The October update has just gone live, bringing a new map: “Platform”, Saiga Spike shotgun, new achievements and much more!
NEW MAP: “PLATFORM”
The all-time favorite “Blitz” has now been updated with the new “Platform” map. It will be available immediately in Ranked Matches.
The map has 4 places to access the plant site from, one opening gate and one climbing spot, from which the attackers can silently surprise their foes from behind. The entry points are placed equally close to both teams, which will definitely influence the tactics and strategies of both sides.
The map was designed for all classes to have comfortable gameplay:
Snipers can occupy the windows of the second floors and monitor the main gates
Riflemen will perform well on the flanks and in the spawning area
Plenty of corners and side-streets will be appreciated by the players who use Medics and Engineers
Achievements
You will of course receive special achievements for the successes on this map.
Saiga Spike is a one-of-a-kind shotgun that will blow up and completely redefine your typical medic gameplay! It comes loaded with an LMG round instead of a buckshot, the so-called “slug”. Loaded with 12-gauge slugs Spike is bound to knock down even the most heavily-armored foes at ranges up to 12 meters.
Moving on to the specs, one can’t help but notice the damage values and how they translate into performance in the real world of Warface. Unlike pellets, a slug round delivers a steady focused shot that powerful enough to knock anyone down, regardless of their armor.
While lenient on damage — maxing out at 500 points within its effective range of 12m — this gun leaves little room for error with its low rate of fire and capacity. Nevertheless, the bullpup configuration makes recoil manageable and accuracy reliable enough for an average user, while the Picatinny rail provides plenty of customization opportunities.
Looking for a new experience as a medic? Look no further and check out Saiga Spike in Warface Dollar Boxes.
HCAR is the first semi-automatic assault rifle to be featured in the game. This is a great pick for both Snipers looking for transition to other roles, and Riflemen that wish to try something different than their usual automatic toolkit.
The rifle is set to revolutionize gameplay in Warface, and is the first semi-automatic weapon for the Rifleman. Whether you’re a Rifleman ‘main’ looking to try something new, or a veteran Sniper looking for an easy transition, this is hands down your best pick.
HCAR deals double damage to body and limbs, sports considerably high damage — enough to knock most of them down. These great qualities are offset by recoil and a limited capacity, as the mag carries only 20 rounds.
The golden variant brings an increased rate of fire and an expanded mag capacity. Both regular and golden variants will be available in Random Kredit Boxes.
The game now features 24 new achievements for combat prowess on the new “Platform” map, as well as “Longway”, “Wharf” and “Sirius” (3 badges and 3 marks for each map).
RANKED MATCHES 2.0 SEASON 1
Compete in the first season of the reworked ranked matches.
Regional matchmaking has been improved: players will now be selected for a match also based on proximity to one another.
WEAPONS
Reworked Taurus Judge specs. Secondary weapons are designed to support the primaries, and can be used frequently if the situation, like a specific map, just calls for it. However, it has become obvious that Taurus Judge filled the niche intended for the primary weapons, and this revolver shows better performance than shotguns at times. We believe a single weapon — even the one possessing unique features — shouldn’t ruin class balance, and thus we’ll be reducing some of its strengths. The revolver is meant to be a reliable secondary weapon, not a primary one. After these changes, Taurus Judge will keep its unthinkable powers in close quarters combat, thanks to the ability to deliver swift one-shot justice.
- rate of fire reduced to 150 (prev. 200) - damage drop at greater ranges changed to 3 (prev. 4) - increased spread
In order to improve class balance, we will be increasing the sniper rifle sway caused by jumping while in the aiming mode. This change will impact all sniper rifles and their versions with 120ms zoom speed and higher (XM8 Sharpshooter, Calico M951S, Barrett M98B, McMillan CS5, SIG 550, SVU-AS, M16 SPR Custom, AX308, QBU-88, Steyr Scout, Remington MSR). Their actual speed remains the same. This change is meant to enhance the concept of the class. Acrobatics and sharp movement are more suited to classes fighting in close quarters combat. For example, Medics and Engineers often have to depend on it to survive a gunfight. In regards to Snipers, their archetype suggests more subtle gameplay and long-range attacks.
