Creativerse - PlayfulDavid
It’s been a while! We're making up for the fact that we missed our usual 2-3 week cadence by bringing you our biggest update in a long time.

We’re excited to introduce Homesteading, a big awesomesauce system where you farm, cook, tame, and harvest to your heart’s content. I’ll let this gif from our game designer fill in the details…

http://steamcommunity.com/sharedfiles/filedetails/?id=518765629

We also reworked crafting. There’s no need to track stations down in the wild -- just craft from your inventory or by tapping Q. Older crafting stations will stick around but new ones will no longer spawn. Pigsy beat cop was getting tired of writing littering tickets.

Lastly, we’ve got a new toy for you mega builders that’ll help clear big areas: Excavators. Safer than bombs, plus they collect half of the blocks cleared in loot bags. Check out these puppies...

http://steamcommunity.com/sharedfiles/filedetails/?id=518989927


New Features and Content
  • Farming
    • Work the land and grow all sorts of crops
    • Growth system works in real-time
      • No need to be in-game for nature to nurture
      • Same now goes for saplings and queen bees
    • Fertilizer -- it’s stinky, but it’ll jumpstart your crop growth time
    • Farming path unlocks on obsidian powercell
  • Cooking
    • New cooking station
    • Turn your crops into delicious food!
    • Eating food grants you a variety of effects
    • Cooking path unlocks on the plow
  • Ranching
    • Tame creatures into house-pets for your amusement
    • Adorn your creatures with various accessories
    • Feed and bathe pets and they’ll reward you with resources!
    • Ranching path unlocks on stone powercell
  • Stationless crafting
    • Access crafting through a tab in your inventory
    • Crafting stations will no longer spawn randomly
    • Quickly access crafting with the “Q” hotkey
  • New Decorative Containers
    • Stone Weapon Rack
    • Stone Wall Shelf
  • Excavators
    • This craftable explosive device clears a rectangular area in the direction it’s pointed
    • It drops 50% of the the removed blocks in loot bags
    • Basic version unlocks on diamond powercell
    • Unlock them all: Basic, Advanced, and Super Excavators
    • UPDATE: They won't work if you have explosions disabled in your world

Improvements
  • Performance and memory usage improvements
  • Cornerstone UI improvements
    • Including: full inventory available for customizing blueprints
  • Store UI visual tweaks
  • Stack-splitting improvements
    • Left shift + left drag to move half a stack (formerly one item)
    • Left shift + right click to move five items
    • Left ctrl + right click to move one item
  • Recipes requiring basic wood now support more wood types

Bugfixes
  • Fix for creatures sometimes randomly attacking players, even in peaceful worlds
  • Fix for “sleepwalking” creatures
  • Missing rotation on various blocks fixed (death statues, corrupted blocks, glass, and more)
  • Fix for “x-ray slab” bug reintroduced in R21
  • Movement fixes for getting stuck on edge of ice blocks / snow blocks
  • Minor lighting fixes
Creativerse - PlayfulDavid
It’s been a while! We're making up for the fact that we missed our usual 2-3 week cadence by bringing you our biggest update in a long time.

We’re excited to introduce Homesteading, a big awesomesauce system where you farm, cook, tame, and harvest to your heart’s content. I’ll let this gif from our game designer fill in the details…

http://steamcommunity.com/sharedfiles/filedetails/?id=518765629

We also reworked crafting. There’s no need to track stations down in the wild -- just craft from your inventory or by tapping Q. Older crafting stations will stick around but new ones will no longer spawn. Pigsy beat cop was getting tired of writing littering tickets.

