It s always the cute ones that burn you alive with a flamethrower. I ve been playing through the campaign of woodland animal strategy game Tooth and Tail [official site] for a few hours now and I keep getting killed by drunk squirrels and goggle-wearing boars. I m enjoying the simplified controls and ratty pixel art but I’ve also noticed that, despite the developer s claims of creating an accessible RTS for folks who only want to dip into the genre, it can be frustratingly difficult at times. These rodents with revolvers don t hold back. (more…)
It’s an animal extravaganza on our podcast, the Electronic Wireless Show. This week we’re talking about pets in games, y’see. Good boys, bad boys, mediocre boys – we love them all. Alice joins us to praise a terrible raccoon Pok mon who’s rubbish at fighting but great at surfing. And while Pip adores the ghostly holo-cat of Tacoma, I prefer the cute xenomorph of Alien Isolation, who can perform all sorts of neat tricks. That’s right, who’s a good boy? Who’s a good boy?> OK now put me down. Stop that. You’re drooling. I said stop it. (more…)
Out now is Tooth and Tail [official site], a game about adorable little anthromorphic animals who- oh. Oh no. They’re fighting. Stop fighting! Why are you fighting? Is that a skunk launching mustard gas? Oh no. It seems Pocketwatch Games, the makers of heist game Monaco, have a terrible lesson to teach us about Mother Nature in their new real-time strategy game. Tooth and Tail is a streamlined RTS, condensing the thought and action into rounds of 5-12 minutes with gamepad-friendly controls, procedurally-generated maps, and customisable factions. It’s mighty pretty and all. (more…)