Improved animations for Saiga 12-S
OTHER CHANGES
Disabled particles appearing on the ground during walking or landing after a jump. These particles will remain when falling into water.
Added two new contracts to replace the ones removed previously:
- eliminate 15 enemies with headshots in “Free for All”, “Bag and Tag” or “Battle Royale” - eliminate 20 enemies with slide kills
Game client: disabled the global operation K.I.W.I. button
BUG FIXES
PvP: Plant the Bomb, Yard - fixed the error causing one of the walls to be displayed differently based on video settings.
Fixed the problem with screen resolution allowing players to see through specific objects.
Fixed specific achievement positions within the banner.
PvP: Battle Royale, Exclusion Zone - fixed the error causing the fence to disappear due to character position in specific places.
KNOWN ISSUES
Saiga Spike: muzzle flame with the standard flashguard doesn’t reflect upon the nearby objects.
Saiga Spike: shotgun ammo doesn’t refill with Rifleman class ability.
Servers will be down for scheduled maintenance on 04.10.2018 from 08:00 to 10:00 UTC (10:00 to 12:00 CEST). Please bear in mind you will not be able to access the game during that time.
As the developers of Warface, we’re facing a tough choice:
On one hand, it’s crucial to keep the game up-to-date to modern standards that change at an alarming pace. That means introducing global changes using our current progress.
On the other, we keep in mind that some gamers either don’t want to go for the newest upgrades, or are temporarily forced to use outdated hardware.
These directions are clearly in contradiction of one another, and thus the afore-mentioned global changes are often hard-to-impossible to implement. As such, we are often forced to seek unorthodox solutions to the existing problems so as not to avoid discarding low-end PCs altogether. In a fashion, we have become quite adept at that over the past years, keeping the system requirements practically the same as they were at the start.
Minimum system requirements comparison: 2013 to 2018
This seemingly eternal search for the golden mean can’t in fact continue forever: each year spent with the old software imposes even greater additional limitations, no matter how many workarounds we come up with. We’re talking about the extremely outdated technologies and software here that most of the modern developers have discarded long ago (Ubisoft, Bethesda, Electronic Arts, Activision, From Software, Blizzard, Rockstar Games, Adobe and many more).
This fate had befallen Crytek before in the case of Windows XP and Vista, as we continued to support XP 4 years after Microsoft had officially discontinued its support. The same is happening today with the 32-bit operating systems. (Yes, the PC version of our game is still a 32-bit application!)
This means it’s time for us to go ahead and change to 64-bit in order to keep up with the modern standards and provide quality content and updates for our players. Most importantly, it will allow us to rid the game of client crashes, to further improve optimization and lift the endless limitations stopping us from improving the game. Let’s break it down into the key points and go over each of them one by one.
Optimization and fixing crashes
Some players encounter the problem with client crashes. It’s often caused by the lack of random-access memory (RAM), though may still occur even on high-end devices that come with plenty of RAM installed. This is directly related to the 32-bit issue.
What is bitness?
There’s no need to go in deep detail of computer systems architecture, so the short version is — bitness translates into ability to process a specific amount of bits simultaneously. Operating systems, applications (and games) can be either 32 or 64-bit. Warface is currently a 32-bit application.
What is random-access memory needed for?
Each object on the map is a model that’s wrapped in textures that the player actually sees — this goes for the surrounding environment, weapon details, enemies and actual characters.
This is how your environment would look like stripped of textures.
Textures are the main consumer of random-access memory — they are saved in RAM, but the amount of memory allocated can be limited by the OS.
32-bit (x86) OS allows Warface to use no more than 2GB of RAM.
64-bit OS will allow up to 3.5GB of RAM provided that it’s not taken by other processes.
