2022 has already been a pretty packed year for No Man’s Sky with major free updates like SENTINEL, OUTLAWS, Leviathan and ENDURANCE, plus a bunch more of our popular expeditions. We’ve also brought the game to SteamDeck, where it has become surprisingly popular, as well as announcing MacOS and PSVR2.
We are on the cusp of releasing No Man’s Sky on Switch, and as if that wasn’t challenging enough we are also releasing a large update across all platforms… 4.0 update launches across PC, SteamDeck, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Xbox and PC Game Pass, VR and... Nintendo Switch! I think we might now support more platforms than we have people at Hello. :)
We’re calling 4.0 WAYPOINT. It is our 21st major free update and it launches today. Waypoint brings an overhaul of design and balance, including inventories, milestones, cataloguing and game modes. It also introduces hundreds of community-favourite quality of life improvements, both macro and micro. Full patch notes can be found here.
Inventories have been overhauled, with ships, weapons and players having their level cap greatly increased. Survival, crafting, combat and controls can now all be customised to cater for travellers’ unique play styles.
Relaxed mode brings a new focus on sandbox exploration for travellers old and new. Meanwhile returning players are welcomed by a new information portal with a summary of their goals and progress.
For long-term players, a new milestone system, new collectibles and improved mission content brings new extended goals and challenge. With new streamlining and balance, Waypoint allows players to enjoy twenty major updates as a more cohesive whole.
This is hopefully the best time to be a No Man’s Sky player, whether you are a new explorer who benefits from our Relaxed Mode, a returning player who is welcomed back by a more cohesive gameplay experience, or a core player who is excited for the increased level cap and hundreds of quality of life improvements.
The leap from version 3.0 to 4.0 is perhaps our biggest generational jump so far. It’s an exciting moment, and marks a solid foundation for future updates.
Starting as we mean to continue, No Man’s Sky launches on Switch with its first major update, and it’s no coincidence that many of our changes are focused on making No Man’s Sky a more pick-up and play experience for new and returning players on that mobile platform (and this streamlined approach benefits all platforms).
The Nintendo Switch has been a real achievement for our small band of technical wizards and I’m so proud of their achievement. We are constantly striving to ensure that No Man’s Sky is the best it can possibly be whether you’re playing on the highest spec PC or in VR or now on the Nintendo Switch.
Full patch notes for Waypoint (4.0) are available here.
A celebratory Twitch Drops campaign runs from Thursday 13th October through Monday 17th, and a special anniversary hoodie is available in our merch store here.
Last week, we released our 20th major free update for No Man’s Sky, ENDURANCE.
When we first added freighters to the game back in the FOUNDATION update, we could never have imagined we’d be here, reimagining them, six years later – we had no idea what was ahead of us! Full patch notes for Endurance can be found here.
We’ve loved watching folks assembling their fleets of organic frigates, and it has been tremendous to see the base building community’s imaginings coming to life with the new freighter building capabilities – constructing huge botanical chambers, medical bays, engine rooms, and even expansive cities on their freighter’s exterior!
Polestar Expedition
Today, we are launching the game’s eighth community expedition: Polestar. Embark on an interstellar cruise as the captain of a heavy shipping freighter, warping your metal fortress across the galaxy.
During the voyage, Travellers will repair the freighter’s bespoke technology, and uncover the mysterious circumstances that led to its current predicament…
After completing all the required expedition milestones, you may now end the expedition early and convert your progress to a Normal Mode save. As with previous expeditions, when Polestar concludes, this save conversion will happen automatically.
Polestar’s limited edition rewards can be redeemed across all save games from the Space Anomaly’s Quicksilver Synthesis Companion.
The Polestar expedition begins today, and will run for approximately six weeks.
Polestar Expedition Rewards
Pilgrim, Polestar, and Heavy Shipping Posters
Decorate freighter and planetary bases alike with these three commemorative posters – dedicated to all spacefarers, navigators, explorers and freighter crew.
High-Gravity Freighter Trail
Customise your capital ship with this limited edition freighter trail. High-energy exhaust gases rapid condense as they exit the freighter’s colossal engines, collapsing into micro-singularities.
Outlaw Building Decorations
Add a case of navigation charts, an arrangement of technical data, or a rustic light source to your bases with the Navigation Archive, Data Display Unit, and Flaming Barrel.
Fleet Commander’s Cape
Assume the role of captain and voyager of the stars with this imposing cloak.
