Just Survive - Laptop65

Attention players: we will perform a general maintenance beginning at 7:00AM PDT on Monday, April 27th. The current estimated downtime for this maintenance is three to five hours, depending on the service.

This maintenance may impact the following Daybreak services across all games:
  • Commerce functions, including purchases, for all games
  • Game logins
  • Web logins for all Daybreak sites, including account creation
  • Forum access (login, posting, and viewing abilities) for all Daybreak games.
    The Steam forums will not be affected.
Thank you for your patience as we complete this maintenance.

~The Team at Daybreak

*PDT is Pacific Daylight Time
Just Survive - Laptop65

Servers will be coming down at 3AM PST today for approximately 2 hours.

Release Notes

  • Night vision goggles now available
  • Added HE Grenades to the game.
  • Known Issue: Grenades will not collide with players or zombies yet, nor will they break through windows.
  • Explosive barrels are more reactive now to bullets and there no longer a delay from their initial explosion to killing nearby survivors/NPCs.
  • Molotov Cocktail is now much more responsive and less prone to crashing clients when burning hordes of zombies alive… dead.
  • Resolved various animation and timing issues with the Molotov cocktail.
  • Resolved Molotov cocktail may not trigger 100% of the time when NPC’s / players enter the ring of fire.
  • Only players in your group can build on your foundations / placed structures. This includes placeable objects like furnaces that were being used to grief other players.
  • PCs now provide opportunities for zombies to feed when they die.
Inspect restrained inventory:

When you handcuff a player you can now go through their inventory and take things, their stuff shows up in the proximity pane.

NOTE: Equipped items are not in the list yet, but will be in a future update.

Steam Friends intergration:

Blue means they are online, Green means they are in-game.

Right click for context menu:

Message – open steam overlay and send a message to this person Profile - open steam overlay and view this persons steam profile

And if they are on a server but not BR: Join Server – log into server that this person is currently on.

Moved character create from server select screen to it's own screen. This is where character customizations such as male/female, face types, hair, etc. checkbox added to server select screen to share your server with your steam friends

H1Z1 Virus - First Pass

You will now be able to contract the H1Z1 virus from zombies. Survivors have a natural immunity against the virus, but this immunity is weakened the more it is exposed to zombie attacks. Currently only zombie attacks reduce this immunity but other means can be introduced in the future based on feedback from the community. Survivors can bypass this immunity and give themselves H1Z1 via extracted infected blood. NOTE: Current implementation of the extracted infected blood syringe allows you to use it on yourself only! You cannot use it on other players. This will change in the near future.

There are multiple stages to the H1Z1 virus once you have contracted it. The virus may not be as noticeable at first but as you advance to higher stages you will begin to feel its affects.

Once you have the virus, you have it for life. Only death or respawning will remove it. Each stage slowly progresses on its own but there are other means to push the virus forward or backwards depending on your actions or items you use.

Stage Progression:

Minor Stage
  • Slight damage over time
Advanced Stage
  • Minor damage over time
  • Survivor will occasionally cough. This can be heard by other survivors and may attract nearby wildlife or zombies.
  • (Non-PvE only)Zombies will no longer target you. However, attacking a zombie will cause it to attack back.
Severe Stage
  • Moderate damage over time
  • No longer coughing
  • (Non-PvE only)Zombies no longer target you
  • Max movement speed slightly reduced
  • Normal food no longer satiates you and normal water/drinks no longer hydrate you. Eating/Drinking them does nothing for you but upset your stomach, causing you to cramp up. Continued eating will cause you to vomit. You must feed from dead players, wildlife or zombies to restore Energy and Hydration.
  • Fresher corpses restore more to each resource and restore a little bit of health. Depending on what is you feed on determines the amount you restore. Bears offer the most while rabbits offer the least. Feeding on zombies will slightly progress your H1Z1 virus.
  • You will be able to feed off corpses a maximum of 2 times.
  • Survivor Tracking: Survivors at this stage of the virus may notice a gaseous effect in the world. This effect means that a survivor was in that spot recently. You can use these markers in attempt to track down other survivors. Survivors at this stage do not leave a marker themselves. Survivors also do not leave a marker if they are inside a vehicle.
Deadly Stage
  • Severe damage over time
  • Zombie Vision - First Pass - Currently we have simple color grading in as the first pass. You might see some of this effect happening as soon as the Advanced stage but it will become more apparent at this stage. We will continue to add more features and improve this vision in future patches.
  • (Non-PvE only)Zombies no longer target you
  • Max movement speed slightly reduced
  • Normal food no longer satiates you and normal water/drinks no longer hydrate you.
  • Survivor Tracking
Other related notes:

