Warface: Clutch - alik.yafizov


Friends!

Experience a perfect blend of power and high-octane action with the new bullpup shotgun designed just for the Medic class, the Panzer Arms BP-12!


About the Weapon
The Panzer Arms BP-12 is the ultimate bullpup shotgun for close-quarters combat, offering incredible accuracy, speed, and ultimate performance on the battlefield! With a high magazine capacity and a rugged design, it delivers superior firepower while remaining handy and compact. Being a semi-automatic shotgun, it ensures faster follow-up shots and quick reloads, keeping you ahead in the fight. And to top it all off, with nearly limitless attachment options, you can customize it for any tactical scenario. Its versatility is your advantage, so gear up!




Achievements
With great power comes great responsibility, and with the Panzer Arms BP-12 come unique achievements! It's not just a badge—it's a symbol of your unyielding will, diligence and excellence. Carry them with honor and make your enemies tremble in the face of your unstoppable strength!




Forge your path to victory with unmatched force and accuracy of the Panzer Arms BP-12!

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Sep 19, 2024
Warface: Clutch - S.Chaika


Friends!

Get ready—the brand-new Autumn season "Storm Peak" is bringing a wave of exciting updates and fresh features, especially for those who love to dominate in melee combat. Here's a detailed breakdown of what's coming your way!

Unified Weapon Stats

One of the most impactful updates in the "Storm Peak" season is the standardization of all melee weapon stats. Previously, players had to juggle various attributes like attack speed, damage radius, and base damage when selecting a melee weapon. This often led to an imbalance, where certain weapons outshone others, forcing players to stick to a narrow set of options to stay competitive.

With the new system, all melee weapons now share the same baseline performance across these key parameters. This means you no longer have to weigh the pros and cons of different stats—your choice of weapon can now be driven purely by its appearance and your personal preference. The goal of this change is to foster a more balanced and fair gameplay environment, where success hinges on your skill and strategy, rather than the gear you wield.

Organized Arsenal

We’re also introducing a new system for categorizing and organizing melee weapons to enhance your weapon management. In this update, all melee weapon skins will be treated as separate versions of the weapons, allowing you to categorize them more effectively. Similar types of weapons will now be grouped into their respective categories, making it easier to find what you’re looking for.

This reorganization streamlines weapon selection, reducing inventory clutter and helping you quickly identify the weapon that best suits your vibe or strategy. Additionally, special tags will indicate whether a weapon has unique features like tricks, sounds, visual effects, or animations. This update simplifies arsenal management and enhances weapon selection, allowing you to personalize your gameplay more effectively.

Animation Overhaul

We’re significantly revamping the animations for all melee weapons to enhance the visual and immersive experience of combat. In previous versions, attack animations often felt stiff or disconnected from the actual damage being dealt. This update introduces smoother, more realistic animations, creating a natural flow to combat.



We’ve also expanded the variety of animations, ensuring each weapon feels unique and visually distinct. This overhaul isn’t just about aesthetics—it also reduces the gap between what players see on-screen and the damage being inflicted. By better synchronizing the visual and physical aspects of melee attacks, combat will feel more intuitive and responsive. The result is a more polished gameplay experience where every swing, strike, and stab feels impactful and true to life.

Backstab Boost

We're enhancing melee combat with a new damage multiplier for backstab attacks. Striking an enemy from behind will now deal significantly more damage, resulting in a one-hit kill, even against armoured opponents. This change adds a tactical layer, encouraging patient and precise play. To complement this, we've added new sound effects that trigger upon a successful backstab, making your strikes even more satisfying and noticeable in the heat of battle.

Weapon Tricks

Another feature that will be introduced in this update: special tricks and moves tied to specific melee weapon models. These tricks unlock visually stunning manoeuvres that add a new dimension to gameplay, designed to be a treat not only for the player but also for spectators, making your in-game performance a spectacle to watch.



Why These Changes?

The main goal of these updates is to refine and elevate both the aesthetic and functional aspects of melee weapons and combat, creating a more cohesive and enjoyable experience for all players. By enhancing animations, standardizing weapon parameters, and adding unique features and sounds, we aim to make the game more intuitive, fun, and immersive.

What’s Next?

