We’ve got an exciting announcement for all the players of Gamindustri! We’ve updated the build today 12/18/17 with the following new features and improvements:
Language Update: Addition of Traditional Chinese interface and subtitles.
Adjusted volume levels for some event scenes.
Fixed GUI elements falling out of place in the Dungeon Info menu.
Fixed the display of text lines in event scenes.
Thanks for your patience, and we hope you enjoy playing Hyperdimension Neptunia Re;Birth 1!
If you encounter any issues, please let us know at our PC form here to give us feedback directly. We will also be checking in on the forums.
We’ve got an exciting announcement for all the players of Gamindustri! We’ve updated the build today 12/18/17 with the following new features and improvements:
Language Update: Addition of Traditional Chinese interface and subtitles.
Adjusted volume levels for some event scenes.
Fixed GUI elements falling out of place in the Dungeon Info menu.
Fixed the display of text lines in event scenes.
Thanks for your patience, and we hope you enjoy playing Hyperdimension Neptunia Re;Birth 1!
If you encounter any issues, please let us know at our PC form here to give us feedback directly. We will also be checking in on the forums.
A new Japanese language mode has been added to Neptunia Re;Birth1 along with a new paid DLC. This Deluxe Pack DLC contains a digital art book, soundtrack, wallpapers, and a windows theme.
A new Japanese language mode has been added to Neptunia Re;Birth1 along with a new paid DLC. This Deluxe Pack DLC contains a digital art book, soundtrack, wallpapers, and a windows theme.
Hello, citizens of Steam! We've got a new update in which we've implemented a few fixes. As always, please let us know if you're still having issues with the game after this!
These are the following issues that we've tried addressing:
Hello, citizens of Steam! We've got a new update in which we've implemented a few fixes. As always, please let us know if you're still having issues with the game after this!
These are the following issues that we've tried addressing: