Here's a rundown of some of the major updates in today's patch!
Content: Daily Mission RevampDaily Missions have been simplified and the Black Market is now available during the off-season!Content: Additional Zombie Scenario ImprovementsZombie Scenario is back with even more improvements. Content: Abyss Difficulty in Zombie Scenario MapsIntroducing an even new level of difficulty: Abyss! Monsters are tougher, stronger, and faster. Are you up to the challenge?Promotion: New Transcendence Class Promotion (4/21 - 6/2)Meet the 2 new classes now available from Class/Premium Class Decoders!
Check out the Details section below for details.
Expanded Info
New Contents
Daily Mission Revamp
Daily Missions have been simplified and the Black Market is now available during the off-season! For more details, please refer to the Daily Mission Revamp Preview.
There are now 3 types of Daily Missions.
Instead of choosing from many missions, now you just need to complete the 3 set missions.
Daily Missions won't reset until you've completed them.
Completed Daily Missions reset every day at midnight.
Significant changes have been made to the Reset Daily Mission items.
This item has been renamed to Daily Mission Difficulty Change.
Using a Daily Mission Difficulty Change allows you to change a mission to high, normal, or low difficulty.
When you change a mission's difficulty, you'll keep any progress you've already made. Use this when the going gets tough!
The Black Market is open for business.
Before each new season begins, the Black Market will be open.
Get Black Market Badges from Daily Missions and use them to buy items.
Black Market Badge - Type: Item - Description: Collect these badges and exchange them for items from the Black Market. - All Black Market Badges will disappear when a new season starts.
CSN:S Brand Backpack - Type: Costume - Description: A CSN:S brand backpack. Can be equipped on the back.
Black Market Items - Red Baron Weapon Paint (Permanent): Black Market Badge x300 - CSN:S Brand Backpack: Black Market Badge x300 - Spring Flower Nameplate (3 Days): Black Market Badge x90 - Spring Flower Font (1 Day): Black Market Badge x30 - Lusty Rose (5 Days): Black Market Badge x30 - SAF Scout (5 Days): Black Market Badge x30 - Dragon Tattoo (5 Days): Black Market Badge x30 - Tiger Tattoo (5 Days): Black Market Badge x30 - Daily Missions will award Season Badges during a season and Black Market Badges during the off-season!
Additional Zombie Scenario Improvements 2
New Add-Ons and Balance Changes
New Add-Ons - Veteran's Help: When you equip this Add-On and drop a weapon on the ground on Very Hard or higher difficulty, the weapon will remain on the ground without disappearing. Only up to 1 weapon will remain. - Deft Movement: Grants a chance not to take damage when hit by an attack. - Abundant Returns: Obtain 1 additional Add-On after defeating elite monsters. - Healer: Whenever you heal yourself, nearby allies are also healed for a portion of the healing effect's value. - Revenger: Increases attack power each time an ally dies. - Group Tactics: Reduces damage taken for each nearby ally player. - Steel Physique: Increases maximum HP.
Map Playlist Automatic Add-On Feature - When the map changes while you play a Map Playlist, your most recent Add-Ons will keep being used repeatedly until the Map Playlist ends. If you use up all of an Add-On in the middle of a Map Playlist, the other Add-Ons that you haven't used up will continue to be used.
Elite Monster Balance Changes
Monster Stat/Enhancement Effect Balance Adjustments - Attack Power Increase: Reduced the amount this increases the monster's attack power. - Spider Web: Weakened the movement speed reduction.
New Abyss Difficulty in Zombie Scenario
New Zombie Scenario Difficulty Added
Added the Abyss difficulty.
Abyss is an even higher difficulty than the existing Inferno difficulty. Monsters will have greater attack power, HP, speed, etc.
Information on Abyss Difficulty Map
Abyss 1 - First Contact
With the addition of Abyss, Inferno difficulty will be available in all existing maps. You can see what difficulties are available in map selection.
We plan to regularly add Abyss difficulty to more maps in the future.
Inferno Difficulty Expanded
Inferno difficulty, which was previously provided only for a limited number of maps, has been added to be playable on all maps.