As we roll out these updates, your feedback will be crucial in refining and perfecting the new features. We’ll be paying close attention to your responses and conducting extensive testing to ensure that the new mechanics are functioning smoothly. Your insights will help us identify any issues and make necessary adjustments, allowing us to deliver the best possible experience. The first wave of updates will be available with the coming season. We’re excited to share these improvements with you and look forward to seeing how they enhance your gameplay experience!

Please Note: All features mentioned are in development and may change based on testing and feedback.

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Warface: Clutch - alik.yafizov


Friends!

Can you feel the hairs on your nape stand up? That’s the signal that the Storm Peak season is here, crackling with energy! The new Battle Pass, along with Ranked Matches, Prestige and PvE seasons, are flashing and booming your way. Don’t shy away from the eye of this storm—you’ll find a slew of new content waiting for you. Get ready for the "Energy" and "High Voltage" weapon series and device skins, the new "Reactor" Team Death-Match map, sparkling new starter gear sets, and other nifty additions and improvements.




Seasonal Roadmap



New Content


Content Changes
Full Change Log


Strike true and fast and roar like thunder!

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Warface: Clutch - alik.yafizov


Friends!

It's time to dive into the heart of the storm and confront the raw power of the elements! In this article, we’ll explore the activities available this season and reveal the rewards awaiting the toughest mountaineers. Simply select the section that you want to learn more about, just try to avoid avalanches.


Battle Pass

This season's Battle Pass is electrified with the intensity of a thunderstorm! Gear up and conquer new heights, with the “Energy” and “High Voltage” series leading the charge!

And as per usual, you can get the basic premium BP access for 25,000 WF$!

The "Storm Peak" Battle Pass will be active until December 12th, 2024.


The Battle Pass offers several types of rewards:
  • for the main progression (camos, weapon charms, permanent secondary weapons and achievements);
  • for the additional progression (BP coins);
  • for daily and class-specific contracts (a seasonal weapon box for the former, and BP coins and a cool class achievement for the latter);
  • weapons and parts in the seasonal shop line-up.
More about the Rewards
Warning: arsenals are surging with dangerous levels of electricity, because this season, the Battle Pass is charged up and ready to shock! Inside, you'll discover the "Energy" and "High Voltage" series, along with themed charms and a range of achievements. Are you ready to spark up the battlefield?

Series "Energy"
The "Energy" series draws inspiration from the stormy season itself, featuring designs that capture its electrifying essence. Each model is decorated with an energy bolt, primed to dismantle your enemies, atom by atom. Inside, you’ll find the Kord 5.45, Browning Cynergy CX, CSV-9, SKS FAB, ST Kinetics CPW and Switchblade. This season, the series also offers unique device skins for the Medkit, Claymore, Sticky Grenade, Basic Defibrillator, Molotov, Ammo Supply, Armor Supply, Medical Supply and Throwing Tomahawk.


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Series "High Voltage"
The "High Voltage" series may be compact, but it delivers a powerful static shock! This series includes the SIG Sauer P226 and the Karambit.






This season's shop line-up offers two types of rewards: parts that you can get of up to 10,000 pcs., and four excellent guns with mod slots from the "Energy" series: Kord 5.45, Browning Cynergy CX, CSV-9, and the SKS FAB sniper rifle.


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Both temporary and permanent weapon versions can be obtained with coins in the shop. Parts are sold in batches.

To get permanent weapons, you would need to consequently purchase the preceding temporary versions: the ones for 3, 5, 7, and 9 days.


Prestige

The "Storm Peak" prestige season will be active until December 12th, 2024.

Prestige levels are additional levels (from the 101st to the 1000th) in the progression system that you can unlock as long as the seasonal activity is on. Progressing through the prestige levels is the same as with regular levels: you play and gain XP for every battle. The only difference is that prestige levels require more XP and are reset each season.

Changes that took place this season:
  • The list of level rewards has been updated: it now features the golden versions of the QBZ-191, PA Garibaldi 12GA, CSV-9 and Sabatti STR



Ranked Matches

The "Storm Peak" Ranked Matches season will be active until December 12th, 2024.

A new Ranked Matches season is roaring in! Get ready to fight your way to the peak

Changes that took place this season:
  • New thematic progression charms and achievements are now available for advancing through the leagues!
  • The seasonal shop now offers new items, including the exclusive “Cybernetic” weapon series, the Engineer Crossfit suit and thematic charms and achievements.
Quick reminder: the ranked currency for the seasonal shop does not expire and will be transferred to the next season.




