Tyranny - Valve
Tyranny - Bastard's Wound, all new content for Tyranny is Now Available on Steam!

Experience a new chapter of Tyranny, the critically-acclaimed role-playing game (RPG), in Bastard’s Wound, a new expansion that builds upon the game’s compelling story.

Tyranny - TheLetterZ


STOCKHOLM – Sep. 7, 2017 — Paradox Interactive, a publisher of games full of hidden secrets, today released a major expansion for Tyranny, the award-winning role-playing game (RPG) developed by Obsidian Entertainment. This new expansion, Tyranny: Bastard’s Wound, is available today on Windows, Mac, and Linux PCs for $14.99. Players who add Bastard’s Wound to their game will discover an all-new in-game region with new quests to solve, new secrets to uncover, and new ways to deliver the Fatebinder’s unique brand of justice.

See what awaits in Bastard’s Wound in a game trailer:
https://www.youtube.com/watch?v=dboFrN4Jsb0

Purchase Bastard’s Wound here
Tyranny, an original RPG from Obsidian Entertainment, takes place in a world conquered by Kyros the Overlord – and the player, as one of Kyros’ Fatebinders, must enforce the new laws of the land as they see fit. This expansion adds a new region, the titular Bastard's Wound, a hidden corner of the Tiers where the castoffs and refugees of Kyros' conquest struggle to survive. Players will find new lands to explore and challenges to complete, along with new random events, new powerful artifacts, and new companion quests featuring Verse, Barik, and Lantry.

A free update has also arrived today for all players of Tyranny, featuring new voice acting and expanded story content including expanded conversations, missives, and a new cinematic finale. Tyranny can now be experienced like never before, with even more momentous decisions and world-shaping choices awaiting both veterans and newcomers. Read the full Patch Notes here
Tyranny - TheLetterZ


STOCKHOLM – Sep. 7, 2017 — Paradox Interactive, a publisher of games full of hidden secrets, today released a major expansion for Tyranny, the award-winning role-playing game (RPG) developed by Obsidian Entertainment. This new expansion, Tyranny: Bastard’s Wound, is available today on Windows, Mac, and Linux PCs for $14.99. Players who add Bastard’s Wound to their game will discover an all-new in-game region with new quests to solve, new secrets to uncover, and new ways to deliver the Fatebinder’s unique brand of justice.

See what awaits in Bastard’s Wound in a game trailer:
https://www.youtube.com/watch?v=dboFrN4Jsb0

Purchase Bastard’s Wound here
Tyranny, an original RPG from Obsidian Entertainment, takes place in a world conquered by Kyros the Overlord – and the player, as one of Kyros’ Fatebinders, must enforce the new laws of the land as they see fit. This expansion adds a new region, the titular Bastard's Wound, a hidden corner of the Tiers where the castoffs and refugees of Kyros' conquest struggle to survive. Players will find new lands to explore and challenges to complete, along with new random events, new powerful artifacts, and new companion quests featuring Verse, Barik, and Lantry.

A free update has also arrived today for all players of Tyranny, featuring new voice acting and expanded story content including expanded conversations, missives, and a new cinematic finale. Tyranny can now be experienced like never before, with even more momentous decisions and world-shaping choices awaiting both veterans and newcomers. Read the full Patch Notes here
Tyranny - contact@rockpapershotgun.com (Fraser Brown)

tyranny

If finishing Tyranny [official site] has left a hole that can only be filled by subjugating peasants and acting like a magical Judge Dredd, don’t fret. Bastard’s Wound, the first — but hopefully not last — Tyranny expansion is due out today. Better dust off that gavel.

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Tyranny - TheLetterZ

Calling upon all the followers of Kyros!
As we're only one day away from entering the Bastard's Wound we shall as tradition dictates gather once more and bend our knees in unison to our great Overlord!

