There have been a great many games like Minecraft over the past decade. Which is to be expected, because who wouldn’t want to capitalise on the runaway mainstream success of the decade, and the best-selling video game of all time? There are many things that are very special about Minecraft, and remain more or less unmatched even ten years later; but we’ve done our very best to condense all that specialness down into a simple list of six criteria, and from there, we’ve compiled our list of the 16 best games like Minecraft out there right now.
Some of these games you might look at and think, “But Ollie, my dear fellow! You must be crazy! This game looks nothing like Minecraft!>” Bear with me, and I’ll explain exactly why each game on this list has earned its place there. Each of these games are well worth a try if you enjoy Minecraft for whatever reason. And who knows? You might find your new favourite game within this very list…
Everything you thought you knew to be true has been undermined by the Great Revelation. Please read on to learn about your new role in society, and how this affects the games you will be allowed to play.
Ultrawide monitor owners, rejoice: the latest update to No Man's Sky's experimental branch correctly scales the HUD and "other visual elements" for 21:9 screens, and also better scales the HUD for 4K.
I can imagine flying through space in ultrawide feels brilliant, and removing the annoyance of a broken HUD could make it all the more stunning. The update, which will be tested via the opt-in branch before rolling out to the full game, also lets you customize your HUD scale and adds support for custom resolution scaling in borderless mode.
It contains a huge number of fixes for crashes, graphical glitches and UI bugs. Most of the changes detailed in the lengthy patch notes are minor, and you can browse them all here.
If you want to activate the experimental branch, right-click on No Man’s Sky in Steam and select "properties". Then, go to the "Betas" tab, type "3xperimental" in the text bock, press "check code" and select it from the dropdown menu.
And if you haven't switched to Team Ultrawide but you're curious, there's a few 21:9 monitors on our list of the best gaming monitors.
It's been a little over a month since the release of No Man's Sky's superb Beyond update, and developer Hello Games is now poised to expand the exploratory space sim's feature list further, with the launch of the game's latest community event. That's accompanied by a range of extremely welcome fixes and enhancements, including a reduction in PSVR blurriness.
No Man's Sky's new community event continues to the formula established by the game's first run of live events following last year's Next update. This time, by completing missions at the Space Anomaly's Nexus, players will contribute to a "cross-reality target".
As this universal progression reaches certain milestones, special items will be unlocked and made available through Specialist Polo's robotic companion in the Space Anomaly. There are five customisation items to acquire in total - boots, exogloves, a chestpiece, leggings, and shoulderpads - which together form a wearable Vy'keen armoured suit.
URGENT: Disparaging words have been said about the game you like by people who like the other game you don’t like.
I won’t pretend to understand what a Stabilised Reality Glitch is in spacefaring planet-hopper No Man’s Sky, but when I see a bunch of them gathered together on podiums in a remote interplanetary museum, I will say: “cool”. A player has done just that, bringing each of the rare trophy items to a minimalist monument and placing them on display, like some sort of curator of alien artefacts. That’s neat.
It would be fair to say that No Man's Sky didn't receive the warmest of receptions when it launched back in 2016. Some players, of course, and I count myself among them, were mesmerised by its serenely nomadic spirit and infinite toy box of procedural wonders - while others were expecting something more.
Fleeing from the tsunami wave of animosity that followed, Hello Games retreated into the shadows and set down the path of what may be gaming's greatest redemption story. Now, three years and eight massive updates later, the No Man's Sky that once was and the No Man's Sky that is now are very different beasts.
Base building came first, followed by some wonderfully buoyant vehicles for spirited planetary exploration, then freighters (sort of portable-bases-meet-flying-garages), active solo and procedural questing, passive squad missions, improved flight and combat, cooking, farming, hydroponics, archaeology, electricity based logic systems, third-person perspective, VR support (both wonderfully tactile and, presently, rather unrefined), and plenty more.