Child of Helios Companion
Claim the Child of Helios egg, and invite this beautiful, spectral creature to haunt your journey through the universe.
Community Research
The Quicksilver Synthesis Companion continues to tirelessly craft new exotic collectables, unlocked by Travellers completing Nexus missions – including the new Sentinel Pillar and Infestation combat challenges.
Most recently, the Cosmic Flight, Orbital, and Ship Catalogue Posters have become available.
The next set of items to be synthesised, starting today, is this exciting set of freighter exhaust customisations: the Antimatter, Golden, and Hadal Freighter Trails.
Exchange Quicksilver for exotic collectables aboard the Space Anomaly. Complete multiplayer the missions at The Nexus to contribute towards unlocking collectables, and earn Quicksilver from the specially-marked daily or weekend missions.
Development Update
Patch 3.97, which contains a number of gameplay and stability fixes, is being released today and will be coming to all platforms as soon as possible. The team are currently taking some time to address issues reported by the community, but we have so much more packed in for 2022! The release of No Man’s Sky on Nintendo Switch, PSVR2, and MacOS are all just around the corner, and we have already started on new content and surprises for later in the year.
Thank you, travellers, for staying on this journey with us.
It has already been an incredibly busy year for No Man’s Sky with the release of SENTINEL, LEVIATHAN, OUTLAWS and SteamDeck - and Switch, PSVR2, MacOS and more coming very soon!
Today, we are releasing what is probably our biggest update of the year (our 20th major free update). Perhaps fittingly we’re calling it ENDURANCE, and the focus is on freighters, frigates and fleets. Full patch notes are available here.
We introduced the ability to own and captain freighters in our very first update, FOUNDATION, and it’s something we’ve been excited to take the opportunity to completely reinvent. Captaining a fleet to explore the unknown has always been core to that fantasy of science fiction, from Battlestar to Starfleet, and it’s a huge fan favorite.
ENDURANCE brings a complete overhaul of freighters and fleets, allowing players to live and work aboard their home in the stars, together with their own crew. A new bridge brings a range of quality of life improvements, with instant access to warping and teleportation. Players can now build vast freighter bases on a scale not seen before, with specially themed areas and new features for growing food and manufacturing, and new technology like the ability to scan and analyse planets from space.
One of the most striking changes is to asteroids, which are now more varied and appear in vast fields, with thousands on screen at once. There are new Interstellar-style black holes, nebulae, and space atmospherics to explore. Travellers can enjoy these new incredible space vistas from windows and portholes, which they can now build on their freighters. Players can also build exterior sections to their freighters, for increased flexibility, or just to admire the universe from.
There’s also a new expedition to enjoy, “Polestar”, focused on a capital ship voyage, as well as new combat-focused Nexus missions, and a new Twitch Drops campaign.
To celebrate ENDURANCE, we are releasing another set of woven expedition patches on the {LINK REMOVED}merch store.
We're also doing a limited re-run of Christopher C. Castillo's awesome {LINK REMOVED}playing cards such was their popularity last time.
And don't forget, No Man's Sky for Nintendo Switch launches on October 7th worldwide as a physical and digital edition. Pre-order now at all discerning game stores.
ENDURANCE coincides with No Man’s Sky’s 6 year anniversary and it remains amazing to us to see players still clocking up a bewildering number of hours in the game all these years later. We are eternally grateful for the support.
It’s been such a thrill to see players enjoying our most recent major update, OUTLAWS. Whether it was hunting down pirates for lucrative bounties, becoming an intergalactic smuggler yourself, seeking the treasure of The Blight in the most recent expedition, or just stylishly exploring space in a cape - it's been a delight to watch you all take to the skies.
Today, we are very excited to bring you No Man's Sky's latest expedition: Leviathan. We aim to give every expedition a unique character and style of gameplay, but we think Leviathan feels especially different. Full patch notes can be found here.
The Leviathan Expedition Our seventh expedition traps Travellers inside a time loop, and offers a taste of roguelike gameplay. Difficulty is tuned to survival-mode settings, and every death means a reset of the loop.
As players explore the loop, they will recover Memory Fragments, lost remnants of previous loops. These manifest as procedurally generated technology, meaning each reset of the loop may play out very differently.
Faced with such difficulty, players across the world can collaborate with each other to even the odds. Alongside their personal efforts to break the loop, Travellers can help Specialist Polo as they research the loop's peculiar manifestations.