Join us tomorrow at 5PM CEST for our Release stream for Tyranny - Bastard's Wound straight from the Paradox Offices together with @Gruffa and @cKnoor as we celebrate our granted entry into this new corner of the tiers.
TUNE IN at the Paradox Interactive Twitch Channel

Stick around though for a couple of hours later at 12AM CEST the developers of the game over at Obsidian come live with some very special guests from the Tyranny cast! In this stream the team of Obsidian will also answer YOUR Q&A questions posted in this thread!
TUNE IN at the Obsidian Entertainment Twitch Channel

Submit your Q&A questions about Tyranny to the team and cast HERE!
Tyranny - TheLetterZ

Calling upon all the followers of Kyros!
As we're only one day away from entering the Bastard's Wound we shall as tradition dictates gather once more and bend our knees in unison to our great Overlord!

Join us tomorrow at 5PM CEST for our Release stream for Tyranny - Bastard's Wound straight from the Paradox Offices together with @Gruffa and @cKnoor as we celebrate our granted entry into this new corner of the tiers.
TUNE IN at the Paradox Interactive Twitch Channel

Stick around though for a couple of hours later at 12AM CEST the developers of the game over at Obsidian come live with some very special guests from the Tyranny cast! In this stream the team of Obsidian will also answer YOUR Q&A questions posted in this thread!
TUNE IN at the Obsidian Entertainment Twitch Channel

Submit your Q&A questions about Tyranny to the team and cast HERE!
Fallout: New Vegas - contact@rockpapershotgun.com (Rick Lane)

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Since its foundation in 2003, Obsidian Entertainment has worked with seven different publishers. Commencing with LucasArts on Knights of the Old Republic II, Obsidian has since signed contracts with Atari, SEGA, Bethesda, Square Enix, Ubisoft and most recently, Paradox Interactive. In fact, up until Pillars of Eternity [official site], every single game Obsidian had made was funded and distributed by a different publisher.

This is a highly unusual state of affairs, and has proved precarious more than once in the company’s history. But it has also provided Obsidian with a unique insight into how the world of publishing works, and how the relationship between developer and publisher has changed in the last couple of decades. This topic is especially pertinent today, as new methods of funding and distributing games have seen a significant shift in the power dynamic between developers and publishers.

I spoke to CEO Feargus Urquhart about how it all works (and doesn’t).

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Fallout: A Post Nuclear Role Playing Game - contact@rockpapershotgun.com (Rick Lane)

deadfireheader

When Obsidian Entertainment started work on Pillars of Eternity [Official Site], the studio had two goals in mind. First, it wanted to recreate the style and tone of the classic Black Isle RPGs particularly Baldur’s Gate. Second, it wanted to modernise that style, taking advantage of today’s technology, and avoiding mistakes made the first time around. (more…)

Evil Genius - contact@rockpapershotgun.com (Rick Lane)

bastardhead

Most games that put you into the shoes of the bad guys are about reveling in evil, gleefully causing havoc and destruction like a toddler who’s got into the stationary box. Obsidian’s RPG Tyranny [official site] is different.

I find a lot of fiction that centers around good versus evil tends to be unsatisfying, as evil always exists as a strawman for the ill-prepared underdogs to beat up with the power of na ve violence and good intentions, says Matt MacLean, narrative designer for Tyranny. I think video games often try too hard to make sure you don t relate to your victims, and so villains are made unrelentingly villainous, and allies are made into some combination of saccharine hangers-on or tear-jerker red-shirts waiting to be killed in order to shock you into thinking death means serious storytelling.

But how did it all work out, and what new cruelties will the upcoming expansion expose us to?

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Tyranny

 

Tyranny may not have been the commercial success Obsidian and Paradox were hoping for, but it’s not been forgotten. Its first expansion, Bastard’s Wound, continues the story of fighting or working for Kyros, the titular tyrant, and is due out on September 7. 

Bastard’s Wound opens up a new region for players to explore, where a settlement has sprung up far from Kyros’ gaze. Your goals there will largely depend on how you finished the main game. You might end up trying to bring Kyros’ unpleasant justice and order to this hidden realm, or maybe you’ll find a way to undermine your old boss. 

Though my playthrough ended in a series of mostly unsatisfying fights, it remains one of my favourite RPGs of recent years. Obsidian really doubled down when it came to giving players the ability to shape the world around them, and did so without making the game 50+ hours long. The ending left me with a lot of unanswered questions, though, so I relish the chance to return. 

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