Adventure Studio, the ship builder, and building editor are allowing fans to experiment and create some pretty imaginative things! We’ve seen some pretty fantastic mods since Star Control: Origins released in September, and we wanted to share our favorites with you.
Story Mods
Mods that alter the story can contain unique characters, plots, objectives, and more, giving you even more reasons to explore the furthest corners of the galaxy. Some questlines can also be a great source of extra RU if you’d like to do less gathering on planets. Check out some of our top story mods:
Bounty Hunter by Kael A Criminal Archive has been added to the Epsilon Garanulus system. The Measured use it to track the universe’s most dangerous criminals. Go there to accept bounties, but beware that bounty hunters might be searching for you as well.
Galactic Zoo by Kael The Tywom are building a Galactic Zoo space station in the Eta Repeculae solar system. They need you to help gather creatures from around the galaxy to fill it.
Gameplay Mods
Mods that alter the gameplay can take away elements you don't like bothering with, such as fuel consumption or resource gathering, leaving you time to focus on the mechanics you do enjoy. Below are some of our top choices for gameplay modding:
Enhanced Fleet Battles by Thima Time to start revising your strategies - this mod unlocks all ships from the main game and makes them playable in Fleet Battles! In addition, it enables additional ship components for building custom ships, giving you even more possibilities with your designs.
Free Landers by SetecX Crash onto planets with reckless abandon! With this mod, landers cost nothing at starbases, and your flagship can carry 14 at a time, making trips back for replenishing far less frequent.
No Fuel Consumption by SetecX Tired of having to wait for the Tywom to send a rescue vessel when you run out of gas? Apply this mod to get rid of the need to consume fuel while you fly around the galaxy, making pit stops a thing of the past! You’ll never have to listen to the Tywom’s fan-fiction again, which they think is an awfully big shame…
Ship Mods
Mods that add brand new ships built using the Star Control: Origins ship designing tools add exciting new opportunities for new challenges in Fleet Battles. You can use these ships in a single or multiplayer battle and trounce a few enemies with them. Below are some of our favorites:
Dark Shadow by Talonbrush This sleek ship is fast-moving and strong, with a viciously long-range carver beam as its primary weapon. It can also shoot black holes and features a tight turn rate, giving it the flexibility necessary for out-maneuvering its enemies.
Probe Bot* by Lazy Elf This little and quick-moving ship might be watching you*, but it’s hard to say. It uses the de-energizer bolt to stop its enemies dead in their tracks, gets in nice and close, and then… KA-BOOM! We don’t recommend using the ‘self-destruct’ feature when the Probe Bot is your last remaining ship...
Escaped Pinthi Experiment by Mobius Frrrrriiieeennnddd… No one really knows what happened to this thing, but it was probably pretty awful. The Escaped Pinthi Experiment fires ink blobs at an astonishingly quick rate while it summons its Pinthi brethren in droves to finish off its opponents. This is a good ‘gun and run’ type of ship for players who enjoy that strategy and don’t mind looking at this poor, twisted organic vessel...
The v1.2 update addresses player feedback about the collecting and selling of resources, adds upgrades and special rewards to the Terran Colonization quests, and more. For a full list of v1.2 details, view the changelog at the bottom of the post.
Using Adventure Studio, create your own star systems, quests, characters, and much more in Star Control: Origins. You can upload and use other mods as well with the Multiverse option to engage with infinite new stories and experiences created by you and other players!
Adventure Studio Use this standalone editor to create your own characters, quests, and dialogues
Try out all the easy-to-use tools of Adventure Studio in v1.2! Easy and straightforward, players will be able to access the editor from the main menu and begin using it right away. Modding is important to us here at Stardock, so these tools are simple to use for everyone.
Browse (and upload your own!) the player-created mods on the Steam Workshop through the Multiverse option on the Star Control: Origins main menu. If you're looking to get started with crafting your own quests, dialogues, and characters, check out the modding guide here!
Interface Improvements Never accidentally sell your important resources again
Accidentally selling entire chunks of important resources is a thing of the past! Now, if you get a quest to collect a resource, the quest automatically locks that resource to prevent it from being sold. You can manually unlock it, just don't blame us! By default, non-conventional resources (in other words, the good stuff) are locked as well. We have been listening to your feedback, and now you can sell resources one at a time and get detailed information on planets by mousing over them.
Terran Colony Upgrades Refuel your ships, recruit additional crew, and add new ships to your fleet
Completing the Terran Colonization quests now comes with some handsome rewards! Not only can you refuel and re-crew your vessels, but as the colonies develop, they also provide individual rewards, such as specialized weapons, ships, and lander components. See the changelog below for additional details on colony rewards!