All-in-One Cold medicine slightly reduces your H1Z1 virus. Antibiotics reduces it a little more. Hyperpheron greatly reduces the virus Immunity Boosters and Multi-Vitamins boost H1Z1 immunity to help prevent you from contracting the virus. This is bypassed completely if you use extracted infected blood on yourself. Guts will appear at dead survivors around the abdomen of the body after it has stopped its rag doll. Survivors with severe stages of H1Z1 will have the option to feed on the corpses of wildlife, zombies and the newly spawned guts from dead survivors.

Known Issues: There is supposed to be a progression bar on your vitals. Once you have H1Z1, this won't appear unless you log out and come back in.

Just Survive - Laptop65

These are the planned updates to H1Z1 that are expected to be rolling out on April 23rd.

Please note the contents of the next major update listed here may be subject to change and does not represent the final changelog version.

  • Steam Marketplace – We will be adding our game onto the Steam Marketplace so players can buy, sell and trade items in their Steam account inventory with other players.

  • Steam Friends – Adding the functionality to be able to join the server that your friend is playing on through your Steam friend list via the "join game" function.

  • Screen effects – Bringing screen effects online so we can implement things like night vision goggles, effects after drinking alcohol or taking swizzle and more.

  • H1Z1 virus – Adding the H1Z1 virus to the body sim, once a player has the H1Z1 virus and if not maintained, they will slowly begin to turn into a zombie, gaining zombie senses as they go. These zombie senses include things like night vision and player tracking.

  • First person Battle Royale – We will be adding first person Battle Royale servers, this version of BR will act like a “hardcore” version of the game. It will include zombies and have some different rewards associated with them.

  • Session diary – A running log that you can look at while you’re playing showing the progress of that session.

  • Off Roader interior – A higher res version of the interior for the Off Roader.

  • Anti-Cheat – Continuing our efforts to provide a better anti-cheat service and stop more cheaters.

  • Bug fixing – Continuously fixing bugs, both existing and anything new that pops up.
Just Survive - Laptop65

If you purchased H1Z1, you should now be able to download the new Test Server. You will see it in your Steam library directly under H1Z1. We will be using this Test Server to have you help us QA our builds before we push them to Live. Think of it as "Early" Early Access!

With your help we should be able to push out much more stable builds. Keep an eye on Reddit and Twitter for when we push a new build to the Test Server and what is going onto it.

Participating in the Test Server is totally on a volunteer basis but the more people who do test a build, the better it will be. Thanks in advance for the people who want to participate!
Apr 16, 2015
Just Survive - Laptop65

The most recent patch appears to have caused some sound issues for some users whilst playing H1Z1.

The developers are currently working on a hotfix and should be out ASAP!

Keep updated here - https://twitter.com/h1z1game

Happy gaming!
Apr 16, 2015
Just Survive - Laptop65
Release Notes

  • Added a recipe for a sleeping mat. This can be placed and rested on.
  • Currently it is using a mattress model while a custom model is in the works. This is not a spawn point like in Rust
  • The Police Car has an upgraded interior for an enhanced driving and passenger experience in first person.
  • Well Rested duration has been doubled
  • Fixed issue with not being able to pick up handcuff keys
  • Very Tired and Exhaustion no longer slows down your movement. It only drains stamina at increased rates
  • You can now rest on the firehouse cots
  • Rest timer reduced to 20 seconds
  • Fixed issue where you can use a mansport backpack skin on a military backpack. You can only skin other mansport backpacks now
  • Health drain from Dehydrated and Starving has been slightly increased
  • The white T-shirt now has the correct icon
  • Your character will start breathing heavier the lower your stamina gets. NOTE: Animations will come soon
  • Added Molotov Cocktails. Hint: recipe involves moonshine
  • Player speed is now reduced while moving in water.
  • Battle Royale: Emotes should now work again

Grouping

  • There is now an extra tab in the center part of your inventory window that says: “Group”
  • You can check the “Do Not Group” to prevent notifications and will auto-decline invites.
  • If you are not in a group then “Disband” and “Kick” are disabled.
  • If you are in a group and not the leader then “Invite” is disabled and “Kick” says “Quit”
  • Type somebody’s name and hit invite and they will receive a notification
  • Your group members names over their heads will be in green.

