Sep 20, 2019
Warface: Clutch - E.D.Warface_CM


Soldiers!

We know you've been waiting for F90 MBR to hit the store - dig in! AK-12 was also high on the demand list, so enjoy it as well.

But that's not all! Five golden guns have a 15% discount in direct sale - and it's not even Christmas yet!

The following weapons will be available in store till 11:00 CEST (9:00 UTC) on the 23rd of September:
  • Regular and Golden F90 MBR via Kredit Random Boxes
  • Regular and Golden AK-12 via Kredit Random Boxes
  • Golden Enfiled L85A2 Custom via Direct Sale (Kredits)
  • Golden Micro-Roni via Direct Sale (Kredits)
  • Golden Fabarm S.A.T. 8 Pro via Direct Sale (Kredits)
  • Golden ACR CQB via Direct Sale (Kredits)
  • Golden Fostech Origin-12 via Direct Sale (Kredits)
Special Highlight: F90 MBR



F90 MBR is an assault rifle delivering impressive damage and sporting superb effective range. Thanks to its well-balanced combat specs, the arm will become a universal tool for enemy annihilation almost at any distance. Only AK-12 is a worthy opponent to F90 MBR. The latter provides better rate of fire and higher recoil that can be reduced by mounting a unique grip.



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Warface: Clutch - E.D.Warface_CM


Soldiers!

Do you want to get your hands on crafted "Open Cup 2019" weapons? With this offer you can!

Just top up your account on a special page with the amount specified in the table below, and the godly weapons will be yours!

Buy Kredits

The offer will end on September the 22nd at 20:59 UTC (22:59 CEST).





Conditions of the offer
  • The prizes can be received only once when purchasing the fixed packs of 300/500/1000 Kredits from a special page.
  • After paying for a fixed pack, you will receive both Kredits and the weapons, specified in the table above.
  • The prize for each pack of Kredits can be received only once throughout the duration of the offer.
  • For purchasing three specified packs the player can receive six "Open Cup 2019" crafted weapons.
  • After your purchase the items will appear in "My Items" section of the website.

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Warface: Clutch - allyomg


Soldiers!

The "Berserk" Battle Pass is on its way and it's always good to learn more about the challenges you'll face up ahead. Today we will tell you about the event mission system and personal progress. Their fundamental principles are similar to those of "Armageddon" but have been fine-tuned according to your feedback.

Mission System
"Berserk" presents a task system, where mission blocks are added weekly. Each week out of 12 (BP duration) will offer 10 missions of four different difficulty levels (120 missions in total). The period during which you need to complete them is limited only by the event duration. After their completion the player will be receiving personal progress XP and personal crates with rewards.

The completion of a certain number of missions will also grant you valuable permanent items: unique "Salamander" gear and fantastic weapons.

Per tradition, a mission can be finished immediately for Battle Points bringing you a crate, BP, XP and +1 completed mission in the counter, just like in case of a normal completion. You will have to do PvP tasks in "Quick Play" or Ranked Matches, while PvE ones apply to missions on difficulty levels higher than "Training". The difficulty of Special Operations is indicated separately.

Now to the changes:
  • Missions are 20% easier
  • Completion of weekly tasks will bring you "Salamander" set items for the class chosen at the beginning of the event instead of awarding gear for a random class (as it used to be in "Armageddon"); but the reward list now includes powerful Random Box guns.
  • Item distribution in the mission progression has been reworked: now it is not necessary to complete all tasks to collect the set.
  • Successfully completed missions now grant Battle Points.

This set of changes will make reward acquisition more balanced and accessible while additional Battle Points will help to finish difficult tasks.

Daily Missions
The conditions of daily mission completion remain unchanged:

  • The task will be updated only if it is finished.
  • The update takes place at 21:00 UTC.
  • It is not possible to change the mission or complete it with BP.
  • The reward includes personal progress XP and a personal crate.