Zombie Mode Update
Season 8 Content Changes
Zombie Boost Items Removed - Power-ups will no longer appear when a zombie dies.
Revenge Bonus System Changes - Previous: You receive bonus points upon taking revenge. - Updated: You receive bonus Karma upon taking revenge.
Unlock Level Changes
Rail Buster: 2 -> 3
TURBULENT-1: 6 -> 5
SKULL-3: 3 -> 2
TURBULENT-9: 6 -> 5
Ethereal: 2 -> 1
SKULL-4: 8 -> 5
Dual UZI: 6 -> 5
Awakening of the Zhu Bajie Minigun: 3 -> 1
SPAS-12: 3 -> 2
Ripper: 10 -> 9
Black Dragon Cannon: 14 -> 11
Stun Rifle: 14 -> 9
Desert Eagle Crimson Hunter: 16 -> 14
Blade Runebreaker: 16 -> 18
X-TRACKER: 20 -> 18
SG552 Lycanthrope: 20 -> 18
AUG Guardian: 20 -> 18
Eternity Laser Fist: 24 -> 22
M249 Phoenix: 24 -> 21
Blotter: 22 -> 20
Transcendence Class Medal Giveaway (4/21 - Permanent)
When you own all of the items below, you will receive the Transcendence Class Medal!
Medal
[Honor] Otherworld Denizen
How to Obtain This Medal (Requires Permanent Version)
Dragon Knight Kyrix
High Elf Natasha
Natasha's Orb
Kyrix's Dragon Knight Shield
Notice
Each account can receive this reward only once.
Events
Class Preference Survey Event (4/21 - 5/5)
We will hold a player preference survey regarding seasonal Transcendence Classes. A reward will be given to players who participate!
Each time you get cumulative rewards (at 5/10/15/20/25 days), you'll receive a Cumulative Attendance Reward Box.
Off-Season Mission Rewards Event (4/21 - 5/19)
Complete off-season Daily Mission during the event period and get rewards!
Assignments
For each day you clear 3 Daily Missions, you receive 1 Spring Flower Box.
When you clear your first Daily Mission on weekends, you can choose one durational weapons and, in addition, obtain other functionality items. - Fridays: 4/23 and 4/30 - Saturdays: 4/24 and 5/1 - Sundays: 4/25 and 5/2
Rewards
Choose a 1-day weapon from the durational weapon list + receive all of the other items
Reward can be obtained only once a day per account (Given only when you complete the Daily Mission for the first time)
Notice:
Unused Spring Flower Boxes will be removed with the patch on Wednesday, May 19th.
Daily missions count only in rooms with 4 or more players.
Rewards can be obtained only once per account.
Transcendence Class Guaranteed Giveaway (4/21 - 6/2)
Earn Guaranteed Points when you use Class and Premium Class Decoders during the event.
1 Guaranteed Point given each time you use 1 Class Decoder.
3 Guaranteed Points given each time you use 1 Premium Class Decoder.
Rewards
Upon reaching 150 points: Choose either Dragon Knight Kyrix or High Elf Natasha
Upon reaching 300 points: Choose either Dragon Knight Kyrix or High Elf Natasha - Upon selecting Dragon Knight Kyrix, automatically get an exclusive costume (permanent) - Upon selecting High Elf Natasha, automatically get an exclusive costume (permanent)
Notice:
The selection pop-up window displays as soon as you reach the required points.
Rewards from each stage can only be claimed once per account.
Shop
Transcendence Class Promotion (4/21 - 6/2)
Get the 2 new classes from Class/Premium Class Decoders during the promotion! Each has a 4x drop rate!
New Class Rates
From Class Decoders - Dragon Knight Kyrix: 0.5%/High Elf Natasha: 0.5%
From Premium Class Decoders - Dragon Knight Kyrix: 2.0%/High Elf Natasha: 2.0%
Decoders Sold
Class Decoders are on permanent sale. The following bundles are available at a discount: - Class Decoder x10 (3% discount) - Class Decoder x30 (5% discount)
Premium Class Decoders are on sale from 4/21 until 6/2. The following bundles are available at a discount: - Premium Class Decoder x10 (3% discount) - Premium Class Decoder x30 (5% discount) - Premium Class Decoder x50 (10% discount)
Notice
These are classes paired with the Season 9 pass weapons.
