Breaking news! All owners of 200% Mixed Juice! will unlock a new special bonus character in 100% Orange Juice!
Marie Poppo has gotten mixed up with some suspicious characters. Our team of specialists was able to capture the above picture of her wreaking havoc in a populated area. More sightings are expected once 200% Mixed Juice! arrives in the stores.
Breaking news! All owners of 200% Mixed Juice! will unlock a new special bonus character in 100% Orange Juice!
Marie Poppo has gotten mixed up with some suspicious characters. Our team of specialists was able to capture the above picture of her wreaking havoc in a populated area. More sightings are expected once 200% Mixed Juice! arrives in the stores.
100% Orange Juice - echoMateria [Fruitbat Factory]
After a long and hard judging process, TsukinoRS's wedding bride version of Suguri was chosen as the winner of the second Orange Juice fan art contest! They will be receiving a unique 200% Mixed Juice! T-shirt on top of a free copy of the game.
Since we were overwhelmed by the sheer number of great entries (well over a hundred in total), we decided to extend the other rewards from top 5 to top 20. The following users have won themselves a copy of 200% Mixed Juice!: (click on the thumbnail to view full picture)
NOTE: All winners, please add echomateria [Fruitbat Factory] to your Steam Friends list to receive your rewards. We will contact you with your reward shortly after. If you haven't heard from us by 30.9.2015, please reach us at support@fruitbatfactory.com.
In addition, as promised, we've run all the rest of the entries through our trusty RNG machine, and the following lucky five will receive a copy of 200% Mixed Juice! as well:
Blues
Truly Drowsy
S.
Puru
kmyc89
The full list of the fan art can be seen in the Steam artwork gallery. Again, big cheers to all participants!
After a long and hard judging process, TsukinoRS's wedding bride version of Suguri was chosen as the winner of the second Orange Juice fan art contest! They will be receiving a unique 200% Mixed Juice! T-shirt on top of a free copy of the game.
Since we were overwhelmed by the sheer number of great entries (well over a hundred in total), we decided to extend the other rewards from top 5 to top 20. The following users have won themselves a copy of 200% Mixed Juice!: (click on the thumbnail to view full picture)
NOTE: All winners, please add echomateria [Fruitbat Factory] to your Steam Friends list to receive your rewards. We will contact you with your reward shortly after. If you haven't heard from us by 30.9.2015, please reach us at support@fruitbatfactory.com.
In addition, as promised, we've run all the rest of the entries through our trusty RNG machine, and the following lucky five will receive a copy of 200% Mixed Juice! as well:
Blues
Truly Drowsy
S.
Puru
kmyc89
The full list of the fan art can be seen in the Steam artwork gallery. Again, big cheers to all participants!
100% Orange Juice - Alte & Kyoko Character Pack adds 2 new playable characters from developer Orange Juice's games! Alte makes her appearance as the first DLC character from Sora alongside the long-awaited cool beauty, Kyoko from Suguri.
Alongside the DLC, version 1.9.8. is launched today, including a rather massive amount of new features and improvements:
Changes:
Added Windowed Full-screen option to the launcher (not available in Windows XP and other operating systems older than Vista).
Rehauled some UI graphics and the graphics handling to increase overall picture quality and sharpness.
Added a way to filter levels, events and characters when using “Random” option. Use the toolbox icon in Lobby Creation, Lobby and Deck Creation screens to filter the choices.
Added 2 new field events:
* Sprint: every 6 chapters, roll 2x dice to move (up to 4 dice)
* Home Roulette: every 9 chapters, all homes are shuffled.
Added a new map: Star Circuit (original design courtesy of Kyle).
Improved the Search feature on lobby selection screen. Search should now correctly find lobbies from a partial match.
Lobby select screen should now be able to show more than 50 lobbies.
Game now backups your save into “user.bak” every time you successfully run the game.
Changed the way the game loads graphic resources, which should result in a faster game launch.
Changed flavor text of Lonely Chariot to be attributed to ‘Lone Rider’.
