Everything was in place for the Romulan invasion of the United Federation of Planets. Warbirds screeched out of the shipyards of Romulus and Remus on a direct course for the closest Federation worlds, those belonging to the chilly Andorians. The real goal, of course, was neighbouring Vulcan. This was a symbolic war.
As my jade vessels bombarded the frozen Andorian homeworld, the Tal Shiar informed me that yet another Federation ship had been successfully sabotaged. When my Reman shock troops boots hit the icy ground, I realised that Star Trek: New Horizons, a Stellaris [official site] mod, was my favourite ever Roddenbery-flavoured game.
Useful links
Official Website
Stellaris Wiki
Stellaris Development Diary Archive
Useful links
Official Website
Stellaris Wiki
Stellaris Development Diary Archive
When we first covered G-Man's New Horizons Star Trek mod last year, the Stellaris total conversion boasted an impressive 38 pre-scripted races with canon starting positions, and five playable factions and their ships, among a host of other neat mechanics and features. It's now dropped its Alpha 0.9 update which lifts that number of races above 50, and adds a load of new ships and weapons to boot.
In preparation of its eventual Beta 0.1 stage, Alpha 0.9 also introduces new mechanics which allow players to customise their ships, spaceports and empires; while also adding re-designed edict and policy trees, an overhauled ground combat system, and larger star bases. Of the exhaustive list, this particular addition sounds great:
"More Espionage! As the federation grows stronger, the secret order of the Romulan Tal Shiar plans its downfall… a new espionage and sabotage mechanic has been developed, allowing the Romulans to do harm to their enemies from afar. Will you destroy their fleets? Or go after their infrastructure? Of course, the Tal Shiar are not the only organization… and the Obsidian Order is about to teach those pointy-ears how it’s done."
Here's YouTube person Lyellin2 putting the latest iteration of New Horizons through its paces:
Look out for more on New Horizons soon when we catch up with its creators. More information on the mod itself can be found this way.
Between plantoids, Leviathans, and Alexis Kennedy-inspired Horizon Signals, Stellaris' post-launch updates have grown the space-flung 4x-meets-grand strategy game quite considerably since its May release last year. It's now announced its first major update, Utopia, which encourages players to develop their interstellar empires further still.
With a choice of following a biological path, a psionic path, or a synthetic path—"with various options within these broad categories"—players will determine how their species evolves and advances by way of 'Ascension Perks'. "Body, Mind or Machine—how will your species challenge the future," asks developer Paradox.
Building new types of space stations and constructions will further aid your domination of the universe, such as Habitat Stations which house larger populations for smaller planets within your increasingly confined empires. New Rights and Privileges keep your populace in check and allow players to choose "an egalitarian paradise or a caste system" and everything in between.
Perhaps the most exciting feature of Utopia, though, is the addition of megastructures—whereby players can build "wondrous" constructs such as Dyson Spheres and ringworlds, both of which add near-impenetrable levels of defence to your worlds.
More information on Stellaris: Utopia can be found this way, including details on the game's free Update 1.5 Banks which ships alongside the new expansion. Utopia is without a concrete launch date and price, however Paradox says both will be revealed at a "later date".
Useful links
Official Website
Stellaris Wiki
Stellaris Development Diary Archive
Useful links
Official Website
Stellaris Wiki
Stellaris Development Diary Archive
Having previously launched a few DLCdribs and DLCdrabs into Stellaris [official site], Paradox today announced Utopia, the first “major expansion” for their space strategy game. It will introduce Dyson spheres and ring worlds, let starlords shape their empire’s future form such as going cybernetic or reaching a higher plane of existence, and more.
As is customary with Paradox strategy expansions, Utopia will be accompanied by a free update with important new features of its own. Changes in update 1.5, nicknamed ‘Banks’, will include expanding species rights, reworking ethics, and adding refugees. … [visit site to read more]
Price and Release Date will be revealed at a later date
Price and Release Date will be revealed at a later date