Avalanche Crate!


There’s no better way to update your look for the season than items from the new Avalanche Crate! This crate has items to add some holiday cheer to your Stronghold, or to let other survivors know that you’re ready to stay frosty.

Crates can be purchased with Daybreak Cash via the in-game Marketplace. Recipes can be used to craft multiple copies of an item, but each item you craft requires that you gather the necessary materials through gameplay.

Players who log in between 10:00AM PST on December 19th through 12:00AM PST January 2nd will receive one free Avalanche Crate



This update also brings a Holly Jolly Rampage!

From December 19th through January 2nd, festive zombies roam through Anywhere USA (Z1) and Badwater Canyon, carrying gifts for good survivors and coal for everyone else. "Sleigh" these zombies for a chance to receive one of these three gifts:

  • Blue and White Holiday Helmet
  • Green and Red Holiday Helmet
  • Alpine Camouflage M9

Players who log in between 10:00AM PST on December 19th through 12:00AM PST January 2nd will receive a free Patchwork Rudolph Nose
Just Survive

Since dropping its King of the Kill appendage earlier this year, Daybreak Games' battle royale 'em up H1Z1 has sought to improve its menus, UI, and weapon balancing, among a number of other features on the advice of its community. Now, it hopes to open up to more players still by going free to try for the next seven days. 

From tomorrow, December 14, H1Z1 will be free to download in full. Existing players can team up with new faces in Solo mode, Duos, Fives, the Combat Zone, "and everything else present in the full version", so reads an FAQ on the game's website. 

All progress made during the free trial period is also transferable to the main game, should you decide to make the jump. If this applies, you'll probably want to take advantage of the game's coinciding Steam sale which knocks 75 percent off its recommended retail value. At the time of writing, H1Z1's full Early Access price is £14.99/$19.99. 

H1Z1's free week kicks off tomorrow at 10am PT/6pm GMT, and runs till the same time on December 21. More information on can be found in this direction

And for those of you feeling festive, H1Z1 is also hosting its Wreck the Halls event running now through January 1. More on that can be found here

Just Survive - DGC_Michael
Hello Survivors!

Just Survive Live has just been updated with a host of anti-cheat and stability fixes. Accompanying these updates is a full server wipe.

Wipes are not something we take lightly. We had hoped to avoid wiping player progress while developing this update, but we were unable to publish this update before a particularly nasty duplication exploit went viral.

A large number of bans have been handed out and additional bans will follow for abusing the exploits listed below.

Remember - if have evidence of someone cheating in-game, you can report them to JustSurviveCheater@daybreakgames.com and a customer service representative will investigate the issue. While many cheats are detected and action taken without requiring these reports, reporting players allows you to contribute to the discovery of new methods of cheating and ensure that action is taken against those that cheat.

This update includes the following fixes:
  • Fixed several server crash scenarios
  • Fixed an exploit that allowed players to duplicate thrown grenades
  • Fixed an exploit that allowed players to attack with melee at range
  • Fixed an exploit that allowed players to duplicate items
  • Fixed an exploit that allowed players to respawn on their corpse
  • Fixed an exploit that allowed players to receive items not normally available in the game
  • Adjusted camera collision for foundations to reduce the ability to clip the camera through foundations
  • Fixed an issue preventing the placement of chain door locks in areas where they should be placeable
  • Fixed an issue causing hospital doors to not spawn on Z1
  • Fixed an issue with incendiary grenades
  • Additional Anti-Cheat countermeasures
We appreciate and are humbled by the influx of players, new and old, and would like to thank you for your patience as we work to combat the malicious few who attempt to cheat. While we believe at this time that we have resolved all cheating vectors, we remain vigilant and will continue to combat cheats as they become known.

We’d also like to thank the many individuals who have helped us discover and eliminate many of the exploits listed above – your dedication to the Just Survive Community benefits every one of us.
Nov 27, 2017
Just Survive - DGC_Michael
Hello!

There's a lot going on under the hood on Just Survive. While the overwhelming majority of players play the game fairly, there is a subset of folks who seek to exploit and cheat their way to victory without any sense of dignity or morality.

There are multiple vectors through which people attempt to cheat, including:
  • Modifying the way the game or BattlEye (part of our anti-cheat system) communicate with the game servers
  • Modifying the way the game client runs, or the files it uses
  • Finding and exploiting a rule breaking bug, ie to duplicate items or push through collision

The recent updates have included significant improvements to our detection features across all of the above. We've shut down a significant number of cheats and exploits over the past few weeks.

One of our most powerful weapons in the anti-cheat arsenal is still relatively new, and we're working out the kinks - this is why we have seen two batches of erroneous G202s. We fixed it the first time around but are investigating this second issue still to determine why things went haywire. A fix for this has just been pushed out just moments ago.

If you have received a G202 erroneously, there is no need to plead your innocence - the error will clear with time and you'll be able to get back in.

HOWEVER, there are a number of folks this weekend who thought they had found a great new cheat method that was undetected. They are wrong, and a large ban wave is incoming. We expect these folks to surface and plead their innocence, attempting to confuse the issue for everyone who isn't cheating.

Again, if you have received a G202 and are not cheating, you have nothing to worry about in the coming days. If you have been cheating, even if you haven't received a G202, enjoy the ban. We are targeting an update for late this week focused around anti-cheat and G202s that will close up a number of exploits and cheats.
Just Survive - OneLetter

Greetings Survivors!