Lastly, we’ve got a new toy for you mega builders that’ll help clear big areas: Excavators. Safer than bombs, plus they collect half of the blocks cleared in loot bags. Check out these puppies...

http://steamcommunity.com/sharedfiles/filedetails/?id=518989927


New Features and Content
  • Farming
    • Work the land and grow all sorts of crops
    • Growth system works in real-time
      • No need to be in-game for nature to nurture
      • Same now goes for saplings and queen bees
    • Fertilizer -- it’s stinky, but it’ll jumpstart your crop growth time
    • Farming path unlocks on obsidian powercell
  • Cooking
    • New cooking station
    • Turn your crops into delicious food!
    • Eating food grants you a variety of effects
    • Cooking path unlocks on the plow
  • Ranching
    • Tame creatures into house-pets for your amusement
    • Adorn your creatures with various accessories
    • Feed and bathe pets and they’ll reward you with resources!
    • Ranching path unlocks on stone powercell
  • Stationless crafting
    • Access crafting through a tab in your inventory
    • Crafting stations will no longer spawn randomly
    • Quickly access crafting with the “Q” hotkey
  • New Decorative Containers
    • Stone Weapon Rack
    • Stone Wall Shelf
  • Excavators
    • This craftable explosive device clears a rectangular area in the direction it’s pointed
    • It drops 50% of the the removed blocks in loot bags
    • Basic version unlocks on diamond powercell
    • Unlock them all: Basic, Advanced, and Super Excavators
    • UPDATE: They won't work if you have explosions disabled in your world

Improvements
  • Performance and memory usage improvements
  • Cornerstone UI improvements
    • Including: full inventory available for customizing blueprints
  • Store UI visual tweaks
  • Stack-splitting improvements
    • Left shift + left drag to move half a stack (formerly one item)
    • Left shift + right click to move five items
    • Left ctrl + right click to move one item
  • Recipes requiring basic wood now support more wood types

Bugfixes
  • Fix for creatures sometimes randomly attacking players, even in peaceful worlds
  • Fix for “sleepwalking” creatures
  • Missing rotation on various blocks fixed (death statues, corrupted blocks, glass, and more)
  • Fix for “x-ray slab” bug reintroduced in R21
  • Movement fixes for getting stuck on edge of ice blocks / snow blocks
  • Minor lighting fixes
Creativerse - PlayfulDavid
Happy Birthday, Creativerse!

A BIG thank you to all our early access players who’ve given us feedback, helped stress test our servers and stuck with us over the past year. It’s been a great ride and yet we still feel like we’re just getting started.

To celebrate our anniversary, we’re offering everyone a brand new, rare recipe pack: The Decorative Lava set. It’s only available for free for a limited time, so claim yours today with this code in our store: 1YEARLATER.

http://steamcommunity.com/sharedfiles/filedetails/?id=498781485
We’re swiftly approaching some historic moments for Creativerse: we’ll be showing the game at PAX later this month, and we expect to go free later this year. All that while continuing our constant updates with cool new features and polish/improvements!
Creativerse - PlayfulDavid
Happy Birthday, Creativerse!

A BIG thank you to all our early access players who’ve given us feedback, helped stress test our servers and stuck with us over the past year. It’s been a great ride and yet we still feel like we’re just getting started.

To celebrate our anniversary, we’re offering everyone a brand new, rare recipe pack: The Decorative Lava set. It’s only available for free for a limited time, so claim yours today with this code in our store: 1YEARLATER.

http://steamcommunity.com/sharedfiles/filedetails/?id=498781485
We’re swiftly approaching some historic moments for Creativerse: we’ll be showing the game at PAX later this month, and we expect to go free later this year. All that while continuing our constant updates with cool new features and polish/improvements!
Creativerse - PlayfulDavid
This update is a love letter to custom builders. First up, personalize your blueprints by swapping out the materials for any block you want. Go ahead and make that all-ladder gazebo you’ve been waiting to show the world! Also, you’ll now see a ghosty pre-vision of your blueprint so you know how it’ll look before you get started .

Last time we mentioned block rotation would be getting better, and it just did. Now you can rotate almost any block to any position you desire. So go ahead and channel your inner Ruby Rhod and shout, “I WANT ALL POSITIONS!”

Finally, because so many of you asked for it, we’ve added permission settings to chests, stations and other interactables. Keep all your precious lumite safe from “friends”.

And now for some delicious patch notes...