We're releasing a couple of quiet updates this week that continue to improve modding support along with some tweaks to quests that communicate what players need to do to solve them more clear.
The modding support update mostly focuses on making more mods that allow players to upload mods that can change the balance. We'll be uploading a series of sample mods to help get the ball rolling.
We're also working on some mods that will add additional aliens to the game so that players can see how new characters can be easily added to help flesh out the game universe as you see fit.
As always, the mods will be directly available via the Multiverse feature.
We have also been continuing to update the Russian and Chinese and other languages as we get feedback from players and as more translation files get in. Every culture has their own star names which means you can't really do a traditional translation.
We are also pretty close to announcing the first expansion to Star Control: Origins. Rather than releasing a series of individual DLCs, the expansion will be released as a season pass and broken up into 4 parts. You won't need to have finished the main adventure to benefit from it.
If you've already finished the origins mission, you'll simply have a bunch of new things available to continue on the larger mission of helping protect and build up Earth.
On the other hand, if you are new to the game or go and replay, you'll find much of the new content intertwined into the existing story which generally fleshes out the universe.
The important thing about the expansions is that they will allow us to expand on the story and also add new game features requested by players without forcing game-play changes on those who enjoy the current game play.
For example, many of the new features we've been introducing are provided as ship module upgrades that you can find. So if you don't want a gameplay change, you don't have to equip that ship module.
We are also focusing on finding ways to get more of the extensive lore that we have constructed for Star Control into the game itself but in ways that aren't just "lore dumps" which you'll begin to see as you play the expansion.
The Tywom, Scryve, Mu'Kay and the rest of the gang have their own fascinating histories filled with deeds that will better explain how they came to be the way they are.
If you have any questions, please feel free to post below.
With the FREE Multiverse DLC, your only limit is your imagination!
The Star Control universe is yours to shape and control with the free Multiverse DLC! Adventure Studio and the World Editor are now open to you so that you can add your own star systems, quests, characters, and much more in Star Control: Origins. You can upload and use other mods as well. Engage with infinite new stories and experiences created by you and other players!
The v1.1 update that accompanies the free DLC adds a new quest, some new character voices, and improves graphics and gameplay. For a full list of v1.1 details, view the changelog at the bottom of the post.
Multiverse Play mods you've created, view downloaded mods, and browse the Steam Workshop to download or upload more
The Multiverse DLC not only allows you to create new content, but also lets you share it with other people. After you've crafted your new quest, worlds, adventure, etc., upload it to Steam Workshop to share with the rest of the world.
You can also browse Steam Workshop to see what other cool and interesting content other people have created. As the library of Star Control Multiverse content continues to grow, you'll be able to download and experience infinite new stories and experiences.
In addition to the DLC, we're releasing two Stardock-crafted mods. The Bounty Hunter mod adds a new Criminal Archive starbase where the Measured track down the galaxy's most dangerous criminals. You can accept bounties for these criminals, but beware: other bounty hunters may try to collect bounties on you! The Galactic Zoo mod tasks you with capturing various critters around the galaxy for you Tywom clients. You can find both mods in the Steam Workshop!
Adventure Studio & World Editor Create your own quests, stories, and adventures with custom characters, dialogue, and more
Want to change the universal gravitational constant to increase the lander's jump? Create an epic quest that spans the galaxy? How about modeling your own planets and star systems? You can make it happen!
Use the Ship and Building Crafting screens to add new visuals to your experience. Create crazy and powerful new weapons and aliens for players to encounter. Adventure studio will let you write entirely new stories and quests, while World Editor will provide you with the tools to craft your own planets that you can fit right into your custom adventures.
From game balance all the way to writing new stories, there is very little you can't do with the crafting system.
Ready to wow the Star Control community with your own adventures? Check out our modding guide here to get started!
Haven't gotten into Star Control: Origins yet? Click here to go on an epic adventure and start crafting incredible worlds, ships, and stories today! Or, add us to your Steam wishlist.
We are currently working on version 1.1 of Star Control: Origins and the first free DLC called the Multiverse. We expect to have a beta version of v1.1 out this week for those who want to try it out.
Multiverse
The Multiverse DLC will open up Steam Workshop to modders who want to create their own stories, maps, custom settings, aliens, etc. for people to play with. This DLC will obviously evolve over time and get more features as we learn what kinds of things players like to share.
The Expansion
We will be announcing the first expansion in a few weeks which will be released as a single season pass so that we can release it as a series of micro-expansions. It will introduce lots of new aliens, new places to visit, new quests and will benefit both players who have finished the main storyline as well as new players.
As always, let us know if there's anything you'd like to see.