Bee Boxes

  • You can now discover the recipe for and, build, and place bee boxes. After being placed, the bees will immediately get to work. Over time they will create up to five full honeycombs. These can be taken out and eaten, but are more useful if empty bottles are used to collect honey from them. When honeycomb and empty water bottles are both in the bee box, the honey will drain into the bottle after a short period of time. This will produce not only a bottle of honey, but also wax as a byproduct.
  • Honeycomb will continue being produced until there are either five honeycombs or ten honey bottles inside of it.
  • If you damage a bee box, the bees will retaliate.

What can you do with all this bee stuff?

  • Honeycomb – Eat it, keep it in the bee box to drain the honey from it.
  • Honey – Eat it for gains to endurance, stamina, and energy. Honeycomb gives the same resources but at a lower value than raw honey.
  • Dressed Bandages – Combine five bandages with a bottle of honey to create dressed bandages. These bandages heal for a bit more and a bit longer than bandages alone.
  • Wax – Make candles. The candles can be placed, and after lighting them they will burn for a couple of days. They have a few different models that it switches between so you can see them melting down over time.
Apr 9, 2015
Just Survive - Laptop65
Servers will be coming down tonight at 3AM Pacific for 2 hours.

Patch Notes:

  • New Crates in the account item list will glow and have an exclamation point until mouse over or if the notification is clicked.
  • Medicine now restores a minor amount of health
  • The number of zombies has been increased.
  • There is a new "Feet" slot on the character loadout where players can equip workboots. Additional shoes will come soon.
  • Zombies do slightly more damage to players and have a greater chance inflict bleeding
  • Zombies do less damage against vehicles
  • Punji sticks no longer damage players inside vehicle
  • Stamina is reduced by a lesser amount when jumping
  • The recipe for ground tamper now requires metal sheets, nails, metal brackets, and branches.
  • Hitting players, animals and Zombies with the torch will now set them on fire.
  • Currently the only way to escape the fire is to wait (5 seconds for players, 20 seconds for zombies and animals)
  • .308 Rifle Scope zoom brought from 5x to 3.4x.
  • .308 projectile mass and drag decreased
  • Equates to better accuracy at range
  • The bullet land effects on most material types has been drastically improved for visibility.
  • Missed shots will be much easier to spot for both the shooter and the target.

Restraints – FIRST PASS:

Handcuffs and Handcuff Keys can now be found in the world. Handcuffs may be used to restrain another player. Handcuffs must be placed in any of your weapon slots: Primary, Secondary or Tertiary. Left-Click mouse while aiming at another player who has his "hands up" (Default: F2 key). If you try to handcuff a player who doesn't have his hands up, you will be disappointed.

When you are restrained, clicking your mouse-button will cause you to struggle to get out. As it stands now, your chance to struggle increases each time you attempt to get out so the more you try, the better your chances.

To be set free from restraints, your savior must be wielding an item. For handcuffs, it’s a handcuff key. When they click you with the key, you’ll be set free and they will take possession of the cuffs.

This system is a first pass and we will be improving it in the upcoming updates. Look forward to new ways to remove restraints, new items to restrain people with, additional items to use on other players, etc...

Session Stats Session stats are now visible on the Death screen.

The following stats will be displayed:

For H1Z1:
  • Zombies Killed
  • Wildlife Killed
  • Recipes Discovered
  • Minutes Survived

For Battle Royale:
  • Players Killed
  • Vehicles Destroyed

Body Sim

Body Sim: Players now have endurance. Endurance will reduce over time on its own and sprinting will reduce it more. When endurance is low the player will begin to feel tired or exhausted, causing them to slow down in movement. You can restore endurance by resting in a bed. NOTE: You can only rest in a bed when you're feeling tired or exhausted.

Body Sim: Resting in a bed will give you a Well Rested effect, which initially restores 15% health and all endurance. It also gives you a brief increase in sprint speed and health regeneration.

Body Armor

A new equipment slot has been added named Chest Armor. To make use of this slot, two new recipes can be learned:
  • Wooden Body Armor
  • Plated Body Armor
To get started discovering the recipes, look for duct tape, which appears in commercial and industrial areas. This armor will mitigate damage when struck in the chest. The plated armor is more effective than wood armor. Damage is absorbed based on the attack type. Damage mitigation effectiveness from least to most:
  • Gun damage (Least)
  • Piercing/slashing melee
  • Blunt melee
  • Punching (Most)
Just Survive - Laptop65

H1Z1 now supports Steam Trading Cards.