Added an info text to New Game character creation, which will advise those who own DLC characters that they can choose a DLC character they own at a later stage.
Added a new distinct card frame for unit cards from Sora.
Cards are now drawn bigger and more easily readable in the Binder preview.
Improved Lobby code: this should make especially the process of people leaving the lobby smoother.
Poppo intensifies again.
Balance:
Krila: Defense increased to 0 (up from -1).
Kae: Blazing! now gives +1 attack and -1 Defense (instead of simply -1 Defense). Duration changed to 3 (down from 4).
Fixes:
A crash when using ‘random’ in Deck Creation screen while having a DLC character selected should now be fixed.
A bug sometimes causing Sweet Guardian card to result in blank cards being drawn should now be fixed.
Fixed a bug causing long words to sometimes lose a character in the game chat when they reach the end of the text box.
100% Orange Juice - Alte & Kyoko Character Pack adds 2 new playable characters from developer Orange Juice's games! Alte makes her appearance as the first DLC character from Sora alongside the long-awaited cool beauty, Kyoko from Suguri.
Alongside the DLC, version 1.9.8. is launched today, including a rather massive amount of new features and improvements:
Changes:
Added Windowed Full-screen option to the launcher (not available in Windows XP and other operating systems older than Vista).
Rehauled some UI graphics and the graphics handling to increase overall picture quality and sharpness.
Added a way to filter levels, events and characters when using “Random” option. Use the toolbox icon in Lobby Creation, Lobby and Deck Creation screens to filter the choices.
Added 2 new field events:
* Sprint: every 6 chapters, roll 2x dice to move (up to 4 dice)
* Home Roulette: every 9 chapters, all homes are shuffled.
Added a new map: Star Circuit (original design courtesy of Kyle).
Improved the Search feature on lobby selection screen. Search should now correctly find lobbies from a partial match.
Lobby select screen should now be able to show more than 50 lobbies.
Game now backups your save into “user.bak” every time you successfully run the game.
Changed the way the game loads graphic resources, which should result in a faster game launch.
Changed flavor text of Lonely Chariot to be attributed to ‘Lone Rider’.
Added an info text to New Game character creation, which will advise those who own DLC characters that they can choose a DLC character they own at a later stage.
Added a new distinct card frame for unit cards from Sora.
Cards are now drawn bigger and more easily readable in the Binder preview.
Improved Lobby code: this should make especially the process of people leaving the lobby smoother.
Poppo intensifies again.
Balance:
Krila: Defense increased to 0 (up from -1).
Kae: Blazing! now gives +1 attack and -1 Defense (instead of simply -1 Defense). Duration changed to 3 (down from 4).
Fixes:
A crash when using ‘random’ in Deck Creation screen while having a DLC character selected should now be fixed.
A bug sometimes causing Sweet Guardian card to result in blank cards being drawn should now be fixed.
Fixed a bug causing long words to sometimes lose a character in the game chat when they reach the end of the text box.
The first art contest gathered such an awesome selection of artworks, we had a hard time picking winners. That’s why this time everyone will have a chance to win, in true Orange Juice spirit!
Since 200% Mixed Juice! covers all of Orange Juice’s productions, the theme is free, as long as it’s related to any of Orange Juice’s games.
Additionally, we are running all the rest of the entries through our trusty RNG generator, and 5 lucky entrees will receive a copy of 200% Mixed Juice!*.
Rules:
Enter a new, previously unpublished artwork of your own making to the Artwork section by September 1st with the comment "Orange Juice fan art contest" in description.
Artwork must be related to Orange Juice's games, and follow general Steam content guidelines to be accepted. No joke entries, sorry! (Obvious 1 minute Paint entries of ‘orange juice’ will be automatically disqualified from the lottery).
Multiple entries permitted, but each entrant may only win (or participate in the lottery) once.
Fruitbat Factory staff will pick the winning entries at their own discretion.
Contest entries may be used by Fruitbat Factory on their social media and other promotions.
*Winners will receive a 200% Mixed Juice! Steam preorder key, which can be redeemed immediately and will activate upon the game's release.
