Year 20XX. Blackwood tried to create a universal machine for destruction. Who knows what kind of experiments there were, but the result was these powerful and atrocious machine ready to devastate all the living beings.
You have been chosen as a test engineer to check the combat skills of various robot archetypes. You can control your machine straight from the stream panel, so demolsh your enemy and prove that your killer robot is the most legendary!
RULES AND CONTROLS
When connected to the stream, the player can control the robot through a special panel. You can see it by clicking the Warface logo on the right side of the stream screen.
Battles are carried out in a turn-based mode. During the specified time ("Voting" indicator on the panel), the spectators should vote for one of the following actions during their round: a blow (Attack) to the head (Head), body (Body) or feet (Foot), as well as a block (Defense) in these three directions. You can choose these actions on the panel and then click "Vote" to proceed.
Each of the robots has unique abilities that you have to figure out.
Each robot has a health indicator. Your health goes down upon taking damage, and reaching zero health is considered losing.
If you win three times against the enemy robot, you are given a reward.
The reward will be given to you as a PIN on the stream. You'll be able to activate it on the website.
Powerful "Yakuza" allies await your command. They will be present in store till around 11:00 CEST (9:00 UTC) on the 9th of October.
"Yakuza" HCAR via Direct Sale (Kredits)
"Yakuza" MAG-7 via Direct Sale (Kredits)
"Yakuza" CZ Scorpion Evo3 A1 via Direct Sale (Kredits)
"Yakuza" Remingtom MSR via Direct Sale (Kredits)
"Yakuza" M1911A1 via Direct Sale (Kredits)
"Yakuza" Balisong Knife via Direct Sale (Kredits)
Special Highlight: "Yakuza" Remingtom MSR
Remington MSR is the undisputed champion of long-range shootouts with one-shot capability. Definitely a solid pick for PvP, isn’t it? The rifle also comes with several attachments, two of which are unique: a 4x Bushnell Fast Zoom scope and a Remington suppressor that increases minimal damage through stabilization.
We have already presented you a game development plan for the upcoming months elaborated by the Blackwood Games team. Today we would like to provide more details about it since its discussion gave rise to quite a lively debate.
NET CODE
The new net code is probably the most anticipated and complex innovation that Blackwood Games has been working on for over a year. "Net code" is a simplified description that embraces a new system of player movement registration. It is designed to mitigate problems with teleports, hit registration, overcoming obstacles and other similar issues.
Implementation of such a fundamental update that involves all game aspects will be particularly difficult, its result being less predictable. We will conduct initial tests, but to complete the integration we will likely have to trial new mechanics on the main servers. The new system will be gradually introduced becoming available to more and more players. In this way, the update will be carried out as comfortably as possible.
HALLOWEEN: THEMED EVENT
There will be amazing thematic maps, unique missions and festive rewards: for example, a series of weapons and skins and a new themed item. In addition, your favourite festive achievements and the Special Operation "Cyber Horde" will be back.
PVP MAP ON MARS
We are also preparing a temporary "Free for All" map that will bring you on Mars. It will be first of the kind as players will operate SEDs and use blasters; weaker gravity will be a nice touch contributing to the general atmosphere. The PvP mode has never seen anything similar but we have already tested such mechanics and are up for an experiment. The game will offer this unique map only for a limited period of time.
NEW SAFE HOUSE
Many players spend a lot of time in the safe house testing new arms, experimenting and training to land more accurate shots. Therefore, we have created a new interactive platform where you can practice shooting, moving and applying class-specific skills. In the new part of the safe house the player will be able to carry out military exercises and test equipment and weapons in close to combat conditions.
We are sure that this innovation will definitely go down well with those players who are particular demanding to their combat effectiveness.
PVE MODE "ARENA"
New co-op mode: point defense. You will have to resist waves of enemies attacking fortifications. The mode will feature rare in-game mechanics, for example, the possibility to create additional defense mechanisms.
The longer players last in the Arena, the more valuable their reward will be. At the same time, if the team loses, their progress will roll back. So a timely completion of the battle will be essential.
NEW BATTLE PASS
Another Battle Pass will go live till the end of the year. It will start soon after "Berserk" is over and will bring many surprises and unexpected plot twists. It will also offer spoilers of what will be waiting for you the next year. We prefer to keep details secret; thus, all the information about the event will become public just before the release.
WINTER HOLIDAYS: THEMED EVENT
Winter holidays are most anticipated for many of our players. Bearing this in mind, we are planning to throw a great party available for everyone. It will naturally include themed maps and funny festive gear.
