TerraTech - Matt
We take a look at some of the awesome submissions to the TerraTech World Community Challenge.
TerraTech - Matt
Hey Prospectors,

We've got a new Update for you! Update 1.5.4 includes a much-requested new Snapshot Folder system as well as some new Graphics Options.



New Feature:
  • Snapshot Folders
Quality of Life Changes:
  • Added Vsync and Max Framerate settings to Graphics Options
  • Allow TimeOfDay commands to be used in Co-op
  • Added Map.RevealArea and Map.Sync Commands to sync map data in Co-op
Mod Support:
  • Rebuild cached recipes after loading mods to include any new recipes for modded blocks
  • Refresh available Commands after loading mods to include any mod Commands
Miscellaneous:
  • Removed Twitter
Bug Fixes:
  • Fixed an issue where the "Invert Reverse Steering" wouldn't save
  • Fixed an issue that allowed players to snapshot and delete each other's Techs in Multiplayer Creative if they are in the Tech Manager when the remote player swaps snapshots
Localisation update:
Translations have been updated for our Japanese and Polish friends.

Many thanks to the TT Translator team, in particular recent translations from:
  • yukke
  • Fizolof
TerraTech - Matt
Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here:

https://www.youtube.com/watch?v=r_ce_yPOflo

Bug Fixes:
  • Fixed an issue where the "Invert Reverse Steering" wouldn't save
  • Fixed an issue that allowed players to snapshot and delete each other's Techs in Multiplayer Creative if they are in the Tech Manager when the remote player swaps snapshots
TerraTech - Matt
Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here:

https://www.youtube.com/watch?v=r_ce_yPOflo

New Feature:
  • Snapshot Folders
Quality of Life Changes:
  • Added Vsync and Max Framerate settings to Graphics Options
  • Allow TimeOfDay commands to be used in Co-op
  • Added Map.RevealArea and Map.Sync Commands to sync map data in Co-op
Mod Support:
  • Rebuild cached recipes after loading mods to include any new recipes for modded blocks
  • Refresh available Commands after loading mods to include any mod Commands
Miscellaneous:
  • Removed Twitter
TerraTech - Matt
Welcome... to TerraTech World - the BIGGEST and BEST theme park in TerraTech! But I need your help. I've only got a sign at the moment and a good Theme Park needs attractions. So that's where you come in. We challenge you to build rides, roller-coasters, spinney things, etc, to go into TerraTech World (not to be confused with TerraTech Worlds. The upcoming sequel to TerraTech).

This challenge is being hosted on our Discord Server so if you'd like to enter head over to the #official-challenged channel for more details and to submit your entry:

https://discord.gg/bSZ4s4H5
TerraTech - Matt
TerraTech has been released for 8 years now! WOW! In that time we've been through a lot together. Highlights include adding TWO new Corporations, Co-op Crafting, Circuits & Systems, and all the new Blocks and Features (both intended and unintended. I'm looking at you hover-bug!).

We really couldn't have done it without our awesome Community (that's you by the way). TerraTech wouldn't be the game it is today without the dedicated players who offer ideas and suggestions on how we continue to support this funny little block-building game we've made. So it would mean the world to us if you could nominate TerraTech for the Labor of Love category at the upcoming Steam Awards.

If you chose not to that's totally fine! There are plenty of other awesome games in this category that equally deserve the praise.

Thanks!
TerraTech - david
Hey Prospectors,

We had a little issue so we have a hotfix update for you.

In the last update, we added some code for the fastener block that changed the way large Tech Snapshots get loaded (and broken the edges off of them) so we have corrected this.

Bug Fix:
  • Fixed a snapshot loading issue.
Nov 15, 2023
TerraTech - Matt
We take a look at some of the AWESOME Techs that the TerraTech Community have been building.

TerraTech - Matt
Hey Prospectors,

It's Matt here with a new update for you!

Connect two Techs together with the new Fastener Block!

Sense more things with two new Circuits & Systems sensors.

There are also some balance adjustments to shield projectors as well as a plethora of Quality of Life changes and Bug Fixes. Full details are below.



New Block:
  • Reticule Research Damage Sensor
New Blocks (R&D Labs Only):
  • Reticule Research Fastener Core
  • Reticule Research Fastener Link
  • Reticule Research Proximity Sensor
Quality of Life Changes:
  • Adjustment thrusters now count towards ‘thrust’ instead of ‘boost’
  • Force vectors now hide when the force is canceled out
  • Stop Blocks from being grabbable during undo animation
  • Improved how deployed anchors behave during Undo operations
  • You can now place Anchors again when intersecting with loose resources and blocks for a more natural placement experience
  • Enabled C&S integration on RR missile pod
  • In Multiplayer, we have disabled Clients from enabling cheats. Only the Host is allowed that option now
Block Adjustments:
  • Changed GeoCorp and Hawkeye Landing Skids to a smooth tire track type
The following Blocks have had their power drain levels adjusted:
  • Better Future Flat Shield
  • Better Future Long Flat Shield
  • Better Future Edge Shield
  • Better Future Corner Shield
  • Reticule Research Small Phalanx Shield
  • Reticule Research Small Edge Phalanx Shield
  • Reticule Research Small Tapered Edge Phalanx Shield
  • Reticule Research Small Tapered Phalanx Shield
  • Reticule Research Corner Phalanx Shield
  • Reticule Research Long Phalanx Shield
  • Reticule Research Long Tapered Phalanx Shield
  • Reticule Research Large Phalanx Shield
  • Reticule Research Large Tapered Phalanx Shield
Bug Fixes:
  • Fixed a bug where Landing Gear would prevent anchoring indefinitely
  • Fixed Geocorp Resource Radar centre of mass
Localisation update:
Translations have been updated for our Japanese, German and Polish friends.

Many thanks to the TT Translator team, in particular recent translations from:
  • yukke
  • ThePure2HD
  • Fizolof
TerraTech - Matt
Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here:

https://www.youtube.com/watch?v=r_ce_yPOflo

Bug Fixes:
  • Fixed an issue with the ad banner that was causing the game to crash.
...