PvE

The "Storm Peak" PvE season will be active until December 12th, 2024.

Special Operations "Mars" and "The HQ" are making a return to expand the Operation pool! "The HQ" will be available across all difficulty levels, while "Mars" will be featured in the Easy difficulty. Get ready to dive back into these thrilling missions!

Changes that took place this season:
  • The PvE shop now offers new items, including the exclusive “Thunderbolt” weapon series and devices.

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Social Media Activities

Let’s kick this season off with a bang! Tune into our social media platforms to not miss out on the exclusive activities and rewards. Check out the list of activities on our official website!

Social Media Activities


Have a good game!

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Warface: Clutch - alik.yafizov


Friends!

A crackle of energy pulses through the air, signalling one thing: a new battleground is on the horizon! Brace yourself—Reactor, the latest Team Deathmatch map, is about to drop into Warface: Clutch! Step into the heart of a covert reactor station, hidden deep within the mountains.

Beware, this electrifying arena will throw you into intense firefights within its narrow, winding corridors. Control of the facility is at stake—so lock and load, because this showdown is about to get explosive!




About the map
"Reactor" is set in a high-tech industrial facility, featuring narrow hallways and a powerful energy core. With enemies lurking around every corner, this map is designed for strategic and fast-paced combat.

Offering a perfect blend of tight, close-quarters combat and open spaces for team play, Reactor will challenge you to stay on your toes. Whether you're holding defensive positions or charging through choke points, expect non-stop, intense action!


Reactor in the game
Check out the top-down view of the map to get familiar with its layout. The spawn points are strategically placed to ensure balanced, fast-paced action from the get-go. The circular design and well-defined lanes keep the game intense for both teams.


  • Central Reactor Room: The heart of the map, featuring strong defensive positions. Controlling this area offers a significant advantage.
  • Tight Corridors: Ideal for close-quarters combat and ambushes.
  • High Ground: You can use elevated positions for better visibility and strategic support.


Get ready to bring the thunder!

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Warface: Clutch - alik.yafizov


Friends!

"Storm Peak" is on its way to shake things up! As part of the seasonal update, we're reworking several weapons, devices, and gear sets, along with refining class balance. Read on to learn about the changes!

Please Note: These updates will roll out gradually and may evolve further based on testing and community feedback.


What are these changes for?
We’ve been closely monitoring key gameplay elements such as weapon balance, combat pacing, and player reaction times. Recently, we noticed a significant drop in time-to-kill metrics, giving players less chance to react when under fire.

This rapid change has noticeably reduced gameplay diversity. Previously, players had the option to prioritize a precise headshot for a quick takedown or rely on body shots for a slower, more accessible elimination. Now, the margin for tactical choices has narrowed, reducing the importance of precision, tactical thinking, and class distinctions.

Our goal is to rebalance weapons and class dynamics and expanding strategic options. We aim to better align precision and power, creating a more rewarding experience for players at all skill levels—whether they focus on headshots, recoil control, or leveraging class-specific strengths.

A key part of this is emphasizing class roles, with particular attention to the Engineer. Assault rifles will now require headshots or controlled recoil to perform well, while engineer's weapons will gain close-combat power at the expense of range. Additionally, we’re reducing grenade impact, making teamwork more critical. Moving forward, we’ll continue fine-tuning game balance by strengthening weaker weapons and scaling back those that are overpowered.


Improving and balancing weapons
We’re focusing on expanding viable weapon options for all classes by upgrading older legendary models. In the upcoming season, eight classic weapons will receive significant enhancements, bringing them in line with the current top META and adding them to the modification system. Notably, the Beretta ARX160, AK-12, MAG-7, Kalashnikov MP-155 Ultima, Honey Badger, CheyTac M200, Chiappa Triple Threat, and Tavor CTAR-21 will see major upgrades to compete with more modern alternatives.

Alongside these improvements, several other weapons have been rebalanced to align with their intended class roles and remain competitive. Most models received stat boosts to fit the new gear set system, while some required more extensive adjustments. Starter weapons were reworked to ensure rookie players have a smoother entry into the game. The AK Alpha, Typhoon F12, Kriss Super V Custom, CDX-MC Kraken, and Maxim 9 have been made more powerful and user-friendly.

