Jul 15, 2020
Warface: Clutch - st_vi


Soldiers!

Many of you leave your feedback, suggestions and reports on our Social Media platforms - and we appreciate it. However, some of these can be missing a lot of important details, which prevents us from implementing the best ideas and solutions into the game. Within the framework of this article we want to focus on bug reports and the way of making them more effective.

WHY IS IT IMPORTANT TO REPORT BUGS?
Our QA department is doing its best to eliminate as many bugs as possible before releasing game updates. However, some of them are hard to detect, while others may appear only under certain circumstances that are impossible to reproduce during the tests (high server load, players from different locations, etc). That’s why the reports from our community are so vital.

Let’s get to the term “bug report” and to what it includes. Bug report is a detailed description of an in-game error submitted to the Customer Support. It includes a step-by-step way to reproduce the bug as well as some visual materials (a video or a screenshot). Please note that the messages on our Social Media are not considered as bug reports.

HOW TO REPORT BUGS
You can find a detailed instruction on how to report a bug on a dedicated page of our Customer Support. In order for us to be able to collect and transfer the information to the game developer as soon as possible, please be sure to provide a detailed description of the encountered problem, the circumstances leading to it and the map you have encountered it on. The Support team may request additional technical information if needed.

Please note, that if you found an error that gives an unfair advantage, it should be reported immediately. Abusing such bugs or spreading the information about them to anyone other than Warface Team may result in an in-game ban.

The reports timely delivered to the developers will significantly help to improve the game process.

Thank you for helping us make Warface better!

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Warface: Clutch - st_vi


Dear players!

Servers will be down for scheduled maintenance on 15.07.2020 from 08:00 to 10:00 UTC (10:00 to 12:00 CEST). Please bear in mind you will not be able to access the game during that time.

See you all in game after the restart!
Warface: Clutch - E.D.Warface_CM


Soldiers!

For all of you who longed for a great top up deal - we would like to introduce a special offer active from today to 29.07.2020 20:59 UTC (22:59 CEST).

SHOP

Upon purchasing certain Kredit packs you will receive 30% bonus Kredits on your accounts! Each package bonus can be applied only once. Please see the table below for more information



Activate the touch of Midas!

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Jul 13, 2020
Warface: Clutch - E.D.Warface_CM


Soldiers!

Would you like to receive awesome gifts just for topping up your accounts with Kredits? Then you will definitely like our new offer! With it you can get LWRC SMG-45!

Top up your accounts till 22:59 CEST (20:59 UTC) on the 14th of July using a special page and for every 200 Kredits receive a LWRC SMG-45 Random Box. No mission will be too hard for those who carry this weapon! The more you top up - the more items you will receive. Your gifts will be added to the "My Items" page. Please note that it make take several hours for your progress to be processed.

TOP UP

Prevail!

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Warface: Clutch - E.D.Warface_CM


Soldiers!

Make purchases in the game shop till the 15th of July and receive special bonuses for the spent Kredits: crafting cards for the Blackwood weapon series. Get closer to obtaining supreme weapons!

TAKE PART

LEARN MORE

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Warface: Clutch - Runabel


Dear players!

We have recently presented the PC and Console development roadmap for the second half of 2020. The developers have revealed more details on the upcoming novelties and changes and we are glad to share them with you.

Maps and Modes
District 2.0
You have long been waiting for this popular map to be overhauled. It is almost ready, and you will soon be able to appreciate its reworked visuals and gameplay.

Concerning the visual aspect, we have chosen the moment when Brazilian favelas are being transformed into a modern city as the map setting - big corporations destroying dilapidated buildings and erecting a high-tech skyscraper on the site.

If you are following the game lore, you will find a couple of references to the storyline. The majority of habitual elements have been replaced with construction site attributes, while the combination of weathered materials and polished modern glass surfaces looks amazing.

As for the gameplay, we tried to eliminate all complex objects you could jump on or hide behind, especially those places that made it possible to shoot at feet, for example, rails. We have also fixed minor drawbacks and improved the player readability.



Solo PvE Mission
The mission features the most epic moments from your favourite Special Operations such as Ice Breaker or Black Shark. This short session is basically designed for new players, so that they could get familiar with the game lore, the PvE aspect of the game in general, its feeling and mechanics. The solo mission will hardly entertain or surprise Warface veterans, since they are too well familiar with such scenarios.

We do not exclude the possibility of further elaborating and updating it to make the mission relevant for experienced players as well; for example, by adding a Hard difficulty posing an interesting challenge.

Pripyat-Styled PvP Map
We plan to release a Pripyat-styled PvP map for the “Bag and Tag” mode to celebrate Halloween. This idea was inspired by you, our beloved community, who suggested we use the existing atmospheric locations to create new maps for different modes. The Pripyat-styled map will feature a very interesting and unusual gameplay, and, if you like it, it might become part of the regular map rotation.

Tweaks to Ranked Matches
Tweaks to Ranked Matches are a very slippery slope. Currently, this mode has several drawbacks. First, it is finite; in other words, as soon as you reach the first league, you have nothing to strive for. Second, with the start of every new season, the matchmaking fails when players who should never face each other get matched. Surely, afterwards they are sorted out to the leagues up to their skill, but it takes some time and frustrates weaker players as they have to oppose real pros who are decisively climbing the ranked ladder.

The system we intend to implement till the end of the year presupposes that everybody starts the ascent with a definite number of points and then goes on gaining or losing them depending on the match outcome. Finally, you will reach a certain consistent number that suits you skill. At the same time, you will begin a new season with the same score you gained in the previous competition.

It must be understood that in this case, the season start will not be as easy for Warface veterans as it feels in the framework of the existing RM system. Now, the lowest leagues reached at the beginning of each season are like shooting fish in a barrel for them. The fact that everybody will start among players with an equal skill will make it more challenging. At the same time, it will grant perfect balance as contenders will most likely win and lose with the same frequency and will be matched against and teamed up with worthy adversaries.

Game Interface and Items
Reworked Interface
The interface overhaul aims to unify the interface on all game platforms, so that it would be comfortable to navigate it with a controller. Moreover, the new system will make it easier and faster for us to add new features, and we have lots of ideas to realize.

The old interface will be replaced in parts. The most important pages such as Home, Inventory and Shop will be the first to be updated. The overall interaction with the game will become smoother, more modern and pleasant to the eye.

New Character Selection Window
Newcomers will see a more beautiful and improved character selection window. We also plan to update character faces line up to choose from.

In addition, there will be a possibility to create a female character from the start without having to buy a female skin. As for the build, the female character will not differ much from the male soldier.



Equipment Pre-sets and Pockets
We are planning to implement this long-awaited feature this year. It will allow you to assemble sets for different game modes and objectives such as PvE or Ranked Matches and switch between them by merely pushing one button.

The pocket improvement is a related topic. We remember that we have promised you to give an opportunity to take two smoke or two flashbang grenades or one grenade of each type to battle. This feature will be carried out as well.

Weapon Charms
We will add another customization option allowing you to put charms on your gun. There will be themed charms to mark certain events, updates, global operations or important dates for the project.

As for their physics, they will move in accordance with the weapon behaviour; for example, charms will vibrate during shooting. It will be also possible to hang charms on different weapon parts depending on the arm type.



Battle Pass
“Dark Samurai”: Overall Concept and Mechanics
While developing and designing the new Battle Pass, we have taken into account our rich experience and your feedback on the current global operation, so we gave it the best of all worlds. The overall concept is similar to that of “Gorgon” meaning that there will be several daily task sets updated on a daily basis and suiting all kinds of players. The average playtime required to complete these missions is about 1,5 hours a day, but it may vary depending on your skill and proficiency.

“Dark Samurai”: Content and Achievements
The Battle Pass rewards and distinctions will be quite classic meaning that they will offer weapon series, camos, character skins and achievements. The themed items are full of ancient oriental wisdom and recognizable symbols transmitting supernatural energy, power and peace of mind.

In-game Battle Pass
The Battle Pass integrated into the game will work just like its web version sporting tasks, progression, rewards and one-off content. However, the fact that it will be elaborated within the game and you will be able to directly interact with it, will spare us and you certain troubles.

Other Features
  • After one of the following updates, you will be able to see player stacks; each of them will be marked with a number.
  • We will continue our work on the synchronization system (learn about the status quo and the latest changes here);
  • Extended vendor item line up;
  • Lots of bright weapon series (for example, depicting the Apache style);
  • The three-barrel shotgun Chiappa Triple Threat;
  • A unique double-barrel SMG for Engineers;
  • SEDs will remain in the game because this intuitive class is actually quite popular and is used almost in every completed Blackwood or Hydra Special Operations. The fifth class has certain issues: it is too slow to play on, but it is too heavily armoured to combat. We tried to balance it off via the second gear set. In addition, SEDs have been removed from Ranked Matches. The fate of this class is still to be determined but we see that many of you actively play it, and we do not want to drop it altogether.

We will do our best to implement these plans till the end of this year. Thank you very much for your support and feedback - let's dive into the exciting future together!

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Warface: Clutch - allyomg


Soldiers!

The "Gorgon" global operation is coming to an end; at the same time, we are providing more information about the "Dark Samurai" Battle Pass. In this article, we will tell you about additional bonuses that you can get for the Battle Pass pre-order, the way the progress registration system will work, what tasks are waiting for you, and other distinctive features of the new global operation. Read on to learn the details!

PRE-ORDER BONUSES
After the first article about the upcoming Battle Pass, we have been carefully studying your reactions and feedback. You often ask if there will be pre-order gifts. Yep! We have prepared a whole set of items that awaits anyone who orders and pays for any full access type (Basic or Premium) to the "Dark Samurai" Battle Pass after the pre-order becomes available and till 20:59 UTC (22:59 CEST) on July 12. Bonuses include a set of melee weapons and a permanent skin pack as well as a large supply of smoke grenades for any taste.