We’ve got a large update rolling out today, so let’s start with a few highlights, followed by the core notes further down:
 
  • Choose your map! Servers are now marked for either Badwater Canyon (BWC) or Anywhere USA (Z1)
  • Base Foundations are now free-placeable and snap together
  • Raids are no longer timed, destruction is permanent, and shields have been removed
 
If you’d like to learn more about how all of these changes came about, we recommend you read this article, detailing how our Test Server updated and evolved over the past handful of weeks. We’re excited for all of you to jump into this update for Just Survive.

QUICK NOTE: If you launch Just Survive and get H1Z1 instead, please re-install your Just Survive client to correct this issue.

With that, let's get to the bulleted list!
 
Base Changes:
  • Base Foundations are now free-placeable and snap together
  • Snapped Base Foundations are limited to four per player
  • Players cannot build foundations next to other player’s foundations or inside POIs
  • Base Foundations have built-in ramps on all sides
  • Base Foundation placement can be nudged up or down with shift-mousewheel for placement of your first foundation.  Later foundations will snap to that height
  • Component crafting costs have been reduced
  • Component hitpoints and damage resistances have been buffed
  • Wood Components are now impervious to melee weaponry
  • Metal Components are now impervious to melee AND firearms
  • Height limits for Bases have been removed – These are now only governed by Piece limits 
 
Map Updates:
  • The legacy map, Anywhere USA (aka Z1) is now playable on Z1 marked servers
  • Badwater Canyon is still available to play on BWC marked servers
  • Trees, rocks, and cars on Z1 have been updated to use the Badwater Canyon harvesting mechanics
  • Some exploitable map geometry has been fixed 
  • Snow returns to Just Survive and these wintry days can be found in both Z1 and BWC
 
Raiding Changes:
  • Raids are no longer timed
  • Raid Shields have been removed
  • Destruction of Base Components during a raid is now permanent 
 
Gameplay Changes:
  • Military Vendors and Golden Eagle Coins are removed
  • Military Base Snipers and Safe Zones are removed
  • Stronghold & Military Base Spawning are removed
  • Players can now choose their respawn location
  • Location-specific quest lines return, with updated requirements and loot
  • Gasser zombies return to Just Survive – these noxious zombies burst into a cloud of poison gas on death
  • Banshee zombies return to Just Survive – these deadly zombies have disorienting, zombie-attracting screams
  • Exploder zombies return to Just Survive – these dangerous zombies violently explode upon death 
  • Added firefighter outfits and firefighter zombies near the fire station
  • Increased vehicle storage capacities by 50%
  • Increased storage capacities by 50%
  • Ethanol can be crafted from corn and yeast
  • Added an IED item (Crafting Recipe) - this mid-tier explosive presents an alternate explosive weapon crafting path
  • Added Elite Explorer's Backpack, a 3000 bulk capacity backpack that can be found as a rare quest drop
  • Added Cricket Bat (Loot Item), a powerful melee weapon
  • All tiers of .308 rifles kill in a single headshot through helmets of any quality
  • Wrenches have been re-added to PVE
 
Bug Fixes:
  • Firefighter respirators now properly counteract gas weapons
  • For Streamers - streamer settings now hides kill broadcast / death screen names
  • Fixed an issue where the crossbow wouldn't show correctly in player's hands
  • Fixed a server crash related to NPC navigation
  • Hammer renamed to Demolition Hammer
  • Fixed an issue where "Share my server" could not be checked/unchecked
  • Free place objects cannot be placed on/near other player's base foundations without being added to permission
  • Removed Ctrl-R reporting function due to abuse.  Report cheaters to JustSurviveCheater@daybreakgames.com
  • Fixed a duplication exploit
  • Stronghold art assets are now pre-loaded and won't pop in over time / during initial loading
  • Fixed an issue where metal gateways could render oddly, stretching part of them across the screen
  • Multiple clipping exploit fixes
  • Server stability improvements
  • Improved Anti-Cheat Countermeasure

 
Known Issues (in active development and do not need to be reported):
  • Dropping a Worn Letter from your inventory turns it into a trashcan
  • A Worn Letter referencing the visitor's center can spawn in Z1
  • An exploit exists that allows players to bypass the respawn lockout – abusing this is a bannable offense
 

Thank you Survivors!
Just Survive

Last month, developer Daybreak Games suggested the still-in-early-access battle royale shooter aimed to simplify its UI and menus. It's been taking directions from its community on this front—and its latest update implements a number of weapons balances based on this advice.  

As outlined in the following trailer, the latest update also brings with it a new so-called Combat Zone map, and a series of Daily Challenges. Here's lead systems designer Tony "Carto" Morton with the skinny on that, as well as details on the game's next competitive circuit event:

Speaking to the new Combat Zone, it's designed to give players "non-stop action" and a practicing ground to hone their skills within. The new map is 2x2 km in size and includes a shooting range. The dev points out that players won't parachute into this map—but that they'll start full equipped and ready to go from the off. Instant respawns also apply in the event of your demise.

As for the Daily Challenges, these are built to encourage "bragging right opportunities" whereby completing in-game objectives results in rewards. Daybreak notes that each day brings three levels of difficulty to challenges, and that players will earn Skulls as a currency to purchase items such as skins. 

"Daily Challenges aren’t just limited to one match and can be completed over a series of games in a day," says the developer. More information on this and more can be found via H1Z1's official site

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