Meanwhile, weapons such as the STK CMCR, MTs-572 'Astarta,' and ST Kinetics CPW received significant nerfs, as they were initially stronger than other options in the game.


"Sandstorm" gear set
A major addition is the new "Sandstorm" armour, which offers a balanced set of stats and improves survivability in combat. Once the update is live, this new gear will be available to all players upon logging in, becoming the new default starting armour, and replacing the older sets that are no longer purchasable. But don’t worry, any gear you previously acquired will remain unaffected.






The "Sandstorm" armour simplifies its stats compared to previous sets. It removes specialized protections against certain weapon types and instead boosts base armour stats, providing a single damage reduction stat for helmets and gloves. This change is intended to make the gear easier to use and more versatile.

Additionally, this gear will not provide any health or armour regeneration, meaning players will need to rely on Medics and Engineers for recovery after firefights. Additionally, the "Sandstorm" gear will replace the old "Graphite" set, which was the previous starter gear set, available to all players.


Reworking attachments
Weapon attachments will also soon undergo changes to ensure better balance and functionality. For instance, silencers will be nerfed for long-range engagements but improved for close combat. Suppressors will also be touched up, providing a balanced alternative to silencers.


Changes in the Modification System
As you progress through the levels of older models, the grind for Parts will feel more rewarding. Moving forward, we’ll increase the availability of Parts to make them more widely accessible to all players.

These weapons will have solid base stats but won’t include specialized mods or those that provide major performance boosts. Instead, the mods will focus on improving player comfort and offering customization to address any weak spots in the weapons.


Revamping devices
We've also reworked devices like grenades, the Throwing Tomahawk, Adrenaline, the Molotov, and the Armour Kit to align with the new gear and balance changes. Explosives, including grenades and claymores, will deal significantly less damage against the 'Sandstorm' set, and dual grenade mods will be less effective. Gas grenades will also be adjusted to encourage more tactical use rather than dominating through area control. In contrast, items like the Molotov and Armour Kit will receive effectiveness boosts to ensure they remain competitive alongside the reworked weapons.

All of these updates aim to refresh gameplay, improve balance across weapons and classes, and offer players more variety and strategic depth. Please note that we’ll continue to monitor and tweak these changes to ensure a fair and engaging experience for all players.


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Warface: Clutch - [CM]Volkie

Friends!

One of the game’s core features is about to get a major upgrade! As part of the upcoming seasonal update, Random Boxes will receive a complete overhaul, both in terms of interface and functionality. You can look forward to a sleek new design, technical improvements, and enhanced features.

Please Note: All features mentioned are in development and may change based on testing and feedback.


Revamped Look

New Random Box Design

Say goodbye to that familiar gray box! We’ve completely revamped the appearance of the Random Boxes with a new 3D design. This fresh look is more in tune with the game’s style, creating a more cohesive visual experience.

Updated Warbox System

The Warbox System itself has also undergone a remarkable transformation, with the new design seamlessly integrating with the updated box visuals to enhance the process of dispensing and opening your rewards. We’ve put a strong emphasis on improving the box-opening experience, introducing a new animation that, while brief, adds an extra layer of excitement and anticipation to the moment. For those who prefer a faster “to-go” experience, you’ll have the option to skip the animation entirely and jump straight to your rewards.



Redesigned Reward Cards

The contents of each Random Box are now showcased in an entirely new style. We've crafted high-quality item cards featuring enhanced visual effects that highlight the type, duration, and rarity of your rewards. Initially concealed, these cards can be revealed one by one, allowing you to savour the suspense, or you can choose to unveil them all at once, spoiling the mystery in an instant.




New Features

Guaranteed Drop

While a guaranteed reward feature does currently exist, it lacks visibility and flexibility, leading to a less transparent experience for players. To address this, we have reworked the process and developed a more robust system for guaranteed rewards in Random Boxes. We’ve also added a progress bar in the interface, enabling players to track their progress towards earning guaranteed items. This change not only enhances transparency but also makes the process more user-friendly and reliable.


Random Box Vault

We’re also introducing a new system to enhance gameplay and streamline your in-game activities: the Random Box Vault. Previously, whenever players received a box, it was automatically opened, which caused several technical challenges and inconveniences. To address this, we’ve developed a more flexible and user-friendly solution. With the new Random Box Vault, any box you obtain outside the in-game store will now be stored rather than opened immediately. These boxes can remain in your vault indefinitely, giving you the freedom to open them whenever you choose. You can open boxes in sets of five or all at once if you have fewer than five. This change not only removes previous limitations but also gives players more control over when and how you open Random Boxes, whether earned as a reward or received as a prize.