Personal Progress
Participation in matches and mission completion brings personal progress XP. Just like before, the first 20 levels award items, while all higher levels grant a personal class-specific crate.

All levels require the same XP quantity.

Unlike in the previous Battle Pass, personal progress in "Berserk" results in the acquisition of powerful permanent guns — ТЕС-9 pistol and its golden version. You will be able to get your hands on them after reaching level 100 and level 500 of personal progress respectively. Thus, weapon crafting with resources from crates has been substituted for weapon acquisition.

There is an infinite number of progress levels.

In the near future we will tell you about the weapon crafting system and its tweaks, the "Salamander" set and "Berserk" weapons, personal crate modifications and other features of the new Battle Pass.

Get ready for the arrival of "Berserk"!

F.A.Q.
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Sep 18, 2019
Warface: Clutch - E.D.Warface_CM


Soldiers!

What's better than mighty weapons with supreme power? Correct! Their golden versions.

The following weapons will be available in store till 11:00 CEST (9:00 UTC) on the 20th of September:
  • Regular and Golden Desert Tech MDR-C via Kredit Random Boxes and Regular Desert Tech MDR-C via Direct Sale (Kredits)
  • Regular and Golden Beretta ARX160 via Kredit Random Boxes and Regular Beretta ARX160 via Direct Sale (Kredits)
  • Golden Winchester 1887 via Direct Sale (Kredits)
Special Highlight: Desert Tech MDR-C



It is an engineer gun that allows barrel and zoom upgrades. This bullpup SMG features controlled recoil, quick reloading and high damage, which allows to pierce helmets even when using a silencer.The golden version of the gun has a slightly higher hip accurcay and a larger clip.



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Warface: Clutch - E.D.Warface_CM


Soldiers!

The new Battle Pass is at a stone's throw: "Berserk" pre-order is already available! Enter the amazing world of new challenges, a revamped item crafting system, unique gear and weapons!

GO BERSERK!

youtu.be/onYpxAVzRWY

WHAT SHOULD WE EXPECT THIS TIME?

The way "Berserk" works is similar to that of "Armageddon". Weekly missions, personal levelling up with XP and item crafting in the workshop will remain; we have refined them though. What changes will "Berserk" feature?
  • It's easier to get! We reduced the price for full access .
  • Only useful rewards! Choose your favourite class and receive its specific prizes.
  • Simplified tasks! Now missions are approximately 25% easier.
  • More Base functions! System improvements plus crafting the set of gear and arms with resources.
  • Guaranteed crate items! Added guaranteed rewards if the player had bad luck earlier with a certain number of attempts.
Class selection

The most important, fundamental change in the new BP is class selection. Now you will have to choose a class from the very beginning. Once the event goes live (no matter if you are a full or a trial version holder), you will have to set the character class for which you will get rewards afterwards.



IT WILL NOT BE POSSIBLE TO CHANGE THE CHOSEN CLASS LATER DURING THE EVENT

WHY IS CLASS SELECTION NECESSARY?

There is a simple reason behind this modification. First, the player will be able to get more rewards for his/her favourite class. This measure will prevent disappointment from getting excessive prizes for other classes.

Second, we have analysed reward distribution in the previous Battle Passes and learnt that increased amount of rewards results into decreased marketplace gain per a BP participant.

The majority of BP participants actively play as one, two classes at most; that’s why items received for other classes end on the marketplace being sold for peanuts. Thus, many objects depreciate sharply against their fair value (costing several times, in some cases 10 times, less). Therefore, even when getting heaps of rare rewards players cannot make much by selling them due to a plentiful supply and a lot devaluation on the marketplace.

By receiving rewards for only one class, the player will consciously decide what should be left for personal use and what can be sold or crafted for sale.

