Star Control®: Origins - IslandDog
"Captain, you must save humanity... by any means necessary."

Check out our trailer featuring all-new gameplay footage below!

https://youtu.be/9E09Cgk_qZs
Saving Earth - not to mention the rest of the galaxy - from a race of murderous aliens is no easy task. Your orders from Star Control are to save humanity - with no requirements about the choices involved. Will you make friends, or will you make enemies? Will you save other alien species during your travels, or will you obliterate them? Will you hug the Tywom, or will you shun them? ...No one will blame you for that choice.

The path is yours to take. Good luck, captain.

Star Control: Origins releases on September 20, 2018!
Star Control®: Origins - IslandDog


This week's dev journal takes a look at the UI design process for Star Control: Origins which releases on September 20th!

Check it out here:

https://www.stardock.com/games/article/490476
Star Control®: Origins - IslandDog


Today, Stardock Entertainment announced that international star Adam Baldwin is joining the voice cast of the highly anticipated science-fiction adventure game, Star Control: Origins.

In Star Control: Origins, you explore the galaxy, investigate new worlds, contact new civilizations, and battle hostile aliens.. You are the captain of Earth's brand new, state-of-the-art ship, The Vindicator. Your mission is to gather allies to fight an ancient alien menace that threatens to annihilate the human race.

Adam will be portraying a rogue mercenary commander of the Menkmack who pursues the player on behalf of a mysterious client.

Said Adam: “Great stories matter, and I’m looking forward to being part of the story the Stardock team is telling with Star Control: Origins.”

“Adam has played so many unforgettable characters and earned millions of fans worldwide.  We’re thrilled to have an artist of his caliber join the talented team at Stardock to deliver our biggest and best game yet,” said Brad Wardell, CEO of Stardock.

Star Control: Origins will release on September 20, 2018.  Users can pre-order the game now at a discounted price and receive instant access to the Fleet Battles beta.

Star Control: Origins is available at a special pre-order price of $34.99.

http://store.steampowered.com/app/271260 

Star Control: Origins - E3 Trailer:

https://www.youtube.com/watch?v=4-EnCjcxsJE

Star Control Screenshots:







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Please contact press@stardock.com for all media inquiries. 

About Stardock: Stardock is a developer and publisher of PC games and desktop software located in Plymouth, Michigan.  Its PC games include Sins of a Solar Empire, Offworld Trading Company, Galactic Civilizations and Ashes of the Singularity. http://www.stardock.com.

Star Control®: Origins - IslandDog


Design is a process, and this week's dev journal will tell you all about it! Check out iterations of some of our alien species from Star Control: Origins, which releases on September 20th, 2018.

https://www.stardock.com/games/article/490381/
Star Control®: Origins - IslandDog


Calling all ship designers!

We're holding a contest and we can't wait to be wowed by your amazing designs! Star Control: Origins releases on September 20th and up to 3 lucky winners will have their ships included in the game. Visit our forum post for rules and details.

Good luck!

https://forums.starcontrol.com/490339

Star Control®: Origins - contact@rockpapershotgun.com (Katharine Castle)

Good news, potential graphics card buyers. Now that the world’s supply of affordable GPUs have been ripped back from the cold, dead hands of the global crypto-mining community, AMD have announced they’re going to start bundling in some free games with new graphics card purchases again – specifically, upcoming Greek stab’em up Assassin’s Creed Odyssey, mythological co-op shooter Strange Brigade, and space action RPG Star Control: Origins.

It’s not just one game you get either. Nope, you get all three> when you buy an AMD Radeon RX 570, an AMD Radeon RX 580 (our current recommendation for playing games at 1440p in our best graphics card rankings) or one of AMD’s shiny 4K-pushing Vega cards.

(more…)

Star Control®: Origins - IslandDog


Not all ships are created equally.

Learn about the design, the physics, and the inspiration that has gone into all of the vessels that you'll see in Star Control: Origins when it releases on September 20th!

Check out this week's dev journal here:

https://www.stardock.com/games/article/490207/
Star Control®: Origins - IslandDog


Want to know more about the aliens you might see in Star Control: Origins? You're in luck! This week's dev journal contains a ton of never-before-seen concept art, design insight, and more. Check it out!

https://www.stardock.com/games/article/490112
Star Control®: Origins - IslandDog
Pilots, to your stations!

Fleet Battles just received another massive update and we can't wait to see you online to try it out.
We've added some new alien ships, devastating new weapons, new maps, a new feature called scavenging, and more.
Buckle up - it’s time to fly!

For full details on the updates, view the changelog at the bottom of the post.

https://youtu.be/wETa6T3Fqis

TOP CHANGES IN BETA 3

New Ships

Arilou Observer
Now you see them...and now you don’t! The Arilou are a race of green-skinned aliens who admit to having been watching the human race for a very long time. Creepy.

This orb-like ship is fastest-moving and has a limited close range, but that doesn’t mean it isn’t dangerous! The Arilou Observer can use its cloaking device to stay hidden from its enemy, choosing the opportune moment to reveal itself and strike. Its primary weapon, the octomator, fires in eight directions at once, so aiming is totally optional!



