Ghouls, Goblins, and everyone in between, spooky season is upon us which means it’s time for the return of Brawlhalloween! We’re delighted to participate in these frightening festivities with 2 all new Skins for Mirage and Thatch and the Graveyard Shift 2020 Podium. Ghost Brawl even returns to the land of the living as Brawl of the Week!
There are so many exclusive items available for both Brawlhalloween and the Epic Crossover with AMC’s The Walking Dead, just follow the enticing trail of candy corn in Mallhalla to hunt down all these treats!
The spooky season of tricks, treats, and frightening feats is here. We’re celebrating the festivities with new Halloween-themed Skins for Mirage and Thatch, a new Graveyard Shift 2020 Podium, and lots more.
See the list below for all the exclusive treats:
Skins:
Corpse Bride Mirage
“Here comes the bride, all dressed to fight!”
Not even death will part Mirage from her true love. She re-enters the Great Halls from beyond the grave armed with her Scythe and Spear: In Sickness and In Health.
Werewolf Thatch
“It's high moon.”
Things are looking pretty hairy for this ‘ol pirate. Beware of the full moon, or you might fall prey to his Haunted Incisor Sword or Wolf’s Howl Blasters.
Dusk Till Dawn
“He vants to take your Elo!”
This elven king becomes a different kind of nobleman for the Brawlhalloween season. Just don’t let him get too close, his teeth and Immortal Pike are as pointy as his ears.
Petra Reanimated
“Consult your doctor.”
SHE LIVES! Avoid the grasp of Petra’s Horror and Fright Gauntlets and the cruel sting of Von Evilstein’s Heart.
Skel-asuri
“She’s got a bone to pick!”
Cat got your… flesh? The fiery spirit that possesses Asuri’s skeleton is just as fierce. Beware, her Bone Claw Katars are as sharp as her Sword, Joint Pain.
Werebat Ragnir
“Like a bat out of Helheim.”
This bat is right-side-up and ready to brawl! He uses his finely attuned senses to best his opponents with his Sonar Slicer Katars and The Monster Slash Axe.
Immortal Caspian
“When you’re a vampire thief, the stakes are always high.”
Caspian’s blue blood seems to be in short supply these days, so yours will have to suffice. Look out for the attack of his Vampiric Embrace Gauntlets and his Bloodletting Katars.
The Monster Gnash
Graveyard smaaaash!”
No, Gnash is the Monster, not the doctor. Though, it’s not an expression of misunderstood humanity when he swings his Headache Hammer or Hand-Saw Spear in your direction.
Punkin Spice Yumiko
“In every town, village, and city. There is no escape. Ever.”
Yumiko is hella sus. Vote her out before she can get you with her ded Bow or LOL RIP Hammer.
Demonkin Diana
“Be careful what you ask for”
This half-blood is all-in on taking you down. Her Wicked Wings Bow and Brimstone Blasters will send you to the not-so-pearly gates below.
Horseman Lucien
“They say his spirit haunts the roadways to this very day.”
This pompous undead Count thinks himself a gourd. Even in his current state he threatens dissidents with his Haunting Blade Katars and his trusty Blasters, Ghost and Goblin.
Bewitching Scarlet
“Nice night for a hex.”
She’ll put a spell on you with her Dark Cauldron Hammer and Witching Broom.
Bonus: Angry Magic Hat poses with Scarlet’s actions!
Podium
Graveyard Shift 2020 - “Darkness falls across the land…”
A new animated podium for frightening fun.
Now featuring sound FX!
KO Effect
Jac-KO-Lantern - “Smashing pumpkins into tiny pieces of debris!”
An exclusive KO Effect for Brawlhalloween.
Colors
Haunting Colors
Give your opponents a scare with these purple, black, and orange colors.
Available for every Legend!
Avatars
Pumpkin Pyre Avatar
An animated Avatar![
“Ghostly fire makes everything better!”
RIP Avatar
“Rest In Pieces.”
Purchasable with your hard-earned Gold!
Brawlhalloween will also feature 250 bonus login Gold during the event!
The World Championship Final is a double-elimination bracket where every competitor has qualified for their spot through either Power Rankings or Last Chance Qualifiers. Each region has a specific number of qualifier spots through Power Rankings and LCQ’s.
LCQ’s for BCX 2020 are happening on Oct 31st & Nov 1st. Tune in live on http://twitch.com/brawlhalla to start earning the exclusive new viewership reward, the Esports Colors!"
Players that have already qualified for BCX are invited to compete in the World Championship Finals and are not permitted to compete in the World Championship LCQs (NA/EU/SA).
Walkers have risen in the Great Halls of Valhalla, and it’s up to Rick, Michonne, and Daryl to stop them in this new Epic Crossover Event! Rick Grimes, Michonne, and Daryl Dixon are new Epic Crossovers. Epic Crossovers feature custom Signature effects, custom lock-in animations, dedicated Roster spots, and two new Weapon Skins.
Rick, Michonne, and Daryl mirror the abilities of Barraza, Koji, and Ember, respectively, and will be staying in Mallhalla after the event ends.
Featuring:
Epic Crossovers
Rick Grimes - "It’s all about survival now.”
Armed with his Hatchet and Revolvers, Rick Grimes is here to show everyone what needs to be done to survive.
Michonne - “Nice never got me anywhere. But smart did.”
Michonne, the expert swordswoman, is ready to fight – and she’ll do whatever it takes to win.
Daryl Dixon - “Today’s your lucky day, fellas.”
Daryl Dixon has brought his motorcycle, his crossbow, and a few other weapons to come out on top!
KO Effect
Walker’s Grasp - “There’s nowhere to run!”
Pummel your opponents into a slew of walker hands and debris with this new KO Effect.
Podium
Days Gone Bye - “We can’t hold them!”
Have your Legend stand on top to fend off the walker horde. This animated Podium features grasping walker hands, a heavy machine gun, and lock-in sound effects!
Also includes:
A new The Walking Dead themed Game Mode and Brawl of the Week – Walker Attack!
Daily login bonus of 250 Gold to celebrate this Epic Crossover event.
Season 2 features 85 tiers of new exclusive rewards unlockable by playing Brawlhalla and completing missions. This season is only available for a limited time, so play now! Including:
A new feature that allows players to select which level of the Progression Skin and Podium to equip.
Daily, Weekly, and General missions throughout the season.
For a limited time, we are continuing to feature the Solidarity Emote for charity. All proceeds from this Emote will be donated to Campaign Zero. To find out more information about this non-profit organization, check out https://www.joincampaignzero.org/.
Ghost Brawl is back! Quickly go invisible when you don’t use any powers in this tense game mode. If you stay invisible too long or use any power (including dodge), then you’ll be visible once more! (Pro Tip: dust clouds from jumps and dashes are still visible even when an opponent is not.)
1v1
3 Stocks
200% Damage
8 Minute Timer
Find Brawlhalloween and AMC’s The Walking Dead items by following the candy corn in Mallhalla!
Mako’s price has been reduced to 5400 Gold!
We're currently rapidly rotating through chests. See the in-game timer to know when the next chest will rotate.
Check out the new Sales items!
The new free-to-play Legend rotation for this week includes: Hattori, Cross, Onyx, Volkov, Nix, Thor, Orion, Bödvar, and Lin Fei
Hattori – A gifted ninja with unparalleled skill with the Sword and Spear has discovered Valhalla. Will she find any worthy challengers there?
Cross – For years he has owned New York City, but can he do the same in Valhalla? This charismatic mobster steps into Valhalla with Blasters and Gauntlets.
Onyx - The powerful Guardian and Protector of Castle Batavia, Onyx has been offered a place in Valhalla and now defends it ruthlessly with her Cannon and Gauntlets.
Volkov - The Vampire King of Batavia has unexpectedly found Valhalla and has brought his Scythe and Axe to battle.
Nix – Led by a thousand year hunt, this reaper, armed with both Blasters and Scythe, has found herself a new bounty in Valhalla.
Thor - Finally entering the ring, Thor, God of Thunder, makes his appearance in the Grand Tournament with his trusty Hammer, Mjölnir, and his powerful Orb.
Orion – A revered warrior and champion, the mysterious armored knight uses Rocket Lance and Spear to battle his foes in the halls of Valhalla!
Bödvar – He is the Protector of the North and dreams of endless battle. Bödvar has broken down the doors to Valhalla himself and is ready to take down his foes with Sword and Hammer!
Lin Fei – A defender of the innocent and teacher of the lost ways. She is a great teacher who has developed her own fighting style, the ‘Way of the Iron Dragon,’ which utilizes her Cannon, Katars and an ancestral dragon-spirit.
Last week, Rick Grimes, Michonne and Daryl Dixon from AMC’s The Walking Dead found themselves in the world of Brawlhalla, in an event that features new Epic Crossovers, store items, an all-new Game Mode, and more!
Mako makes a splash in her free-to-play Legend rotation debut and is available in Mallhalla for a newly reduced price of only 5,400 Gold.
Ranked Season 18 continues, Battle Pass Season 2 vibes on, and Brawlhalloween will rise from the grave on October 28th! To stay up to date with the latest Brawlhalla news and content, be sure to follow us on Twitter, Twitch, Facebook,YouTube, Instagram and Discord.
Walkers have risen in the Great Halls of Valhalla, and it’s up to Rick, Michonne, and Daryl to stop them in this new Epic Crossover Event! Rick Grimes, Michonne, and Daryl Dixon are new Epic Crossovers. Epic Crossovers feature custom Signature effects, custom lock-in animations, dedicated Roster spots, and two new Weapon Skins.
Rick, Michonne, and Daryl mirror the abilities of Barraza, Koji, and Ember, respectively, and will be staying in Mallhalla after the event ends.
Featuring:
Epic Crossovers
Rick Grimes - "It’s all about survival now.”
Armed with his Hatchet and Revolvers, Rick Grimes is here to show everyone what needs to be done to survive.
Michonne - “Nice never got me anywhere. But smart did.”
Michonne, the expert swordswoman, is ready to fight – and she’ll do whatever it takes to win.
Daryl Dixon - “Today’s your lucky day, fellas.”
Daryl Dixon has brought his motorcycle, his crossbow, and a few other weapons to come out on top!
KO Effect
Walker’s Grasp - “There’s nowhere to run!”
Pummel your opponents into a slew of walker hands and debris with this new KO Effect.
Podium
Days Gone Bye - “We can’t hold them!”
Have your Legend stand on top to fend off the walker horde. This animated Podium features grasping walker hands, a heavy machine gun, and lock-in sound effects!
Also includes:
A new The Walking Dead themed Game Mode and Brawl of the Week – Walker Attack!
Daily login bonus of 250 Gold to celebrate this Epic Crossover event.
Season 2 features 85 tiers of new exclusive rewards unlockable by playing Brawlhalla and completing missions. This season is only available for a limited time, so play now!
Including:
A new feature that allows players to select which level of the Progression Skin and Podium to equip.
Daily, Weekly, and General missions throughout the season.
For a limited time, we are continuing to feature the Solidarity Emote for charity. All proceeds from this Emote will be donated to Campaign Zero. To find out more information about this non-profit organization, check out https://www.joincampaignzero.org/.
Survive the walkers onslaught! Battle through loads of walker opponents that get harder and smarter as time passes. Beware, the longer you fight the more walkers appear! Earn points by scoring KOs. Survive as long as you can to win the most points!
3 Stocks
Walkers increase in difficulty and in number as time passes.
Survive as long as you can.
Player with the most points wins!
Follow the sheriff badge to locate all of The Walking Dead items.
Spend Glory for Ranked Rewards!
Skyforged and Goldforged Colors, Weapons, and more available.
Check out Mako and her Skins
Mako Legend is now available for only 5,400 Gold!
Abyssal Goblin Mako
0RC4-M4k0
Hammerhead Mako
Solidarity Emote
Limited time Emote for charity! All proceeds will go to Campaign Zero.
Looking for a certain chest? We’re rapidly rotating through chests, so check out the in-game timer to know when the next chest will rotate.
Find the new Sales items!
The free-to-play Legend rotation for this week includes Mako in her debut appearance alongside: Rayman, Thatch, Zariel, Sentinel, Artemis, Mirage, Jhala, and Diana.
Mako - The ultimate apex predator from The Sea, Mako, with her Greatsword and Katars, aims to make fish meat out of her opponents in the Grand Tournament.
Rayman -The Champion of the Glade of Dreams, wielding his Gauntlets and Axe, has found his way into Valhalla on a mission to save his home.
Thatch – The tournament is a paradise of chaos and fire for this Madman of the Barbados as he uses Sword and Blasters.
Zariel – The Celestial, a warrior deity of Holy Justice, who abides in blessed Elysium. Zariel uses Gauntlets and Bow to take down both Demon hordes and any warrior participating in the Grand Tournament.
Sentinel – The first and greatest costumed superhero in America has come to Asgard, finding those who need protecting and vanquishing injustice with his Katars and Grappling Hammer.
Artemis – Transversing the universe in search of her rival Orion, Artemis has ripped open a wormhole into Valhalla, armed with a Rocket Lance and Scythe; she is ready to fight!
Mirage – An occultist, martial artist, and spy, this agent uses the powers of magic and time-travel along with her Scythe and Spear to take down her foes.
Jhala – Given the title “Exalted Lion” by Apollo himself, Jhala “The Unbroken” takes the glamor of Valhalla in stride while having fun slaying her foes with Axe and Sword.
Diana – Commander of the Order’s hunters, she uses her Bow and Blasters to slay countless beasts and monsters.
Rick, Michonne, and Daryl from AMC’s The Walking Dead have arrived to battle walkers in Brawlhalla! This Epic Crossover event features three new Epic Crossovers featuring custom Signature effects, Weapon Skins, and more. The event also includes a new Walker Attack game mode, a new KO Effect, and Podium that will be staying in Brawlhalla after the event ends.
In addition, Mako’s price has been reduced to 5400 Gold in Mallhalla! We’ve also updated Test Features, made bug fixes, and more.
Walkers have risen in the Great Halls of Valhalla, and it’s up to Rick, Michonne, and Daryl to stop them in this new Epic Crossover Event! Rick Grimes, Michonne, and Daryl Dixon are new Epic Crossovers. Epic Crossovers feature custom Signature effects, custom lock-in animations, dedicated Roster spots, and two new Weapon Skins.
Rick Epic Crossover - “It’s all about survival now.”
Armed with his Hatchet and Revolvers, Rick Grimes is here to show everyone what needs to be done to survive.
Michonne Epic Crossover - “Nice never got me anywhere. But smart did.”
Michonne, the expert swordswoman, is ready to fight - and she’ll do whatever it takes to win.
Daryl Epic Crossover - “Today’s your lucky day, fellas.”
Daryl Dixon has brought his motorcycle, his crossbow, and a few other weapons to come out on top!
KO Effect
Walker’s Grasp
“There’s nowhere to run!”
Pummel your opponents into a slew of walker hands and debris with this new KO Effect!
Podium
Days Gone Bye
“We can’t hold them!”
Have your Legend stand on top to fend off the walker horde. This animated Podium features grasping walker hands, a heavy machine gun, and lock-in sound effects!
The Walking Dead Epic Crossover event also includes:
A new The Walking Dead themed Game Mode and Brawl of the Week - Walker Attack!
Daily login bonus of 250 Gold to celebrate this Epic Crossover event.
A new The Walking Dead themed UI Takeover!
Survive the walkers onslaught! Battle through loads of walker opponents that get harder and smarter as time passes. Beware, the longer you fight the more walkers appear! Earn points by scoring KOs. Survive as long as you can to win the most points!
3 Stocks
Walkers increase in difficulty and in number as time passes.
Survive as long as you can!
Player with the most points wins!
Brawlhalla’s second Battle Pass grooves into its fourth week of missions. This second season features 85 tiers of new exclusive rewards unlockable by playing Brawlhalla and completing missions. The Battle Pass season will last 12 weeks.
This Battle Pass also features:
A new feature to allow players to select which level of the Progression Skin and Podium to equip!
New Daily, Weekly, and General missions throughout the season.
New main menu, character select, and post-game theme music matching the flair of the Synthwave era.
A newly themed Synthwave Kung Foot!
A new Free-for-All map called Sun Drive City.
A separate Battle Pass tab for easy access when navigating the main menu.
Players can unlock over 100 rewards during the Battle Pass season, so grab your favorite Legend and start brawling. Players can also use Mammoth Coins to increase progress along the track while the season is active. For more information, check out https://www.brawlhalla.com/battlepass.
For a limited time, we are introducing the Solidarity Emote for Charity. All proceeds from this Emote will be donated to Campaign Zero. To find out more information about this non-profit organization, check out https://www.joincampaignzero.org/.
Follow the sheriff badge to locate all of The Walking Dead items.
Mako’s price has been reduced to 5400 Gold!
Solidarity Emote
Limited time Emote for charity! All proceeds will go to Campaign Zero.
Looking for a certain chest? We’re rapidly rotating through chests, so check out the in-game timer to know when the next chest will rotate.
Find the new Sales items!
We’ve made a slight adjustment to the Throw Clashes Test Feature.
In the case where a player would gain protection from a thrown Weapon or Gadget on the same frame they would be hit by it, the Weapon/Gadget should now pass through them harmlessly while remaining active.
This also fixes a bug where thrown bombs and mines would disappear in this case.
Adjusted the views of the angled Bow to fit better on Daryl’s crossbow. Also we adjusted the Bow to fit better with other Legends and their character selects.
Missions
Players who enter the Free-for-All queue with a Guest, whether local or remote, no longer get credit toward Missions that require Wins.
Gameplay
Koji Down Bow: Fixed a timing bug for the final arrow shot effects.
Barraza Side Axe: Normalized custom hurtboxing during the charge.
Animation
Fixed a visual bug where Barraza’s charge effects were missing for one frame on full charge of the Down Axe.
The new free-to-play Legend rotation for this week includes: Val, Mordex, Teros, Cassidy, Sir Roland, Queen Nai, Ember, Barraza, and Kaya.
Val – An android assassin with terrifying strength and quicker-than-light cognition, Val is a force to be reckoned with when utilizing her Sword and Gauntlets.
Mordex – Wielding Gauntlets and Scythe, this lycanthrope steps into battle!
Teros – This Minotaur is indifferent to the rules or intent of the Tournament, and instead, takes savage joy in all the battles while crushing his opponents with Axe and Grappling Hammer.
Cassidy – The Marshal of the Old West is ready to instill justice into Valhalla with both Hammer and Blasters!
Sir Roland - No one in Valhalla feels a greater thirst for victory in the tournament than Sir Roland, as he strikes down his opponents with Rocket Lance and Sword.
Queen Nai – With each victory nourishing the gods of her people, Queen Nai has come wielding Katars, Spear, and her powerful sorcery.
Ember – This quick and dexterous elf does battle in Valhalla with Bow, Katars and her two companions: a wolf named Ash and her raven named Yarra.
Barraza – A feared man in the wastelands with his Blasters and Axe, Barraza is the ultimate survivor and will do what it takes to be at the top in Valhalla.
Kaya – Using her bow, spear and spirit animals, she is ready to try her luck in the Grand Tournament!
The new Ranked Season 18 starts today! Players can use their hard-earned Glory to claim the Skyforged and Goldforged rewards, including Emotes, Nameplates, Weapon Skins, and more in Mallhalla. More information is provided below for any newcomers to Ranked Seasons.
Last week, Mako, our newest Legend, made a splash into the scene wielding her Greatsword and Katars into the current Battle Pass Season. Mako is the 51st new Legend and has joined the roster permanently!
