To start off 2021, we have introduced a number Quality of Life changes and bug-fixes to the game. We have a lot planned for this year so keep your eyes peeled and join the MurderMinersHub Discord to get the latest news when its ready!
Gamenight is starting right now, join us to earn hours towards the Spiral Helmet!
This change-log is a combination of 38.1 and 38.2
New Unlockable Helmets:
◦ Rhino, this helmet is only worn by true ram warriors. ◦ Requires 5 Ram Kills in Public Matches to unlock.
◦ Spiral, gives your enemies a sight to behold with this beautiful helmet ◦ Requires 6 hours in our Weekly Gamenight Sessions to unlock.
New Textures:
◦ Plastic Texture Atlas - By Noiah ◦ This smooth, easy on your eyes texture pack gives you a nice slick look to your maps!
◦ New Button Icons (Toggleable within settings) ◦ Xbox 360, Xbox One, Minergun, and XG versions.
◦ New Sentry Textures and Icon ◦ Classic Block Atlas variant is not affected.
New Additions:
◦ Added Speedrun.com and Map Submission Links under "Community Links". ◦ Added sorted Team and Players for the Manage/View Players Screen. ◦ Create Session screen got a makeover with categorized modes. ◦ Lobby Settings are now editable within a game session as host!
◦ Added 4 New Mode Presets ◦ Parkour, Free-Build, Competitive Murder Match, and Competitive Team Murder Match (2v2)
◦ Added 5 New Blood Particles: ◦ Try out the new Blue, Turquoise, Magenta, Orange, or Yellow colors.
◦ Added 10 New Default Maps
Q.O.L/Minor Changes:
◦ Ram Acceleration is 15% faster now! (75 blocks traveled required to kill, reduced from 120). ◦ Added Pro-Tip Message to the Find Games/Create Lobby Screens. ◦ Adjusted the Host Session Screen to make it look better. ◦ Debug Options is more organized now. ◦ Renamed "Normal Blood Color" to just "Red" for consistency. ◦ Renamed "Blood Particle:" to "Blood Particle Color" for consistency. ◦ Infection Time limit default is set at 5 minutes (compared to the original 10 minutes). ◦ Added Join Gamenight Group and Join the Discord button to the bottom of the Find Games screen. ◦ Updated in-game leaderboard with Up and Down arrow keys. ◦ Air Block now has a preview texture when being placed.
Bug Fixes:
◦ Fixed Armor Menu Popup text for the other helmets. ◦ Fixed Y-Sensitivity for Mouse users. ◦ Fixed Controller sensitivity issues. ◦ Fixed Gold Machine Gun Texture. ◦ Fixed Unlockable Helmet Progress Popup. ◦ Fixed Zombie Tentacle Grapple achievement looping. ◦ Fixed "block_atlas is being used by another process" bug. ◦ Fixed inconsistant and buggy map load-ins when re-hosting the same game mode preset.
To explain some of your questions on development for Murder Miners 1 and Murder Miners X:
The "Murder Miners Hub" are working on Murder Miners while JForce is very focused about working on Murder Miners X. Yes, these games are still being worked on, but now the Murder Miners Hub has taken the effort to update Murder Miners. Thank you everyone for sticking around and being part of this special community. We truly appreciate all of your love and support!
Make sure to join the Murder Miners Hub discord to play/chat with community and for the latest news on Murder Miners and Murder Miners X. Believe. https://discord.gg/T3QCYsU
Gamenights are hosted every week so stay tuned for more gamenights. Giveaways are held once a month. Also don't forget to join the Murder Miners Discord and join us in voice chat and say hello!
The Animation Overhaul is mostly complete. We’ve converted the Murder Miner to be compatible with the countless animations available in the Unreal Engine Marketplace. The animation system is much more flexible now and will make it easier to add new animations for weapons and abilities in the future.
We are still tinkering with the lighting, materials, and effects of the game. We have not settled on a style yet. Many of the animations shown here need to be tweaked or changed as well.
Gamenight starts NOW!, join us for fun gametypes like Capture the Flag, Infection, Murdermatch, and more!
Join us to ask questions and have fun, the host is Pinny Join the Purple "Gamenight" lobby at the top of the list!
No stream today due to technical difficulties, sorry about that!
Gamenights are hosted every week so stay tuned for more gamenights. Giveaways are held once a month. Also don't forget to join the Murder Miners Discord and join us in voice chat and say hello!
You can also unlock the Snowman and Present Helmets in Gamenight so if your having trouble nows a good time to go for that!
As the Christmas event is going on we are going to primarily be playing Christmas themed maps.
Gamenights are hosted every week so stay tuned for more gamenights. Giveaways are held once a month. Also don't forget to join the Murder Miners Discord and join us in voice chat and say hello!
You can also unlock the Snowman and Present Helmets in Gamenight so if your having trouble nows a good time to go for that!
It all started when were been celebrating the holidays by providing new content every day up until Christmas Day! Well today is that faithful day where all the features are here for you to try out and have fun with today.
Lots of changes were made in the past 24 Days, a bit of a recap:
◦ New Christmas themed textures ◦ New Skyboxes for you to use
◦ New Block Atlas's and Block Atlas related features ◦ Snowballs! (For Believers, replaces spit)
◦ A whole stocking full of maps! Even a special category for them. ◦ Speaking of maps, a new Christmas Event Map Playlist is also in there too.
◦ Decorated weapon skins, pretty colorful if you ask me.