Random Box Transfer

Due to the previously mentioned major changes in the system, all Random Boxes currently stored in the "Services" section must be transferred into the game by September 18th, 2024. After this date, it will no longer be possible to move them due to differences between the old and new systems.

Services


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Warface: Clutch - Nyazoi


Friends!

Oleg, a powerhouse from Ryazan, has made his mark on special forces missions across the globe. Rejecting the confines of a desk job, he followed his passion for action, earning a spot in the elite Comodo squad. Now, he excels in the world’s most perilous arenas. Dive into his compelling story and explore his set, featuring the "Comodo" series, exclusive achievements, and a unique charm.

Details
Oleg was born and raised in the city of Ryazan. He was never the top student, except in PE. His excellent health, strength, and inability to sit still made him a natural. In high school, he discovered the exciting world of historical re-enactment and strike-ball, hobbies he eagerly pursued even after going into technical college. The army's special forces soon spotted his talents and recruited him to join. There he chose to stay employed even after his mandatory service was over. Oleg's missions brought him to daring conflicts in the Middle East and Southeast Asia, joining international forces in order to take down various armed groups.

After his very first contract ended, Oleg quit the army and landed a job in the security department of a private company. The position was respected and well-paid, but it required him to stay in the office all day—a situation he had despised since his school days. So, when he heard about an international corporation looking for hires for "field work," he persistently sent them applications. It was especially convenient that they needed someone with knowledge of Southeast Asian geography and culture. Eventually, the recruiters couldn't resist his enthusiasm and invited him for an interview. And that's how Oleg ended up at "Comodo”.

iFrame


Agent Medved Set

The “Comodo” weapon series is finally complete! The series now includes the Kord 5.45 and ST Kinetics CPW.




Is collecting weapon charms your thing? Then we have just the right addition to your collection! Check out this exclusive charm in the Agent Medved set. Bring a touch of luck to your arsenal!



The game now also features new achievements for eliminating enemies with new weapon models designed in Agent Medved's style. Defeat your enemies with "Comodo'' arms and spice up your profile!

How can I get the novelties?

We've added contracts with the new content, including one where you’d be able to get a permanent weapon! Complete tasks to get "Comodo'' weapons, boxes with the Agent Medved’s suit, unique achievements, a weapon charm, and other handy items.


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Take down opponents with “bear” arms!

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Aug 22, 2024
Warface: Clutch - Nyazoi


Friends!

Unleash unrivalled power with the latest addition to your arsenal—the Kord 5.45, now primed and ready for the Rifleman class!


About the Weapon
Step into the future of warfare with the Kord 5.45, a masterpiece of modern military engineering. This high-tech beast blends advanced innovation with relentless firepower, designed to dominate any battlefield. The Kord 5.45 is a symbol of cutting-edge precision, delivering rapid bursts while maintaining pinpoint accuracy. Lightweight yet deadly, this weapon is your key to overwhelming your foes and turning the tide of battle in your favour. Command the Kord 5.45 and let your enemies feel the full force of your fury!



Please note: Based on the results of testing, the weapon will be fine-tuned.

Achievements
Rise above and claim exclusive achievements with the Kord 5.45. These hard-earned badges of honour are a testament to your unparalleled skill and determination. Display them with pride, and let the battlefield tremble at the sight of your prowess!




Elevate your loadout with the Kord 5.45!
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Warface: Clutch - alik.yafizov


Friends!

We hope you’re ready for the final summer showdown, as this update brings you the Jungle Showdown event in the "Brawl" mode, cool new "Jungle Keeper" skins, a new device, and a bunch of bug fixes.




New Content


Bug Fixes
Weapons and Gear
  • Triumphant ST Kinetics CPW: fixed a bug, due to which the reload animation would sometimes not play out.
Other
  • Fixed a bug, due to which the match invitation notification would be displayed incorrectly, if the player had a pending match invitation.
  • Fixed a bug, due to which the Freezing Point map wasn't displayed in the "How it works" section of the Ranked Matches.
  • Updated localisation: fixed some inconsistencies, added missing texts.


See you in the game!

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