We’ve also updated Brawl of the Week, free-to-play Legend Rotation, and changed items on sale.
If you’re new to Seasons, here’s some information you should know. You’re going to have a soft Elo reset and will also receive Glory, the currency you receive for playing Ranked. You can use it in the Ranked section of Malhalla to get special Colors, Weapon Skins, Emotes, and Nameplates to show your dedication to your favorite Legend. We hope you enjoy your rewards and enjoy the New Season!
Soft Elo Reset Formula
Soft Elo Reset is based on your current Elo at the end of the season.
1v1 and 2v2 Personal Rating
Under 1400: New Elo = Old Elo
Over 1400: New Elo = 1400 + (Old Elo – 1400) / (3 – (3000 – Old Elo) / 800)
2v2 Team and Legend Rating
2v2 Team & Legend Ratings have been brought closer to 750.
Under 2000: Elo = (Elo + 375) / 1.5
Over 2000, we aggressively brought you back down as a way of resetting the top tiers. Diamond level players will be reset to high gold or low platinum.
Glory Earnings Calculation
Glory earned is based on a combination of your Highest Peak Rating (highest 1v1, 2v2, team, or Legend rating/Elo) and total Wins. This was designed in order to reward both skill and dedication for those who pursue Glory.
You gain 20 Glory per win up to 150 wins, which gets you 3000 Glory. After 150 wins, each subsequent win gives you slightly less.
Note: There is a minimum requirement of 10 games played to be eligible for Glory based on your rating.
If you placed in Gold or better in your best rating, you are given a ranked border that people will see in the match preview screen. There are Ranked borders for Gold, Platinum, and Diamond tiers. These will last for one season and will be updated again after the new season comes to a close.
Your border from any previous season does not carry over or have any impact on your current border reward.
Ranked Avatars from Season 17
Ranked Avatars include prestigious versions for those who’ve placed in high ranks during previous seasons. For example, if you placed in Platinum last season and Gold this season, you’ll receive the upgraded versions of the Competitor’s Badge and Gold Emblem. You will still have your original Platinum Emblem avatar from previous seasons.
You must play a minimum of 10 games to receive ranked avatars / borders at ANY rank.
Competitor’s Badge: Awarded to anyone who plays 10 Ranked Games or more.
Gold Emblem: Awarded to players who finish at Gold or above.
Platinum Emblem: Awarded to players who finish at Platinum or above.
Diamond Emblem: Awarded to players who finish at Diamond.
Upgraded versions of Ranked Avatars are awarded to those who have earned the same Avatar in any previous seasons.
5th & 6th Tier Ranked Avatar Upgrade Information
For players who have reached the 5th Tier of an avatar by reaching a certain rank or higher for five total seasons: the 5th Tier of that avatar will stay in your inventory permanently! Congratulations on your achievements!
The 6th Tier Avatar, for those who have reached a certain rank or higher for six total seasons, will take on a brand new look! These avatars will grow more and more prestigious with each subsequent seasonal repeat up to Tier 10, at which point the Tier 10 avatar will remain in your inventory permanently.
In short, every 5 Tiers of avatars, you’ll keep the most awesome, most decked out version permanently, and then start work on a new version for subsequent tiers for 6-10, 11-15, and so on.
Beyond glory there is immortality! The Trophy Emote and Jewel Nameplate, available in Skyforged and Goldforged versions, are the latest Ranked Rewards.
In Mallhalla, under the “Ranked” tab, players may spend their hard-earned Glory to purchase Skyforged Colors, Weapons, Nameplates, and Emotes. Skyforged Colors are only usable on Legends that have reached level 5 or greater.
Players can also purchase the Goldforged Colors, Weapons, Nameplates, and Emotes with Glory. Goldforged requires the Skyforged version of that item to have already been purchased. Show your strength with these exclusive Ranked items!
Season 2 features 85 tiers of new exclusive rewards unlockable by playing Brawlhalla and completing missions. This season is only available for a limited time, so play now! Including:
A new feature that allows players to select which level of the Progression Skin and Podium to equip!
Daily, Weekly, and General missions throughout the season.
UI takeover featuring animated splash art of Retro Reaper Nix.
Main menu, character select, and post-game theme music matching the flair of the Synthwave era.
Last week, Mako, the ultimate apex predator from The Sea, made her way into Brawlhalla! With her Greatsword and Katars, she aims to make fish meat out of her opponents in the Grand Tournament. Mako’s release also comes with three new Skins that can be found in Mallhalla.
“Of all the children of Poseidon and The Sea, the largest is Kraken, the strongest is Maelstrom, but the most feared is Mako.”
Mako enters with 3 new Skins!
Abyssal Goblin Mako – “Be afraid of what lurks in the deep.”
0RC4-M4k0 – “Have a killer day!”
Hammerhead Mako – “Whether in water or on land, nothing is safe.”
For a limited time, we are continuing to feature the Solidarity Emote for Charity. All proceeds from this Emote will be donated to Campaign Zero. To find out more information about this non-profit organization, check out https://www.joincampaignzero.org/.
Step into the ring with your tag team partner for a 2v2 no holds barred match! Keep the momentum going by bouncing yourself or your opponents off the ropes. Stun your target with a folding chair or knock them into a table for heavy damage. KO your opponents 3 times each to win!
2v2
6 Stocks
3 minutes
Use folding chairs and tables to stun your enemies!
Spend Glory for Ranked Rewards!
Skyforged and Goldforged Colors, Weapons, and more available.
Check out Mako and her Skins
Abyssal Goblin Mako
0RC4-M4k0
Hammerhead Mako
Solidarity Emote
Limited time Emote for charity! All proceeds will go to Campaign Zero.
Looking for a certain chest? We’re rapidly rotating through chests, so check out the in-game timer to know when the next chest will rotate.
Find the new Sales items!
The free-to-play Legend rotation for this week includes: Jaeyun, Azoth, Lucien, Scarlet, Yumiko, Brynn, Sidra, Dusk, and Isaiah
Jaeyun - The legendary mercenary who has traveled across the Old Kingdom on the back of his dragon turtle companion Imugi, Jaeyun has discovered new riches and sights in Valhalla! He brings the Greatsword and Sword to battle in the Grand Tournament.
Azoth – Devoted acolytes bring this brilliant and ruthless lich lord to life as he comes into Valhalla to do battle with Bow and Axe.
Lucien – This mysterious highwayman is always scheming for gold, and now has come to Valhalla to take part in the tournament wielding Katars and Blasters!
Scarlet – A former female boxing champion of England and head of the Royal Airship Navy, this Legend uses her ingenuity and steam power to build her own Rocket Lance and Grappling Hammer to take into battle.
Yumiko – Holding the appearance of a blind seamstress, this centuries old fox spirit has been brought into battle wielding her Magical Hammer and Bow!
Brynn – Competing for the pure joy of it, this Valkyrie has seen many victories due to her skill with the Axe and Spear.
Sidra – The Corsair Queen, known for her legendary and fearless raids, is prepared to fight with her Sword and Cannon!
Dusk - Wielding his Spear and a powerful Orb, carved from stone and magic, Dusk seeks to spread chaos throughout Valhalla.
Isaiah – Major Isaiah Marshall, OEL’s special forces commander is at your service. He utilizes Cannon and Blasters with the help of his drone, equipped with a cloaking device and rockets at its disposal!
Our newest Legend, Mako, the ultimate apex predator from The Sea, has made her way to Brawlhalla! With her Greatsword and Katars, she aims to make fish meat out of her opponents in the Grand Tournament. Mako’s release also comes with three new Skins that can be found in Mallhalla.
Players can claim a free Vote Emote and Avatar by heading over to http://brawlhalla.com/vote! Our Synthwave Battle Pass Season 2 still grooves on with its third week of missions. For those in the pursuit for Glory, the new Ranked Season 18 will start on October 7th. Lastly, we’ve added a balance pass, made a few game improvements, and more.
“Of all the children of Poseidon and The Sea, the largest is Kraken, the strongest is Maelstrom, but the most feared is Mako.”
Mako enters with 3 new Skins:
Abyssal Goblin Mako - “Be afraid of what lurks in the deep.”
0RC4-M4k0 - “Have a killer day!”
Hammerhead Mako - “Whether in water or on land, nothing is safe.”
We’re promoting and raising awareness about voting, how to register to vote, and how to make a voting plan for this year’s election. Players can claim a free Raise Your Vote Emote and Vote Avatar by following the details and instructions at http://brawlhalla.com/vote.
Brawlhalla’s second Battle Pass continues on! This second season features 85 tiers of new exclusive rewards unlockable by playing Brawlhalla and completing missions. The Battle Pass season will last 12 weeks.
This Battle Pass features:
A new feature to allow players to select which level of the Progression Skin and Podium to equip!
A new UI takeover featuring an animated splash art of Retro Reaper Nix.
New main menu, character select, and post-game theme music matching the flair of the Synthwave era.
A newly themed Synthwave Kung Foot!
A new Free-for-All map called Sun Drive City.
A separate Battle Pass tab for easy access when navigating the main menu.
New Missions for Battle Pass
This Synthwave Battle Pass comes with new missions!
Check out the new missions for Week 3 of the Synthwave Battle Pass.
Daily, Weekly, and General missions are available throughout the season.
Unlocking the Gold track will grant more missions for more opportunities to earn Battle Gems and rewards.
Players can unlock over 100 rewards during the Battle Pass season, so grab your favorite Legend and start brawling. Players can also use Mammoth Coins to increase progress along the track while the season is active. For more information, check out https://www.brawlhalla.com/battlepass.
For a limited time, we are introducing the Solidarity Emote for Charity. All proceeds from this Emote will be donated to Campaign Zero. To find out more information about this non-profit organization, check out https://www.joincampaignzero.org/.
Ghost Brawl is back! Quickly go invisible when you don’t use any powers in this tense game mode. If you stay invisible too long or use any power (including dodge), then you’ll be visible once more! (Pro Tip: dust clouds from jumps and dashes are still visible even when an opponent is not.)
1v1
3 Stocks
200% Damage
8 Minute Timer
Check out the new Legend, Mako!
Releases with 3 new Skins: Abyssal Goblin Mako, 0Rc4-M4k0, and Hammerhead Mako
Solidarity Emote
Limited time Emote for charity! All proceeds will go to Campaign Zero.
Looking for a certain chest? We’re rapidly rotating through chests, so check out the in-game timer to know when the next chest will rotate.
Find the new Sales items!
This patch brings a number of changes that focus on granting appropriate risk to common options that have a high degree of reward and utility, while increasing the utility of base attacks and Signatures that fit more specialized roles. For several kits this results in more consistent windows for retaliation when an opponent rotates to a coverage attack at an inopportune time.
Axe
We have slightly increased the risk of the Axe's farthest reaching attacks to better match their high potential reward. While the Side Light and Side Air still pose a powerful threat, errant use of these attacks are susceptible to greater punishment from attentive players. The Side Light also now provides a constant frame advantage to remove some overly strong meaty combos. The Axe Ground Pound has received a reduction in threat coverage during its charge, emphasizing proper aim and timing while also allowing vertical attacks to better contest this heavy strike.
Axe Side Light: Increased Recover time on miss from 5 Fixed/14 Variable to 6 Fixed/14 Variable; Changed Stun from 31 to a range of 31~26.
Axe Side Air: Increased Recover time on miss from 0 Fixed/26 Variable to 2 Fixed/26 Variable.
Axe Ground Pound: Decreased threat coverage during the charge.
Blasters
While the Blasters threat coverage and dead zones provide a good mix of risk and utility, its rate of building damage needed to be brought closer in line with other weapon kits. The Side Light now has slightly less stun to widen dodge windows after this long range poke. The Down Light now deals slightly less damage to rein in this weapon's total damage from true combos.
Blasters Side Light: Decreased Stun from 23 to 22.
Blasters Down Light: Decreased Damage from 14 to 12.
Cannon
The Cannon's overall kit utility has reached a solid state, however a number of the continued attacks after a follow-up from a Side Light cover too many escape options. While Side Light operates best when it offers more consistent strings, those strings can too often cycle back into a Side Light. In order to widen these repeat connections, we have made minor adjustments to the Side Light and greater adjustments to the common follow-ups that would cycle back into a Side Light.
Cannon Side Light: Slightly decreased maximum vertical threat coverage; Setup location is now slightly more vertical; Decreased Stun from a range of 30~25 to a range of 28~23; Increased Force from a range of 105~70 Fixed/0 Variable to 115~105 Fixed/0 Variable.
Cannon Side Air: Angle of knockback is now slightly more vertical.
Cannon Down Air: Decreased Stun from 20 to 17.
Greatsword
The Greatsword now has more Recover time on miss for all Bridge attacks, significantly delaying both the attack cancel and movement cancel windows of each Bridge Stance. Some of this power has been shifted into the Down Bridge in the form of greater Stun for slightly improved frame advantage to better match its increased risk. The Neutral Air and Down Air Openers now enter their Stances earlier on miss for quicker Stance follow-ups, as they previously carried too much risk on landing compared to other weapons. The Side Opener has received a minor adjustment for greater consistency in setup location during high speed interactions.
Greatsword Side Opener: Changed Force from 90 Fixed/0 Variable to a range of 80~53 Fixed/0 Variable, fixing a case that could cause an improper setup location when striking with the later portion of the Hit Window; Slightly decreased maximum speed allowed during the Hit Window, fixing a case that could cause an improper setup location when pivoting from a chase dodge.
Delayed the attack cancel window of Bridge Stances on miss by 5 frames.
Delayed the jump/dash/dodge cancel window of Bridge Stances on miss from 6 to 11.
Greatsword Down Bridge (from Neutral Opener or Side Opener): Increased Stun from 13 to 15.
Greatsword Neutral Air: Removed delay before entering Stance when landing after the Hit Window.
Greatsword Down Air: Decreased time before entering Stance when landing on miss from 10 to 9.
Hammer
While the Hammer Neutral Light and Down Light make use of their relatively low threat coverage with quick Time to Hit, these attacks could be used too freely to steal back a turn in neutral. Now these attacks carry greater risk to match their utility with greater Recover time on miss. The Hammer Down Light has also received a reduction in damage to bring the total combo damage closer in line with other similar options while maintaining its rate of damage in the neutral game.
Hammer Neutral Light: Increased Recover time on miss from 0 Fixed/13 Variable to 2 Fixed/13 Variable.
Hammer Down Light: Increased Recover time on miss from 2 Fixed/20 Variable to 4 Fixed/20 Variable; Decreased Damage from 11 to 9.
Katars
The Katars Side Light and Side Air now receive a slightly greater momentum bonus to keep up with the current pace of other weapons and general movement. We have also slightly improved the Katars' knockout reliability with increased Force on the Side Air, and slightly increased Stun on the Down Light for tighter follow-ups with the Recovery attack.
Katar Side Light: Slightly increased momentum from movement such as dash.
Katar Down Light: Increased Stun from a range of 20~16 to a range of 21~17.
Katar Side Air: Increased Force from 57 Fixed/41 Variable to 57 Fixed/43 Variable; Updated hitboxing resulting in greater vertical coverage; Increased momentum bonus from movement such as dash.
Orb
Like other options that could be rotated too freely, the Orb Down air has received an increase in Recover time on miss to grant appropriate risk for its utility.
Orb Down Air: Increased Recover time on miss from 0 Fixed/20 Variable to 2 Fixed/20 Variable for the aerial version; Increased Recover time on miss from 0 Fixed/18 Variable to 1 Fixed/18 Variable for the ground and wall versions.
Rocket Lance
The Rocket Lance Neutral Light now has greater Recover time on miss to widen windows of retaliation against the Rocket Lance's ground kit. Similarly, the Rocket Lance Down Light has slightly less threat coverage at the beginning of the attack so opponents may better contest this retreating attack. The Rocket Lance Neutral Air has received updated hitboxing, resulting in less threat coverage and a greater deadzone near the user. The Neutral Air also has decreased drift on miss, presenting a more consistent target for retaliation. The Rocket Lance Down Air has slightly decreased Recover time on miss to better match its risk with its more niche use.
Rocket Lance Neutral Light: Increased Recover time on miss from 2 Fixed/10 Variable to 5 Fixed/10 Variable.
Rocket Lance Down Light: Decreased rear and vertical threat coverage during the initial Hit Window.
Rocket Lance Neutral Air: Updated hitboxing to more closely follow the flame trail, resulting in decreased threat coverage near the user and at the rear of the flame trail, but slightly increased outward threat coverage; Decreased acceleration and maximum speed allowed during the Hit Window and Recover time on miss.
Rocket Lance Down Air: Decreased Recover time on miss for both the aerial and grounded versions from 3 Fixed/22 Variable to 2 Fixed/22 Variable.
Scythe
For improved anti-air and string starting ability, we have slightly increased the threat coverage at the end of the Scythe Neutral Light.
Scythe Neutral Light: Increased threat coverage at the end of the Hit Window.
Spear
The Spear Down Light's final strike on hit now has less rear threat coverage, allowing team members to more reliably interrupt this attack and save their partner from this combo starter in Doubles play.
Spear Down Light: Decreased rear threat coverage during the final strike on hit.
Unarmed
Unarmed Neutral Light has received a decrease in forward threat coverage so weapon kits can more reliably outrange this attack, both in the neutral game and when it is used to challenge strings. We have also reduced the damage dealt by the Side Light and Recovery to better match their utility.
Unarmed Side Light: Decreased Damage from 15 to 13.
Unarmed Recovery: Decreased Damage from 17 to 15.
Ada
Each blast of Ada's Neutral Blasters now has a significantly longer Hit Window for improved reliability when using this high precision attack.
Ada Neutral Blasters: Increase Hit Window of each shot from 1 to 5; Slightly decreased maximum threat coverage of each blast.
Barraza
Given the high degree of movement in Barraza's Neutral Axe, we have increased the Recover time on miss to provide more appropriate risk to this powerful reversal. We have also reduced the Force of Barraza's Down Blasters as this Signature could consistently score knockouts too early.
Barraza Neutral Axe: Increased Recover time on miss from 15 to 17.
Barraza Down Blasters: Decreased Force from 65 Fixed/57 Variable to 60 Fixed/53 Variable.
Caspian
Caspian's Neutral Katars had proven to be an undervalued anti-air Signature so it has received increased damage and reductions in Minimum Charge time and Recover time to be closer in line with other similar options. We have also reduced the Minimum Charge time and Recover time of Caspian's Down Katars for improved utility on the high precision attack.
Caspian Neutral Katars: Decreased Minimum Charge time from 9 to 7; Increased Damage from 22 to 24; Decreased Recover time from 24 to 22.
Caspian Down Katars: Decreased Minimum Charge time from 17 to 15; Decreased Recover time from 28 to 26.
Fait
We have increased the Recover time on miss for Fait's Side Orb to better match its total threat coverage and bring its risk in line with its utility. Fait's Down Orb has also received increased Minimum Charge time and Recover time on miss to grant more substantial windows for retaliation as this attack could previously be rotated through too quickly.
Fait Side Orb: Increased total Recover time on miss from 18 to 23.
Fait Down Orb: Increased Minimum Charge time from 5 to 9; Increased total Recover time on miss from 15 to 20.
Gnash
Gnash's Down Spear now travels faster during its retreat and slower during its leap, aiming the attack closer to Gnash's starting location. This allows the user to more effectively use the retreat to bait and punish incoming attacks. We have also updated the hitboxing on Gnash's Neutral Spear and Neutral Hammer, resulting in less threat coverage near the user for each of these attacks.