The more Travellers that participate in the research, the stronger the Memory Fragments become, manifesting in better upgrades, more inventory space, and stronger Multi-Tools and starships.
Expedition Narrative As players seek a way to unbind the time-loop curse, they will find a story-driven adventure at the heart of the expedition.
Follow the trail of your previous iterations, absorb memories, investigate significant sites, and work together to escape from the curse of the loop. Shattered memories all point towards an encounter with an ancient space creature, The Leviathan - but will Travellers succeed in reshaping history, or are they doomed to repeat the mistakes of the past?
The Leviathan expedition begins today, and will run for approximately six weeks. Begin a new Community Expedition game to enter the loop, and earn a generous assortment of limited-edition rewards. When the Leviathan expedition concludes, your progress will be converted to a Survival Mode save. Phase rewards can be redeemed across all save games from the Space Anomaly’s Quicksilver Synthesis Companion.
Leviathan Expedition Rewards Remember your time in the loop with a trio of base decorations - the Leviathan, Loop, and Timesplice Posters.
The Temporal Starship Trail can be fitted in your ship to modify propulsion energy, and leave a visually mesmerising streak of temporal disturbances.
The sweeping Whalestalker Cloak was once worn by an ill-fated Traveller, obsessed with their quest to capture a cosmic leviathan and doomed to repeat the chase for all eternity.
Rehome an Organic Frigate Calf in your base. This mysterious creature is enclosed in a chrono-preservation field to ensure it remains eternally young, playful, and a manageable size.
Finally, the space giant itself - The Leviathan - may be recruited as an organic addition to your capital ship’s frigate fleet.
Development Update We hope you enjoy the Leviathan expedition as much as we enjoyed putting it together! Alongside the expedition, today's update includes a number of improvements and bug fixes. Full patch notes can be found here, along with community highlights and information on a special new merch item, the Traveller's Deck, designed by a member of the community, Christopher C. Castillo!.
The team is continuing to work on even more features and content for No Man's Sky, and we will have more news for you soon.
Yesterday, we released the OUTLAWS update for No Man’s Sky, enabling the pirates of the universe to better retaliate against the SENTINEL authorities upgraded earlier in 2022. After we revisited and refreshed planetary combat in SENTINEL, it felt like a natural progression to improve ship handling and combat, and deepen pirate-related gameplay throughout No Man’s Sky. The passionate community response is always fantastic fuel for us – it’s exciting to see you all claiming and piloting the new Solar Ships, fighting against or aiding outlaw forces, and swishing around in capes.
The new expedition, Blighted, aligns with the piratical theme of OUTLAWS. Travellers will follow the trail of a pirate faction known as The Blight and their mysterious treasure, gathering clues and decrypting milestones. Expeditions give us an opportunity to mix up different styles of gameplay, and this fast-paced treasure hunt should again feel a little different from previous expeditions.
The Blight are alert to the presence of Travellers seeking their riches, and have already taken hostile measures to trap would-be treasure seekers on the radiated hills of Issh 77/R6. Restore your compromised ship to embark on a journey across exotic stars and ocean beds, into the heart of Sentinel and outlaw territory – and ultimately, for those who persevere, to The Blight’s legendary pirate treasure.
The Blighted expedition begins today, and will run for approximately five weeks.
Begin a new Community Expedition game to join the treasure hunt, and collect exclusive, limited-edition rewards along the way.
When the Blighted expedition concludes, your progress will be converted to a Normal mode save, and rewards can be redeemed across all save games.
Blighted Expedition Rewards
Sputtering Starship Trail
This ramshackle ship exhaust nozzle was hand-assembled in an emergency by an outlaw. Has an occasional propensity to explode, but with no adverse effect on flight handling.
Outlaw-Themed Posters
Transform your base your base into an outlaw’s sanctuary with these pirate-themed posters – celebrating all things anarchistic and rebellious.
Exclusive Flag Designs
This range of exclusive flags provide a variety of decoration choices for bases, to suit a range of tastes – from the delicate Heraldry Flag to the bold Piracy Flag.
Wayward Cube
This cubic lifeform drifted into an orbital station from another reality, where it was captured by a travelling merchant. Provides placid companionship when rehomed in a habitable base.
Outlaw Cape
A battle-worn cape, stolen from The Blight. Woven from chemically-dipped nano-fibres, the fabric is completely impervious to the heat produced by jetpack exhaust.
Our next update for No Man’s Sky is never far away, and though the team is taking a moment to celebrate the release of OUTLAWS and the Blighted expedition, we are continuing to work tirelessly on new content and features!
