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Stellaris Wiki
Stellaris Development Diary Archive
Useful links
Official Website
Stellaris Wiki
Stellaris Development Diary Archive
If history has taught us anything about Paradox games, it's that they often excel long after launch with post-release DLC, updates and expansions. As teased earlier this month, Stellaris' first major expansion, Utopia, looks to follow suit and now has a release date: April 6.
With a focus on growing your space-flung empires further still, Utopia will see players crafting "wondrous" megastructures including Dyson Spheres and ring worlds, building Habitat Stations—which allow for tall structures in otherwise confined empires—and getting to grips with the expansion's more sophisticated Rights and Privileges, whereby they can "set specific policies for which of the many species under your thumb will have the rights and privileges of full citizenship."
Paradox marks all of that with the following reveal trailer:
And also offers a rundown of Utopia's new Ascension Perks:
"One of the core improvements in Utopia is the introduction of Ascension Perks. As your species advances and gains new traditions, it can choose how it wants to evolve as it is further enlightened. You can choose between a biological path, a psionic path or a synthetic path, with various options within these broad categories. Body, Mind or Machine—how will your species challenge the future?"
The outcome of that will be down to you come April 6 when Stellaris: Utopia lands. It'll cost $19.99/€19.99 (and I think £14.99) via Steam and the Paradox Store when it does.
The first proper expansion for Stellaris [official site] will launch on April 6th, Paradox announced today. Utopia adds shiny futuristic features like buildable Dyson spheres, ring worlds, and habitat stations (very utopian), psionic, biological, and mechanical ‘Ascension’ paths (also utopian), and a variety of new ways to oppress and enslave other races (very… Omelasian). Well, utopias are always meant to be rhetorical, aren’t they? While Utopia is a paid expansion, the big update ‘Banks’ will launch for free alongside it with a load of handy new features. … [visit site to read more]
Useful links
Official Website
Stellaris Wiki
Stellaris Development Diary Archive
Useful links
Official Website
Stellaris Wiki
Stellaris Development Diary Archive
Everything was in place for the Romulan invasion of the United Federation of Planets. Warbirds screeched out of the shipyards of Romulus and Remus on a direct course for the closest Federation worlds, those belonging to the chilly Andorians. The real goal, of course, was neighbouring Vulcan. This was a symbolic war.
As my jade vessels bombarded the frozen Andorian homeworld, the Tal Shiar informed me that yet another Federation ship had been successfully sabotaged. When my Reman shock troops boots hit the icy ground, I realised that Star Trek: New Horizons, a Stellaris [official site] mod, was my favourite ever Roddenbery-flavoured game.
Useful links
Official Website
Stellaris Wiki
Stellaris Development Diary Archive