Gnash Down Spear: Increased travel speed during the backwards roll; Decreased travel speed during the forward leap.
Gnash Neutral Spear: Updated hitboxing resulting in less threat coverage at the bottom and near the user.
Gnash Neutral Hammer: Updated hitboxing resulting in less threat coverage near the user.
Petra
Petra's Neutral Gauntlets and Side Gauntlets now have greater Recover time to better match their high degree of movement and present a more reliable target for players who properly avoid these attacks.
Petra Neutral Gauntlets: Increased total Recover time from 20 to 22.
Petra Side Gauntlets: Increased total Recover time on miss from 20 to 22.
Orion
Orion's Side Spear now has significantly less threat coverage during its travel, allowing other attacks to better contest this forward rushing Signature. It has also received a decrease in rear threat coverage during the final swing for more reliable dodges through this attack.
Orion Side Spear: Decreased priority on the trigger hitbox during travel; Decreased rear threat coverage of the final swing.
Rayman
We have revalued several Signatures that increase travel distance and threat coverage during their charge as they have often proved to underperform. Rayman's Side Axe has been granted numerous improvements to its risk, utility, and reward to better match this new baseline.
Rayman Side Axe: Increased travel speed; Decreased total Recover time on miss from 19 to 18; Increased Damage from 24 to 25; Increased Force from 60 Fixed/52 Variable to 60 Fixed/53 Variable.
Scarlet
Several of Scarlet's Signatures have received increased risk to match their substantial rewards. Her Side Hammer, Neutral Rocket Lance and Down Rocket Lance all have greater avenues for retaliation on a more stable target when properly evading these attacks.
Scarlet Side Hammer: Decreased threat coverage near the user and at the top of the arc; Increased Recover time from 15 to 17 for the aerial version; Decreased rear threat coverage for the aerial version.
Scarlet Neutral Rocket Lance: Decreased aerial drift during Recover time.
Scarlet Down Rocket Lance: Increased Recover time from 17 to 19.
Teros
Teros' Down Hammer now has greater Minimum Charge time to open a dodge window when performed as a follow-up from a Hammer Down Light. While Teros' Neutral Hammer maintains its ability to combo from a Hammer Down Light given its relatively low damage, this Signature has also received an increase to Minimum Charge time to make this combo a frame-perfect interaction. Some of this power has been shifted into Teros' Side Hammer and Side Axe Signatures for decreased Time to Hit and Minimum Charge time.
Teros Down Hammer: Increased Minimum Charge time from 8 to 10.
Teros Neutral Hammer: Increased Minimum Charge time from 6 to 10.
Teros Side Hammer: Updated hitboxing shifting the threat coverage upwards; Decreased Time to Hit after release from 10 to 7.
Teros Neutral Axe: Updated hitboxing, resulting in decreased threat coverage near the user and at the rear of the aerial swing.
Teros Side Axe: Decreased Minimum Charge time from 9 to 7.
Thatch
The Minimum Charge time for Thatch's Side Sword has been decreased to better match its high Recover time and increase its reliability.
Thatch Side Sword: Decreased Minimum Charge time from 14 to 12.
Thor
Given the high degree of mobility on Thor's Neutral Orb, we have increased the Minimum Charge time and Recover time to grant players a more appropriate window to react to its lightning-fast travel speed. Similarly, we have increased the Minimum Charge time of Thor's Side Hammer, along with a decrease in Force to compensate for the distance it can carry targets before launching them.
Thor Neutral Orb: Increased Minimum Charge time from 3 to 5; Increased Recover time from 27 to 29.
Thor Side Hammer: Increased Minimum Charge time from 10 to 12; Decreased Force from 65 Fixed/48 Variable to 65 Fixed/46 Variable.
Ulgrim
We have shifted some power within Ulgrim's kit, primarily focusing on his Neutral Signatures. Both the Neutral Rocket Lance and Neutral Axe Signatures have decreased coverage at the bottom and no longer hit grounded. Some of this power has found its way into a quicker Minimum Charge time for the Neutral Rocket Lance, while also reducing the Recover time and risk of Ulgrim's Down Rocket Lance.
Ulgrim Neutral Rocket Lance: Decreased threat coverage near the user and at the bottom of the swing; Decreased Minimum Charge time from 12 to 11.
Ulgrim Neutral Axe: Decreased threat coverage near the user and at the bottom of the swing.
Ulgrim Down Rocket Lance: Updated hurtboxing resulting in increased forward priority; Decreased total Recover time on miss from 28 to 26; Softened fall speed during Recover time on miss.
Xull
Like Rayman's Side Axe, Xull's forward charging Signatures have also received improvements from the revalued baseline. While both Xull's Side Axe and Side Cannon now have less Recover time on miss, the Side Axe has also received increased travel speed during its charge.
Xull Side Axe: Increased travel speed; Decreased total Recover time on miss from 29 to 26.
Xull Side Cannon: Decreased total Recover time on miss from 21 to 19.
Advanced AI Bots
Slightly improved determination for whether an attack can be evaded by jumping or needs to be dodged.
Animation
Extended Rocket Lance’s idle animation duration so that animated Weapon Skins loop properly.
User Experience
Fixed a bug with throw calculations for the Advanced AI Bots.
Powers
Katar Down Air: Fixed a case where the target could be dropped before the final hit.
Animation
Fixed some Katar base kit & platforming animation issues where sometimes a Legend's tail would be facing the wrong direction.
Fixed an issue where animated Blaster Weapon Skins wouldn't animate during the fast fall animation.
Fixed an issue with the Katar’s idle animation where sometimes the shoulders would disconnect from the arms.
Fixed a visual issue where the Greatsword handle on the first animation frame of Greatsword Down Light Opener was out of place.
The new free-to-play Legend rotation for this week includes: Koji, Orion, Xull, Caspian, Ulgrim, Lin Fei, Ada, Fait, and Nix.
Koji – Armed with his ancestral katana, Koji slices his way through the battlefield with Sword and Bow!
Orion – A revered warrior and champion, the mysterious armored knight uses Rocket Lance and Spear to battle his foes in the halls of Valhalla!
Xull – With legendary physical strength, this Axe and Cannon wielding Orc Warlord is ready to challenge everyone and everything in Valhalla!
Caspian – Led by his showmanship and thirst for danger, he has come to Valhalla armed with Katars and Gauntlets to put on a show!
Ulgrim – Equipped with flawless Ivaldi creations, his Axe and Rocket Lance, the legendary blacksmith forges his way into battle!
Lin Fei – A defender of the innocent and teacher of the lost ways. She is a great teacher who has developed her own fighting style, the ‘Way of the Iron Dragon,’ which utilizes her Cannon, Katars and an ancestral dragon-spirit.
Ada – Armed with Blasters and Spear, this nano-tech, elite combat hacker aims to win in the Grand Tournament.
Fait - Speaking to the stars and using glimpses of the future, Fait battles for good with her Scythe and Orb!
Nix – Led by a thousand year hunt, this reaper, armed with both Blasters and Scythe, has found herself a new bounty in Valhalla.
As you continue to vibe to Battle Pass Season 2, keep cruisin’ through Sun Drive City as Nix warps through time and space to reach her full potential.
All players are automatically granted access to the Battle Pass track with an option to purchase the Gold track for more content. More details about the Battle Pass can be found below or at https://www.brawlhalla.com/battlepass.
Get ready for Brawl of the Week - Ghost Brawl and all-new Legend Rotation!
Brawlhalla’s second Battle Pass has landed! This second season features 85 tiers of new exclusive rewards unlockable by playing Brawlhalla and completing missions. The Battle Pass season will last 12 weeks.
This Battle Pass also features:
A new feature to allow players to select which level of the Progression Skin and Podium to equip!
New Daily, Weekly, and General missions throughout the season.
A new UI takeover featuring an animated splash art of Retro Reaper Nix.
New main menu, character select, and post-game theme music matching the flair of the Synthwave era.
A newly themed Synthwave Kung Foot!
A new Free-for-All map called Sun Drive City.
A separate Battle Pass tab for easy access when navigating the main menu.
Players can unlock over 100 rewards during the Battle Pass season, so grab your favorite Legend and start brawling. Players can also use Mammoth Coins to increase progress along the track while the season is active. For more information, check out https://www.brawlhalla.com/battlepass.
For a limited time, we are introducing the Solidarity Emote for Charity. All proceeds from this Emote will be donated to Campaign Zero. To find out more information about this non-profit organization, check out https://www.joincampaignzero.org/.
Ghost Brawl is back! Quickly go invisible when you don’t use any powers in this tense game mode. If you stay invisible too long or use any power (including dodge), then you’ll be visible once more! (Pro Tip: dust clouds from jumps and dashes are still visible even when an opponent is not.)
1v1
3 Stocks
200% Damage
8 Minute Timer
Solidarity Emote
Limited time Emote for charity! All proceeds will go to Campaign Zero.
Looking for a certain chest? We’re rapidly rotating through chests, so check out the in-game timer to know when the next chest will rotate.
Find the new Sales items!
The new Legend rotation for this week includes: Koji, Orion, Xull, Caspian, Ulgrim, Lin Fei, Ada, Fait, and Nix.
Koji – Armed with his ancestral katana, Koji slices his way through the battlefield with Sword and Bow!
Orion – A revered warrior and champion, the mysterious armored knight uses Rocket Lance and Spear to battle his foes in the halls of Valhalla!
Xull – With legendary physical strength, this Axe and Cannon wielding Orc Warlord is ready to challenge everyone and everything in Valhalla!
Caspian – Led by his showmanship and thirst for danger, he has come to Valhalla armed with Katars and Gauntlets to put on a show!
Ulgrim – Equipped with flawless Ivaldi creations, his Axe and Rocket Lance, the legendary blacksmith forges his way into battle!
Lin Fei – A defender of the innocent and teacher of the lost ways. She is a great teacher who has developed her own fighting style, the ‘Way of the Iron Dragon,’ which utilizes her Cannon, Katars and an ancestral dragon-spirit.