DEVELOPMENT PRIORITIES
Please take into consideration that this plan keeps developers very occupied and to a great extent limits the resources that could be possibly employed for other modifications. If there arises an issue beyond the plan that should be addressed, it will either affect the speed of the plan’s implementation and shift the deadline or will be postponed.
Pockets tweaks are a vivid example. They affected the quantity of grenades carried by the player. We considered your doubts concerning the reduction of the smoke grenade number. However, the removal of this feature from the current version will affect many other subtle mechanics. So it is impossible to quickly rework the system. Therefore, the pockets tweaks will appear on the main server as planned.
Developers will fine-tune it as soon as enough resources can be allocated but bear in mind that it will take some time. We hope for your understanding.
Smash all obstacles in your way with the guns from this update.
Regular and Golden SIG MPX SBR Custom via Crown Random Boxes
Regular and Golden HArms CQR via Crown Random Boxes
Regular and Golden Truvelo CMS 20x42 mm via Kredit Random Boxes
"Yakuza" RPD Custom via Direct Sale (Kredits)
"Yakuza" Fabarm XLR5 Prestige via Direct Sale (Kredits)
"Yakuza" ACR CQB via Direct Sale (Kredits)
"Yakuza" M14 Crazy Horse via Direct Sale (Kredits)
All the mentioned guns (except for SIG MPX and HArms CQR) will leave the store at around 11:00 CEST (9:00 UTC) on the 7th of October.
Special Highlight: Truvelo CMS
Truvelo CMS 20x42 mm packs a superb punch: even one impact in the limb will be enough to kill a soldier wearing "Armageddon" or "Syndicate" gear. The gun sports a low aiming speed resembling Bushmaster BA50, but boasts a higher rate of fire and excellent selection and deselection speed. The rifle comes equipped with two unique suppressors.
We are happy to announce the start of Warface Open Cup: Season XV! Every player can take part in this tournament season and get his desirable prize and public recognition. Season’s best fighters will have an opportunity to take part in Masters League of the next season.
Challenge Cup I: 12-13 of October; Challenge Cup II: 26-27 of October;
SCHEDULE: STAGE I
All times are in UTC.
October the 4th – registration opens; October the 10th, 15:00 – registration ends; November the 10th, 20:00 – seeding / allocation ends, the grid will be posted; November the 13 th, 13:00 – tournament starts.
PRIZE POOL
1st place – 25000 Kredits to the team (participation in the next season's Masters League); 2nd place – 20000 Kredits to the team (participation in the next season's Masters League); 3rd place – 10000 Kredits to the team; 4th place – 4000 Kredits to the team; 5-6 places — 2000 Kredits to the team.
Moreover, Masters League Competition is also starting soon, where best fighters of the previous season will fight for the title of Champion. We will soon announce the participants list, so stay tuned!
One more important point: Two best Masters League’s team will take part in Wild Card 1 — general elimination round for the LAN-Final of Warface Open Cup: Season XV.
Go sign up for the tournament, challenge yourself and get amazing awards!
Here is some more information about the revolutionary feature — the introduction of the 5th class that will appear in Warface after the upcoming update. This article deals with SED's weaponry and achievements obtainable by playing as the new class.
WEAPONS
Unusual arsenal is one of the distinctive features that makes SED differ from other classes. SED's primary weapons are heavy machine guns that sport a row of one-off characteristics.
Infinite ammo. There is no need for SED to reload its arm, so it can repel any number of enemy attacks. At the same time, SED is better fitted for suppressing fire.
Weapon overheating during long bursts. It is a good idea to keep a close eye on the barrel temperature. Otherwise, the gun will overheat and require some time to cool off and resume fire.
Growing precision while shooting. Every consecutive shot increases precision that reaches its maximum while firing long bursts.
At the moment there are two heavy machine guns available in game. SED starts with the regular KAC Chainsaw, but after reaching rank 30 it can obtain with Crowns the 6-barrel XM556 Microgun.
KAC Chainsaw
Damage: 68
Range: 14
Fire rate: 650
Accuracy: 84
KAC ChainSAW is a prototype light machine gun system produced by Knight's Armament Company. The Chainsaw has been designed around ergonomic innovations to better suit hip-firing, thus, it has no bipods nor scopes.
XM556 Microgun
Damage: 83
Range: 16
Fire rate: 700
Precision: 87
XM556 Microgun was designed and engineered around the 5.56mm NATO cartridge. This defensive suppression weapon is significantly smaller and lighter than its big brother M134.
The grenade launcher CZ 805 G1 is the android's secondary arm. It is obtainable with Crowns once the character reaches level 26. The grenade launcher has two charges that deal damage and have a flashbang effect.