New Features and Content
  • Customize your blueprints
    • Change any blueprint’s building materials
    • Swap in your favorite blocks by interacting with a deactivated cornerstone and dragging in items from your quickbar
  • Advanced block rotation
    • Hold R and LMB while targeting a block and move the mouse to rotate it
    • Tap R while pointing at a rotated block to “lock rotation”
      • While rotation is locked, additional blocks that are placed will be placed in the same rotation
      • Tap R again to unlock rotation
  • Permission settings for chests and other interactables
    • If you placed an object, you are its owner
    • Interact with the object and press the Lock button to set object permissions
    • Note: World Owners and Admins can access any object, regardless of permissions settings
  • Decorative item containers - the flower pots and planters can now have an item placed inside of it that changes the external visual
  • New blueprint: Wood Fort
  • Coupon Support
    • Redeem Coupon Button added to the store page
    • Will allow us to give away various products, special items, or anything else with a unique coupon code

Improvements
  • Blueprint improvements
    • Blueprint pre-visualization - Ghost image of your blueprint is now visible when placing a deactivated cornerstone
    • Blueprint hint blocks passthrough option
      • An option to have your blueprint blocks show through all other blocks
      • This will make it much easier to find that one hidden block keeping your from completing your blueprint
  • Recipe and processor / forge timing balance pass
  • Improved glass texture (we found some windex and made then squeaky clean!)
  • Performance improvements (more to come!)

Bugfixes
  • Fix for visual glitch introduced in R20 when digging at the bottom of a chunk boundary
  • Store music bugfixes

Known Issues
  • Existing in-progress blueprints may need to be deactivated and activated again to properly set rotation
  • Custom changes to blueprint blocks are not reflected in the blueprint tracker
  • Flower pots and planters already placed do need to be picked up and put back down to activate their container ability.
Creativerse - PlayfulDavid
This update is a love letter to custom builders. First up, personalize your blueprints by swapping out the materials for any block you want. Go ahead and make that all-ladder gazebo you’ve been waiting to show the world! Also, you’ll now see a ghosty pre-vision of your blueprint so you know how it’ll look before you get started .

Last time we mentioned block rotation would be getting better, and it just did. Now you can rotate almost any block to any position you desire. So go ahead and channel your inner Ruby Rhod and shout, “I WANT ALL POSITIONS!”

Finally, because so many of you asked for it, we’ve added permission settings to chests, stations and other interactables. Keep all your precious lumite safe from “friends”.

And now for some delicious patch notes...

New Features and Content
  • Customize your blueprints
    • Change any blueprint’s building materials
    • Swap in your favorite blocks by interacting with a deactivated cornerstone and dragging in items from your quickbar
  • Advanced block rotation
    • Hold R and LMB while targeting a block and move the mouse to rotate it
    • Tap R while pointing at a rotated block to “lock rotation”
      • While rotation is locked, additional blocks that are placed will be placed in the same rotation
      • Tap R again to unlock rotation
  • Permission settings for chests and other interactables
    • If you placed an object, you are its owner
    • Interact with the object and press the Lock button to set object permissions
    • Note: World Owners and Admins can access any object, regardless of permissions settings
  • Decorative item containers - the flower pots and planters can now have an item placed inside of it that changes the external visual
  • New blueprint: Wood Fort
  • Coupon Support
    • Redeem Coupon Button added to the store page
    • Will allow us to give away various products, special items, or anything else with a unique coupon code

Improvements
  • Blueprint improvements
    • Blueprint pre-visualization - Ghost image of your blueprint is now visible when placing a deactivated cornerstone
    • Blueprint hint blocks passthrough option
      • An option to have your blueprint blocks show through all other blocks
      • This will make it much easier to find that one hidden block keeping your from completing your blueprint
  • Recipe and processor / forge timing balance pass
  • Improved glass texture (we found some windex and made then squeaky clean!)
  • Performance improvements (more to come!)