Ada – Armed with Blasters and Spear, this nano-tech, elite combat hacker aims to win in the Grand Tournament.
Fait - Speaking to the stars and using glimpses of the future, Fait battles for good with her Scythe and Orb!
Nix – Led by a thousand year hunt, this reaper, armed with both Blasters and Scythe, has found herself a new bounty in Valhalla.
Get into the groove of Brawlhalla’s new Synthwave Battle Pass Season 2! Take a cruise in Sun Drive City as Nix warps through time and space to reach her full potential. This season of Brawlhalla’s Battle Pass features 85 tiers of new exclusive cosmetic content unlockable by playing Brawlhalla and completing missions.
All players are automatically granted access to the Battle Pass track with an option to purchase the Gold track for more content. More details about the Battle Pass can be found below or at https://www.brawlhalla.com/battlepass.
Lastly, there are new Legends on the free-to-play Rotation, Brawl of the Week continues as Synthwave Kung Foot, and different items on sale in Mallhalla!
Brawlhalla’s second Battle Pass has landed! This second season features 85 tiers of new exclusive rewards unlockable by playing Brawlhalla and completing missions. The Battle Pass season will last 12 weeks.
This Battle Pass will also feature:
A new UI takeover featuring an animated splash art of Retro Reaper Nix.
New main menu, character select, and post-game theme music matching the flair of the Synthwave era.
A newly themed Synthwave Kung Foot featured as the Brawl of the Week!
A new Free-for-All map called Sun Drive City.
A separate Battle Pass tab for easy access when navigating the main menu.
New Exclusive Battle Pass Items
There are over 100 new rewards in this Battle Pass, including an exclusive Nameplate and even a special Avatar for players who complete all 85 tiers.
All players are automatically granted access to a Battle Pass track to unlock unique Colors, Avatars, Emotes, Sidekicks and a Weapon Skin.
Players can also unlock the Gold track to immediately unlock some exclusive items, like the newest Progression Skins and Podiums.
Unlocking the Gold track also grants boosters and additional weekly missions to help level up through Battle Pass faster for more rewards.
More items than ever before available to unlock!
New Option: Collapse Upgrades
A new feature has been added into this Battle Pass that allows players to select which level of the Progression Skin and Podium to equip!
“Collapse Upgrades” is a new system setting that will be enabled on default.
When disabling “Collapse Upgrades,” players will be able to see all three versions of the Progression Skin and Progression Podium separately.
This enables players to choose their preference in Progression Skin and Podium when equipping their inventory!
New Missions for Battle Pass
This Synthwave Battle Pass comes with new missions!
Daily, Weekly, and General missions are available throughout the season.
Earn Battle Gems by completing missions to earn rewards!
Battle Gems measure a player’s progress toward the next reward tier.
Unlocking the Gold track will grant more missions for more opportunities to earn Battle Gems and rewards.
Earn Battle Gems to Level Up
Each week, new missions will unlock, granting new opportunities to earn more Battle Gems while still allowing previous missions to be completed.
Battle Gems are earned by completing missions in matchmaking games except for Brawl of the Week.
Players can get even more Battle Gems just by playing Brawlhalla. Any matchmaking game rewards Battle Points that advance the Earn Battle Points mission.
Completing the mission gives players Gems and a new more challenging Earn Battle Points mission.
Players can unlock over 100 rewards during the Battle Pass season, so grab your favorite Legend and start brawling. Players can also use Mammoth Coins to increase progress along the track while the season is active. For more information, check out https://www.brawlhalla.com/battlepass.
We’ve recently added some new Test Features regarding Unarmed Clashes and Throw Clashes aimed at accentuating armed combat.
Unarmed now loses all clashes with armed attacks, giving players with the Weapon advantage more reliable approaches not only on stage, but also when edge-guarding or recovering back to the stage.
The feature for Throw Clashes is directed at improving the reliability of multi-hit attacks against a late close-range thrown object. It is possible for such throws to interrupt attacks that have long animations or multiple setup hits, whereas single hit attacks always deliver their full effect.
Striking an opponent grants momentary protection from their thrown objects to allow multi-hit attacks to deliver their full effect, however this does not grant protection from objects thrown by other players to preserve team saves and interrupts. Protection also does not apply to thrown objects that have already been active for a moderate duration to preserve calculated setups.
We have also temporarily removed the Soft Platform QoL feature while we continue to iterate on it internally, to allow room for other Test Features to cycle more rapidly.
Unarmed attacks will always lose to armed attacks if they hit each other on the same frame.
This takes precedence over the existing rules for Signatures vs Light Attacks and Grounded vs Air Attacks.
Throw Clashes:
Hitting an enemy gives some protection from recently thrown Weapons.
If an enemy is stunned from your Light Attack or Signature and you would be hit by their thrown Weapon, the hit is ignored.
This does not apply to thrown Weapons that have been active for over 25 frames, the Sidekick Gadget attack, or explosions from Bombs or Mines.
We also added a new option in Training Mode called “Use Certain Attacks” to aid players in practicing against specific attacks.
This option forces the AI bot to use a subset of their kit, like only Signatures or only Side Light, to make it easier to practice against certain attacks.
The option is only available when the AI Setting is set to Easy through Chosen.
The selected difficulty impacts how the moves are used. The AI bot will mix in Dash attacks on Extreme and above and Gravity Cancels on Chosen.
For a limited time, we are introducing the Solidarity Emote for Charity. All proceeds from this Emote will be donated to Campaign Zero. To find out more information about this non-profit organization, check out https://www.joincampaignzero.org/.
Compete in stellar Rayman formation in a retrowave neon landscape! In Kung Foot anything goes as you kick, bash, and slash the ball through the opposing team's goal in this 2v2 digital sports scene. First team to score 5 goals wins!
2v2
5 goals
100% Damage
5 Minute Timer
Solidarity Emote
Limited time Emote for charity! All proceeds will go to Campaign Zero.
Looking for a certain chest? We’re rapidly rotating through chests, so check out the in-game timer to know when the next chest will rotate.
Find the new Sales items!
The new Legend rotation for this week includes: Volkov, Wu Shang, Petra, Thor, Artemis, Lord Vraxx, Bödvar, Asuri, and Diana.
Volkov - The Vampire King of Batavia has unexpectedly found Valhalla and has brought his Scythe and Axe to battle.
Wu Shang – Using the way of peace, discipline and martial arts, he takes down his foes with Spear and Gauntlets!
Petra – Having been set free from Terminus, Petra sets her eyes on Valhalla with her Orb, Gauntlets, and Darkheart powers.
Thor - Finally entering the ring, Thor, God of Thunder, makes his appearance in the Grand Tournament with his trusty Hammer, Mjölnir, and his powerful Orb.
Artemis – Transversing the universe in search of her rival Orion, Artemis has ripped open a wormhole into Valhalla, armed with a Rocket Lance and Scythe; she is ready to fight!
Lord Vraxx – This feared warlord dominates his opponents with Rocket Lance and Blasters!
Bödvar – He is the Protector of the North and dreams of endless battle. Bödvar has broken down the doors to Valhalla himself and is ready to take down his foes with Sword and Hammer!
Asuri – This Night Stalker has claimed the Tournament as her territory and sets upon challengers to her domain using Katars and Sword!
Diana – Commander of the Order’s hunters, she uses her Bow and Blasters to slay countless beasts and monsters.
Feel the Synthwave vibes as Brawlhalla’s Battle Pass Season 2 is here! Take a cruise in Sun Drive City as Nix warps through time and space to reach her full potential. This second season of Brawlhalla’s Battle Pass features 85 tiers of new exclusive cosmetic content unlockable by playing Brawlhalla and completing missions.
All players are automatically granted access to the Battle Pass track with an option to purchase the Gold track for more content. More details about the Battle Pass can be found below or at https://www.brawlhalla.com/battlepass.
Lastly, the Solidarity Emote for Campaign Zero is still available for a limited time in Mallhalla, we’ve added new Test Features, made adjustments to Greatsword’s animations, made a few other game improvements, and much more.
Brawlhalla’s second Battle Pass has landed! This second season features 85 tiers of new exclusive rewards unlockable by playing Brawlhalla and completing missions. The Battle Pass season will last 12 weeks.
This Battle Pass will also feature:
A new UI takeover featuring an animated splash art of Retro Reaper Nix.
New main menu, character select, and post-game theme music matching the flair of the Synthwave era.
A newly themed Synthwave Kung Foot featured as the Brawl of the Week!
A new Free-for-All map called Sun Drive City.
A separate Battle Pass tab for easy access when navigating the main menu.
New Exclusive Battle Pass Items
There are over 100 new rewards in this Battle Pass, including an exclusive Nameplate and even a special Avatar for players who complete all 85 tiers.
All players are automatically granted access to a Battle Pass track to unlock unique Colors, Avatars, Taunt, Sidekick and Weapon Skins.
Players can also unlock the Gold track to immediately unlock some exclusive items, like the newest Progression Skins and Podiums.
Unlocking the Gold track also grants boosters and additional weekly missions to help level up through Battle Pass faster for more rewards.
More items than ever before available to unlock!
New Option: Collapse Upgrades
A new feature has been added into this Battle Pass that allows players to select which level of the Progression Skin and Podium to equip!
“Collapse Upgrades” is a new system setting that will be enabled on default.
When disabling “Collapse Upgrades,” players will be able to see all three versions of the Progression Skin and Progression Podium separately.
This enables players to choose their preference in Progression Skin and Podium when equipping their inventory!
New Missions for Battle Pass
This Synthwave Battle Pass comes with new missions!
Daily, Weekly, and General missions are available throughout the season.
Earn Battle Gems by completing missions to earn rewards!
Battle Gems measure a player’s progress toward the next reward tier.
Unlocking the Gold track will grant more missions for more opportunities to earn Battle Gems and rewards.