GET ACCESS

The bonuses will be delivered to the Inventory on the Services page within a few days after the pre-order ends. Please note that the items received will not be available for sale on the Marketplace, but they can be transferred to any of your characters.

PROGRESS REGISTRATION SYSTEM
We continue to improve the system of progress registration in Battle Passes. "Dark Samurai" will include only the best functions! The registration time has been optimized - under normal loads, the system does not fail, quickly processes data and does not cause delays for all event participants (including "leavers"). Even with increased load, we expect that the registration time will be comfortable, and will not increase significantly and, as before, will remain within 5-10 minutes. We go on fine-tuning the system, while our specialists carefully monitor changes and respond to them promptly.

In addition, the previously introduced system of checking users leaving matches early will continue operating. It has also been improved. In “Gorgon”, the processing time for “leavers” has already returned to normal and will continue to remain the same. However, we would like to point out that the systematic leaving of battles can still result in freezing of progress registration or its complete loss.

MAINTENANCE
Participation in the Battle Pass is directly related to combat where you have to complete tasks and earn currencies. It is very important for the gameplay to be comfortable and not cause inconvenience. Our goal is to fix problems that prevent the correct operation of the improved synchronization system at TickRate 60. During the investigation of the problem, the TickRate value was temporarily returned to 30 Hz, and our specialists continue their work on improving the speed of data exchange between the client and the server.

LEARN DETAILS

BATTLE PASS TASKS
As we have already mentioned, the task system in the new Battle Pass will be similar to the one in “Gorgon” and conserve the existing important principles: easy completion, the ability to earn extra rewards and get more currency by doing the challenge of the day.

The main difference will be the variety of tasks. You can already familiarize yourself with the full list of quests that await you. The mechanic will change slightly: the player will get one mission a day from the Challenge of the Day list, while daily tasks will now cyclically change to one of the three available task blocks.

BATTLE PASS REWARDS
The new Battle Pass "Dark Samurai" will appeal to those who like to earn unique and interesting rewards thanks to their skills and combat embraced.

By participating in the global operation, you will accumulate currencies and spend them on opening crates with cool loot. They include powerful weapon models that will make the most sweaty battles a walk in the park!

Rise and move on, because the new challenges will surely come!

Visit our official website for more information!

Join our Social Media and don’t forget to leave your feedback:

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Warface: Clutch - Runabel


Soldiers!

We would like to remind you that the current Battle Pass will finish on the 17th of July at around 20:59 UTC (22:59 CEST). Make use of the remaining days to have fun, finish missions and get the well-earned rewards!

GORGON WILL BE OVER ON THE 17TH OF JULY
MAKE SURE TO SPEND YOUR CURRENCY AND GET AWESOME LOOT TILL THEN.

Please bear in mind that once the event is over, you will no longer have access to the tasks as well as personal crates, in other words, to the Gorgon page contents as such. The "Services" tab will remain available.

Gorgon is not over yet: a set of stunning skins and themed guns are waiting for you!

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Warface: Clutch - E.D.Warface_CM


Soldiers!

It’s an entire million of Kredits for the taking, and you’ve got to get your share! Better hurry up, the Kredits are running out!

Let’s break it down quickly: everyone that buys Kredits will receive an entire 30% extra to their Kredit purchase. For example, if you buy 1000 Kredits, you will receive not just a thousand, but 1300. At the same time, the counter’s going to go 300 Kredits down. Once the respective countdown banner is gone, so is the deal.

BUY KREDITS

Note: The offer is only available until there are Kredits left in the counter. When there are no remaining Kredits displayed, no extra Kredits are added, since the offer is over. Stay vigilant!

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Jul 10, 2020
Warface: Clutch - st_vi


Soldiers!

We continue posting the answers to the most burning questions you ask on our Social Media platforms.

Q.: Suggestion: extend the Battle Pass. July the 17th won't be enough for us!
A.: The standard duration of the Battle Pass is 3 months. Sorry, but it cannot be prolonged as we have further plans.

Q.: Is there any update on the NA server issues?
A.: The developers are still investigating the root of these issues. Sorry, but there is no new information at the moment. We apologize for inconvenience caused.

Q.: Change FFA so that the person with the most kills actually wins. I'm tired of being second place although I have 10 kills more only because I didn't jump or slide like crazy. Points should only matter if it's a draw.
A.: Slides and jumps may indicate your skill level. Also you get extra point for a double- triple kills, which cannot be ignored in a free for all mode.

Q.: Please put the “Capture” maps back to Ranked! It’s so boring to play on the same maps!
A.: We do not plan to bring the “Capture” mode back, since the majority of the player base are against the idea.

Q.: Do you have plans for a new season of “TOP GUN”?
A.: Yes, it’s on the way!

Q.: In the roadmap you crossed out the netcode meaning that it’s finished?
A.: The new netcode is implemented into the game, so it’s marked as “done”. However, the developers are still working on it to improve your game experience.

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