Deus Ex: Invisible War - contact@rockpapershotgun.com (John Walker)

As my re-exploration of Deus Ex continues, I find my memories clashing with the reality of the game, as I try to establish if it’s still the Best Game Ever . You can read the whole saga here. It’s accusing me of crimes I didn’t commit, an in turn, I start committing some crimes.>

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Graham Smith)

Deus Ex: Mankind Divided [official site] can be completed without killing anyone – even the bosses. This as confirmed by the game’s Executive Game Director, Jean-Fran ois Dugas, in a tweet responding to the question. If you’re a fan or familiar with Deus Ex, or particularly Human Revolution, then you’ll understand why this is significant news. If not I’ll explain below.

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Deus Ex: Invisible War - contact@rockpapershotgun.com (John Walker)

Here continues my attempt to discover if Deus Ex really is the best game ever, like my brain thinks. Part One is here. Today I yet again struggle to get the game working, then struggle to work within the game. But cheer myself up reading some newspapers.

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Deus Ex: Invisible War - contact@rockpapershotgun.com (John Walker)

When asked, What is the best game ever? I always give one reply. Deus Ex. Back in the days when my passport still allowed me into PC Gamer Top 100 meetings, I would furiously argue that it should be no. 1, and indeed become furious whenever it did not. While I may pick another name if asked for my favourite game, when it comes to best , I always say Looking Glass/Ion Storm s greatest moment.

But what if I m wrong?>

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Adam Smith)

The reveal trailer for the new Deus Ex game [official site] shows the full meaning of that subtitle – almost every man in the video ends up divided right down the middle by a stonking great stabby cybernetic implant. Packed with ultraviolence, it’s the sort of trailer that tells me absolutely nothing about how I’ll actually play the game but I can’t deny that it’s done the trick. I’m even more excited than I was earlier today when I explained to Graham why Deus Ex makes my plastanium heart skip a beat.

It’s the haves against the have-nots – that’s the have-augmented-bits against the have-not-got-augmented-bits – and it looks spectacular.

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Deus Ex: Invisible War - contact@rockpapershotgun.com (RPS)

Deus Ex: Mankind Divided has been announced. Adam and Graham decided to activate their social augs and discuss their reasons for being united in excitement for Adam Jensen’s return.>

Graham: Adam, Adam, get this. I have great Deus Expectations>. The title for this (potentially regular?) feature is already paying dividends.

Adam: Oh lord, give me the augmented strength to bear this load.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Graham Smith)

But what of the beard?

I’ve seen Adam Jensen from Deus Ex 4* and his hair is lustrous.

I like to make the time at every GDC to attend one talk I almost certainly won’t understand, because it’s useful to remind ourselves every now and then of the absurd technology that underpins the games we play. This year I picked Augmented Hair In Deus Ex Universe Projects, because not only does it fit this mission, but I thought I might get lucky and hear a few hints about Deus Ex 4.

Instead I left the talk with a question: does anyone really care this much about hair?>

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Look no one is saying this is the new Deus Ex.

Eidos Montreal aren’t saying this is a screenshot from the next Deus Ex game, right. Today they announced the shiny new(ish) engine that’ll power their next cyberfest, and simply wanted to illustrate that with an image. This here Dawn Engine is based on “a heavily modified version” of Glacier 2, the engine IO Interactive created for Hitman: Absolution. This Dawn demo screenshot is perhaps not Newus Ex, but it is quite Human Revolution-y in its gold-washed technohole with metal walls, metal floors, and so many cables and tube lights, yet incongruously swanky furniture.

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BioShock™ - contact@rockpapershotgun.com (Nathan Grayson)

Sometimes you want to charge guns, swords, and words a-blazin into a game world and tame the land until Iron Maiden writes a song about you. Other times, you just want to heft your heavy eyelids, sip a light tea, and gently sail through friendly old places made new again. You’ve got a long day ahead of you, but you don’t have to venture out into the cruel sadlands of life just yet. Remember better days. Here, let me help with videos of the original BioShock and Deus Ex: Human Revolution re-realized in Unreal Engine 4. They’re quite a sight.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Craig Pearson)

Who asked for this?

News of the now: there is a newish Deus Ex game on Steam. Deus Ex: The Fall is a conversion of the mobile game from a few years back, one that did an okay job of squeezing down to be prodded and poked at by commuters. I warn you, despite being a slice of Human Revolution-esque Deus Ex, the launch trailer below makes it look pretty bad. Better augment your eyes before watching.

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