Earn Battle Gems to Level Up
Each week, new missions will unlock, granting new opportunities to earn more Battle Gems while still allowing previous missions to be completed.
Battle Gems are earned by completing missions in matchmaking games except for Brawl of the Week.
Players can get even more Battle Gems just by playing Brawlhalla. Any matchmaking game rewards Battle Points that advance the Earn Battle Points mission.
Completing the mission gives players Gems and a new more challenging Earn Battle Points mission.
Players can unlock over 100 rewards during the Battle Pass season, so grab your favorite Legend and start brawling. Players can also use Mammoth Coins to increase progress along the track while the season is active. For more information, check out https://www.brawlhalla.com/battlepass.
Numerous animations on the Greatsword base kit previously contained individual poses that were held for a longer duration than those in most other powers. We have created additional in-between posing to these animations. While this results in purely visual changes for several attacks, some have received updates in the hurtboxing of the character or Hit Windows to match the new smoother animations.
Improved animations for Side Closer (from Down Bridge)
Improved animations for Neutral Closer (from Down Bridge)
Improved animations for Down Closer (from Down Bridge)
Improved animations for Down Closer (from Down Opener)
Improved animations for Down Closer (from Gravity Cancel)
Improved animations for Neutral Air Recover time
Improved animations for Side Air Recover time
Improved animations for Down Air Recover time
Improved animations for Neutral Closer (from Neutral Bridge)
Improved animations for Neutral Closer (from Neutral Opener)
Improved animations for Neutral Closer (from Gravity Cancel)
Improved animations for Down Closer (from Neutral Bridge)
Improved animations for Side Closer (from Neutral Bridge)
Improved animations for Side Closer (from Side Opener)
Improved animations for Side Closer (from Gravity Cancel)
Improved animations for Neutral Closer (from Side Bridge)
Improved animations for Down Closer (from Side Bridge)
Updated hurtboxing of Side Air, Side Closer (from Down Bridge), Side Closer (from Side Bridge), Side Closer (from Gravity Cancel), Side Closer (from Side Opener) to match improved animations, resulting in less forward priority.
Greatsword Neutral Closer (from Side Bridge): Increased Hit Window from 6 to 9 to match dissipation effect.
Greatsword Side Air: Added a Hit Window of 2 to the landing splash; Decreased ground detection window from 10 to 8.
We have added some new Test Features regarding Unarmed Clashes and Throw Clashes aimed at accentuating armed combat.
Unarmed now loses all clashes with armed attacks, giving players with the Weapon advantage more reliable approaches not only on stage, but also when edge-guarding or recovering back to the stage.
The feature for Throw Clashes is directed at improving the reliability of multi-hit attacks against a late close-range thrown object. It is possible for such throws to interrupt attacks that have long animations or multiple setup hits, whereas single hit attacks always deliver their full effect.
Striking an opponent grants momentary protection from their thrown objects to allow multi-hit attacks to deliver their full effect, however this does not grant protection from objects thrown by other players to preserve team saves and interrupts. Protection also does not apply to thrown objects that have already been active for a moderate duration to preserve calculated setups.
We have also temporarily removed the Soft Platform QoL feature while we continue to iterate on it internally, to allow room for other Test Features to cycle more rapidly.
Unarmed attacks will always lose to armed attacks if they hit each other on the same frame.
This takes precedence over the existing rules for Signatures vs Light Attacks and Grounded vs Air Attacks.
Throw Clashes:
Hitting an enemy gives some protection from recently thrown Weapons.
If an enemy is stunned from your Light Attack or Signature and you would be hit by their thrown Weapon, the hit is ignored.
This does not apply to thrown Weapons that have been active for over 25 frames, the Sidekick Gadget attack, or explosions from Bombs or Mines.
We’ve added a new option in Training Mode called “Use Certain Attacks” to aid players in practicing against specific attacks.
This option forces the AI bot to use a subset of their kit, like only Signatures or only Side Light, to make it easier to practice against certain attacks.
The option is only available when the AI Setting is set to Easy through Chosen.
The selected difficulty impacts how the moves are used. The AI bot will mix in Dash attacks on Extreme and above and Gravity Cancels on Chosen.
For a limited time, we are introducing the Solidarity Emote for Charity. All proceeds from this Emote will be donated to Campaign Zero. To find out more information about this non-profit organization, check out https://www.joincampaignzero.org/.
Compete in stellar Rayman formation in a retrowave neon landscape! In Kung Foot anything goes as you kick, bash, and slash the ball through the opposing team's goal in this 2v2 digital sports scene. First team to score 5 goals wins!
2v2
5 goals
100% Damage
5 Minute Timer
Solidarity Emote
Limited time Emote for charity! All proceeds will go to Campaign Zero.
Looking for a certain chest? We’re rapidly rotating through chests, so check out the in-game timer to know when the next chest will rotate.
Find the new Sales items!
User Experience
New System Setting called “Collapse Upgrades,” where players can toggle on and off to enable other levels of progression items that have been upgraded to appear on the option lists.
Game Mode
Kung Foot now has Team Damage OFF by default. This is to bring the default game options closer to both the casual and tournament rules.
Missions
The "Win 2v2 matches as Legends that knew each other before Asgard" mission now counts a number of additional pairings.
Advanced AI
Slightly improved determination for whether an attack can be evaded by jumping or needs to be dodged.
Increased the likelihood that the advanced AI bots actively go to pick up a Weapon.
Tweaked new AI bots behavior when leaving stun. Increased the chance of panic dodging and decreased the chance of performing their last used attack.
Power Rankings
Power Rankings updated for Midseason 2020.
Art and Animation
For Rocker Volkov, readjusted the Axe handle art to avoid clipping through the Legend’s' hands in character select.
Fixed a leg layering issue in Lord Vraxx's character select animation.
Fixed animation layering issues on Blasters’ idle, Neutral, Side, Down Light, and jump land to make Skins with coattails sort better.
Tweaked Greatsword Side Air & Down Air swoosh animations.
Smoothed Greatsword Side Air attack post-hit animation.
Smoothed Greatsword miss animation.
User Experience
Fixed a potential crash during network games when using Emotes.
Fixed a rare crash when playing Offline.
Fixed a rare crash on the character select screen.
Fixed a rare crash in the post-game scoreboard.
Fixed a rare crash when randomizing Weapons on PC and console.
Fixed a bug on Android that caused controller bindings to not be saved.
Game Mode
Fixed a visual bug in Kung Foot where the dust cloud FX that appears when the soccer ball hits a ceiling would be reversed.
Advanced AI
Fixed a bug with throw calculations for the new advanced AI bots.
Fixed a bug that could cause the new bot logic to predict attacks based on the wrong move set when changing between Legends in Training Mode.
Fixed a bug where Extreme and Chosen bots could get stuck trying to throw while playing Morph.
Gameplay
Greatsword Neutral Air: Fixed a bug that could prematurely shorten Recover time on miss.
Greatsword Side Air: Fixed a bug that could prematurely shorten Recover time on miss.
Greatsword Down Air: Fixed a bug that could prematurely shorten Recover time on miss.
The new Legend rotation for this week includes: Jhala, Mirage, Ragnir, Queen Nai, Jiro, Cassidy, Vector, Onyx, and Kor.
Jhala – Given the title “Exalted Lion” by Apollo himself, Jhala “The Unbroken” takes the glamor of Valhalla in stride while having fun slaying her foes with Axe and Sword.
Mirage – An occultist, martial artist, and spy, this agent uses the powers of magic and time-travel along with her Scythe and Spear to take down her foes.
Ragnir – This apex predator, whose home is in the Fangwild, now ventures outward using his Katars and Axe to take on the rest of the Legends in Valhalla!
Queen Nai – With each victory nourishing the gods of her people, Queen Nai has come wielding Katars, Spear, and her powerful sorcery.
Jiro – Trained as a child by a powerful and secret shinobi family, Jiro comes into the arena with not only Scythe and Sword but shadow clones as well!
Cassidy – The Marshal of the Old West is ready to instill justice into Valhalla with both Hammer and Blasters!
Vector - Transforming into a jet with his Rocket Lance and wielding his Bow to fight, Vector travels through time and space to battle crime!
Onyx - The powerful Guardian and Protector of Castle Batavia, Onyx has been offered a place in Valhalla and now defends it ruthlessly with her Cannon and Gauntlets.
Kor - Blackguard Keep’s left platform mover takes his place in the arena wielding both Gauntlets and Grappling Hammer.
Don’t miss out! This is your final opportunity to get all of this exclusive seasonal content, including: New Skins for Volkov and Lord Vraxx, Home Team Colors, bonus Gold on login, and more! Just follow the apple icons to find these exclusive, limited-time items in Mallhalla!
Once again, there’s an updated free-to-play Legend Rotation, Brawl of the Week is now K.O. Mania, and new items are on sale!
Professor Vraxx is ready to finish the year with a final exam, while Rocker Volkov is getting ready for his final gig at the big dance. Celebrate the event and dress to impress with Home Team Colors and exclusive Skins available for a limited time.
See the list below for all the Back to School items:
Exclusive Skins
Professor Vraxx - “Essays on why I'm the greatest space lord due Thursday. 5 million words.”
Rocker Volkov - “Where's my guitar pick?”
Headmaster Fait - “Time to count the KOs, ready?”
Ace Spiker Lin Fei - “She’s got school spirit!”
Kindergarten Kaya - “Missed the bus? Take a mammoth instead.”
Gridiron Xull - “The best offense is more offense.”
First Day Asuri - “Don’t forget your bus number!”
Greased Lightning Koji - “He’s got the chops!”
Detention Ada - “Being bad feels pretty good, huh?”
Colors
Home Team Colors
Show off your school spirit in these black, red, and gold colors.
Available for every Legend with hard-earned Gold!
Avatars
Oodles of Doodles
An animated Avatar!
“The story's in the margins.”
Brawlhalla 101
“Class is in session!”