We’re delighted to let you know our next update is called OUTLAWS and it launches today. This is a particularly explosive update with the focus on the underworld of No Man’s Sky for the first time. We have overhauled Space Combat, introduced a new pirate underworld and added solar sail ships (the first new ship class in the game in over 2 years - since our LIVING SHIP update). You can also now hire your own squadron of wingmen, smuggle illegal goods, and protect your settlement from pirate ship raids.
Our last update (SENTINEL) focused on ground combat, broadening the risk, reward and fun for players exploring on planet. Similarly we were really delighted to put some love into Space Combat with this latest update (OUTLAWS) and I know this is one the community has been really eager for.
Please check the patch notes here for full details, but these are just a few of the additions which OUTLAWS brings:
Outlaw Stations
Outlaws have taken over space stations all across the galaxy. Outlaw systems are dangerous, lawless places, with frequent conflict (but this all represents an opportunity for players with an eye for raiding passing starships…)
A new series of missions leads players towards pockets of rebellion, where they’ll find an underworld offering pirate missions, black-market technology, and a chance to acquire valuable goods illegal elsewhere in the galaxy. Like-minded players can even acquire a forged passport that will allow them by-pass the authorities.
Solar Starship
With unique solar-powered sail and sleek bodywork, this is the vessel of choice for those looking to speed between the stars. The Solar Ship is No Man’s Sky’s first new starship since the start of 2020. There is considerable variety across this range of ships, so look forward to scouring the galaxy for the perfect version to match your existing fleet. The maximum number of ships a player can own has been raised from six to nine, so you don’t have to worry about limiting your fleet either.
Smuggling
Illegal goods can be purchased in outlaw systems and be smuggled out for a significant profit. A smuggler’s life is dangerous. The Sentinels are on the lookout for contraband, and discovery is only a cargo probe away…
Cargo Inventories
All players - not just the smugglers - will benefit from the addition of specialist cargo inventories to all starships. These high-capacity slots can store large quantities of cargo, and storage-hungry players can unlock extra slots from the ship upgrade terminal found on all space stations.
Squadrons
Players can now recruit and upgrade their own wingmen. Collect your perfect set of ships and pilots. Each pilot comes with their own abilities, and can be upgraded over time to improve the combat ability.
Space Combat
Space combat has been overhauled for speed and excitement. Handling has been improved, weapons have new visual effects and enemy starships now have shields. Depth has also been added to weapon selection with a variety of specialist secondary effects, such as slowing enemy engines or disabling shield systems. Ship-to-ship combat can now occur within a planet’s atmosphere too - and pirates may raid your settlements. For those who find Space Combat difficult, flight accessibility has been significantly improved with a new Auto-Follow mode.
It’s so surprising for us, after six years to see No Man’s Sky still resonating with folks. It meant so much to the team to see our last update (SENTINEL) bring in so many new players and exceed expectations, and following that it blew our minds to win the “Evolving Game” category at the BAFTAs last week. All this and our Switch version is shaping up nicely in the background!
Last week, we released our first No Man’s Sky update for 2022: SENTINEL. An overhaul and refresh of combat is something we’ve wanted to do for a long time, so it’s very exciting to now be able to share this work! It’s always great to see how our amazing community engages with each update; we’ve loved reading about everyone strategising against the expanded sentinel forces, using the new weapons in creative and interesting ways, as well as unearthing sentinel secrets and constructing robotic companions.
In contrast with this adrenaline-fueled update, today we are happy to announce the start of the more gentle-paced Exobiology expedition, themed around discovering and interacting with the strange and varied alien creatures inhabiting the universe.
Each Traveller will begin their journey in a lonely star system devoid of wildlife, but with a towering bipedal creature companion to accompany them. Journey across the expedition route to meet majestic diplos, gather eggs and milk, and endeavour to impress Iteration Cronus with your baking skills. Discover new species inhabiting anomalous worlds and ocean depths, befriend and nurture new companions, rendezvous with other players, and much more.
The Exobiology expedition begins today, and will run for approximately five weeks.
As with previous expeditions, players will start a new save and all begin on the same planet – and will have the opportunity to collect a number of limited edition rewards!
When Exobiology concludes, your progress will be converted to a Normal mode save, and rewards can be redeemed across all save games.
Exobiology Rewards
Reality Glitch Jetpack Trail
The jetpack exhaust is fitted with a high-concentrate pugneum dispenser. When the jets are activated, the resulting reaction carves miniature distortions in reality… as well as creating an interesting visual effect.