CZ 805 G1
Damage: 150
Range: 100
Fire rate: 80
The 40 mm grenade launcher CZ 805 G1 is favoured for its simple and reliable structure. It has a rotating breechblock for quick and convenient inserting of shells and unloading.
The arsenal described will be enough to effectively eliminate enemies. SED will not be able to pick up weapons of other classes and vice versa.
ACHIEVEMENTS
By playing as SED you will be able to get brand new and reworked existing achievements. Read the list below for more a detailed description.
You can learn more about the gameplay of the new class from the previous article.
Don’t miss the chance to take part in Warface Competitive Open in 2019! Every season will last for a month, so you have three more seasons to show yourself!
10 best players of every season will get amazing awards. For the 1st place season's champion can get 3 000 kredits. crowns and “Open Cup 2019” camo:
How to participate:
1. Signing Up
Make an account on FaceIt and make sure to verify your email address.
2. Joining a Hub
The list of hubs are on: FACEIT. You are required to enter your real Warface in-game name. Cick on the ''PLAY'' button to put in your warface nickname. Anyone caught smurfing will be banned permanently.
3. Queueing Up
Before queueing, please make sure to read our rules here:
4. Match Found
When a match is found you will get a notification/ringtone that you chose on your FaceIt settings and will have 30 seconds to accept the queue. Once accepted, you will be taken to the FACEIT match lobby, and the players will be sorted with captains and map banning. Your Warface nickname will show under your FaceIt account like this:
5. Hosts
The team on the left side is the host team for the game, and the Captain on that side is responsible for setting up the custom lobby; Captain 1 also starts on defense side. Captains are the main IGL(In-Game Leader) of the game unless someone else in the team volunteers to be the IGL.
6. Setting results
To set the results ,go to your lobby and click on SET RESULT and proceed to enter the score in this way if your team won:
As soon as one team captain sets the result, the other captain has 180 seconds to send in his result or the first team captain's result is automatically accepted as the valid result of the game.
7. Protesting a match
If you face any issue, go to your lobby and tap on RAISE ISSUE and then on CONTACT ADMIN and the staff will be there to assist with the issue. You can raise an issue during the game or maximum one hour after the match.
Plenty of guns have arrived to the store in this update.
Regular and Golden Maxim 9 via Kredit Random Boxes
Regular and Golden CZ 75 Czechmate Parrot via Kredit Random Boxes
FN FAL DSA-5 via Direct Sale (Kredits)
Winchester 1887 via Direct Sale (Kredits)
Regular and Golden FN SCAR-H via Kredit Random Boxes + temporary Regular FN SCAR-H via Direct Sale (Kredits and Crowns)
Regular and Golden Saiga Bullpup via Kredit Random Boxes + temporary Regular Saiga Bullpup via Direct Sale (Kredits and Crowns)
Regular and Golden Magpul FMG-9 via Kredit Random Boxes + temporary Regular Magpul FMG-9 via Direct Sale (Kredits and Crowns)
Regular MK 14 EBR via Kredit Random Boxes + temporary Regular MK 14 EBR via Direct Sale (Kredits and Crowns)
Maxim 9, CZ 75 Czechmate Parrot, FN FAL DSA-5 and Winchester 1887 will be available in store till around 11:00 CEST (9:00 UTC) on the 4th of October.
Special Highlight: Maxim 9
Maxim 9 is the first-of-its-kind pistol providing a unique gameplay. Without a doubt, the gun is appreciated by PvP fans due to its high damage, good aiming accuracy and excellent range. Thus, the pistol can be placed among such popular high-tier performers as the S&W M&P R8 and the CZ 75 Czechmate Parrot.
We are ready to tell you all the details about the most large-scale new feature to be implemented in our game for a long time. The next update will bring to Warface the 5th class that will spice up the gameplay you got used to and give the game a fresh touch. There is a nice bonus waiting for you at the end of the article: the plan of the game development for the upcoming months (including new netcode, by the way). So - be sure to read it to the end!
SED (Synthetically Engineered Double) is a new class; it is an android you have already got familiar with in the latest Special Operations. As for other classes, it is well-balanced and will not be stronger than them; however, it has unique features that will allow for a brand new gaming experience.
SED IS WELL-BALANCED WITH OTHER CLASSES. IT HAS ITS OWN STRENGTHS AND WEAKNESSES
There is a range of features that make the class's gameplay unique.
Unsurpassed armor. The SED class has a huge armor supply that ensures excellent protection from enemy bullets shot even from the most effective weapon models. This advantage is set off by few health that Medics will not be able to replenish. However, the Engineer class has been adjusted and now they can support SEDs restoring their armor and putting the android back into lines with a special tool — jumper.