So to keep it simple, if you’ve got more than 4GB of RAM, a 32-bit application won’t be able to use them all. And if you’re running a 32-bit OS, then games get even less memory to ‘play with’. As such, when you run out of RAM, your game just crashes.
It gets even worse when you’re running other applications: browser, apps and other background tasks. These consume all of your RAM and leave too little for the game.
Try to keep your PC clean: don’t install apps you don’t need and close the ones you’re just not using at the given time.
Even if you have more than 2GB of RAM, switching to 64-bit OS will prove useful: even a small increase in performance can be substantial in the long run. You will also be able to run any of the 64-bit applications.
How do 64-bit applications work?
When you’re running a 64-bit app on a 64-bit OS, there are two major beneficial factors at play.
Full memory allocation — 64-bit applications can make use of all of its allocated RAM in order to load the textures.
Better pagefile processing — the system that keeps RAM safe from overload (that can occur due to storing excess amounts of information on the hard drive).
32-bit operating systems also have pagefiles, but it translates into poorer performance. The load on the hard drive is greater due to the previously mentioned memory limit. Whenever the hard drive fails to cope with the load, the game will begin to stutter.
It’s worth noting that the hard drive has its read/write speeds depending on the type or model, whether HDD or SSD.
Optimization of future development
The developers at Crytek strive to deliver quality content every year, while keeping the system requirements incredibly low. This puts severe limitations on what kind of content can be created, and how quickly it can be implemented. There are a lot of bold ideas that could be implemented in Warface, but we often have to consider the low-end PCs that won’t manage some feature that’s demanding on hardware. You might have noted that in the case of the recently released special operations and “Battle Royale” — not all of our players were able to try it out due to outdated hardware.
We are always attentive to your feedback on the forums and we appreciate the suggestions you share with us. A lot of these ideas can actually be implemented if the range of our players’ devices was more consistent in performance.
Switching to 64-bit will lift the limitations for the developers and open new horizons for the game.
What to expect?
As a result of the points brought up above, one can’t help but lean towards switching to 64-bit. Let’s just round up the changes it will bring:
No more crashes due to RAM shortages. Low-end PCs with insufficient RAM will make better use of pagefile to prevent crashes.
Performance optimizations for up-to-date PCs. Players with extra RAM on hand will be able to experience more fluid and stable gameplay, as more of their RAM will be available to them.
Discontinuing support for 32-bit operating systems means switching to modern standards.
Massive opportunities for future development. New opportunities will enable Crytek to deliver gameplay far more massive, diverse and quality-driven than ever before.
Transition schedule
Don’t worry: the transition to 64-bit systems won’t be happening in the next few days — it’s scheduled for the first half of 2019. We want to ensure that you are informed well in advance, so that you have plenty of time to make any preparations necessary. It’s a very simple process and won’t demand much of you.
The transition means that support for 32-bit systems will inevitably be discontinued. If you have a 32-bit operating system, you still have plenty of time to update.
Currently the 64-bit Warface is being tested on consoles — this allows us to safely test the changes and prepare the best we can for the PC transition.
More articles and guidelines will be released on this subject in the future. You will be able to learn more about the specifics of operating systems and hopefully find useful tips.
We will share the guidelines on how to check the bitness of your system and how to change it. It’s simpler than you think!
You have likely got a heap of questions coming our way: ask away in the designated topic on our forum! The most frequently asked and interesting questions will be forwarded to the developers, and we will prepare the answers for you.
Be it special operation “Pripyat” or the TDM map based on it – engineers rock hard, while the snipers are silent and deadly.
Two radioactive monsters are ready to accompany you in your endeavours: Nuclear CZ Scorpion EVO and AX308 blast in the store till the 4th of October.
Nuclear CZ Scorpion EVO
his SMG boasts one of the highest values in damage and accuracy, resulting in a fine combination further enhanced by the recoil absorption totally uncommon for this class. The weapon of course comes with a set of modifications to customize the gun per your preferences and additionally boost its many fortes. Sting 15 000 enemies to death with this prestigious weapon and obtain the Scorpion’s mastery stripe.