Creature-Themed Posters
Decorate your base with these Abyssal, Solstice and Territories posters – ranging from a gold-framed butterfly evoking the nostalgia of long summer days, to a dark reminder of what lurks in the depths below…
Exotic Companion Armour
Ideal for fierce-tempered companions, this stylish plate armour protects vital organs against laser and projectile fire. Ultra-soft breathable padding reduces the likelihood of companions wriggling out of the accessory.
Exotic Wingpack
An elegant wing-assisted jetpack, inspired by the design philosophy of exotic starships.
Sentinel Quad Companion
This Sentinel Quad Egg will hatch a tireless quadrupedal robotic companion, reprogrammed to be loyal and safe around Travellers, though ever watchful.
Alongside working on new content and features for No Man’s Sky, we will continue to listen to feedback and address important issues reported by the community. We have so much more planned for this year!
We are starting off 2022 as we mean to continue! We are pleased to announce that the first update of the year is available to download for free today. It’s called No Man’s Sky SENTINEL. Full patch notes can be found here.
The Sentinel update brings an overhaul of the combat systems in game and enemies you meet, to create something much more challenging and exciting. No Man’s Sky is a game about exploration, but our universe has always been one filled with hazards and danger. Sentinels police the planets you explore, and have long been an element of the game we want to make more interesting, deep and fun - whilst also allowing players to defeat and overcome them in a more meaningful way.
Fortunately this update comes with a huge array of combat improvements and enhancements for the battle-scarred Traveller. You have access to new weapons, like the charged energy shotgun, active camo and the new stun grenade. Mechs can now be programmed to protect you in combat.
Sentinels have become more formidable too. They have devised new classes, like Heavies, Summoners, Medics and even an Exo-Mech. Sentinels also deploy new weaponry like the flamethrower and utilise protective shields. And for the brave, the locations of sentinel “nests” have been made known, adding generous rewards for raiding these infested hives.
With the Sentinel update, players will learn about the lore of how Sentinels came into being. Among the rewards for facing down new sentinel missions is the ability to re-program and adopt your very own friendly AI drone, as well as salvaging parts to create defenses of your own. There is also a new Expedition launching next week, with a tonne of new rewards.
This is a huge update, but here are just some of the additions:
Sentinel Hardframe Mech - Battle against a brand new robotic enemy - the huge, heavily armoured Hardframe mech. Equipped with lasers, terrain-destroying grenades, and a plasma-powered flamethrower, this fearsome new Sentinel launches itself across the battlefield with a high-powered jetpack.
Total Visual Overhaul for Weapons - All Multi-Tool systems, from the Mining Laser to the Scatter Blaster, have received a significant visual overhaul, benefiting from new projectiles and beams, muzzle flashes, lighting effects, refraction, new impacts and more!
Advanced Combat Upgrades - New upgrades add depth to combat, with the ability to add stun or incineration effects to your existing weapons, or to set up your Multi-Tool to deal extra damage to targets you've previously tagged. Or, take advantage of the new Cloaking Device to vanish mid-fight and gain the strategic upper hand.
AI Robotic Companions - Players can reassemble and reprogram their own friendly robotic drone companion, or go one step further and salvage Sentinel Hardframe parts to build their own autonomous AI-powered giant mechanical escort.
New Stories and Missions - Work with the crew of the Space Anomaly on a substantial new story-driven mission, or raid the sinister Sentinel Pillars to access their archives and probe the secrets of the Atlas and the World of Glass...
Combat Flow and Feel Improvements - A vast list of tweaks and refinements have been made to weapon feel and flow, making for a more dynamic and impactful combat experience.
New Drone Enemies - Regular Sentinel units have been overhauled, with heavy combat and shield drones, dedicated repair drones, and even advanced summoning units joining the existing patrol drones.
In May of this year, we were thrilled to be able to partner with our friends at Bioware to briefly welcome the legendary SSV Normandy SR-1 into our universe as part of our second expedition, "Beachhead".
The limited time re-run of the "Beachhead" expedition is now underway and finishes on Tuesday 21st December.
This is your last chance to experience the unique challenges and rewards of "Beachhead", discover why the Normandy is here, and welcome it into your fleet.
Remaining Holiday Expedition Schedule
Expedition 3 (Cartographers): 22nd December - 4th January
Expedition 4 (Emergence): 5th January - 19th January