Mission System

The overall mission system scheme remains the same: every day during 12 weeks the player gets access to a 10-mission chain (each of them offers different difficulty) for PvP, PvE and Special Operations. Each task completed grants personal progress XP, a personal crate and, now, Battle Points. Upon completing certain number of missions the player receives "Salamander" items for the class chosen at the beginning.

Since the amount of prizes for weekly missions changed, the missions have been simplified. Moreover, the quantity of tasks yielding "Salamander" items has been modified. Now it is not necessary to complete all the tasks to collect a class-specific set.

Personal progress

ТЕС-9 AND ITS PERMANENT GOLDEN VERSION ARE IN PERSONAL PROGRESS INSTEAD OF CRAFTING



As earlier, the Battle Pass allows for personal level up. Each new level awards a personal crate with prizes. At the same time, there is a new way to obtain the weapon instead of crafting it with crate resources: levels 100 and 500 now bring the pistol ТЕС-9 and its permanent gold version. Powerful arms have become more accessible!

Item crafting

BLUEPRINTS FOR ITEM SELECTION AND EASY CRAFTING OF "SALAMANDER" ITEMS

The object crafting system in the Base workshop has been simplified: you can get many items way faster. Besides, this system now allows to create "Salamander" items and "Berserk" guns. Consequently, if you actively use more than one class, you can collect other sets during the event and acquire the necessary primary gun.

Blueprints are another important innovation. By conducting research, the player can now get a special scheme, employ it to create a specific item, and receive a specific final reward instead of a random one.

Crate Modifications

Personal crates have become more valuable. Now, if the player had bad luck before, every 50th crate will bring a guaranteed permanent reward. In addition, customized crates contain only prizes for the class selected by the player at the beginning of the event.



We will tell you more about each element of the "Berserk" Battle Pass later in dedicated articles.

MAIN BATTLE PASS ITEMS

"Salamander" gear set

Without a doubt, this gear will draw much attention due to its rare characteristic: it regenerates health of its user. Such objects are scarce in the game and are highly prized in many modes. Naturally, they have other perks: the set reduces damage per hit, delays mine activation and has extra specs.

"SALAMANDER" HEALTH REGENERATION SET AND RUNIC "BERSERK" ARMS

Important: this time the set includes weapons as well as gear! By using certain weapons specified in the set description, you can get an additional bonus. This is the first set of this type in the game.






You can check all the specs of the items on the promo page.

"Berserk" weapon series

Powerful guns for all classes featuring a dashing runic design will make a fine addition to any armory.



ACCESS TYPES

Full "Berserk" access is not free. Pre-order now: choose between a simple and an extended version.

PAY FOR THE ORDER ONLY AFTER IT IS DISPLAYED ON THE PAYMENT PAGE



What does the extended version offer?

  • Full access to the Battle Pass
  • 20 personal progress levels (upon the event launch)
  • "Bronze Age" skin for Typhoon F12
  • 500 "Berserk" smoke grenades

The objects will arrive to the inventory in the "Services" tab after the purchase. You will be able to transfer them into game after the BP goes live.

Those who have not made their minds yet on whether they want to participate can opt for the trial version. It has certain restrictions and does not grant the full range of prizes.

PRE-ORDER BONUSES

Exclusively prior to the BP launch: upon purchasing the pre-order, you will receive 5000 "Berserk" smoke grenades! They will arrive to the Battle Pass inventory throughout 3 days after the event starts.

PRE-ORDER BERSERK

"Berserk" will go live this month: we won’t keep you waiting long!

F.A.Q

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Warface: Clutch - E.D.Warface_CM


Soldiers!

Are you ready to prove your mastery of PvE missions and obtain "Earth Shaker" weapons? Then this event is for you!

From today and until the server maintenance next week (on the 25th of September) complete PvE missions on "Hard" to get additional rewards. We will notify you about the time of the maintenance in a separate article.

Each successful completion earns you two items. You can get XP, handy consumables, resurrection coins, while the most determined players will get their hands on the prime rewards — permanent "Earth Shaker" series weapons!