Nuclear AX308
Nuclear AX308 is an absolute ace in several categories: it provides the highest damage, ones of the highest penetration and range values, a superb rate of fire and most importantly - perfect accuracy. Eliminate 15 000 enemies with this monstrous weapon to get a special stripe.
Global operation K.I.W.I. has come to an end. Throughout the past weekend, participants hunted for the last rewards and achievements, completing missions and objectives. It is time to find out what global operation features will remain and what mysteries surround K.I.W.I. organization.
Remaining features
The following global operation sections will remain open through the website profile:
Inventory
Crates
Weapon crafting
Please note that these features will not be available immediately but they will be open once the transition to the new webpages is complete. This process may take some time but don’t worry - your progress and your items are safe and sound!
Kredits instead of Battle Points
From now on all the actions with crates, previously paid for with Battle Points, are available for Kredits on your account. The following currency ratio will be utilized: 1 BP = 2 Kredits.
Operations available for Kredits:
purchasing keys for crates
opening resource crates
upgrading the resource crate tier
adding slots for opening resource crates
Weapon crafting
Didn’t get your AK Alpha and Kriss Super V Custom in time? No worries, you’ll still be able to do it even now that K.I.W.I. has ended! Resource crates can still be gained in PvP Quickplay and Ranked Matches, as well as in Special Operations. To make crafting even more accessible, we’ve added 5th tier resource drops to all the crates.
K.I.W.I. secrets
And it’s finally time to unveil the secrets of the mysterious K.I.W.I. organization. The obtained files provided useful information on this shadow group, and its abbreviation in fact stands for Kill Invade Win Incorporated. The group's motto underpins their motivation: War is our business.
In essence, it’s a private military company (read: mercenary corps) that maintains political neutrality from its base in New Zealand. Intel shows the company's close ties with the world’s leading corporations, and K.I.W.I. is the go-to source of power projection in any corner of the globe. The constant supply of missions keeps them supplied with the cutting-edge equipment — the same that was seized by the K.I.W.I. participants.
Achievements
All the participants will be rewarded for their efforts according to their successes. The achivements that have not been previously given out due to technical reasons will soon find their proud owners.
The achievements will be allocated to your website inventories, and you'll be available to choose a server for their transfer.
This time we present two classy guns for direct sale: time-proven Gold AK-47 and reliable Gold AWM.
The offer will last til the 1st of October.
Gold AK-47
fter 60 years of production AK-47 remains the most widely used assault rifle in the world, thanks to its low cost, durability and ease of use. First developed in the USSR by Mikhail Kalashnikov, AK-47 is a gas operated 7.62x39mm assault rifle. Find out why it's the world's favorite for yourself. Get a unique stripe for 999 kills with this gun!
Gold AWM
AWM (Arctic Warfare Magnum) is a sniper rifle manufactured by Accuracy International. It features a detachable box magazine that holds five rounds. Reliable and solid. Get a unique stripe for 999 kills with this gun!
We are glad to announce the start of the 14th Warface Open Cup season. This is a PVP tournament, where you can become an eSports star and not only get plenty of awesome rewards but also earn the respect and love of millions of fans worldwide!
The tournament will begin with online matches and will culminate in the international LAN-Finals in Moscow, where the best EU-server teams will encounter the CIS representatives. As per the set tradition, the tournament will have one league open for all and one separate league for the masters.
Season XIV features
International LAN-Finals: not only the CIS champions but also the best EU-server teams will take part.
2 EU-server and 6 RU-server teams in the finals.
64 teams in each preliminary stage of Challenge League.
10 teams in the Masters League.
A lot of spectacular matches and broadcasts.
Key tournament dates
Start of the registration for the Challenge Cup: September the 26th
Challenge Cup I: October 6-7
Challenge Cup II: October 20-21
Challenge Cup III: November 3-4
Challenge Cup IV: November 17-18
The beginning of the Masters League competition: October the 10th
Stay tuned for more information about Warface Open Cup: Season XIV and when the time comes - follow the official streams to get cool prizes!
