You’ve probably heard of Tabletop Simulator, the clever piece of software that allows users to recreate boardgames on a virtual table. There are many modules to download, and we’ve covered the thoughts of boardgame creators and publishers about the availability of their own games in simulated form.
Now there’s a new kid on the tabletop block in the shape of Revolution: Virtual Playspace. Aimed at cooperative pen and paper RPGs rather than boardgames, it supports up to ten players and comes with a host of editors.
One of the best things about The Witcher 3 is its awareness that fetch quests are absolutely silly. The other fantastic thing is Gwent. I like Gwent. A lot. In case you don’t know what it is, it’s this in-game collectible card game that has two players take control of different armies and duke it out to see who is the better general-leader-hypothetical-head-of-army. While not the deepest mini-game I’ve encountered, it’s certainly fun and has, to date, consumed a worrying amount of my time in the Witcher 3. And now it is available as a mod for Tabletop Simulator [official site], which is similarly awesome.
Gwent is a collectible card game playable within The Witcher 3: Wild Hunt. The odds are good that you've heard of it; it's enormously popular as these things go, and in fact a couple of Witcher 3 developers released a brief Gwent tutorial video earlier this week. At the end of that post, I suggested that it would be awfully nice if CD Projekt released a standalone version of Gwent, so we could keep on Gwenting after the Witchering was over. And it hasn't—but someone else has.
Back in May we drew your attention the looming launch of Tabletop Simulator, a simulator of a table atop which you can play "real" games: card games, dice games, chess, or whatever floats your boat. It came out of Early Access earlier this month, and now, thanks to the efforts of Steam user [MeoW] Mr.RiZZaH , you can get your Gwent on as well, by way of his unofficial T-Sim mod.
It's a two-player mod, so you can't pass a few idle minutes playing against the computer, and as it's unofficial, there will likely be some technical issues that pop up now and then. The creator also had to come up with his own rules for deck building, since it's not possible to import them from the game or collect them from the bodies of people you kill in the real world. On the other hand, the comments, while few in number, are very positive.
And it's free! So why not, right? Especially if you already own Tabletop Simulator. Otherwise, it's currently marked down to $13/ 10 as part of the Steam Summer Sale, which is now underway.
We asked Paul Dean of splendid boardgaming website Shut Up & Sit Down to investigate the future of the enormously successful boardgame software, Tabletop Simulator [official site]. He spoke to the creators, as well as boardgame designers, to discover their feelings towards copyright-infringing mods that replicate their games, plus the possible benefits of paid mods and licensed DLC.>
The first time I saw anyone playing Tabletop Simulator, I was pointed toward a jury-rigged version of the hidden identity game Mascarade, cobbled together using Dota 2 art for the cards. My immediate response was, Well, this definitely isn t going to last. What I saw in this new software wasn t just an explosion of interest in board games, but also the potential for so many copyrights to be infringed.