By burning down 10 000 foes with any "Earth Shaker" weapon you will also receive a special stripe to pin on your profile.



Shake and shatter!

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Warface: Clutch - Pask_CM_Warface


Soldiers!

A minor patch containing fixes for the September Update has been installed. Check out the list below and evaluate in-game changes!

Please bear in mind that the "Salamander" gear and "Berserk" guns are still unavailable. We will tell you about the dates and ways of obtaining these items in a dedicated article.

Content Changes
  • The "Berserk" gear set has been renamed "Salamander" and revamped:
  • The Engineer and the Sniper Set perks protecting from one impact have been substituted for the Rifleman and the Medic effects respectively. This will help Engineers feel more confident thanks to increased hand protection while Snipers will be able to take on the role of silent assassins dealing impressive damage at the cost of weak armor.
  • The overall health and armor regeneration speed has been slightly increased.

  • The season maps "Hangar (Jogos 2016)" and "Brazilian Vault" have been replaced with their regular versions.
Bug Fixes

Weapons and Gear
  • AK-12 "Berserk": weapon specs now correspond to the original ones.
  • Enfield L85A2 Custom: fixed the model error due to which the sight of the rifle was displaced.
  • McMillan CS5 "Phobos": fixed the error causing incorrect texture animation display on the model’s body.
  • "Berserk" Rifleman Boots: fixed the icon display in the notification upon item acquisition.
  • Fixed the error impeding "Spectre" set bonus activation if "Sigma" boots were used for the Medic or the Engineer.
PvE
  • Fixed a serious error related to one of the SpecOps.
  • "Training": fixed the error due to which players could skip part of melee training for Engineers.
  • "Cold Peak" (Acte 2): fixed the error due to which in some cases a player could respawn in the wrong сheckpoint.
Other
  • Fixed localization of boxes containing rewards for completion of certain Special Operations.
Known issues
  • "Safe House": 2-item set bonus works incorrectly if one item of the gear set and a necessary gun are equipped.
New challenges bring new achievements!

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Warface: Clutch - st_vi
Dear players!

Servers will be down for scheduled maintenance on 17.09.2019 from 08:00 to 11:00 UTC (10:00 to 13:00 CEST).

Please bear in mind you will not be able to access the game during that time.

All services will resume after the maintenance.

See you all in game after the restart!
Sep 16, 2019
Warface: Clutch - E.D.Warface_CM


Snipers, rejoice!

A themed shop update brings supreme primaries, so that you hunt and support your team with maximum pleasure and efficiency.

The following weapons will be available in store till 11:00 CEST (9:00 UTC) on the 18th of September:
  • Regular and Golden Remington R11 RSASS via Kredit Random Boxes and Golden Remington R11 RSASS via Direct Sale (Kredits)
  • Regular and Golden Dragunov SVU-AS via Kredit Random Boxes and Golden Dragunov SVU-AS via Direct Sale (Kredits)
  • Regular MK 14 EBR via Kredit Random Boxes
  • Regular Calico M951S via Kredit Random Boxes
Special Highlight: Remington R11 RSASS



Remington R11 RSASS delivers high damage at an incredibly high rate of fire compared to its peers. The key advantage is the effective range - you can be sure you’ll be landing the shots with full damage even firing across the longest ranges like Hawkrock’s windows, aka the “sniper nests”, and any other long-range encounters. Not to mention, the great room for error with a large magazine - plenty to correct any mistake swiftly or keep the suppressive fire on the key positions, provided that you can manage the recoil!



Aim and fire!

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Sep 13, 2019
Warface: Clutch - st_vi


Friends!

Another milestone reached — we're at 60 000 server members on Discord! Let's honor the tradition by celebrating with increased reward rates for the entire weekend! Thank you for supporting us.

EARN 50% MORE WF MONEY, XP AND VP UNTIL SEP 16, 09:00 UTC

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