Bugfixes
  • Fix for visual glitch introduced in R20 when digging at the bottom of a chunk boundary
  • Store music bugfixes

Known Issues
  • Existing in-progress blueprints may need to be deactivated and activated again to properly set rotation
  • Custom changes to blueprint blocks are not reflected in the blueprint tracker
  • Flower pots and planters already placed do need to be picked up and put back down to activate their container ability.
Creativerse - PlayfulDavid
One of the things we pride ourselves on here at Playful is including something inspired by our players’ feedback in every release. R20 has a big one: block rotation and linked fences/windows. See it in action here. This is just the first version of block rotation, by the way -- expect it to get better down the road.

Also in R20: a tracker system for blueprints, so you can know exactly what you need and what you have on hand when working on a blueprint. There's a new blueprint and a slew of craftable iron decor (start unlocking it by crafting some Iron Bar Walls).

Keep the feedback coming and play on!

New Features and Content
  • Block rotation!
    • Auto-rotation for slopes, stairs, and slabs placed on surfaces above or below
  • Linked fences and windows
    • Fences now connect and have corners
    • Windows placed next to each other will merge into larger windows
  • Blueprint tracker
    • Like the recipe tracker, but for blueprints
    • Track blueprints from the cornerstone interface
  • New craftable items
    • Iron Chair
    • Iron Table
    • Iron Fence
    • Iron Gate
  • New blueprint: Tower Castle
  • Additional audio content

Improvements
  • Recipe (and blueprint) tracking is per world rather than a global preference
  • Asphalt recipe rebalanced to require less fossils

Bugfixes
  • Death statue beacons fixed
  • Logs now visible from a greater distance
  • Vines now climbable again
  • Visual tweak for recipe pack gradients in store UI
  • Loot chests will no longer spawn on foliage and other stompable blocks

Edit: Known Issues
  • Existing fans will be turned upside down (an effect of the block rotation feature). You'll need to pick them up and place them back down to fix.
Creativerse - PlayfulDavid
One of the things we pride ourselves on here at Playful is including something inspired by our players’ feedback in every release. R20 has a big one: block rotation and linked fences/windows. See it in action here. This is just the first version of block rotation, by the way -- expect it to get better down the road.

Also in R20: a tracker system for blueprints, so you can know exactly what you need and what you have on hand when working on a blueprint. There's a new blueprint and a slew of craftable iron decor (start unlocking it by crafting some Iron Bar Walls).

Keep the feedback coming and play on!

New Features and Content
  • Block rotation!
    • Auto-rotation for slopes, stairs, and slabs placed on surfaces above or below
  • Linked fences and windows
    • Fences now connect and have corners
    • Windows placed next to each other will merge into larger windows
  • Blueprint tracker
    • Like the recipe tracker, but for blueprints
    • Track blueprints from the cornerstone interface
  • New craftable items
    • Iron Chair
    • Iron Table
    • Iron Fence
    • Iron Gate
  • New blueprint: Tower Castle
  • Additional audio content

Improvements
  • Recipe (and blueprint) tracking is per world rather than a global preference
  • Asphalt recipe rebalanced to require less fossils

Bugfixes
  • Death statue beacons fixed
  • Logs now visible from a greater distance
  • Vines now climbable again
  • Visual tweak for recipe pack gradients in store UI
  • Loot chests will no longer spawn on foliage and other stompable blocks

Edit: Known Issues
  • Existing fans will be turned upside down (an effect of the block rotation feature). You'll need to pick them up and place them back down to fix.
Creativerse - PlayfulDavid
We've got a treat in store for you today. Pun intended -- it's the return of the STORE! Not seen in the wild since last fall, the store is packing a few things you’ll recognize, like fireworks and stained glass. There are also fancy new recipe packs. But the thing we’re most excited about is a new feature called Blueprints.

http://steamcommunity.com/sharedfiles/filedetails/?id=477676397

Blueprints will make a master builder out of anyone by providing step-by-step instructions for building fantastic structures in your world. The best part is once you start one, anyone in the world can participate for an fun team building experience. This current version of blueprints is just the beginning -- we're planning on doing a lot with this system in the future, and we'd love to hear your thoughts about how you’d like to see it grow.