Premium Class Decoders will be sold in the Shop until maintenance on Wednesday, June 2nd.
All unused Premium Class Decoders will be replaced with 50 mileage each and removed during the maintenance on Wednesday, June 2nd.
Class Decoders are permanently on sale and will not be removed.
Others
Fixed the issue where both the Dreadnova and Dreadnova variant weapons could not directly damage zombies and other parts when using charging attacks through right-click.
Fixed the problem where characters are getting stuck in the town hall map tractor
Regarding Natasha Emotion: Fixed the unnatural motion as if the dance's third-person animation was a little trembling
Fixed the issue where the health regeneration timers were reset for Mila and Lisa when recovering health with other health recovery means such as add-ons
Fixed the issue where the scale value of the MISS indication (confirmed in the current zombie z steel skin mutation) was applied abnormally
Fixed the problem that could cause a deadly crash if Kyrix's skill was activated when Brachyura or Mr.x boss died, and when there was a target that could inflict damage around it.
The regular maintenance for April 21st has been completed. Thank you for your patience throughout. You may now enter and enjoy the new contents!
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Attention Survivors,
We're going to perform a regular maintenance this Wednesday at 4:00 A.M. CEST, April 21st, 2021. All servers during this period will be unavailable and we are anticipating the maintenance to conclude at around 10:00 A.M. CEST. Please refer below for more details on the maintenance.
Time Frame
Wednesday, April 21st, 2021
SEA (UTC+7): 9:00 A.M. – 3:00 P.M.
CEST: 4:00 A.M. – 10:00 A.M.
ET: 20th, 10:00 P.M. – 21st, 4:00 A.M.
PT: 20th, 7:00 P.M. – 21st, 1:00 A.M.
Note: Please note that the estimated length of time for each maintenance is subject to change without notification.
Maintenance Details
Server Upkeep
New Contents & Events
Thank you for your understanding and support in advance.
Please be advised that those who are using our Singapore servers may experience some unstable connectivity for a couple of minutes. We apologize for this inconvenience and we thank you for your kind understanding throughout.
The unscheduled maintenance for April 13th has been completed. Thank you for your kind patience and understanding throughout.
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Attention Survivors,
We're going to perform an unscheduled maintenance in a couple of minutes starting at 5:30 A.M. CEST, April 13th, 2021. All servers during this period will be unavailable and we are anticipating the maintenance to conclude at around 8:30 A.M. CEST. Please refer below for more details on the maintenance.
Time Frame
Tuesday, April 13th, 2021
SEA (UTC+7): 10:30 A.M. – 1:30 P.M.
CEST: 5:30 A.M. – 8:30 A.M.
ET: 12th, 11:30 P.M. – 13th, 2:30 A.M.
PT: 12th, 8:30 P.M. – 11:30 P.M.
Note: Please note that the estimated length of time for each maintenance is subject to change without notification.
Maintenance Details
Server Upkeep
Thank you for your understanding and support in advance.
Counter-Strike Nexon: Studio has finally opened its very own official Discord server! From receiving real-time news on server maintenance status, updates, and important notices to interacting with the Team as well as your fellow Survivors, come join now in our newly created playground and participate in Discord exclusive events for exclusive rewards as well!
In light of this official launch, we’re going to celebrate it with our survivors with a Discord Milestone Event! Join our Discord now and receive exclusive rewards for every member milestone you collectively reach! Check out the details below for more information and thank you for your love and support always. Enjoy!
The emergency maintenance for April 7th has been completed. Thank you for your kind patience and understanding throughout.
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Attention Survivors,
We apologize for the inconvenience but we are going to perform an emergency maintenance in a couple of minutes for a hotfix. All servers during this period will be unavailable and we will try to bring back the servers online as soon as possible. Please refer to the schedule below for more details and stay tuned for more updates.