Tournament plan
The 14th season of Warface Open Cup will consist of three stages.
Stage I
In the first stage of the tournament there are two types of competitions: Master League and Challenge League - for promising teams and for those who are ready to challenge them!
Challenge League
Registration starts - 26th of September
Challenge League - a competition in which everyone can participate. Tournament matches will be held in 4 stages with 64 teams taking part in each.
The winners of each Challenge Cup stage will receive direct quotas into the next season's Masters League.
Masters League
Competition starts - 10th of October
Masters League will witness the meeting of promising teams that have retained their quotas from the previous season or scored enough points for the previous successes. Games will be held in a circular system - each team will play with every other. The team ranked first will receive a direct quota into the Lan-Finals.
If there are free slots in the Masters League XIV, then everyone will be able to apply for participation. The teams that registered in this tournament and scored the highest number of points according to the results of previous competitions will take the vacant seats.
Stage II: Wild Card
Here will meet the teams that occupy the following places:
2-9th places in the Masters League
8 finalists of Challenge Cup stages this season (2 teams per stage)
A total of 16 teams will battle according to the Double Elimination system.
This means that those who lose will leave the tournament, and the best team will go to the Grand LAN-Finals.
Stage III: International LAN-Finals
Time - Beginning of 2019
As in the 13th season, the decisive battles for the main prize of Warface Open Cup: Season XIV will bring together teams from all over the world: 2 teams from the EU server and 6 from CIS ones. We remind you that the teams from North America, Asia, Europe and Africa take part in the selection.
Prize Pool
The prize fund of the competitions is 5 500 000 Russian rubles!
1st place - 2 100 000 rubles.
2nd place - 1 100 000 rubles.
3-4th places - 550 000 rubles
5-6th places - 350 000 rubles.
7-8th places - 250 000 rubles.
For the best players of the coming tournaments personal achievements have been prepared.
Servers will be down for scheduled maintenance on 26.09.2018 from 08:00 to 09:00 UTC (10:00 to 11:00 CEST). Please bear in mind you will not be able to access the game during that time.
The long-awaited Fast Cup V is over. It stood out not only through excellent games but also with the number of participants. 223 teams – almost 1400 players applied for it – that’s a record for our region. The geographical spread of the participants is also something to be proud of – players from three continents, 69 countries and 70 cities joined in!
Fast Cup V
Sunday was marked by intense battles among rookies and semi-pros that culminated in the victory of RGC.Astarta team - the European division of well-known Repulse Gaming Community, three times winners of Warface Open Cup and Warface: Absolute Power.
For their victory in Fast Cup V the players of RGC.Astarta will receive a team prize of 20 000 Kredits as well as individual achievements “Fast Cup: Participant”, “Fast Cup: Finalist” and “Fast Cup: Winner!”.
All the other tournament participants will also soon receive their achievements and prizes.
Fun Cup
The weekly tournaments of Fun Cup series provide crown and Kredit rewards!
Every participant that finishes (even loses) at least one match will receive 4000 crowns. These crowns will be well spent on new glorious CZ 75 Czechmate Parrot. Both of its regular and golden versions are available in Crown and Kredit Random Boxes. Learn more about this exotic weapon here.
Those who score top places will also receive Kredits!
Stay tuned as another important eSports announcement will soon unfold!
We have prepared a very special direct sale offer for you. Meet and greet the steed of Apocalypse: Gold M14 Crazy Horse!
This beast has a reputation for its superb performance, and most importantly -- it has one of the highest damage values of all sniper semi-autos in the game.
Tame this golden steed for 3000 Kredits before it returns back into the wilderness on 28.09.
M14 Crazy Horse sports one of the highest damage values of all semi-automatic sniper rifles in the game. That makes it incredibly potent when facing multiple enemies, as it allows you to land consecutive shots on the same target, or choose an entirely different prey right away.