A word about store currency: we won’t be accepting real money transactions until the game goes free later this year. Until then, there’s a button in the store that will give you 10 free coins daily. Also, everyone will start with 200 coins in their account!

Lastly, we added two frequently requested features: 1) Sleep through the night! 2) Share stuff with friends by dropping items into special loot bags.

Thanks for your continued support and feedback, everyone!

New Features and Content
  • New store - blueprints and recipes
    • Recipe packs are permanent additions to your library once purchased.
      • Three old recipe packs from the original store, and four new ones.
    • Blueprints are a new feature - see explanation below.
    Blueprints
    • Purchase blueprints for step-by-step instructions for large builds.
    • Blueprint purchases contain a cornerstone that can be claimed in a single world.
    • Place the cornerstone, then interact with it and activate it to begin building the structure.
    • Place the correct blocks and watch the structure expand.
    • NOTE: blueprints do not include the necessary blocks. The cornerstone UI lists all the blocks necessary to construct the structure.
    Sleeping
    • Interact with a bed to sleep and advance time to dawn or dusk.
    • All players in a world must sleep at the same time to advance time.
    • NOTE: beds placed in an old world must be pulled up and replaced before you will be able to interact with them.
    Dropping items
    • Drag items to the loot bag on your inventory to drop it on the ground
    • Highlight an existing dropped bag and press Z to add items to the bag from the quickbar.
    • Any player may pick up items in a dropped loot bag.
    • NOTE: dropped loot bags are not permanent. For permanent storage, use chests. When you leave the region or log out, dropped loot bags will vanish.
  • New selection animations on character select screen

Improvements
  • Additional movement tweaks

Bugfixes
  • Fix for liquid simulation deleting placed blocks
Creativerse - PlayfulDavid
We've got a treat in store for you today. Pun intended -- it's the return of the STORE! Not seen in the wild since last fall, the store is packing a few things you’ll recognize, like fireworks and stained glass. There are also fancy new recipe packs. But the thing we’re most excited about is a new feature called Blueprints.

http://steamcommunity.com/sharedfiles/filedetails/?id=477676397

Blueprints will make a master builder out of anyone by providing step-by-step instructions for building fantastic structures in your world. The best part is once you start one, anyone in the world can participate for an fun team building experience. This current version of blueprints is just the beginning -- we're planning on doing a lot with this system in the future, and we'd love to hear your thoughts about how you’d like to see it grow.

A word about store currency: we won’t be accepting real money transactions until the game goes free later this year. Until then, there’s a button in the store that will give you 10 free coins daily. Also, everyone will start with 200 coins in their account!

Lastly, we added two frequently requested features: 1) Sleep through the night! 2) Share stuff with friends by dropping items into special loot bags.

Thanks for your continued support and feedback, everyone!

New Features and Content
  • New store - blueprints and recipes
    • Recipe packs are permanent additions to your library once purchased.
      • Three old recipe packs from the original store, and four new ones.
    • Blueprints are a new feature - see explanation below.
    Blueprints
    • Purchase blueprints for step-by-step instructions for large builds.
    • Blueprint purchases contain a cornerstone that can be claimed in a single world.
    • Place the cornerstone, then interact with it and activate it to begin building the structure.
    • Place the correct blocks and watch the structure expand.
    • NOTE: blueprints do not include the necessary blocks. The cornerstone UI lists all the blocks necessary to construct the structure.
    Sleeping
    • Interact with a bed to sleep and advance time to dawn or dusk.
    • All players in a world must sleep at the same time to advance time.
    • NOTE: beds placed in an old world must be pulled up and replaced before you will be able to interact with them.
    Dropping items
    • Drag items to the loot bag on your inventory to drop it on the ground
    • Highlight an existing dropped bag and press Z to add items to the bag from the quickbar.
    • Any player may pick up items in a dropped loot bag.
    • NOTE: dropped loot bags are not permanent. For permanent storage, use chests. When you leave the region or log out, dropped loot bags will vanish.
  • New selection animations on character select screen

Improvements
  • Additional movement tweaks

Bugfixes
  • Fix for liquid simulation deleting placed blocks
...