Collect them all and show off your survivor skills!
DayZ

Last week's PC Gamer Show featured an Early Access game, which prompted a larger discussion around the PC Gamer office: how do we feel about the rise of paid pre-release? Since Minecraft made us more comfortable with the idea of selling incomplete games, we've seen dozens of PC games embrace paid alphas and betas as part of their development process—everything from MechWarrior Online to H1Z1 and Heroes of the Storm. But as studios benefit from early feedback and funding, are they giving back enough in return? Tom and Evan sat down to talk it over. 

Share your thoughts on Early Access with us in the comments.

The PC Gamer Show appears every Friday. Hit us with PC gaming questions in the comments, and we might answer them in next week's episode! Or tweet @pcgamer with a question using the hashtag #AskPCGamer.

Just Survive

The zombie survival sandbox H1Z1 has been updated with a big damn patch, and I mean that in the most literal sense possible: The "Big Damn Patch" went live this morning, incorporating changes and additions including a "major overhaul" to the Dam area, a new male character model, various bug fixes, changes to zombie spawns, findable/craftable workbenches, and gun dismantling.

The biggest changes, at least in terms of not having your face eaten by hordes of slavering undead, relate to the zombie spawns. A server's total zombie population, separate from current wandering hordes, is now based on player population, to keep underpopulated servers from being overrun. Zombie spawns will now occur more frequently near areas "with more player heat," meaning that cities, camps, and large firefights will have a higher rate of spawns than wilderness areas, and spawns in player spawn areas will be biased toward low-speed shamblers, increasing the odds that unarmed newbies will be able to escape.

The one bit of bad news, which you'll already be aware of if you've played since the patch went live (or have been paying attention to pre-release announcements): The update also required a server and player wipe. Sorry, folks.

The details, courtesy of Reddit:

Patch Notes

New Male character model is available.

The Dam area has been given a major overhaul.

Battle Royale starting area has been updated.

Current Grid position is now shown on-screen(like BR). Hand drawn map has basic grid markers.

Added a new equip slot for the face.

Fixed Bug - player will now exit a vehicle towards the same side on which they are seated.

Fixed bug where player could sometimes get injured when moving off a rock.

Fixed a lot of erroneous terrain bugs that have caused objects to float including cars, campsites and other smaller objects.

Added a small improvement to placing free placed items, preventing them from being able to clip through walls.

Server optimizations made to the body sim.

Zombies will now wear the lootable hats and helmets they have in their inventory. They will carry weapons. Note: They do not the wear lootable shirts or pants yet.

Pickup Truck first person interior has been enhanced.

R380 pistol added to game, it is a high fire rate, low caliber pocket pistol.

The R380 can be found in BR and around the world in the core game.

12GA Shotgun damage increased.

Zombie Spawn Changes

Made zombie total population based on player population, to keep low-pop servers from getting completely overrun. This does not include the current wandering hordes (which are accounted for outside this number). On a server full of players, the total number of zombies is unchanged.

Biased zombie spawns toward areas with more player heat, and more items, so that cities, camps and player firefights have the highest rate of zombie spawns, and the wilderness areas have less.

Made the spawned zombies that occur in player spawn areas biased more toward low-speed shamblers, so that new players (with no weapons) can more easily run away.

Workbenches, Ammo Conversion, Gun Dismantling, and You

Workbenches can be found in the world or crafted and placed. If you are close enough to the workbench you will be able to use it to create specific recipes. You don t actually interact with the workbench at this time, you just need to have it in your proximity. It can be used to convert ammo into other types of ammo, break down guns into gun repair kits, or to create some of the existing recipes that would be too difficult to do by hand.

Any type of ammunition can be broken down into Gun Components . Each bullet or shell will give you 1 Bullet Component. You can then use 2 Bullet Components to make any other type of ammunition.

Guns can be dismantled into Gun Parts . Larger guns will give more gun parts. You can then use three gun parts to create a Gun Repair Kit . This repair kit can be used on weapons to repair them. Currently this will repair any weapon, but in the future it will be restricted to guns only.

Metal crafting recipes will now require a workbench to create. This includes the recipes for Metal Sheets, Metal Pipes, Machete, Combat Knife, Bear Trap, Landmine, IED, and the above mentioned conversion recipes for ammo and guns.

...