The first art contest gathered such an awesome selection of artworks, we had a hard time picking winners. That’s why this time everyone will have a chance to win, in true Orange Juice spirit!
Since 200% Mixed Juice! covers all of Orange Juice’s productions, the theme is free, as long as it’s related to any of Orange Juice’s games.
Additionally, we are running all the rest of the entries through our trusty RNG generator, and 5 lucky entrees will receive a copy of 200% Mixed Juice!*.
Rules:
Enter a new, previously unpublished artwork of your own making to the Artwork section by September 1st with the comment "Orange Juice fan art contest" in description.
Artwork must be related to Orange Juice's games, and follow general Steam content guidelines to be accepted. No joke entries, sorry! (Obvious 1 minute Paint entries of ‘orange juice’ will be automatically disqualified from the lottery).
Multiple entries permitted, but each entrant may only win (or participate in the lottery) once.
Fruitbat Factory staff will pick the winning entries at their own discretion.
Contest entries may be used by Fruitbat Factory on their social media and other promotions.
*Winners will receive a 200% Mixed Juice! Steam preorder key, which can be redeemed immediately and will activate upon the game's release.
Hyper (EVENT): Plushie Master Level: 2, Cost: 10. Set “Dance, Long-Eared Beasts!” trap on three random panels.
(TRAP) Dance, Long-Eared Beasts! Take 2 damage. The player who set this card gains 1 HP. Stock Effect (2): Attack -2. No effect on the player who set this card.
(Special) When attacking, add reverse value of Defense to Attack.
Hyper (BOOST): Blazing! Level: 3, Cost: 10. Inflicts Blazing! on units within 2 panels, and refreshes the duration of existing Blazing!: Stock Effect (3): Defense -1. The effect expires upon KO.
To celebrate, we are running 2x EXP event for the release weekend!
At the same time, version 1.9.5. is now live!
Changes: -Added a total of 6 new achievement for the new characters. -Added effect tracking to player and field info: you can now see the number of stocked effects and their duration. -Changed experience scaling to remove the up to 20% experience penalty when playing with lower level players. -Added move panels to White Winter. -Tomomo’s hyper now also affects units who currently have higher than maximum HP (rule clarification, no change to description).
Balance: -Out of Ammo level requirement is now 2 (down from 3).
Fixes: -President’s Privilege now allows you to use 16x Big Rocket even if you don’t have the card’s star cost. -Passionate Research should no longer result in players sometimes drawing blank cards. -Fixed a possible crash issue with Passionate Research if using it with a character without a hyper card, and the deck only has hyper cards left.
Hyper (EVENT): Plushie Master Level: 2, Cost: 10. Set “Dance, Long-Eared Beasts!” trap on three random panels.
(TRAP) Dance, Long-Eared Beasts! Take 2 damage. The player who set this card gains 1 HP. Stock Effect (2): Attack -2. No effect on the player who set this card.
(Special) When attacking, add reverse value of Defense to Attack.
Hyper (BOOST): Blazing! Level: 3, Cost: 10. Inflicts Blazing! on units within 2 panels, and refreshes the duration of existing Blazing!: Stock Effect (3): Defense -1. The effect expires upon KO.
To celebrate, we are running 2x EXP event for the release weekend!
At the same time, version 1.9.5. is now live!
Changes: -Added a total of 6 new achievement for the new characters. -Added effect tracking to player and field info: you can now see the number of stocked effects and their duration. -Changed experience scaling to remove the up to 20% experience penalty when playing with lower level players. -Added move panels to White Winter. -Tomomo’s hyper now also affects units who currently have higher than maximum HP (rule clarification, no change to description).
Balance: -Out of Ammo level requirement is now 2 (down from 3).
Fixes: -President’s Privilege now allows you to use 16x Big Rocket even if you don’t have the card’s star cost. -Passionate Research should no longer result in players sometimes drawing blank cards. -Fixed a possible crash issue with Passionate Research if using it with a character without a hyper card, and the deck only has hyper cards left.