Heavy weaponry. SED is armored with a heavy machine gun that does not require reloading. Its precision increases with every shot fired. However, there is a drawback to it - SED can shoot only from the hip and the gun tends to overheat so you will not be able to maintain your fire for a long time.
SED's secondary weapon is a grenade launcher with two charges: explosion deals moderate damage and has a flashbang effect. There are no other guns available yet, but will be quite enough to effectively eliminate enemies. In addition, SED will not be able to pick up guns of other classes and vice versa. Unassisted climbing. Unlike other classes SED can climb high objects without teammates' help: it should only run to an obstacle and jump. This skill will enable it to infiltrate behind the enemy lines or occupy an important vantage point making up for its low mobility.
Increased stability. There is no way to knock SED off its feet. Even if it receives uncritical damage from a bolt-action rifle, the android will remain fit for battle. However, due to its slow movement it will be easy for the enemy sniper to land the second blow, potentially killing SED.
As any other class SED has its weak points.
Low mobility. SED's impressive armor makes it quite heavy: thus, the android has low running and strafe speed as well as a shorter slide distance. Naturally, "human" soldiers are much quicker. At the same time, the robot's impressive endurance makes up for this drawback.
Fragility in melee. SED's main vulnerability is melee combat. One stab with a knife will be enough to disable it.
Less gear. SED does not equip the ordinary gear meaning that it cannot get the same bonuses as other classes. Its specs can be upgraded by replacing special modules.
SED is a typical "tank" that thanks to its first-rate armor and unusual weaponry will become an excellent tool for area control and frontal assaults. The new class will drastically change the habitual cooperation tactics and team line-ups in all the game modes.
THE NEW CLASS IS DESIGNED TO ADD EVEN MORE TACTICAL COOPERATION
The introduction of the fifth class will have a significant impact on the roles of other classes. The Engineer will now become some kind of a Medic due to the fact that he will be able to put the android back in line. Teamwork will reach a new level when the new class will become the vanguard closely monitored by the Engineer healed by Medics in their turn.
SED GEAR
SEDs have no gear as such. They can replace a set of important modules instead: the head, the body, hands and legs. At the moment there are two types of module systems in game — "Improved" and "Standard". The first one provides a set bonus activated when the head module is equipped with the regular machine gun KAC Chainsaw.
IMPROVED SED WEAPONS AND GEAR WILL BE OBTAINABLE FOR CROWNS!
Standard SED head module Increases head protection by 50% Decreases flashbang effect by 40%
Standard SED body module Grants 300 armor points Decreases damage by 10 points per hit Protects from explosives by 20%
Standard SED hands module Increases hand protection by 20%
Standard SED legs module Increases leg protection by 10% Reduces slide distance by 40% Increases sprint distance by 1000% Reduces sprint speed by 15%
Improved SED head module Increases head protection by 60% Decreases flashbang effect by 40%
Improved SED body module Grants 350 armor points Decreases damage by 15 points per hit Protects from explosives by 30%
Improved SED hands module Increases hand protection by 20% Increases select and deselect speed by 10%
Improved SED legs module Increases leg protection by 20% Reduces slide distance by 40% Increases sprint distance by 1000% Reduces sprint speed by 15%
Improved SED gear set Improves accuracy by 10% Provides 10 additional damage points dealt Provides 6 additional minimal damage points dealt
The Standard gear is equipped by default while Improved items will be available for Crowns.
...AND THERE IS MORE!
We hope you will appreciate the new class in Warface. Please note that although SED has been tested by the developer team, its most important trial will take place on the main servers that host many more players and, thus, allow for more ways to use SED in game.
We will keep a close eye on the new class. It is important to bear in mind that it is a large-scale novelty and almost all game aspects are involved; that’s why SED’s specs may be tweaked later.
The new class is not the only big update. Below you can find the development plan for the upcoming months which includes adding new content and reworking other important game aspects which have long been on the agenda and concerned our community.
We will soon publish more materials dedicated to the new class.
Start sharpening your knives and good luck in battles!
Obtain powerful allies that will not let your down no matter what mess you find yourself in.
The following weapons will be available in store till around 11:00 CEST (9:00 UTC) on the 2nd of October:
Regular and Golden Thompson M1928 via Kredit Random Boxes
Regular and Golden Bushmaster BA50 via Kredit Random Boxes
RPD Custom via Direct Sale (Kredits)
Special Highlight: Thompson M1928
The weapon boasts a superior rate of fire, a high-capacity magazine and impressive ammo, offset by moderate reload speed. Thompson M1928 is effective in close quarters combat and at medium range. Thanks to its awesome looks, the gun will make a great exhibit for any collection.