Purchasable with your hard-earned Gold!
Back to School will also feature:
Bonus Gold per login!
A Back to School UI Takeover. Follow the apples in Mallhalla!
This weekend we’re continuing Brawlhalla Esports with the 2v2 Autumn Championship! Viewers may participate in the Esports Viewership Rewards and earn new free cosmetic items by watching the tournament live this weekend, September 19th and 20th.
To find more information about the Esports Viewership Rewards and what free prizes can be earned, check out brawlhalla.com/rewards.
This past update welcomed new bot difficulties: Extreme and Chosen! These new and challenging bots function as a hybrid Test Feature and Live Feature that are intended to help a player improve their gameplay. Players can increase the bot's difficulty in custom game lobbies to fight against the new bot logic, Extreme and Chosen. If Test Features is enabled, though, bots on the Easy, Medium, or Hard difficulties will utilize the new bot logic as well.
With Test Features on, pre-existing bot difficulty settings such as "Easy", "Medium", and "Hard" use a new system that adds behaviors and makes them more aware of how their attacks and recovery options work.
The new difficulty settings "Extreme" and "Chosen" use this logic regardless of whether Test Features are enabled.
Pre-existing bot difficulties still use the old logic for the time being, but can be tried with the new logic by turning on Test Features.
In addition to being more challenging, the new Extreme difficulty setting adds Dashes and Throws to gameplay, and the Chosen difficulty setting mixes in Gravity Cancels and Chase Dodges on top of that.
We’ve added another Legend to our weekly, free-to-play Legend rotation!
We have expanded our free-to-play Legend roster from eight to nine total Legends for more brawling fun!
Players can now enjoy more Legends in the weekly rotation and an opportunity to try a bigger variety of Legends.
For a limited time, we are continuing to feature the Solidarity Emote for Charity. All proceeds from this Emote will be donated to Campaign Zero. To find out more information about this non-profit organization, check out https://www.joincampaignzero.org/.
Square off against your opponent in this hard hitting KO fest! Chew through your foe’s 5 Stocks with damage cranked up to an insane 300%! Send your challenger into orbit before they know what hit them. First to 5 KOs wins!
1v1
5 Stocks
300% Damage
Follow the apples for the exclusive Back to School 2020 items.
Check out all the new items that have been added!
Raven Rogue Lucien and Steam Faction Scarlet
Butterscotch Sidekick
Smooth Moves Emote
New Avatars
Bulgaria, The Bahamas, Albania, Egypt, Dominican Republic, South Korea, and Transgender Pride
Jaeyun’s price has been reduced to 5400 Gold!
Solidarity Emote
Limited time Emote for charity! All proceeds will go to Campaign Zero.
Looking for a certain chest?
We’re rapidly rotating through chests, so check out the in-game timer to know when the next chest will rotate.
Find the new Sales items!
The free-to-play Legend rotation for this week includes: Jhala, Mirage, Ragnir, Queen Nai, Jiro, Cassidy, Vector, Onyx, and Kor.
Jhala - Given the title “Exalted Lion” by Apollo himself, Jhala “The Unbroken” takes the glamor of Valhalla in stride while having fun slaying her foes with Axe and Sword.
Mirage - An occultist, martial artist, and spy, this agent uses the powers of magic and time-travel along with her Scythe and Spear to take down her foes.
Ragnir - This apex predator, whose home is in the Fangwild, now ventures outward using his Katars and Axe to take on the rest of the Legends in Valhalla!
Queen Nai - With each victory nourishing the gods of her people, Queen Nai has come wielding Katars, Spear, and her powerful sorcery.
Jiro - Trained as a child by a powerful and secret shinobi family, Jiro comes into the arena with not only Scythe and Sword but shadow clones as well!
Cassidy - The Marshal of the Old West is ready to instill justice into Valhalla with both Hammer and Blasters!
Vector - Transforming into a jet with his Rocket Lance and wielding his Bow to fight, Vector travels through time and space to battle crime!
Onyx - The powerful Guardian and Protector of Castle Batavia, Onyx has been offered a place in Valhalla and now defends it ruthlessly with her Cannon and Gauntlets.
Kor - Blackguard Keep’s left platform mover takes his place in the arena wielding both Gauntlets and Grappling Hammer.
Calling all studious Legends to class! The Back to School 2020 Event is about to ring the final bell, so don’t miss out on exclusive seasonal Skins including new Skins for Volkov and Lord Vraxx, Home Team Colors, bonus Gold on login, and more! You can find these exclusive, limited-time items in Mallhalla by following the apples.
Lastly, we’ve updated the free-to-play Legend Rotation, changed the Brawl of the Week to Ghost in the Terminus, and changed items on sale!
Professor Vraxx is ready to start the year with a chemistry test, while Rocker Volkov can’t wait for band practice. It’s that time of year to head Back to School! Celebrate the event and dress to impress with Home Team Colors and exclusive Skins available for a limited time.
See the list below for all the Back to School items:
Exclusive Skins
Professor Vraxx - “Essays on why I'm the greatest space lord due Thursday. 5 million words.”
Rocker Volkov - “Where's my guitar pick?”
Headmaster Fait - “Time to count the KOs, ready?”
Ace Spiker Lin Fei - “She’s got school spirit!”
Kindergarten Kaya - “Missed the bus? Take a mammoth instead.”
Gridiron Xull - “The best offense is more offense.”
First Day Asuri - “Don’t forget your bus number!”
Greased Lightning Koji - “He’s got the chops!”
Detention Ada - “Being bad feels pretty good, huh?”
Colors
Home Team Colors
Show off your school spirit in these black, red, and gold colors.
Available for every Legend with hard-earned Gold!
Avatars
Oodles of Doodles
An animated Avatar!
“The story's in the margins.”
Brawlhalla 101
“Class is in session!”
Purchasable with your hard-earned Gold!
Back to School will also feature:
Bonus Gold per login!
A Back to School UI Takeover. Follow the apples in Mallhalla!
This past update welcomed new bot difficulties: Extreme and Chosen! These new and challenging bots function as a hybrid Test Feature and Live Feature that are intended to help a player improve their gameplay. Players can increase the bot's difficulty in custom game lobbies to fight against the new bot logic, Extreme and Chosen. If Test Features is enabled, though, bots on the Easy, Medium, or Hard difficulties will utilize the new bot logic as well.
With Test Features on, pre-existing bot difficulty settings such as "Easy", "Medium", and "Hard" use a new system that adds behaviors and makes them more aware of how their attacks and recovery options work.
The new difficulty settings "Extreme" and "Chosen" use this logic regardless of whether Test Features are enabled.
Pre-existing bot difficulties still use the old logic for the time being, but can be tried with the new logic by turning on Test Features.
In addition to being more challenging, the new Extreme difficulty setting adds Dashes and Throws to gameplay, and the Chosen difficulty setting mixes in Gravity Cancels and Chase Dodges on top of that.
We’ve added another Legend to our weekly, free-to-play Legend rotation!
We have expanded our free-to-play Legend roster from eight to nine total Legends for more brawling fun!
Players can now enjoy more Legends in the weekly rotation and an opportunity to try a bigger variety of Legends.
For a limited time, we are continuing to feature the Solidarity Emote for Charity. All proceeds from this Emote will be donated to Campaign Zero. To find out more information about this non-profit organization, check out https://www.joincampaignzero.org/.
Phase in and out of visibility as you fight for your escape from Loki's prison! Queue up against 2 other Players in a 3 minute FFA game with 300% damage. Score 2 points for KO-ing an enemy, lose 1 point for being KO'd. All while you and your opponents go invisible when not using powers!
3 Player FFA
3 minutes
300% Damage
Most points at the end wins!
Follow the apples for the exclusive Back to School 2020 items.
Check out all the new items that have been added!
Raven Rogue Lucien and Steam Faction Scarlet
Butterscotch Sidekick
Smooth Moves Emote
New Avatars
Bulgaria, The Bahamas, Albania, Egypt, Dominican Republic, South Korea, and Transgender Pride
Jaeyun’s price has been reduced to 5400 Gold!
Solidarity Emote
Limited time Emote for charity! All proceeds will go to Campaign Zero.
Looking for a certain chest?
We’re rapidly rotating through chests, so check out the in-game timer to know when the next chest will rotate.
Find the new Sales items!
The free-to-play Legend rotation for this week includes: Jaeyun, Hattori, Cross, Zariel, Barraza, Sentinel, Scarlet, Brynn, and Ember.
Jaeyun - The legendary mercenary who has traveled across the Old Kingdom on the back of his dragon turtle companion Imugi, Jaeyun has discovered new riches and sights in Valhalla! He brings the Greatsword and Sword to battle in the Grand Tournament.
Hattori – A gifted ninja with unparalleled skill with the Sword and Spear has discovered Valhalla. Will she find any worthy challengers there?
Cross – For years he has owned New York City, but can he do the same in Valhalla? This charismatic mobster steps into Valhalla with Blasters and Gauntlets.
Zariel – The Celestial, a warrior deity of Holy Justice, who abides in blessed Elysium. Zariel uses Gauntlets and Bow to take down both Demon hordes and any warrior participating in the Grand Tournament.
Barraza – A feared man in the wastelands with his Blasters and Axe, Barraza is the ultimate survivor and will do what it takes to be at the top in Valhalla.
Sentinel – The first and greatest costumed superhero in America has come to Asgard, finding those who need protecting and vanquishing injustice with his Katars and Grappling Hammer.
Scarlet – A former female boxing champion of England and head of the Royal Airship Navy, this Legend uses her ingenuity and steam power to build her own Rocket Lance and Grappling Hammer to take into battle.
Brynn – Competing for the pure joy of it, this Valkyrie has seen many victories due to her skill with the Axe and Spear.
Ember – This quick and dexterous elf does battle in Valhalla with Bow, Katars and her two companions: a wolf named Ash and her raven named Yarra.