◦ Loads of QOL changes, and Behind The Scene fixes and changes. Today, Christmas Day, is a special time for everyone and we have goodies for everyone who is playing during the holidays!
New Map/Gameplay Customization Features:
◦ Block Atlas Upgrades:
◦ Atlas Switcher, change the style of the maps to Christmas, Normal or even Classic textures! (You can find this in the Graphics Options)
◦ Atlas Saver, save the current atlas on your maps! (Available under Map options only in Map Making Mode)
◦ Atlas Override, play it how your like it, you can override the current map atlas. (Under Player Settings)
◦ Fog Upgrades:
◦ Change the default Fog Distance in Map Options [/b]
◦ Fog Override, allows for custom fog colors. (In Map Options.)
◦ Grenade Option Additions:
◦ Added Infinite Grenade Toggle ◦ Added Max Grenade Toggle ◦ Added Grenades Spawned With ◦ All are under Lobby Weapon Settings!
We've heard the feedback on the sound system in the game and have implemented some new options for those who need them.
Sound Options:
◦ Ambience Toggle ◦ Music Toggle ◦ Sound Effects Toggle
On the topic of toggles, the believers get a few switches to mess around with.
Believer Toggles:
◦ Showing the badge is now toggleable ◦ Disabling the gold weapons is also now toggleable This removes the old "Believe" toggle which existed prior to this update.
If you don't have believers, don't fret as we have some new things for you guys as well!
Unlockable Helmets
◦ Check in the armor customization screen to see the new helmets!
◦ Each helmet has a unique challenge which can only be completed in OFFICIAL SERVERS! Some are time limited, so try to unlock them quickly!
Quality of Life Changes:
◦ Added a Self Murder Button, you'll need to assign this under Customise Controls. ◦ Added corresponding green variants of the Snowball/Spit. ◦ Added Sounds/Animations for the Snowball. ◦ Halloween Pumpkin Helmet will be kept forever to those who unlocked it!
Bug Fixes:
◦ Fixed "Pancake" Snowball model issue. ◦ Fixed Hookshot visual glitches. ◦ Fixed Murdership not syncing up with the Render Distance properly. ◦ Corrected the Zombienaut texture. ◦ Block Properties & Sentry Wheel Icon now sync up across Block Atlases. ◦ Search Lobby Game modes are now correctly displayed.
To explain some of your questions on development for Murder Miners 1 and Murder Miners X:
The "Murder Miners Hub" are working on Murder Miners while JForce is very focused working on Murder Miners X. Yes, these games are still being worked on, but now the Murder Miners Hub has taken the effort to update Murder Miners. Thank you everyone for sticking around and being part of this special community. We truly appreciate all of your love and support! YOWZA!
We wish everyone of you a happy holidays with your friends and family. If you are feeling in need to play or to talk to someone you can join the Murder Miners Discord and say hello.
As this is the last Gamenight before Christmas we are going to primarily be playing Christmas themed maps.
Gamenights are hosted every week so stay tuned for more gamenights. Giveaways are held once a month. Also don't forget to join the Murder Miners Discord and join us in voice chat and say hello!
Gamenights are hosted every week so stay tuned for more gamenights. Giveaways are held once a month. Also don't forget to join the Murder Miners Discord and join us in voice chat and say hello!
Have you doubted the future of Murder Miners X for a single instant? Were you really so naïve as to think that the greatest game of all time could be made in a mere 6 years?
Disclaimer: This is a game in development and is subject to great change. All content and gameplay is incomplete and therefore it is incapable of being criticized.
To celebrate the holidays new content will be added to Murder Miners every day until Christmas day! (12/25) Make sure you keep coming back and checking out the new updates. These changes are considered part of the next update, Update 38.
We will be updating this post as the event goes on.
[CHRISTMAS EVENT] - Day 1 - New Christmas themed blocks and Sentry. - Day 2 - New "Whiteout" Skybox. - Day 3 - Snowy Vehicles. - Day 4 - Icy Particles and UI Elements. - Day 5 - New "Classic" and "Alpha" Block Atlases. - Day 6 - New "Storm" Skybox. - Day 7 - New Bauble Christmas Tree Ornament Grenade. - Day 8 - New Throwable Believer Snowball. - Day 9 - New Decorated Pistol. - Day 10 - New Icy and Gingerbread Zombies. - Day 11 - New Decorated Machine Gun. - Day 12 - 10 New Maps and New Christmas Event Map Category. - Day 13 - New Decorated Shotgun. - Day 14 - Another 10 New Maps. - Day 15 - New Decorated Minergun. - Day 16 - New Decorated Sniper and OP Sniper. - Day 17 - New Candy Cane Flag. - Day 18 - New Decorated Battle Rifle. - Day 19 - New Decorated Hookshot. - Day 20 - New Decorated Sword. - Day 21 - New Decorated Rocket Launcher. - Day 22 - New Reindeer Antler Hats. - Day 23 - New Santa Hats. - Day 24 - 20 New Maps & New "Alpha" Skybox. - Day 25 - Update 28, Many New Additions and Bug Fixes! - BONUS Day 27 - 10 New Maps and Small Fixes.
[OTHER ADDITIONS] - Block Atlas switcher. Can switch between Christmas and Normal Texture (Go to Graphics Options)! - Added Block Atlas option to save on Maps (Go to Map Options in Map Making Mode)! - Added a Block Atlas Override option in the lobby settings (Under Player Settings)! - Corrected Zombienaut Texture order. - Fixed Hookshot visual glitch. - Corrected Gold Machinegun Texture.