Time Frame
Wednesday, April 7th, 2021
SEA (UTC+7): 1:15 P.M. – 2:15 P.M.
CEST: 8:15 A.M. – 9:15 A.M.
ET: 2:15 A.M. – 3:15 A.M.
PT: 6th, 11:15 P.M. – 7th, 12:15 A.M.
Note: Please note that the estimated length of time for each maintenance is subject to change without notification.
Maintenance Details
Hot Fix
Thank you for your understanding and support in advance.
Decoder rates have been updated. This will be updated irregularly when the rates and the items are changed. We hope this allows you to enjoy CSN:S to its fullest, knowing exactly what you can get.
To celebrate spring 2021, we are running a fun and fruitful seed event! Check it out and get rewards!
Seed Distribution
You'll get a seed when you log in.
After 30 minutes of playtime in Zombie Hero, Zombie Z, or Zombie Evolution, the seed will be replaced with a sprout.
Once you have the sprout, complete one of the missions below and the sprout will be replaced with a fruit. - Score 25 zombie kills or 75 assists in Zombie Hero, Zombie Z, or Zombie Evolution - Clear 4 games of Zombie Scenario on Hard difficulty or higher
Using the Event Items
The seed, sprout, and fruit items can all be used by pressing the Use button.
When you press the Use button, you will be asked if you are sure you want to use it.
When you choose yes, you will receive a reward according to the item you used.
The seed, sprout, and fruit give different rewards.
Rewards
Seed: Rare Decoder x5
Sprout: Grade 4 Parts Reward Box x1
Fruit: Receive a VVIP Free Pass, Rare Decoder, Unique Decoder, Unique Premium Decoder, or Event Decoder. Each reward has a different drop rate.
Extra Event
Each time you use a fruit, you'll get 1 Harvested Fruit.
Once you have 10 Harvested Fruits, you'll get a bonus reward.
Bonus Reward
Transcendence Decoder x10
Notice
Participation will only be counted in rooms with four or more players (excludes Studio Mode).
Zombie Scenario minimum playtime: 5 minutes
The seed, sprout, and fruit items will be removed and the event will reset at midnight every day. Harvested Fruit will not be removed.
All Harvested Fruit will be removed during the maintenance on 4/21 (Wed.).
Does not count in the Zombie Scenario Survival: Double Gate, Survival: Lost City, or Survival: Trap maps.
Random Rules Zombie Hero Event (4/7 - 4/21)
During the event, experience Zombie Hero in a whole new way: the rules change every round!
The rules will be announced 3 seconds before each round starts.
You can see what rules are applied to the current round by pressing the L key.
Featured Maps
Random Rules Zombie Hero Assault / Italy / Dust
New Random Rules
I Am Legend: The last human standing revives as a powerful Hero once.
Good Old Days: Humans are restricted to New Original weapons, and Zombies can only be Normal Zombies with restricted skills.
Reliable Weapons: Increases attack power of Rare grade or below weapons.
Burning Time: Using Deadly Shot gives infinite ammo.
Furiously Fast: The Sprint skill grants increased attack power and can be reused.
Skill Master: Using a human skill applies the effects of Sprint and Deadly Shot simultaneously.
Social Behavior: When humans are gathered together, their attack power increases according to their number.
Updated Random Rules
Moon Bounce - Previous: Low gravity mode. After jumping, you will float gently to the ground. - Changed: When you jump, you will have zero gravity and rise into the air.
Shockwave - Previous: When landing after jumping, decreases movement speed of nearby humans. - Changed: When landing after jumping, decreases movement speed of nearby humans and restores the player's HP.
Tunnel Vision - Previous: Have visibility reduced but attack power increased. - Changed: Suffer from reduced visibility but attack power and movement speed increased.
Give 'em the Bird - Previous: Eating chicken increases attack power temporarily. - Changed: Eating chicken increases attack power temporarily and resets skills once.