The very last of Brad's Star Control: Origins dev diary series is here today! This week, we talk about what you can mod in the game and what tools are coming for modders in future updates.
Take command of Earth's first and only interstellar starship in this exciting open universe space-adventure RPG!
Your mission? To save Earth... at all costs and by any means necessary.
The villainous Scryve have discovered humanity's existence and they're not too happy about it. They want to revoke our permission to exist, and we'd like to live. As a Captain of Star Control, your job is to make sure that doesn't happen.
During your adventure, you'll:
Explore thousands of new worlds
Don't run out of fuel on your way there, bad things may happen if you do... Journey through a massive universe of thousands of planets across hundreds of solar systems! Travel to different worlds to complete quests, collect resources, and encounter unusual creatures.
Some worlds you find may have active volcanoes, or be shrouded in toxic gas. Others might have dangerous sentry robots guarding hidden bases, or terrifying whirlwinds. Equip your lander with upgrades in order to survive the varied planets you’ll encounter to complete your mission.
Meet strange new aliens - and fight terrible enemies
Try not to make them all so angry that they want to help blow us all up, ok? Travel to distant stars and make friends (or foes, we're not terribly picky) with the aliens living there through unique dialogue choices and quests. There are thousands of planets just in the Scryve sector of space. Find out where potential friends and enemies are living and deal with them as you see fit.
Engage in exciting ship-on-ship combat as you take down dangerous aliens to complete your mission. Or, you can try and run away, but that's not nearly as much fun, and aliens will definitely laugh at you.
Take your battles beyond the adventure mode into multiplayer! Fleet Battles lets you face off against other players online or locally. Assemble your fleet from an assortment of provided ships (or customize your own) and get ready to rumble! Ranked play could earn you a spot on the worldwide leader boards and some bragging rights.
Secure Earth's future
Some aliens want to destroy humanity. We'd like you to prevent that. Your first mission for Star Control is to save the world from the malevolent Scryve who, for some reason, have interpreted our radio broadcasts to indicate that we are a very dangerous species that must not be allowed to fully realize its potential. There are dozens of known species in this part of the galaxy, not all of whom are the Scryve’s thralls - maybe some of them can help us...
Face down the ominous threat of the Scryve Empire and stop them from wiping Earth off the galactic map. How you accomplish your mission is entirely up to you - be a hero, or be a villain. Every decision you make may have far-reaching ramifications. The Scryve already have several ward species who may or may not help you fight back. It will be up to you to convince them to help...one way or another.
Pilot Earth's most powerful (and only) starship
Please upgrade it. The aliens are unimpressed. Star Control has spared no expense in constructing the most advanced space vessel in history. Its modular design means you can update the technology on it with modules you find, borrow or steal from others.
From shiny new hyperdrives, to a higher cargo or fuel capacity, you will be able to customize your ship to fit the way you play. Lander upgrades are also important so you can survive missions onto dangerous worlds.
Complete your mission...no matter the cost
Your orders are to not die. If they fire lasers, fire nukes back! Earth is hopelessly outmatched by alien forces that are seeking to destroy us, and you are the only chance we’ve got. You can go wherever you want, but you have a mission to accomplish - by any means necessary. Help or harm - you decide.
Create custom ships, worlds, and adventures
You can have the world - lots of them, in fact - at your fingertips! The game never ends with infinite customization options. Make your own ships to use in Fleet Battles or in entirely new quests that you create. Outfit your vessels with weapons, defenses, and engines, then share them online using the Steam Workshop!
Create completely new worlds, aliens, and even dialogue in the Adventure Studio. Make, share or just play new quests, stories, and adventures.
On 9/20, Star Control: Origins will release (yes, that's only 2 days away!). It is, by far, the biggest game we've ever done here at Stardock in our 25 year history, and we can't wait to show it to you.
CEO Brad Wardell shares his thoughts on our most ambitious title yet in his pre-mortem dev diary. Check it out!
On September 20th, add the Star Control: Origins Original Soundtrack to your library!
Featuring over 40 tracks from the popular open universe space adventure RPG, these epic songs will leave you excited to explore the galaxy.
With over 40 compositions from renowned composers Mason Fisher (Age of Wonders, Eye of the Beholder III: Assault on Myth Drannor) and Riku Nuottajärvi (Star Control II: The Ur-Quan Masters), the soundtrack features several energetic and emotional songs that encompass the spirit of Star Control: Origins perfectly.
From the cheerful and upbeat theme of the slimy (but friendly) Tywom, all the way to the dark and dangerous undertones of the terrifying Scryve theme, you’ll experience an epic audio journey through the galaxy meeting aliens, exploring planets, fighting life or death battles, and much more.