Kzanti Intimidator
Not all aliens want to make nice, and if the mine-field in the battle arena is any indication, the Kzanti are not your friends!

That ship of yours would fetch a steep price on the black market, but it'll sell even better in pieces. The Kzanti Intimidator is a fierce ship with a high speed and tight turn rate that drops proximity mines as its form of primary attack. Its repulsor will also damage your ship and push you away from the Intimidator in order to give it enough time to get away.


New Weapon Components
  • Cloak: Surprise! Catch your opponents off guard with temporary invisibility and wait for the right moment to move in close and strike.
  • Octomator: Aiming? What’s that? Fire off a short-range but powerful blast in 8 directions simultaneously.
    They’ll never see it coming!

  • Repulsor: Back off! Deal some damage and push enemy ships away from you, giving you time to
    escape or line up your next shot! Heck, if you're lucky, they'll just happen to crash into a mine or something...
  • Proximity Mines: Better MINE-D your step (see what we did there?)! These mines will explode
    on any enemy ship that venture too close.
  • Salvage: Show off your magnetic personality! The latent salvage ability lets you easily
    collect nearby wreckages to power up your ship.

New Feature: Scavenging

Battle Arenas now are littered with wrecks from destroyed ships. Each match will start with a random number of wrecks, and each time a ship is destroyed during a round, it leaves another wreck for the next battle. The bonuses will not only apply to the ship that collects it, but to your entire fleet! Collect as many as you can early on to gain a huge advantage over your opponent.

Scavenge these wrecks for bonuses:
  • Yellow: Acceleration
  • Green: Crew (Health)
  • Red: Energy Regeneration
  • Blue: Speed

Other Improvements

Camera system updates
The camera has been adjusted to better accommodate more obstacles. Also, off-screen enemy ships are marked with an arrow so they can't sneak up on you.

Cool end match screens
Detailed end match screens with battle stats from the match

New Maps
Callum's Deep: Battle around a mysterious dark star with negative mass
Maelstrom: A large map with lots of planets and massive asteroids. Athara: A distant star system with exotic worlds

Other
Improved MP performance
AI vs AI mode
Hit Tab to highlight your ship on screen
Updated fonts and UI polish


Haven’t gotten into Fleet Battles yet? Pre-order here to join the beta today!
Or, add us to your Steam wishlist.

https://store.steampowered.com/app/271260/Star_Control_Origins/

We’ve been working really hard on the development of Star Control: Origins and are excited to show it off!

Please enjoy some of these bonus screenshots from the game and let us know what you think. See you online!







We didn't want you to have to wait until the game releases: get access to special included DLC right now!

These new pieces of downloadable content are available to anyone who has pre-ordered the base game. In addition to concept art and lore, each content pack features new music by Mason Fisher and Riku Nuottajärvi, an original composer for Star Control II. Many packs will also feature the original alien tracks by Star Control II composer Dan Nicholson.

Alien DLC Packs

The Arilou™
Captain’s Log, 26 September, 2088

How many aliens out there are actually watching us? We're up to two or three now, and we've barely left home.

On the doorstep of our own solar system we were approached by an alien vessel filled with what can only be described as 'little green men.' Calling themselves the Arilou Lalee'lay, they have apparently been watching humanity for a long time. They claim to have some sort of bond with us, though they are for now reluctant to explain exactly what that bond is. Friendly, but a bit condescending, they also seem to be almost purposefully mysterious. Conversations with them can get a bit tiring.


Download DLC

The Chenjesu™
Captain’s Log, 28 November, 2089

We’ve come across a strange crystalline world which looks like it was once the home of strange beings.

Calling themselves the Chenjesu, it seems they resembled nothing so much as ambulatory crystals themselves, who fed on a unique mixture of solar and chemical processes. Peaceful and very intelligent, they could also detect Hyperwave processes naturally, and long sensed the danger of the Scryve Empire. They remained hidden from the Scryve, and once capable of hyperspace travel themselves, slowly moved themselves out of the region and further down the spur, out of the Scryve's reach. Their current whereabouts are unknown.


Download DLC

The Mowlings™
Captain’s Log, 16 June, 2089

We’ve encountered a species of polite and accident prone little critters called the Mowlings.

They’re amongst the friendliest beings we’ve yet met in the galaxy, and could make great allies for us. Though they’re not necessarily the most advanced. Also they have a… peculiar religion, revolving around the fervent worship of a massively powerful alien. A massively powerful alien called Jeff.

I suspect we’ll need Jeff’s permission for a lot of things we have planned for the Mowlings.


Download DLC

DLC included in purchase of Star Control: Origins; Steam validation required.

Full changelog here: https://steamcommunity.com/app/271260/discussions/1/1760230157505622532/
Star Control®: Origins - IslandDog


We're telling a huge story with Star Control: Origins, but we won't be telling it alone. Much of our effort has been to create user friendly apps like Adventure Studio, the City Crafter, and the Ship Designer, so that people can create compelling stories to share. Brad talks about this and more in this week's dev journal. Check it out!

https://www.stardock.com/games/article/490013/
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