Stellaris s newest alieopals, the Lithoids, have arrived, crunching their way through space in extremely cool crystalline ships. The lore claims that this new rock-based species lives for ages and can hang out on even the harshest of planets, but their blingy transport suggests a different kind of je ne sais quoi if you ask me. You can see them in the trailer below.
Stellaris, much like space itself, is always expanding. While the larger Federations expansion isn't due out later this year and set to overhaul the diplomatic side of the sprawling 4X strategy sandbox, Paradox Interactive rolled out an extra slab of optional DLC yesterday for players eager to expand their universe. The Lithoids Species Pack allows players to control an empire of planet-devouring mineral-based creatures. It's life, Jim, but not as we know it.
The Lithoids do sound like an interesting faction to play as. Slow off the starting line, but hard to stop once that boulder starts rolling. Being made of rock, they're largely unaffected by hostile environments, allowing them to settle down on any planet they encounter and devour it for resources; the crunchier the better. Whether you (or the AI) play them as a more intelligent and discerning pile of rocks or an all-consuming landslide is up to you.
They're also surprisingly easy on the eye. Take a look at their hippie-pleasing asymmetrical crystalline ships below, in a trailer cheekily accompanied by the percussion (but not melody, because lawyers) from Queen's We Will Rock You.
Owning this DLC not only lets you play as pre-baked Lithoid races, but also carve out your own custom variants, with 15 types of Lithoid portrait to work with, and one unusual Lithoid/Robot hybrid look, giving new meaning to the concept of silicon-based life. There's also a new Lithoid voice pack which I've not heard yet, but I'm assuming sounds a bit gravelly.
The Lithoids Species Pack DLC is out now on Steam, GOG and Paradox Plaza for £5.79/€7.99/$7.99.
One of my favourite tropes in Science Fiction is aliens whose cultures are built around some hangover from the time before they made it to the stars. Take the Kelpiens from Star Trek: Discovery, whose existence is dominated by the inbuilt anxiety that comes from having once been prey species. Or Iain M Banks s Idirans, the top monster on a whole planetful of monsters’ , who lived in peaceful isolation until an alien invasion nearly wiped them out, after which they became fixated on brutal galactic expansion.
There are millions> of weird things that can happen in space, and it s fascinating to speculate about what sort of long shadows these formative events might leave on the development of a spacefaring culture. But why speculate, when you can play it out yourself? That s the promise of Stellaris: Federations, the synth-heavy 4X s upcoming expansion, which will include no less than eighteen origin stories for its customisable cast of mushroom-folk, misery insects and triocular platypuses. And yes, one of them involves your homeworld blowing up almost immediately.
Paradox Interactive's acclaimed 4X sci-fi strategy game Stellaris is expanding once more, this time with the new diplomacy themed Federations DLC, out later this year on PC.
Federations is Stellaris' fourth expansion (or ninth if you include the game's various Story and Species Packs), and aims to considerably expand the diplomatic options available in-game.
According to Paradox, players can "build up the internal cohesion of their Federations and unlock powerful rewards for all members", by taking advantage of Trade Leagues, Martial Alliances, Hegemony, and more. Additionally, the expansion introduces a galactic senate, able to vote on a wide variety of resolutions to drive legislative agendas.
The next Stellaris expansion will be Federations, Paradox announced today, focusing on making the game spacefriends groups more complex and interesting. Federations will come in several flavours, for starters, like a trade league or research cooperative. They’ll also be able to level up to unlock new type-specific perks. Spacepolitics will expand with the option for a galactic senate too. Finally, after three years of focusing on the mystery and wonder side of sci-fi, Stellaris will capture the intrigue of Star Wars: The Phantom Menace.