Shop
New Transcendence Throwable Weapon: "Satellite Mine" Promotion! (4/7 - 5/6)
The new Satellite Mine item is available as a rate-up item in Transcendence Premium Decoders and Transcendence Decoders during the promotion! Don't miss it!
From Transcendence Premium Decoders:
Satellite Mine - 3%
From Transcendence Decoders:
Satellite Mine - 0.45%
The following items are featured in the promotion:
Transcendence Premium Decoder x1
Transcendence Premium Decoder x5
Transcendence Premium Decoder x10
Notice:
All Transcendence Premium Decoders will be removed during maintenance on 5/6 (Thur.).
500 mileage will be given for each Transcendence Premium Decoder removed.
The regular maintenance for April 7th has been completed. Thank you for your patience throughout!
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Attention Survivors,
We're going to perform a regular maintenance this Wednesday at 4:00 A.M. CEST, April 7th, 2021. All servers during this period will be unavailable and we are anticipating the maintenance to conclude at around 8:30 A.M. CEST. Please refer below for more details on the maintenance.
Time Frame
Wednesday, April 7th, 2021
SEA (UTC+7): 9:00 A.M. – 1:30 P.M.
CEST: 4:00 A.M. – 8:30 A.M.
ET: 6th, 10:00 P.M. – 7th, 2:30 A.M.
PT: 6th, 7:00 P.M. – 11:30 P.M.
Note: Please note that the estimated length of time for each maintenance is subject to change without notification.
Maintenance Details
Server Upkeep
Thank you for your understanding and support in advance.
Greetings from the Counter-Strike Nexon: Studio Team!
We provide the rates for probability-based items on Steam and our website. In order to keep providing transparent service for our players, we're also releasing rates for the weapon enhancement system and season pass rewards below.
To begin, here is information on weapon enhancements and their rates.
Weapon enhancement is an in-game system that allows you to improve your weapons by enhancing them. Enhancement requires you to consume your spare weapons as "material" to upgrade the desired weapon. Both paid and free weapons can be spent using this system.
[Weapon Enhancement System]
Every enhancement attempt grants EXP towards your weapon's enhancement level. The EXP needed per level is listed in the first table below.
Each material weapon grants a certain amount of EXP based on its rank and enhancement level. Formulas for how this EXP is calculated are included in the second table, with several examples after that.
EXP Needed per Enhancement
Accumulated material EXP is reset after increasing enhancement level or failing enhancement.
The success rates are calculated according to the below formula, based on the cumulative material EXP and the required enhancement EXP.
Each weapon has a different enhancement material EXP per weapon rank, from Regular to Epic. This is defined in the next table.
Enhancement Material EXP per Weapon Rank/Enhancement Level
If the material weapon is the same as the weapon you're enhancing, you'll get a 100% EXP bonus on top of the base enhancement EXP.
Example: Material EXP for Rare Weapon
As illustrated above, materials with higher enhancement levels provide more EXP. Bonuses are rounded down to whole numbers.
- Upon a successful enhancement, one attribute is increased at random. Every attribute has an equal chance of being selected.
- The available attributes vary by weapon. You can see what attributes are available in the weapon's in-game description.
- Once an attribute has been maxed out, it will be excluded from attribute selection.
- When performing dehancement, one enhanced attribute is decreased at random. Every enhanced attribute has an equal chance of being selected.
We have also prepared a rate disclosure for the Season Random Box. This item can be obtained as a free reward from the Free Pass and as part of a paid season pass.
[Season Random Box]
When awarded as part of the Season Pass system, the Season Random Box will be used immediately upon obtaining.
You will receive one of the following items. The chance of obtaining each is listed below.
Season Random Box Rates
Counter-Strike Nexon: Studio has been able to continue its service for the past 7 years thanks to your continuous support and affection.
In order to make our game even more transparent and trustworthy, we plan to perform an overall review of in-game terminology to see whether there has been any unclear communication in our probability-based content. We are also making preparations to implement a real-time probability monitoring system so that Survivors can check the rates.
Starting with this rate disclosure post, we will continue to work hard so that Counter-Strike Nexon: Studio earns even more of your trust.